Wrangler Bluebell Jeans Interactive Ad on my TouchSmart PC -"How-to", plus a demo of ad on iPad
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This blog is my main on-line filing cabinet, open to the world. It focuses on interactive multimedia technology that supports collaboration, communication, creativity, and learning. Topics include multi-touch, touch and gesture interaction, HCI, UX, ID, IA, NUI (natural user interfaces/ natural user interaction), interactive displays/surfaces, mobile technologies, 3D, universal usability/accessibility, and interactive multimedia content in a 2.0/3.0 world.
The content of this blog post was removed at the request of Wrangler.
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Labels: ad, blue bell, creative, design, drag, fashion, flash, interactive, ipad, jeans, kokokaka, touch screen, video, wrangler
Christian Zoellner blogs about "tangible interaction & new interfaces" on the TUI Blog by Form + Zweck, a design magazine. Christian is a designer and "presearcher" who lives and works in Berlin, Germany. He teaches at the University of Fine Arts, Berlin. He maintains the Christian Zoellner website.
As I write this post, Christian is attending the FILE electronic arts festival, which focuses on "interactive art in public spaces, game design, and sonification". It sounds like a fantastic conference! The festival is actually a group of events: File Machinima, File Documenta, File Media Art, File Hypersonica, File Games, File Symposium, File Prix Lux, and workshops.
Christian Zoellner's Links:
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Lynn V. Marentette
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Labels: airport technology, building music, christian Zoellner, electronic art, FILE SAO Paulo 2010, form + zweck, games, interactive, music, public spaces, tangible, TUI
Via Seth Sandler, who worked on this app for Interference Inc.
RELATED
Interactive Mirror (2008)
Interactive Mirror from Alpay Kasal on Vimeo.
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Lynn V. Marentette
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Labels: CNN, HCI, interactive mirror, interference inc. seth sandler, multi-touch, NUI, video
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Lynn V. Marentette
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Labels: 3D, afghanistan, ar, augmented reality, convergence, institute of creative technologies, intervention, iraq, Serious Games, skip rizzo, social work, therapy, veterans, virtual reality, vr, war
The July issue of IEEE Spectrum is full of articles for techies and the tech-curious. Although the cover article, The Chrystal That Will Change Everything" is intriguing, the article that caught my eye was Building the Lego Universe Online, by David Kushner.
Photo: Holly Lindem; LEGO Sculpture: Nathan Sawaya, in Building the Lego Universe Online, David Kushner, IEEE Spectrum, July 2010
"...unlike traditional Lego play, the online version will offer unprecedented opportunities for players to share and interact. The sprawling Lego fantasyland will be able to support more than half a million "brick heads" from around the world. Each player will start by assembling a personal Lego miniature figure to serve as his or her avatar. Players can then venture into the live Lego Universe, where forces of chaos and destruction—monsters such as the Darklings—threaten to destroy the Land of Imagination." -David Kushner
SCREENSHOT: LEGO Universe
Nathan Sawaya, the artist behind the creation in the above picture of a boy and a laptop, is known for his life-size LEGO sculptures, is one of just nine LEGO Certified Professionals.
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Labels: IEEE Spectrum, LEGO, LEGO Universe, multi-player, online games
The guest editors of the July-September 2010 issue of IEEE's Pervasive Computing magazine are John Canny, an engineering professor at the University of California, Berkeley, and Jason Hong, an assistant professor at Carnegie Mellon University's Human-Computer Interaction Institute. Their article provides an introduction to the publication's timely theme, Connected Youth. The editors find that the study of the current generation of children and teens provides useful information about the future of computing as in integrates more seamlessly into our daily lives, the way we learn, and our relationships and interaction with others across time, place, and generations.
I'm in the middle of reading this issue of Pervasive Computing. The articles that have caught my eye so far include "Story Time for the 21st Century", which describes the research an implementation of an interactive book-reading system designed to connect children, family members, and grandparents who live in distant locations. The system involves videoconferencing with paper books and interactive content, and enables grandparents to read with their grandchildren via the Internet.

