I had the pleasure of visiting the Levine Museum of the New South with my daughter, a history buff, and my 7 month old grandbaby. It was his first trip to a museum, and he loved it - the pictures, the hands-on exhibits, and of course, the multimedia technology. Future historian? Museum curator? Digital archivist? We'll see...
We had a chance to explore the Cotton Fields to Skyscrapers exhibit and Whirlwind of Growth, updated to take a look at the past decade and how recent events, such as rapid population growth in the region (69% between 1990, the year I moved to Charlotte, and 2010), recession and financial crisis, have impacted the Charlotte region and the Carolinas.
I especially liked the New South TalkBack part of the exhibit. I think the TalkBack feature was originally part of the Changing Places exhibit, a multi-part project that focuses on how people in the Charlotte region deal with the growing cultural diversity and steady stream of newcomers who come from just about everywhere, and how newcomers experience their transition to the area. The exhibit was unveiled in February of 2009, and due to positive feedback, was extended well past the planned ending date. The exhibit's impact was extended to the virtual world through the Changing Places Project website, as well as the museum's YouTube channel. Both are great places to explore.
I'd like to share a bit more about the Levine Museum of the New South "experience" from content related to the Changing Places: From Black and White to Technicolor® exhibit:
This overview video of the Changing Places exhibit at the Levine Museum provides a good dose of civic pride. I've lived in the Charlotte area since 1990 and have come to appreciate the rich tapestry that makes up our community, reflected in the short stories (and songs!) shared in the visitors' video clips.
Changing Places "Our History":
(I especially liked the uplifting background music in this video.)
Changing Places: "The Out of Towners" is a mashup of clips created by visitors to the Levine Museum who come from other places in the US and around the globe:
For more videos from Levine Museum visitors, take a look at the Levine Museum's YouTube channel. The videos are much better than what I took using my cell phone video cam, below:
New South Talkback, Levine Museum of the New South
What I didn't like so much...
Below is a video of a multi-touch picture/info display, part of the exhibit. I didn't like it very much, as the screen was very cluttered and the content was "jumpy" at the slightest touch. Given my interest in large displays, multi-touch, and gesture interaction, my expectations were pretty high:
REMIX HISTORY
.
Perhaps it is my civic duty to volunteer with a few other multi-touch techies to create a "redo" of this application!
RELATED
The following links are to some of the organizations/people who work or have worked in partnership with the Levine Museum of the New South:
Darcie Fohrman, Exhibit Developer and Designer, Changing Places
Irene Morris , Graphic Design, Changing Places
Dr. Pamela Grundy, curator, Changing Places
Dr. Tom Hanchett, assistant curator, Changing Places
Sarah Bryan, researcher, Changing Places
New Granada Productions, edited video footage from the Talkback Booth at the Levine Museum, spanning the course of 14 months.
Studio Displays, Inc. (Changing Places)
Brad Larson Media "Using technology to encourage family learning in museums, zoos, and other public places" (Changing Places)
Community Building Initiative
Emulsion Arts, Film production, Changing Places
Luquire George Andrews, Changing Places (PR, brand strategy, media planning, digital solutions, located in Charlotte, NC)
Nancy Pierce, Photographer, Changing Places
Michael Daul, Kaplan & Associates Cultural Resources, Online Curator, Website Design and Development, Changing Places
Video preview of the new section of the exhibit, including some shots of "Remix History":
Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Showing posts with label +. Show all posts
Showing posts with label +. Show all posts
Jul 7, 2011
Multimedia, Multi-Touch, and Visitor Participation at the Levine Museum of the New South
Posted by
Lynn Marentette
Jul 6, 2011
Worldwide Library 2.011 Conference Online, November 2-3 2011: Call for Presentations - This might be of interest to IMT readers!
We no longer are prisoners of the world of printed words and paper. In the digital world, technological innovations are rapidly transforming the way we learn, read, interact with information, and share knowledge. How does this bode for the future of libraries?
What sort thinking, discussion, and collaborations will be necessary to ensure that everyone has free access to information/knowledge/wisdom?
If you are a regular reader of this blog, or if you are a first time visitor, you might be interested in some of the topics planned for the upcoming Worldwide Library 2.011 conference, which will be held online on November 2-3, 2011.
STRAND 1: "Libraries" - The Roles of Libraries in Today’s World
I encourage readers to think seriously about participating in this conference- the CFP below provides links for people to volunteer in a variety of ways:
The Library 2.011 conference will be a unique chance to participate in a global conversation on the current and future state of libraries. The conference strands are at the bottom of this email. Session proposals will be posted on the conference website, and we encourage making comments to and connecting with others based on their session proposals, as well as "voting" for session using the "like" button on the submissions. Session proposals are due September 15, and session acceptances will be communicated by September 30.
