Mixing Games and Applications: Building a Princess Saving App (pdf)
"This talk is about building learning and fun into your applications. If you've ever wondered how games work and how they can help you build better apps, this is the talk for you. Along the way, we'll discuss a new philosophy of interaction design that is already creating a major competitive advantage for innovative application developers"
Chemistry of Game Design:
What activities can be turned into a game?
"Techniques for designing consumer scales"
ShuffleBrain: Putting the Fun in Functional: Applying Game Mechanics to Functional Software (originally from eTech 06, Amy Jo Kim, ShuffleBrain)
Putting the Fun in Functional
The picture below links to the book, which can be purchased at Amazon.com:
Thanks, Spencer, for the link and great resources!
Spencer Riley's Interactive Whiteboard Resources Overview (October 2008)