Showing posts with label autism. Show all posts
Showing posts with label autism. Show all posts

Jul 15, 2012

60-Minutes Segment about iPads and Autism; James Winchester's Tech and Special Needs Blog

Tonight's episode of 60 Minutes included a repeat of a segment about the use of iPad apps with young people who have autism spectrum disorders.   I missed it, but I found it on the CBS website. 


Along with the segment, I found several related videos and transcripts. If you have a moment, take the time to look!


Apps for Autism (60 Minutes Video)

RELATED
Interview of Temple Grandin about autism
Temple Grandin's Unique Brain
SEN Classroom: Ideas and Tech in a SEN Classroom
(James Winchester's blog)
James is a special educator who has a wealth of  "how-to" knowledge about technology and special needs. If you are interested, take a look at his blog's archive. He writes about iPad apps,  the use of the Kinect with students at his school, and more.  He specializes in a Life Skills curriculum, which focuses on social, communication, and vocational skills that the students will need as they become members of the community.  



I recently wrote a post about Po-Motion, an interactive tech start-up based in Winnipeg, Canada, and learned that the system is used as an interactive wall display in a sensory room at a school for children who have severe disabilities, including autism. More information about the use of this system, including a video, can be found on James Winchester's blog post, Po-Motion Interactive Wall in the Sensory Room.  



Comment:

In my work as a school psychologist, I use technology with students who have severe autism several days a week, along with my colleagues.  I plan to share more information on this topic from time-to-time in future posts. 


I am putting together a web page with resources about autism and technology. My resources include descriptions of systems and applications, videos, and presentation slides from a variety of researchers, developers, and practitioners.  Suggestions are welcome!


Jul 14, 2012

Cute NAO robot performs "Evolution of Dance" and is an active participant in research with young people who have autism spectrum disorders.

I came across a cute video of a NAO robot performing the Evolution of Dance, and as I smiled, I remembered that the robot was used in some research about interventions for young people with autism. 


The technology behind the NAO robot was developed by Aldebaran Robotics, and more details can be found on the company's website, along with the video and links I've provided below. (Aldebaran Robotics is hiring, btw.)


Enjoy the dance performance!

Evolution of Dance by NAO Robot 


DEPCO NAO Robot and Notre Dame Autism Research 



NAO Next: Gen: The New Robot of Aldebaran Robotics



New Robot Helps Autistic Children Interact (UConn) Research with Tim Giffort, CEO of Movia Robotics, and UConn professor Anjana Bhat 


(Above)Bruno Maisonnier of Aldebaran Robots Highlights Therapeutic Uses of the NAO Robot 

RELATED 
Aldebaran Robotics NAO Developer Website Psychologist explores effective treatment options for children with autism disorders 
Susan Guibert, Notre Dame News, 4/16/10 
Robot Speaks the Language of Kids 
Beth Krane, UConn Today, 8/5/10 
Movia Robotics: Systems for Learning, Training, Education and Therapy 
Timothy Gifford and Anjana Bhat on Using Robots to Help Autistic Children 
Rachel Z. Arndt, FastCompany, 4/1/11 
Anjana N. Bhat, University of Connecticut Timothy Gifford 
Social story powerpoint for children with autism who are participate in research at the FUN Lab at Notre Dame (ppt)

May 2, 2012

Looking forward to CHI 2012: Child Computer Interaction, Educational Interfaces, Health, Special Needs, and Much More!

I am looking forward to attending the ACM-CHI 2012 conference!


On Saturday and Sunday I'll be at the Educational Interfaces, Software, and Technology (EIST) workshop, which is part of the Child Computer Interaction/HCI and Kids community.  I've selected a few papers/presentations/panels that I hope to attend during the remainder of the conference below.


If you are curious about other topics that will be presented at CHI 2012, take a look at the short video previews on the CHIMadness2012 YouTube channel.  

VocSyl


VocSyl: Designing Visualizations to Facilitate Multisyllabic Speech with Children with Autism and Speech Delay (pdf)
Joshua Hailpern, Andrew Harris, Reed LaBotz, Brianna Birman, Karrie Karahalios, Laura DeThorne, Jim Halle (Social Spaces Research Group, University of Illinois at Urbana Champaign)

Social Scripts
 
Fatima Bourjarwah: Facilitating the Authoring of Multimedia Social Skills Instructional Modules for Adolescents with High-Functioning Autism

Autism and Maths Tutor
Research Showcase - Autism & Maths tutor - CHI 2012 from George Chan on Vimeo.