You may submit more than one session, but priority will be given to providing as many presenters as possible the chance to present before accepting additional sessions from a particular presenter. Sessions should be planned to be at least 20 minutes or more in length, and all sessions must be completed (including Q&A) within one hour. All sessions will be held in Blackboard Collaborate (previously Elluminate/Wimba). Presenters will be responsible for being familiar enough with the program to present. There is very good recorded training we will send you, as well as providing a number of live training sessions where you can ask questions. To practice you can also sign up for the free 3-person Collaborate room at http://www.LearnCentral.org. Please note that all sessions will be recorded and quickly made available under a Creative Commons Attribution-NonCommercial-NoDerivs License (for more information, see http://creativecommons.org/licenses/by-nc-nd/3.0/). By submitting to present you are agreeing to these terms.
Session proposals are to be non-commercial. Interest in commercial sponsorship or presentations should be directed to Steve Hargadon at steve@hargadon.com.
Additionally, there are other ways to also participate in the conference!
If you want to be a conference volunteer, be sure to join the volunteer group athttp://www.library20.com/group/library2011conferencemoderatorvolunteers. Volunteers will help us to advertise/promote the conference as broadly as possible, and will also be needed to help moderate actual conference sessions. You can either be familiar with Blackboard Collaborate (formerly Elluminate, and the event platform), or we will have training sessions to help you become familiar if this is something you would like to do.
If you'd like to apply to be on our international advisory board, please sign up athttp://www.library20.com/page/international-advisory-board. The advisory board members are asked to promote both participation and attendance at the conference, to help us find partner organizations in their regions, to help train and support presenters in their geographical region and local languages, and if possible to help moderate sessions during the actual conference.
Your organization can also apply to be a conference partner! We actively encourage non-commercial organizations that are primarily or substantively focused on libraries, librarians, librarianship, or library programs to become conference partners at http://www.library20.com/page/conference-partners.
Organizations will be listed with a link, logo, and a short description and will be provided with a "spotlight" speaker session in the conference. There are no financial obligations for being a partner organization. Our goal for the conference is to have it be a milestone event, bringing together organizations and individuals from all over the world--so in return for recognizing organizations as partners, we ask that they actively promote the conference to their membership, and encourage participation as well as presentations submissions. Please let your organizations know about this opportunity.
We are very excited about this conference, and look forward to your participation!
Thank you,
Dr. Sandra Hirsh, Professor and Director
School of Library and Information Science (SLIS) at San José State University
More Information: http://slisweb.sjsu.edu/people/faculty/hirshs/hirshs.php
Steve Hargadon
Web 2.0 Labs
Email: steve@hargadon.com
Phone: 916-283-7901
More Information: http://www.stevehargadon.com
CONFERENCE STRANDS
STRAND 1: "Libraries" - The Roles of Libraries in Today’s World
Example Topics:
Libraries as community centers
Libraries as learning commons
Serving distributed and distance users
The library as a space versus the library as a service
Library privatization issues
STRAND 2: "Librarians and Information Professionals" - Evolving Professional Roles in Today’s World
Example Topics:
Librarians as Leaders
Library and Information Professional Careers in a Networked and Changing World
Embedded librarians
Applying library and information science skills in a variety of venues
Advocacy and building influence (professionally and institutionally)
STRAND 3: "Information Organization"
Example Topics:
Social organization of information
Subject gateways, online catalogs, and portals
Metadata: creation, storage, management, dissemination, harvesting and aggregating
RDA
Library automation / management software / integrated library systems
STRAND 4: "Access and Delivery"
Example Topics:
Digital media and the e-book revolution
Social networking use (social networking media for outreach and service promotion, location-based mobile social networks, etc.)
Emerging technology use (augmented reality, QR codes, mobile apps and delivery, etc.)
The changing roles of publishers
Working with vendors in the digital age
Conflicts between privacy and freedom of speech in a hyperlinked world
Measuring and assessing: determining the effectiveness of access and service delivery
Outsourcing
STRAND 5: "Learning" - Digital Age Learning Cultures
Example Topics:
New learning models and the role of the librarian and information professional
The growth of individualized and self-paced learning
Multiliteracies : digital literacy, visual literacy, media literacy, information literacy
STRAND 6: "Content and Creation" - Changes in Accessing and Organizing Information
Example Topics:
From Information Consumption to Co-creation and Production
Digital copyright and licensing
Open educational resources
Open Source Software
Multimedia creation and gaming spaces
What sort thinking, discussion, and collaborations will be necessary to ensure that everyone has free access to information/knowledge/wisdom?
If you are a regular reader of this blog, or if you are a first time visitor, you might be interested in some of the topics planned for the upcoming Worldwide Library 2.011 conference, which will be held online on November 2-3, 2011.
STRAND 1: "Libraries" - The Roles of Libraries in Today’s World
STRAND 2: "Librarians and Information Professionals" - Evolving Professional Roles in Today’s World
STRAND 3: "Information Organization"
STRAND 4: "Access and Delivery"
STRAND 5: "Learning" - Digital Age Learning Cultures
STRAND 6: "Content and Creation" - Changes in Accessing and Organizing Information
More information regarding the strands can be found below.
