Thursday, August 25, 2011
Friday, August 19, 2011
MULTITOUCH NEWS: NUITEQ's interactive display at a business park; Innovation Now's multitouch anatomy application
"Virtual anatomy surface computer in the shape of autopsy table that show and enable the user to use hand gestures to do the anatomy process virtually." -Innovation Now
Homam Alghorani, CEO, Innovation Now Sdn Bhd
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Labels: display, Harry van der Veen, Homam Alghorani, Innovation Now, interactive, learning, map, multi-touch, multitouch, Natural User Interface, NUI, nuiteq, Snowflake Suite 2.0, table, technology, touch, touch screen
Role of Data in Interactive Multiplatform Storytelling, via iTVT (video and links)
There is a lot of things going on in the field of interactive multi-platform media!
The following videos from iTVT's StoryCentric video column are worth taking the time to abosrb. In the videos, Brian Seth Hurst, CEO of The Opportunity Management Company, interviews Gunther Sonnenfeld, SVP of Cultural Innovation and Applied Technology at Omnicom-subsidiary RAPP. The role of data in interactive multi-platform storytelling is the main focus of their discussion.
RELATED
iTVT (Interactive TV Today)
New Edition of StoryCentric Focuses on the Role of Data in Multiplatform Storytelling
Tracy Swedlow, iTVT 8/4/11
New Edition of StoryCentric Features Seth Hurst's Interview with RAPP's Gunther Sonenfeld Tracy Swedlow, iTVT, 8/18/11
A Literacy of the Imagination (Gunther Sonnenfeld's Blog)
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Labels: brian seth hurst, gunther sonnenfeld, interactive media, interactive TV, interactive tv today, interview, iTVT, multiplatform, RAPP, StoryCentric, storytelling, tracy swedlow, transmedia, TV of Tomorrow, video
Thursday, August 18, 2011
AAC Technology at Camp (augmentative and alternative communication) -via Kate Ahern
The following video clip is an awesome example of how AAC technology (augmentative and alternative communication) can be integrated into a range of activities- learning, social, leisure, and creative, when everyone makes an effort to make it work- and not give up. Thanks to Kate Ahern for sharing this! (Cross-posted on the TechPsych blog.)
The song in the background is "Talk", by Coldplay, a perfect fit for the theme.
COMMENT
Most of the devices highlighted in the video are very expensive and are difficult to integrate seamlessly with other technologies that are emerging in classrooms- and in homes. I am in the process of writing a post (or two) about this topic. The ultimate goal of AAC technology is to provide people with a means to communicate more seamlessly with people beyond the "sheltered" circle of therapists, special educators, parents and teachers.
Interactive technologists, from a range of disciplines, can help make this happen.
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Labels: AAC, augmentative and alternative communication, camp, children, coldplay, communicare, communication, education, language, learning, special needs, speech, summer, Talk, technology, therapy
Sunday, August 14, 2011
Designing Culture: Investigating the Link Between Technology and Culture, an interactive transmedia project by Anne Balsamo
It warranted a shrine.
For this reason, I've embedded a number of videos and presentations from the project's website, along with a host of links. Prepare to spend some time exploring her work over time! It is food for reflection.
DESIGNING CULTURE "Investigating the link between technology and culture, this transmedia project is realized as a print book, a dvd, and this interactive flash website ." -Designing Culture
"Anne Balsamo is a Professor of Communication in the Annenberg School of Communication and Journalism and of Interactive Media in the School of Cinematic Arts at the University of Southern California. She is a co-founder of Onomy Labs, a Silicon Valley technology design and fabrication company that builds cultural technologies. Previously, she was a member of RED (Research on Experimental Documents), a collaborative research group at Xerox PARC that created experimental reading devices and new media genres. She is the author of Technologies of the Gendered Body: Reading Cyborg Women, also published by Duke University Press." -Designing Culture
Video Overview:
Designing Culture: the Technological Imagination at Work from Anne Balsamo on Vimeo.
