Jun 30, 2007
( I purchased the controller to work on games for young people who are visually impaired.)
Jun 28, 2007
"...too many policymakers wrongly assume that students who are laughing, interacting in groups, or being creative with art, music, or dance are not doing real academic work. The result is that some teachers feel pressure to preside over more sedate classrooms with students on the same page in the same book, sitting in straight rows, facing straight ahead."
Judy Willis is the author of Research-Based Strategies to Ignite Student Learning: Insights from a Neurologist/Classroom Teacher (ASCD, 2006; http://shop.ascd.org/productdisplay.cfm?productid=107006) and Brain-Friendly Strategies for the Inclusion Classroom (ASCD, 2007; http://shop.ascd.org/productdisplay.cfm?productid=107040).
Judy's website: http://radteach.com/
Jun 22, 2007
Here is an example of the importance of visual and multimedia literacy, I thought I'd share this YouTube video clip of paintings of women's faces as they morph from one to another, depicting the last 500 years of art. In just under three minutes, the viewer gets a deeper understanding of the concept.
Jun 21, 2007
I'm putting together a short video for TeacherTube on the topic of multimedia literacy. My premise is that multimedia technology supports engaged learning and also provides educators with a means of accurately monitoring progress. While I am not 100% certain that the effective, appropriate use of multimedia technology in our high schools will help to combat our nation's 30% drop-out rate, I am pretty sure it will help, especially if students have access to on-line multimedia learning activities outside of school.
If you have any quotes that you'd like to share about the multimedia and visual literacy, let me know - even those of your own.
My hope is that this video will be useful for people who are interested in learning more about visual and multimedia literacy. Since it will be on TeacherTube, it will be available for anyone to use.
Jun 18, 2007
"From 1997 to 2007 the UCLA Cultural Virtual Reality Laboratory (CVRLab), the UCLA Experiential Technology Center (ECT), the Reverse Ingineering (INDACO) Lab at the Politecnico de Milano, and the Institute for Advanced Technology in the Humanities (IATH) of the University of Virginia collaborated on a project to crate a digital model of ancient Rome as it appeared in late antiquity...."
News video about Rome Reborn:
UCLA Cultural Virtual Reality Lab
UCLA Experiential Technology Center
Institute for Advanced Technology in the Humanities
Politecnico di Milano
According to the article, Rome Reborn (Digital Rome) will be teaching tool as well as part of an on-line 3-D peer-reviewed journal, a place for researchers to publish and share their work on the project over time.
Here is a link to another detailed article on Ian Foster's blog about Rome Reborn/Digital Rome: http://ianfoster.typepad.com/blog/2007/06/digital_rome.html
On a related note, I am waiting in great anticipation for my Novint Falcon 3-D haptic game controller. Wouldn't it be great if we could provide people with visual impairments the chance to experience Rome Reborn in 3-D using the Novint Falcon? For more information, visit the Novint Falcon.
Jun 17, 2007
NECC offers a video modeling program to help teach play skills to preschoolers with autism. The videos come with progress monitoring charts. Please post me a comment if you have worked with the NECC Preschool Playroom as a teacher, parent, or related service provider.
Jun 12, 2007
Wouldn't it be nice if ID could put together a workshop for some art K-12 art teachers over the summer? I'd like to see more computers used for art creation in our schools. I think the students would, too.
Direct link to the full video stream from Apple: http://stream.qtv.apple.com/events/jun/d7625zs/m_99427722_650_ref.mov
Jun 1, 2007
Although these guidelines were written in 2000, they still hold true in 2007, especially now that larger touch-screen applications such as Microsoft Surface (Madrid) have recently been unveiled.
Touch Screen Design Guide