Via Steve Hargadon
Worldwide Library 2.011 Conference - Call for Presentations
This is our official call for presentations for the Library 2.011 conference, November 2 - 3, 2011. The conference will be held online, in multiple time zones over the course of two days, and will be free to attend. We encourage all to participate, and ask that you share this information where appropriate. Presentation submission instructions are at http://www.library20.com/pages/call-for-proposals.The Library 2.011 conference will be a unique chance to participate in a global conversation on the current and future state of libraries. The conference strands are at the bottom of this email. Session proposals will be posted on the conference website, and we encourage making comments to and connecting with others based on their session proposals, as well as "voting" for session using the "like" button on the submissions. Session proposals are due September 15, and session acceptances will be communicated by September 30.
You may submit more than one session, but priority will be given to providing as many presenters as possible the chance to present before accepting additional sessions from a particular presenter. Sessions should be planned to be at least 20 minutes or more in length, and all sessions must be completed (including Q&A) within one hour. All sessions will be held in Blackboard Collaborate (previously Elluminate/Wimba). Presenters will be responsible for being familiar enough with the program to present. There is very good recorded training we will send you, as well as providing a number of live training sessions where you can ask questions. To practice you can also sign up for the free 3-person Collaborate room at http://www.LearnCentral.org. Please note that all sessions will be recorded and quickly made available under a Creative Commons Attribution-NonCommercial-NoDerivs License (for more information, see http://creativecommons.org/licenses/by-nc-nd/3.0/). By submitting to present you are agreeing to these terms.
Session proposals are to be non-commercial. Interest in commercial sponsorship or presentations should be directed to Steve Hargadon at steve@hargadon.com.
Additionally, there are other ways to also participate in the conference!
If you want to be a conference volunteer, be sure to join the volunteer group athttp://www.library20.com/group/library2011conferencemoderatorvolunteers. Volunteers will help us to advertise/promote the conference as broadly as possible, and will also be needed to help moderate actual conference sessions. You can either be familiar with Blackboard Collaborate (formerly Elluminate, and the event platform), or we will have training sessions to help you become familiar if this is something you would like to do.
If you'd like to apply to be on our international advisory board, please sign up athttp://www.library20.com/page/international-advisory-board. The advisory board members are asked to promote both participation and attendance at the conference, to help us find partner organizations in their regions, to help train and support presenters in their geographical region and local languages, and if possible to help moderate sessions during the actual conference.
Your organization can also apply to be a conference partner! We actively encourage non-commercial organizations that are primarily or substantively focused on libraries, librarians, librarianship, or library programs to become conference partners at http://www.library20.com/page/conference-partners.
Organizations will be listed with a link, logo, and a short description and will be provided with a "spotlight" speaker session in the conference. There are no financial obligations for being a partner organization. Our goal for the conference is to have it be a milestone event, bringing together organizations and individuals from all over the world--so in return for recognizing organizations as partners, we ask that they actively promote the conference to their membership, and encourage participation as well as presentations submissions. Please let your organizations know about this opportunity.
We are very excited about this conference, and look forward to your participation!
Thank you,
Dr. Sandra Hirsh, Professor and Director
School of Library and Information Science (SLIS) at San José State University
More Information: http://slisweb.sjsu.edu/people/faculty/hirshs/hirshs.php
Steve Hargadon
Web 2.0 Labs
Email: steve@hargadon.com
Phone: 916-283-7901
More Information: http://www.stevehargadon.com
CONFERENCE STRANDS
STRAND 1: "Libraries" - The Roles of Libraries in Today’s World
Example Topics:
Libraries as community centers
Libraries as learning commons
Serving distributed and distance users
The library as a space versus the library as a service
Library privatization issues
STRAND 2: "Librarians and Information Professionals" - Evolving Professional Roles in Today’s World
Example Topics:
Librarians as Leaders
Library and Information Professional Careers in a Networked and Changing World
Embedded librarians
Applying library and information science skills in a variety of venues
Advocacy and building influence (professionally and institutionally)
STRAND 3: "Information Organization"
Example Topics:
Social organization of information
Subject gateways, online catalogs, and portals
Metadata: creation, storage, management, dissemination, harvesting and aggregating
RDA
Library automation / management software / integrated library systems
STRAND 4: "Access and Delivery"
Example Topics:
Digital media and the e-book revolution
Social networking use (social networking media for outreach and service promotion, location-based mobile social networks, etc.)
Emerging technology use (augmented reality, QR codes, mobile apps and delivery, etc.)
The changing roles of publishers
Working with vendors in the digital age
Conflicts between privacy and freedom of speech in a hyperlinked world
Measuring and assessing: determining the effectiveness of access and service delivery
Outsourcing
STRAND 5: "Learning" - Digital Age Learning Cultures
Example Topics:
New learning models and the role of the librarian and information professional
The growth of individualized and self-paced learning
Multiliteracies : digital literacy, visual literacy, media literacy, information literacy
STRAND 6: "Content and Creation" - Changes in Accessing and Organizing Information
Example Topics:
From Information Consumption to Co-creation and Production
Digital copyright and licensing
Open educational resources
Open Source Software
Multimedia creation and gaming spaces
Revisiting CHI 2011: Videos of Interactive Touch, Gesture, Large Surface, and Mobile Apps with Potential for Use in Education (CHI = Computer Human Interaction)
One of my interests is how the power and potential post-WIMP interactive technologies can be harnessed for use for formal and informal education purposes, including life-long collaborative learning.