BOOK
Designing Culture: The Technological Imagination at Work
Anne Balsamo, Duke University Press, 2011
BLOG: Designing Culture
DVD (packaged with the book)
Women of the World Talk Back: Gendering the Technological Imagination
PUBLIC INTERACTIVE WALLS: Designing Technological Literacies -Interactive Wall Books "Interactive Wall Books are large-scale dynamic mixed-media documents"
Here are a few links to online versions of the wall books for your convenience: Episodes in the History of Reading, Part 1 Episodes in the History of Reading, Part II Episodes in the History of Reading, Part 3 Deslizate En El Tiempo: Epsodios en la Historia de la Communicacion (Developed for the Children's Museum of Mexico City) Science for All Ages
XFR: EXPERIMENTS IN THE FUTURE OF READING A museum exhibit.
(The above link will take you to the Onomy website's version of the exhibit. The project version can be found on the Designing Culture website.)
MAPS: Mapping the Technological Imagination Spatial Documents.
Learning to Love The Questions - an interactive semantac map, for the online journal VECTORS
Where is the Museum? Mapping the Distributed Museum -presentation at Museums and the Web 2011
Ways of the Hand: Tinkering in the Digital Age -presentation at DIY Citizenship: Critical Making and Social Media conference, 2010
Working the Paradigm Shift: The Cultural Work of the Digital Humanities - presentation at the Digital Arts Conference, 2008
VIDEOS
Tools for the Asking
Anne Balsamo HASTAC Presentation 4_16_2010 from IML @ USC on Vimeo.
Gendering the Technological How a Robot Got its Groove
Cool Fusion: Designing Culture - Working the Paradigm Shift
RELATED
Reviews of Designing Culture by Lawrence Grossberg, Cathy N. Davidson, and John Seely Brown (Amazon.com site for the book)
Balsamo's New Book Details Technological Imagination at Work
Annenberg News, 8/10/11
HASTAC: Humanities, Arts, Science, and Technology Advance Collaboratory
Anne Balsamo worked on the following project:
Tangible Interface for Viewing the Aids Quilt
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Labels: anne balsamo, book, culture, design, designing culture, digital humanities, digital media, future, HASTAC, interactive, literacy, multimedia, museum, transmedia, video, website
Saturday, August 13, 2011
If only I had time to play with this: Microsoft Kinect on Tegra 2 (Android 3.0), link to Raymond's Blog with code and tips
For more information: How To: Using Microsoft Kinect on Tegra Ventaa (Android 3.0)
Raymond's Blog, 7/27/11
RELATED
NVIDIA Tegra Android Development Pack
Open Kinect
Open Kinect libfreenect (github)
libusb
Openvidia Tegra-Kinect (Source code at Sourceforge)
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Lynn V. Marentette
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Labels: android 3., development kit, hacks, kinect, nvidia, tegra2 video, ubuntu
Quick Link: TechPsych post about transition/job skills resources for young adults with Autism Spectrum Disorders
TechPsych post about transition/job skills resources for young adults with Autism Spectrum Disorders:http://techpsych.blogspot.com/2011/08/resources-fo
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Labels: autism spectrum disorders, job skills, jobs4autism, JobTips, on-the-job, online, resources, social skills, vocational rehabilitation
Interactive Digital Media on a Tablet: 1994 video from the Information Design Lab (lots of related "tablet" links)
If you are curious to learn more about the history of ideas behind the tablet/iPad/eReader concept, take a look at the video below. It features the work of Roger Fidler and his team at the Information Design Lab, reviewing their work between 1992-94. Also explore the links in the "Related" section - I've included links to articles, a dissertation, and a book that mightof interest to those who are researching this topic. (A must-read is Alan C. Kay's "A Personal Computer for Children of All Ages", written in 1972.)
The Tablet Newspaper: A Vision for the Future
Information Design Lab, 1994, Knight-Ridder, Inc.
RELATED
History of the Tablet
Chandra Steele, PC Magazine, 8/7/11
A Short History of the Tablet Computer
Thom Holwerda, OS News, 1/15/10
A Personal Computer for Children of All Ages (pdf)
Alan C. Kay, Xerox Palo Alto Research Center, August, 1972
(Alan C. Kay came up with the concept of the DynaBook, basically an early version of the tablet PC/ iPad/eReader. I especially like the picture of students using Kay's version of tablets, located on page 2. Be sure to take a look at the reference section.)