Additional information about Story Play, a system that is still under development, can be found on the Nokia Research Center website: "Family Story Play: Story Time for the 21st Century". A follow-up project to Story Play is Story Visit:

I'll post more about the articles from the Connected Youth issue of Pervasive Computing in the future.
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Lynn V. Marentette
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Labels: children and technology, communication, connected youth, emerging technology, IEEE, pervasive computing, social technology, story play, storyvisit, ubiquitous computing
Below is a video of a demonstration of the Weather Channel application for Microsoft Surface:
The Weather Channel on Microsoft Surface
Eric Havir, MSDN Blog, 7/19/2010
The Weather Channel
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Lynn V. Marentette
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Labels: App, microsoft surface, multi-touch, tabletop computing, weather, weather channel
Dr. Robert Kosara's area of research is information and data visualization. He is an assistant professor in the Department of Computer Science, College of Computing and Informatics, at the University of North Carolina at Charlotte, and also a member of the Charlotte Visualization Center. He's fascinated with parallel sets/categorical data visualization.
Dr. Kosara is known for his deep thoughts about information visualization, as well as persuading others that they should think deep thoughts about the subject, too! His latest work is an example of interesting multi-touch interaction with representation of parallel coordinates using multi-touch trackpads commonly found on laptops, including the Macbook Pro.
Indirect Multi-touch Interaction for Brushing in Parallel Coordinates:
Indirect Multi-Touch Interaction for Brushing in Parallel Coordinates from Robert Kosara on Vimeo.
BELOW IS INFORMATION FROM THE VIMEO WEBSITE:
"This is the companion video for a paper we submitted recently. It describes a technique for interacting with parallel coordinates using the multi-touch trackpad found on laptops like Apple's MacBook Pro.
Below is the abstract from that paper:
Interaction in visualization is often complicated and tedious. Brushing data in a visualization such as Parallel Coordinates allows the user to select data points according to certain criteria. Modifying a brush or combining it with another one usually requires a lot of additional effort and mode switches.
We propose the use of multi-touch interaction to provide fast and convenient interaction with Parallel Coordinates. By using a multi-touch trackpad rather than the screen directly, the users hands do not obscure the visualization during interaction. Using one, two, three, or four fingers, the user can easily and quickly perform complex selections. Being able to change the selections rapidly, the user can explore the data set more easily and effectively, and can focus on the data rather than the interaction."
RELATED
Robert Kosara's info about parallel sets
EagarEyes Shorts
IEEE VizWeek 2010 (21st IEEE Visualization Conference; 16th IEEE InfoVis Conference; 5th IEEE VAST Conference) October 24-29, 2010, Salt Lake City, Utah
A plug for a couple of Dr. Kosara's recent publications:
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Labels: categorical data visualization, HCI, IEEE VizWeek 2010, information visualization, infovis, interactive, multi-touch, NUI, parallel sets, robert kosara, UNC-charlotte
Interactive off-the-desktop technologies are taking off in many regions, including the Carolinas. I'd like to share some of this "post-WIMP" goodness with my readers. There are lots of interesting things developing in my own backyard!
About a year ago, I wrote a post about T1 Visions, the company behind the interactive technology at the T1 Tapas restaurant in Huntersville, NC. In May of this year (2010), Mike Feldman, the president of T1 Visions, LLC, and inventor of the T1 Connection Booth, participated in a panel discussion about innovative technologies for the restaurant sector at the National Restaurant Association (NRA) Show in Chicago, Illinois.
The T1 Connection booth is an integrated system that includes a durable interactive multi-user touch screen table, powered by a mac. It also includes a high-quality audio system and high-definition video screen. It can accommodate a variety of mobile devices, such as iPods, iPhones, MP3 players, and laptops. If you have digital photos, you can easily connect to the system and view them on the video screen.
The T1 Connection Booth was designed for use in restaurants, bars, and nightclubs. In the Charlotte area, booths can be found at Harper's Restaurant in South Park, and soon will be ready for action at a new restaurant, Cowfish. According to a press release, the system is more affordable than the Microsoft Surface, and can be
The T1 Connection booth looks like it could be re-purposed for a variety of settings. I've experienced the T1 Connection Booth "hands on" a few times while visiting T1 Tapas, and I'm sure that it has potential for use in museums, libraries, and other public spaces. T1Visions also provides high-definition display systems that coordinate with the T1 Connection booths. T1 Vision's displays and digital signs are in use at the newly-opened NASCAR Hall of Fame museum, and also at the Charlotte Convention Center.
T1 Visions Touchscreen Experience
2009 Five Ventures Conference: T1 Visions, Inc.
The TechnoFiles, CNN Video Feature of T-1 Vision's High Tech Restaurant, T1 Tapas (2009):
RELATED
T1 Visions Website
T1 Tapas Website
Connection Booth Brochure (pdf)
High Definition Display Systems Brochure (pdf)
Post-WIMP links
Previous IMT post about T1 Tapas, July 16, 2009:
T1 Tapas, a restaurant north of Charlotte, N.C., in the Birkdale Village in Huntersville, has majority owners with a technology background. Mike Feldman and Jim Morris started up Digital Optics Corporation, which focused on optics for computers and imaging, and after they sold their company, they teamed up with Denise Feldman to establish their company.
T 1 Connection Booth with Multi-User Touch Screen, HD TV, Sound System, Computer, & more:
"T1 Connection Booth seating gives you access to music, photos, and videos through built-in touchscreen tabletops, brilliant monitors, speakers, and computers." -Picture and taken from the T 1 Tapas website
The restaraunt serves as a test bed for T 1 Visions to try out their software and hardware designed to enhance the digitally connected dining experience. The restaurant was featured in May of this year on CNN.
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Labels: audio, AV, connection booth, Cowfish, Harpers, interactive multimedia, Mike Feldman, multi-touch, multi-user, NRA, NUI, post Wimp, surface computing, t1 Tapas, t1 Visions, video
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Lynn V. Marentette
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Labels: design, discovery place, educational, HCI, interactive, microsoft surface, midwife toad, multi-touch, museum, nature, NUI, Quatrefoil, science, science center, UX
In the following video, tech entrepreneur Zach Klein shows his company's official version of Boxee, a set-top box system that provides users a "plug-and-play" opportunity to view Web-based video on their televisions.
The first Boxee Box arrived from the D-Link Factory from Zach Klein on Vimeo.
Note: Zach Klein is the co-founder of Vimeo.