In May, I had a chance to meet with a number of like-minded people during the CHI 2011 conference at the 2nd Workshop on UI Technologies and Impact on Educational Pedagogy. I was impressed with the depth and breadth of the presentations at the workshop. Since then, I've been looking through other papers and videos from CHI 2011 to find interesting applications that hold potential for use in educational settings.
I've come across a good number of interesting applications and prototypes, so be sure to check back for future posts on this topic. For now, here are a few applications that I'd like to share.
Below are a few videos from Phillip Chi-Wing Fu. (He doesn't know it yet, but I've admitted his videos into the Post-WIMP Explorers' Club.)
Interactive Multi-touch Sketching Interface for Diffusion Curves
"A novel multi-touch sketching interface enabling interactive and practical design with 2D diffusion curves is proposed; featured interaction techniques include simultaneous sketching of multiple diffusion curves and at-the-spot colors tuning."
Distinguishing Multiple Smart-Phone Interactions on a Multi-touch Wall Display using Tilt Correlation
"This paper proposes a novel matching technique, called tilt correlation, which employs the built-in tilt sensor on smart-phones to identify their concurrent contacts on a common multi-touch wall display."
WYSIWYF: Exploring and Annotating Volume Data with a Tangible Handheld Device (CHI 2011)
"Integration of a multi-touch wall display with a tangible handheld device with multi-touch and tilt sensing capabilities to provide intuitive what-you-see-is-what-you-feel visual exploration and annotation of volume data."
The following videos were uploaded by alucero:
Pass-Them-Around: Collaborative Use of Mobile Phones for Photo Sharing (CHI 2011)
"Pass-Them-Around is a phone-based application that allows a small group of collocated people to share photos using the metaphor of passing paper photos around. The prototype encourages people to share their devices and use them interchangeably while discussing photos face-to-face. The prototype supports ad-hoc photo sharing in different contexts by taking into account the spatial arrangement of users around a table, measured with sensors embedded in their mobile phones."
The next video was part of MobileHCI '10:
MindMap: Collaborative Use of Mobile Phones for Brainstorming
In May, I had a chance to meet with a number of like-minded people during the CHI 2011 conference at the 2nd Workshop on UI Technologies and Impact on Educational Pedagogy. I was impressed with the depth and breadth of the presentations at the workshop. Since then, I've been looking through other papers and videos from CHI 2011 to find interesting applications that hold potential for use in educational settings.
I've come across a good number of interesting applications and prototypes, so be sure to check back for future posts on this topic. For now, here are a few applications that I'd like to share.
Below are a few videos from Phillip Chi-Wing Fu. (He doesn't know it yet, but I've admitted his videos into the Post-WIMP Explorers' Club.)
Interactive Multi-touch Sketching Interface for Diffusion Curves
"A novel multi-touch sketching interface enabling interactive and practical design with 2D diffusion curves is proposed; featured interaction techniques include simultaneous sketching of multiple diffusion curves and at-the-spot colors tuning."
Distinguishing Multiple Smart-Phone Interactions on a Multi-touch Wall Display using Tilt Correlation
"This paper proposes a novel matching technique, called tilt correlation, which employs the built-in tilt sensor on smart-phones to identify their concurrent contacts on a common multi-touch wall display."
WYSIWYF: Exploring and Annotating Volume Data with a Tangible Handheld Device (CHI 2011)
"Integration of a multi-touch wall display with a tangible handheld device with multi-touch and tilt sensing capabilities to provide intuitive what-you-see-is-what-you-feel visual exploration and annotation of volume data."
The following videos were uploaded by alucero:
Pass-Them-Around: Collaborative Use of Mobile Phones for Photo Sharing (CHI 2011)
"Pass-Them-Around is a phone-based application that allows a small group of collocated people to share photos using the metaphor of passing paper photos around. The prototype encourages people to share their devices and use them interchangeably while discussing photos face-to-face. The prototype supports ad-hoc photo sharing in different contexts by taking into account the spatial arrangement of users around a table, measured with sensors embedded in their mobile phones."
The next video was part of MobileHCI '10:
MindMap: Collaborative Use of Mobile Phones for Brainstorming
Posted by
Lynn Marentette
Labels:
#CHI2011,
CHI 2011,
education,
gesture,
HCI,
interaction,
learning,
mobile,
multitouch,
NUI,
pedagogy,
post-WIMP,
teaching,
UI technology
No comments:
Jul 5, 2011
Update: I'm using Google+ , link to a good article on the topic - WAS: I want to explore GooglePlus. I've been invited, but Google won't let me come inside to play!
Update: I am exploring Google+, in the meantime, take a look at the following article:
Keith Kleiner, Singularity Hub, 4/6/11
My recent blog post linking to an article about Google + and education was found by someone searching for "Google Plus". It was the fourth link in the search.
I've been invited to join Google+, but Google isn't ready to let me in to play!