Tracing the Dynabook: A Study of Technocultural Transformation (pdf)
John W. Maxwell, PhD. Dissertation, Centre for Cross-Faculty Inquiry, University of British Columbia, November, 2006
Roger Fidler and his Early Vision of the Newspaper Tablet
Juan Antonio Giner, What's Next: Innovations in Newspapers, 1/4/10
The Man Who Imagined Tablets and E-Readers
Curtis Brainard, Columbia Journalism Review, 6/17/10
Roger Fidler, Journalism Futures Lab
Teresa Martin, Knight-Ridder Information Design Lab, CHI '95 Proceedings
Abstract: "The Table Newspaper: A Vision for the Future overviews tomorrow's portable information appliances and the ways in which we may interact with information. It explores the role a newspaper may have in the digital era and the form a newspaper may take as an electronic product."
The Media Business; Knight-Ridder Shuts Down Research Lab
New York Times, 8/3/95
Below is a quote from the NYT article, written in 1995:
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Labels: Alan C. Kay, Apple, DynaBook, e reader, history, information design lab, ipad, journalism, mediamorphosis, roger fidler, tablet PC, the tablet newspaper, Xerox
Sunday, August 07, 2011
Usability of Touchable-Moveable Multimedia Content. Part I (carousels and more)
I plan to share experiences, thoughts, opinions, and suggestions related to this topic during the upcoming months. I welcome input from IMT readers!
Getting back to my iPad2....In addition to using the device to run apps, like most people, I also use it to visit websites. Many sites now appear to be optimized for mobile devices, which is great for my Android-based smartphone, but for my iPad, not so much. I thought by now we'd have more touchy-feely content to play with.
I've noticed that basic features that work OK with touch interaction, such as the carousel,
seem to miss the target, as discussed in the following article:
5 Big Usability Designers Make on Carousels
Anthony, UX Movement, 8/2/11
Although the above article was written from a "click" rather than "touch" perspective, many of the comments Anthony brings up ring true for websites and apps that are accessed through tablets and other touch enable screens.
I'm disappointed. Here are a few of my grumbles:
- Many designers/developers have been slow to look at the increasing number of people who are accessing websites and applications via touch-enabled screens - of any size.
- Many designers/developers have been slow to catch on that a website or app might be viewed/used by more than one person at a time. Websites for house-hunting, home furnishings, vacation/travel, and education are a few examples that come to mind.
- Too many "multimedia" apps/websites are flat. Many still have a power-pointy feel.
- Websites optimized for mobile devices often leave important features out.
- Designers/developers sometimes don't seem to think about the various scenarios in which their applications/websites might be used - while balancing a baby on one hip, preparing a meal, working out, walking the dog, trotting around the mall with a friends/kids/spouse, eating, waiting at a stop light, etc.
Too many iPad apps are flat and power-pointy. Too many apps don't take full advantage multi-touch features. Very few apps allow for efficient interaction between two people on the screen.
SOMEWHAT RELATED
Carousel Design Patterns I will add more related links in the future - not limited to carousels : )
Carousel Interaction #21 (Mike Highfield's Rapid eLearning Blog
Carousel (Interaction Patterns Wiki)
Carousel (Welie)
Mobile Implementation of a Web 3D Carousel with Touch Input
Bjorkskog, C., Jacucci, G., Lorentin, B., Gamberinit, L.

Photo Credit: Ohad
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Labels: App, Carousel, carousel interaction, design patterns, interaction design, ipad, iPhone, multi-touch, tablet, touch, touch interaction, touch screen, usability, usability design, UX Movement, web, web design
Friday, August 05, 2011
Link: BlogHer '11 Conference - Technology & Parenting, Moms as Family CTOs, Social Networking for Good, and More
Here is a link to a TechPsych blog post:
BlogHer '11: Topics Include technology & parenting, moms as chief home technology officers, social media for social good, and more!