Web video and content, viewed on a large-screen HD display, in the comfort of a cozy recliner or sofa, is in line with the "Slow Media" movement, as well as the concept behind Google's "YouTube Leanback" application (see links and info below).
Relax. Share. Interact. Chill with your Web.
RELATED
Boxee Website
Boxee Readies Its Set-Top Box Nick Bilton, New York Times, 7/16/10
Boxee debuts Boxee Box, ready to take on Roku Jacob Brody, SocialBeat Venture, 12/7/09
Hands-On With the Boxee Set-Top Box and Remote Brian X. Chen, Wired Gadget Lab, 1/8/10
Designing for Interactive TV: Boxee Case Study (Method)
Boxee and Digital Convergence Lynn Marentette, Interactive Multimedia Technology, 3/22/09
SOMEWHAT RELATED
Slow Media Manifesto
"The concept “Slow”, as in “Slow Food” and not as in “Slow Down”, is a key for this. Like “Slow Food”, Slow Media are not about fast consumption but about choosing the ingredients mindfully and preparing them in a concentrated manner. Slow Media are welcoming and hospitable. They like to share."
Google YouTube Leanback (Google)
YouTube Leanback offers effortless viewing (Google)
"YouTube Leanback a different way of watching videos on YouTube. Just as its name implies, YouTube Leanback is all about letting you sit back, relax and be entertained. Videos are tailored to autoplay as soon as you get started, in full screen and high definition, so watching YouTube becomes as effortless as watching TV. YouTube Leanback is simple to use, easy to navigate with your keyboard's arrow keys, and is personalized to your unique preferences."
YouTube's 'Leanback' Wants to Friend Your Television Remote Eliot Van Burskirk, Wired 7/8//10
Somewhat Related IMT Posts
All IMT posts referring to remote controls and usability (This will continue to be a problem as our digital streams converge)
Video and Links about Google TV: Another Flavor of Android - "Google TV brings everything you love about the Web to your television".
Designing for TV Screen Interaction: Interesting IxDA Thread
Digital Convergence & Interactive Television
An Example of Convergence: Interactive TV - uxTV 2008
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Lynn V. Marentette
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Labels: boxee, boxee TV, convergence, google, googleTV, ID, interactive TV, ixda, la manifeste des slow media, leanback, set-box, UX, vimeo, YouTube, zach klein
I'm out and about with no time to blog. Even so, I had to post a link to one of my favorite magazines, ACM's Interactions. Here is the introduction to the most recent issue, which comes with membership in ACM SIGCHI:

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Lynn V. Marentette
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Labels: ACM, CHI, HCI, human computer interaction, IA, ID, UX
I don't usually post job listings on this website, but I know that this particular position would appeal to some of my readers! The company, Interference Inc. is based in NYC, The position starts out with a 3-month independent contractor position, but looks like it leads to a permanent position if all goes well. Seth Sandler posted the job announcement on his blog. The details are below, and the information can be downloaded from the corresponding link at the end of this post.

| Date: | July 14, 2010 |
|---|---|
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Labels: career, engineering, job, Jobs, multi-touch, opening, position, SuperTouchGroup interactive technology, tech, vacancy
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