Posted by
Lynn Marentette
Interesting article about Google Plus and Social Tools for Schools (Audrey Watters, ReadWrite Web)
I've been invited to Google Plus, but can't play there yet until further notice. In the meantime, I'd like to share an interesting article about the potential for Google Plus for use in education settings:
Google Plus: Is This the Social Tool Schools Have Been Waiting For?
Audrey Watters, ReadWrite Web, 4/2/11)
Thanks to Stephanie Richardson for the link!
Google Plus: Is This the Social Tool Schools Have Been Waiting For?
Audrey Watters, ReadWrite Web, 4/2/11)
Thanks to Stephanie Richardson for the link!
Posted by
Lynn Marentette
Augmented Reality Cookies: Link to video and website for QKies, a new twist that blends cookies and AR.
QKies is a cooperative project of Juchem Gruppe, a German food trade company, and DFKI, the German Research Center for Artificial Intelligence. QKies is a special twist on baking cookies that involves the use of QR codes that people can share as they share cookies with others:
"Give your friends and acquaintances cookies, they send you directly to a specific site. For example, this can be a video on YouTube, a photo from Flickr or your own website."

Below is a picture from a blog post about QKies:

-Bemme51
Here is an introductory video of the product, in German:
QKies - sag's mit Keksen from r3 media on Vimeo.
Below is a video created by Johannes Schoening of his augmented reality Christmas Cookies. The idea for the concept, as you see, started out as a joke, after his wife asked him to bake some cookies for the holidays.
Johannes worked as a senior researcher at DFKI and is now following his new motto, "Baked to the Future" at "people interactive" (http://www.people- interactive.de/) in Cologne.
"Give your friends and acquaintances cookies, they send you directly to a specific site. For example, this can be a video on YouTube, a photo from Flickr or your own website."

Below is a picture from a blog post about QKies:

-Bemme51
Here is an introductory video of the product, in German:
QKies - sag's mit Keksen from r3 media on Vimeo.
Below is a video created by Johannes Schoening of his augmented reality Christmas Cookies. The idea for the concept, as you see, started out as a joke, after his wife asked him to bake some cookies for the holidays.
Johannes worked as a senior researcher at DFKI and is now following his new motto, "Baked to the Future" at "people interactive" (http://www.people-
Posted by
Lynn Marentette
Labels:
ar,
augmented reality,
cookies,
DFKI,
johannes schoening,
juchem grouppe,
QR,
QR code
No comments:
GarageBand on the iPad2 is Awesome!
For just $4.99, this app has given me hours of joy - and I've only had it for a week! The first time I played around with it, I exclaimed that I no longer have a need for my Motif 8 keyboard.
(Seriously, my husband now thinks I'll be unloading my keyboard on eBay or Craigslist soon.)
Below are a couple of videos to give you an idea of what the iPad version of GarageBand is all about:
GarageBand for iPad
Be sure to visit soon for an update - I'll include videos of my own.
(Seriously, my husband now thinks I'll be unloading my keyboard on eBay or Craigslist soon.)
Below are a couple of videos to give you an idea of what the iPad version of GarageBand is all about:
GarageBand for iPad
Be sure to visit soon for an update - I'll include videos of my own.
Posted by
Lynn Marentette
Labels:
Apple,
computer music,
garageband,
interaction,
interface,
ipad,
iPad2,
music technology,
NUI,
post-WIMP,
technology
No comments:
Jul 1, 2011
Link: Learn more about Google +
I'm writing this post from a cruise ship, so I'll write more about Google's spin on social networking upon my return. In the meantime, take a look at the Google+ "Learn more about Google+"site!
I also plan on writing a few posts about tablets, as I'm a new user of an iPad 2. BTW, Garage Band on the iPad 2 is awesome.
Posted by
Lynn Marentette
Jun 17, 2011
An Internet of Old Things as an Augmented Memory System: "Tales of Things" allows people to record multimedia stories about objects, linked via QR or RIFD tags.
The following article about "Tales of Things", an interesting augmented memory app, was recently selected for review by Personal and Ubiquitous Computing:
An Internet of Old Things as an Augmented Memory System

An Internet of Old Things as an Augmented Memory System
Ralph Barthel, Kerstin Leder, Andrew Hudson-Smith, Angelina Karpovich, Martin de Jode, Chris Speed, University College London / Loughborough University
After watching the following videos and exploring the Tales of Things website, I am sure that this sort of technology will have many uses in education. Wouldn't it be fun to have a "tales of things" project for a homework assignment?!
In the following video, Chris Speed discusses the Tales of Things project:
Tales of Things Beta: Connecting anything with any media, anywhere!

Below is a video of how an old Fisher Price teaching clock can become part of a "tale of things":
RELATED
Tales of Things: The Internet of "Old" Things: Collecting Stories of Objects, Places, and Spaces (pdf) Ralph Barthel, Andrew Hudson-Smith, Martin de Jode, Benjamin Blundell, CASA Centre For Advanced Spatial Analysis, University College London, London, United Kingdom
In case you missed this: Microsoft Releases Kinect SDK Beta for PC
Kinect for Windows SDK Beta! IT IS TRUE!!!!!