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Lynn V. Marentette
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Labels: BlogHer '11, conference, home CTO, kids, parenting, social media, social networking, technology
GoPro Wearable (extreme) Sports Camera: I Want One! (video)
Take a look at the promo video from the GoPro website - best viewed in full-screen:
I see great possibilities for interactive, "touchable" multimedia content using video captured in this manner!
If you ever wondered what NYC looks like from the POV of a fast and furious skateboard, take a look at this video, "Skate Through NYC With A GoPro":
Thanks to Nat Torkington for sharing the video and link in Google+!
RELATED
Blog Post: Skate Through NYC with a GoPro
Mareadyphotography Blog
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Lynn V. Marentette
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Labels: GoPro, HD, immersive, interactive, mareadyphotography, multimedia, nat torkington, NYC, skate through NYC with a GoPro, skateboard, sports camera, surfing, video, videography
NodeBeat HD 1.5 Upgrade, an iOS Music Sequencer: Fun to Play on my iPad!
NodeBeat HD 1.5 - iOS Music Sequencer from AffinityBlue on Vimeo.
Below is information about NodeBeat 1.5 from the Vimeo website:
"This is a brief video showcasing some of the new features in NodeBeat HD 1.5. The same features will be coming to the iPhone/iPod Touch version of NodeBeat in the coming weeks."
"New Features Include:
- Entirely new user interface design
- Drag and drop new nodes
- Drum Generator Node
- Sine, Triangle, Sawtooth, and Square waveform selection
- Tempo and BPM controls
- Compress recording for faster e-mailing of recordings
- Create ringtones from recordings
- Sleep Timer. Now you can fall asleep to NodeBeat
- Shake to Clear Screen
- 5 Finger multitouch reset all"
----------------------------------------------
"NodeBeat is an experimental node-based audio sequencer and generative music application for the iPhone, iPod Touch and iPad."
(Just 99 cents!)
RELATED
NodeBeat website
NodeBeat iTunes Preview
Play and Experiment with Music on your iPad/Pod/Phone with NodeBeat iOS Music Sequencer by Affinity Blue by Seth Sandler and Justin Windle (previous post)
NodeBeat: Create and View Musical Soundscapes
iPad Creative, 5/31/11
Seth Sandler Justin Windle
Baby playing NodeBeat 1.0 -using fingers and toes:
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Labels: AffinityBlue, App, apps, baby, creative, interactive, ipad, iPhone, iPod, justin windle, multimedia, multitouch, music, music app, nodebeat, NodeBeat 1.5, NUI, sequencer, seth sandler, video
Thursday, August 04, 2011
Serendipity: Screen shot of two Google+ back-to-back posts about "circles".
LINKS:
Crop circles: http://news.bbc.co.uk/2/hi/asia-pacific/8118257.stm
Complex circles, decision-making, expectations, plausible deniability:
http://albrecht-schmidt.blogspot.com
I plan to share my thoughts on G+ circles in a future post.
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Lynn V. Marentette
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Labels: Albrecht Schmidt, circles, crop circles, Facebook, g+, google+, guy kawasaki, larry ferlazzo, plausible deniability, serendipity, social networking, wallabies
Tuesday, August 02, 2011
Taking a look at CreativeJS: "The very best of creative JavaScript and HTML5" -
What a talented team!
RELATED
Recent blog post from CreativeJS: Spherical Harmonics Mesh Builder
Seb Lee-Delisle
Neave Interactive
Rob Hawke's book: Foundation HTML5 Canvas
Hakim El Hattab's Experiments
Lisa Larson-Kelley's Website: Learn from Lisa (Web video publishing)
SOMEWHAT RELATED
Interactive Digital Fireworks
Digital Fireworks in Brighton from Seb Lee-Delisle on Vimeo.
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Lynn V. Marentette
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Labels: Canvas, creative, creativeJS, design, experiment, html5, interactive, javascript, multimedia, NUI, Paul Bourke, resource, spherical harmonics mesh builder, UX, video, web