My Kinect and PC are waiting for my summer project. What a great opportunity to "practice" programming over my 5 week summer break..... I already know C#, and I've done a little game programming (ie. AI for Game Development - using XNA Game Studio Express- it has been a while).

-Photo credit: Microsoft Research
I have some cool ideas for basic games that might be good for the students I work with who have autism spectrum disorders... and some ideas that might be fun for my grand-baby. I can't wait to have time to code again!
Here's some info from the Microsoft Kinect for Windows SDK Beta website:
"The Kinect for Windows SDK beta is a programming toolkit for application developers. It enables the academic and enthusiast communities easy access to the capabilities offered by the Microsoft Kinect device connected to computers running the Windows 7 operating system."
"The Kinect for Windows SDK beta includes drivers, rich APIs for raw sensor streams and human motion tracking, installation documents, and resource materials. It provides Kinect capabilities to developers who build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010."
This SDK includes the following features:
Raw sensor streams
Access to raw data streams from the depth sensor, color camera sensor, and four-element microphone array enables developers to build upon the low-level streams that are generated by the Kinect sensor.
Skeletal tracking
The capability to track the skeleton image of one or two people moving within the Kinect field of view make it easy to create gesture-driven applications.
Advanced audio capabilities
Audio processing capabilities include sophisticated acoustic noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.
Sample code and documentation
The SDK includes more than 100 pages of technical documentation. In addition to built-in help files, the documentation includes detailed walkthroughs for most samples provided with the SDK.
Easy installation
The SDK installs quickly, requires no complex configuration, and the complete installer size is less than 100 MB. Developers can get up and running in just a few minutes with a standard standalone Kinect sensor unit (widely available at retail outlets)."
My Kinect and PC are waiting for my summer project. What a great opportunity to "practice" programming over my 5 week summer break..... I already know C#, and I've done a little game programming (ie. AI for Game Development - using XNA Game Studio Express- it has been a while).

-Photo credit: Microsoft Research
I have some cool ideas for basic games that might be good for the students I work with who have autism spectrum disorders... and some ideas that might be fun for my grand-baby. I can't wait to have time to code again!
Here's some info from the Microsoft Kinect for Windows SDK Beta website:
"The Kinect for Windows SDK beta is a programming toolkit for application developers. It enables the academic and enthusiast communities easy access to the capabilities offered by the Microsoft Kinect device connected to computers running the Windows 7 operating system."
"The Kinect for Windows SDK beta includes drivers, rich APIs for raw sensor streams and human motion tracking, installation documents, and resource materials. It provides Kinect capabilities to developers who build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010."
This SDK includes the following features:
Raw sensor streams
Access to raw data streams from the depth sensor, color camera sensor, and four-element microphone array enables developers to build upon the low-level streams that are generated by the Kinect sensor.
Skeletal tracking
The capability to track the skeleton image of one or two people moving within the Kinect field of view make it easy to create gesture-driven applications.
Advanced audio capabilities
Audio processing capabilities include sophisticated acoustic noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.
Sample code and documentation
The SDK includes more than 100 pages of technical documentation. In addition to built-in help files, the documentation includes detailed walkthroughs for most samples provided with the SDK.
Easy installation
The SDK installs quickly, requires no complex configuration, and the complete installer size is less than 100 MB. Developers can get up and running in just a few minutes with a standard standalone Kinect sensor unit (widely available at retail outlets)."
Nicholas Kolakowski, Application Development News, 6/16/11
Posted by
Lynn Marentette
Summer Blogging Plans - Lots of interesting updates -Sony's Tablet video(s), more to come...
I've been wrapping up the loose ends of the last few weeks of what turned out to be quite a busy school year, so I haven't posted in about 10 days! I have lots to cover, including interesting updates about a variety of tech companies I follow.
Today, I'm sharing a video from Sony that highlights the features of the company's iPad-like tablet in a creative way:
The video is the first of a 5-part campaign to promote the S1 and S2 Android tablets For more information:
Sony Teases New Tablets With a Mysterious Video
Stan Schroeder, Mashable 6/17/11
Sony Launching 2 New Tablets, Both Run Android Honeycomb
Jolie O'Dell, Mashable, 4/26/11
Here's a previous teaser:
"Here's a preview of our two tablets - codename S1 and S2.With the S1 designed for comfort and S2 built for safe portability Sony enters the Tablet arena with two very distinct offerings."-Sony
Note: If you are a new visitor, I work as a school psychologist in my "day job", which can spill over to evenings and weekends at times... I returned to school to take computer and technology courses back in the '00s, and started to blogging because it was a requirement for one of my courses.
I never stopped.
My blogs still serve me well as on-line filing cabinets, since I have a fairly wide range of interests and I like to drill down deeper into topics that strike my fancy. I'm curious that way. Because of my interest in interactive multimedia technology, most of my posts include video clips, photos, and links to interesting websites.
Today, I'm sharing a video from Sony that highlights the features of the company's iPad-like tablet in a creative way:
The video is the first of a 5-part campaign to promote the S1 and S2 Android tablets For more information:
Sony Teases New Tablets With a Mysterious Video
Stan Schroeder, Mashable 6/17/11
Sony Launching 2 New Tablets, Both Run Android Honeycomb
Jolie O'Dell, Mashable, 4/26/11
Here's a previous teaser:
"Here's a preview of our two tablets - codename S1 and S2.With the S1 designed for comfort and S2 built for safe portability Sony enters the Tablet arena with two very distinct offerings."-Sony
Note: If you are a new visitor, I work as a school psychologist in my "day job", which can spill over to evenings and weekends at times... I returned to school to take computer and technology courses back in the '00s, and started to blogging because it was a requirement for one of my courses.
I never stopped.
My blogs still serve me well as on-line filing cabinets, since I have a fairly wide range of interests and I like to drill down deeper into topics that strike my fancy. I'm curious that way. Because of my interest in interactive multimedia technology, most of my posts include video clips, photos, and links to interesting websites.
Posted by
Lynn Marentette
Labels:
Android,
episode,
honeycomb,
mashable,
mobile computing,
multimedia,
s1,
s2,
sony,
tablet,
Two will,
ubiquitous,
update,
video
No comments:
Jun 7, 2011
A few interesting tech links from Experienta/Putting People First and HCI 596 Blog
No time for reflective blogging today, so here are a few interesting links!
The future of the TV Experience
(Article discusses Blink, a media industry magazine)
Designing Pleasurable Products and Interfaces Conference (DPPI 11)
Cambridge Consultants: Patients Want More User-Friendly Medical Devices
Levent Ozler, Dexinger, 6/3/11
Internet of things blurs the lines of bits and atoms
Katia Moskvitch, BBC News, 6/2/11
NESTA: Hot Topics: Digital You-Discussion about Telepresence
Hot Topics - Digital You from NESTA UK on Vimeo.
NESTA is the UK's National Endowment for Science, Technology, and the Arts
RELATED
The following links provide a wealth of resources related to emerging technologies and human-computer interaction:
Experientia - Putting People First blog
HCI 596 blog
"This blog is for the HCI 596 course being taught at Iowa State University through it's Human-Computer Interaction program."
NESTA
The future of the TV Experience
(Article discusses Blink, a media industry magazine)
Designing Pleasurable Products and Interfaces Conference (DPPI 11)
Cambridge Consultants: Patients Want More User-Friendly Medical Devices
Levent Ozler, Dexinger, 6/3/11
Internet of things blurs the lines of bits and atoms
Katia Moskvitch, BBC News, 6/2/11
NESTA: Hot Topics: Digital You-Discussion about Telepresence
Hot Topics - Digital You from NESTA UK on Vimeo.
NESTA is the UK's National Endowment for Science, Technology, and the Arts
RELATED
The following links provide a wealth of resources related to emerging technologies and human-computer interaction:
Experientia - Putting People First blog
HCI 596 blog
"This blog is for the HCI 596 course being taught at Iowa State University through it's Human-Computer Interaction program."
NESTA
Posted by
Lynn Marentette
Jun 6, 2011
Quick Links: On-line interactive science resources for families from the Charlotte Observer (Better viewed on a large screen TV!)
The following information was compiled by Alicia W. Roberts as a feature related to her recent article in the Charlotte Observer, "Parents find fun online for kids: How to keep boredom at bay and help youngsters learn more about science tis summer".
To enhance the visual impact of many of the following websites, parents should consider connecting the family computer to their a large HDTV display, if they have one. This will make it easier to include all members of the family in the process!
National Geographic for Kids: www.Kids.nationalgeographic.com/kids .
Free: Science, math and engineering: www.brainpop.com/free_stuff.
Funology - go to the Weird Science tab: www.funology.com.
PBS Kids: www.pbskids.org.
Fun activities: www.edheads.org.
Free: Science, math and engineering: www.brainpop.com/free_stuff.
Funology - go to the Weird Science tab: www.funology.com.
PBS Kids: www.pbskids.org.
Fun activities: www.edheads.org.
Resources for Science and Parenting
Geology and Earth science: www.all-geo.org/highlyallochthonous/2011/04/backyard-science-isotope-hydrology-style .
Science and math activities: www.parentingscience.com.
"Helping Your Child Learn Science," a reference booklet with experiments: www2.ed.gov/pubs/parents/Science/index.html.
U.S. Government Science websites, with downloadable resources: www.science.gov/browse/w_133A.htm.
Geology and Earth science: www.all-geo.org/highlyallochthonous/2011/04/backyard-science-isotope-hydrology-style .
Science and math activities: www.parentingscience.com.
"Helping Your Child Learn Science," a reference booklet with experiments: www2.ed.gov/pubs/parents/Science/index.html.
U.S. Government Science websites, with downloadable resources: www.science.gov/browse/w_133A.htm.
Citizen Science Websites
Nature's Notebook ( www.usanpn.org/how-observe): Help scientists collect data on how plants and animals respond to climate change.
Firefly Watch ( www.mos.org/fireflywatch/how_to_participate): Are fireflies disappearing?
Science for Citizens ( www.scienceforcitizens.net): Find a project that suits your family.
Nature's Notebook ( www.usanpn.org/how-observe): Help scientists collect data on how plants and animals respond to climate change.
Firefly Watch ( www.mos.org/fireflywatch/how_to_participate): Are fireflies disappearing?
Science for Citizens ( www.scienceforcitizens.net): Find a project that suits your family.
I'll add a few more resources when I get a moment!
Posted by
Lynn Marentette
Labels:
alicia W. roberts,
Charlotte Observer,
education,
family,
interactive,
online,
science,
summer,
websites
No comments:
Jun 2, 2011
Interactive Multimedia: Music, Videos and Ads -Choose your POV, Scenes, Timelines, and More -HTML5, JavaScript, WebGL
I thought I'd share some examples of interesting interactive multimedia sites on the web. It seems that artists, musicians, and ad agency folks have been experimenting with tools such as HTML5, SVG, Canvas, and Web GL. Some of this work is featured on Google's Chrome Experiments website, and other examples can be found on websites promoting Wrangler Jeans or Ikea furniture. This sort of content is great on a larger display.
Take some time to watch the videos and explore the links below. Enjoy!
Demo of interaction on an iPad
Interactive Ad for IKEA: "A Better Sleep for Everyone"
The website for this amusing and creative ad campaign was created using HTML5. Here is a description of what you'll find if you follow the above link:
"IKEA is now launchig the Kokokaka produced A Better Sleep for Everyone campaign site, which features IKEA's bedding catalog. 6 different mattresses are shown by 6 Swedish artists, each interpreting a classic lullaby performed in a dreamy and surreal music video. By scrolling up and down the user can change between the artist's music videos and the different mattresses. Experience, for instance, a soulful Tingsek having problems falling asleep. ust like the princess from the famous fairly tale he gets annoyed by something hard under the pile of mattresses. But guess what? It's not a pea, it's Tingsek's band! Let yourself fall asleep to beautifully performed lullabies!"
Agency: Forsman and Bodenfors; Film Production: Social Club; Director: RBG6;
Below are videos of two of the lullabies featured in the interactive ad:
Here is a video from the interactive IKEA Come Into The Closet website from a year or two ago:
"This is a campaign to promote IKEA's wardrobe solutions. IKEA wanted to show their huge range of styles and all the smart features on the inside. All the movements on the web site are controlled by sound and music. So change songs, upload your own music, play on your keyboard or sing into the microphone."
RELATED
Cacophony: An interactive video player in HTML5 and Javascript
"The basic elements of a Cacophony video are: An HTML5 Video on the base layer, a series of HTML5 Canvas layers above that, a timeline of effects to be triggered to the beat of the song, images and other elements to be used by the effects"
Take some time to watch the videos and explore the links below. Enjoy!
"Choreographed windows, interactive flocking, custom rendered maps, real-time compositing, procedural drawing, 3D canvas rendering... this Chrome Experiment has them all. "The Wilderness Downtown" is an interactive interpretation of Arcade Fire's song "We Used To Wait" and was built entirely with the latest open web technologies, including HTML5 video, audio, and canvas."
ROME: "3 Dreams of Black", an Interactive Film by Chris Black (The link leads to the interactive site.)
WRANGLER
Wrangler: WORN ACROSS AMERICA (Interactive multimedia
map - go to "Choose Scenes")
Demo of interaction on an iPad
Interactive Ad for IKEA: "A Better Sleep for Everyone"
The website for this amusing and creative ad campaign was created using HTML5. Here is a description of what you'll find if you follow the above link:
"IKEA is now launchig the Kokokaka produced A Better Sleep for Everyone campaign site, which features IKEA's bedding catalog. 6 different mattresses are shown by 6 Swedish artists, each interpreting a classic lullaby performed in a dreamy and surreal music video. By scrolling up and down the user can change between the artist's music videos and the different mattresses. Experience, for instance, a soulful Tingsek having problems falling asleep. ust like the princess from the famous fairly tale he gets annoyed by something hard under the pile of mattresses. But guess what? It's not a pea, it's Tingsek's band! Let yourself fall asleep to beautifully performed lullabies!"
Agency: Forsman and Bodenfors; Film Production: Social Club; Director: RBG6;
Music: Music Super Circus; Web Production: Kokokaka; Photographer: Carl Nilsson
Below are videos of two of the lullabies featured in the interactive ad:
Here is a video from the interactive IKEA Come Into The Closet website from a year or two ago:
"This is a campaign to promote IKEA's wardrobe solutions. IKEA wanted to show their huge range of styles and all the smart features on the inside. All the movements on the web site are controlled by sound and music. So change songs, upload your own music, play on your keyboard or sing into the microphone."
RELATED
Cacophony: An interactive video player in HTML5 and Javascript
"The basic elements of a Cacophony video are: An HTML5 Video on the base layer, a series of HTML5 Canvas layers above that, a timeline of effects to be triggered to the beat of the song, images and other elements to be used by the effects"
Posted by
Lynn Marentette
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