ShoeSense


Giles Bailly, Joerg Mueller, Michael Rohs, Daniel Wigdor, Sven Kratz
ShoeSense: A New Perspective on Hand Gestures and Wearable Applications


Escobedo, L., Nguyen, D.H., Boyd, L., Hirano, S.H., Rangel, A., Garcia, D., Tentori, M., & Hayes, G.R. (2012). MOSOCO: A Mobile Assistive Tool to Support Children with Autism Practicing Social Skills in Real-Life Situations. Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2012). Austin, Texas (May 5-10, 2012). New York: ACM Press. To appear

Design of an Exergaming Station for Children with Cerebral Palsy

(Research team from Queen's University, Canada, Holland Bloorview Kids Rehabilitation Hospital)


Illumishare


Paper: IllumiShare: Sharing Any Surface
Sasa Junuzovic, Kori Inkpen, Tom Blank, Anoop Gupta, Microsoft Research

Panel: Tangible Interfaces for Children: Cognitive, Social & Physical Benefits and Challenges
Shuili Gilutz, Sandra Calvert, Kathleen Kremer, Barbara Chamberline, Geri Gay

Paper: Improving Literacy in Developing Countries Using Speech-Recognition-Supported Games on Mobile Devices 
Anuj Kumar, Pooja Reddy, Anuj Tewari, Rajat Agrawal, Matthew Kam


Tap & Play: And End-User Toolkit for Authoring Interactive Pen and Paper Language Activities (pdf) Ann Marie Piper, Nadir Weibel, James D. Hollan


RELATED
About the CHI Conference (from the CHI 2012 Conference Preview)
"Originally a small conference for psychologists interested in user interface design, the annual CHI conference has grown to include a very diverse participant group (such as interaction designers, computer scientists, engineering psychologists, developers, performing artists and more). It has also grown to deal with larger problems such as the organizational integration of technology and the use of technology in the home rather than only office settings. This year's conference marks 30 years of research, innovation and development in the field of Human-Computer Interaction and is expected to draw more than 2500 professionals from over 40 countries. The experience at CHI 2012 offers innovative opportunities for interacting with future technologies. The following areas represent a small portion of the total conference. For complete information about this year's conference, consult the Advance Program."


"Featuring over 900 works, the CHI conference is the premier worldwide forum for the exchange of information on all aspects of human-computer interaction. Typically the works presented address the concerns of design, engineering, management and user experience professionals. This year's conference also features works that focus on: Digital Arts, Games and Entertainment, Human-Computer Interaction for Kids, Health and Sustainability. Works are presented in several different venues. After two days of intimate pre-conference workshops, the main conference includes panel discussions, courses that provide leading-edge HCI knowledge, paper sessions, case studies, works-in-progress, student competitions (involving design, research and games), interactive demonstrations, special interest groups, and a Tuesday evening video night (popcorn included)." 



SIG-CHI is the Special Interest Group on Computer-Human Interaction, and is part of ACM, the Association for Computing Machinery


Child Computer Interaction/HCI for Kids Chairs:
Janet C Read, University of Central Lancashire, UK
Panos Markopoulos, Eindhoven University of Technology
Allison Druin, University of Maryland


Educational Interfaces, Software, and Technology workshop organizers
CHI 2012 Facebook Page
EIST 2012 Facebook Page


SOMEWHAT RELATED 
The Autism Experience in Ubiquitous Computing (pdf)
Monica Tenority, Ph.D., UZBC, Ensenada, BC


Gillian Hayes:  Assistant Professor in Informatics, School of Information and Computer Sciences; Department of Education, University of California, Irvine.
Social and Technological Action Research (STAR), 

Interactive Technologies for Children with Special Needs IDC 2012 
(11th International Conference on Interaction Design and Children)
As special themes, IDC 2012 would like to discuss children's needs under the perspectives of "pedagogical aspects in theory and practise" as well as "children from diverse cultural backgrounds".


Grawemeyer, B., Johnson, H., Brosnan, M., Ashwin, E., Benton, L. (2012) Developing an Embodied Pedagogical Agent With and For Young People with Autism Spectrum Disorder. Accepted for presentation at the 11th International Conference on Intelligent Tutoring Systems, ITS 2012.

Oct 11, 2011

Hacking Autism: Touch Technology for Young People with Autism Spectrum Disorders (October 11 is the Hackathon!)

October 11, 2011 is a special day. A number of software programmers will be working to develop "innovative, touch-enabled applications for the autism cimmunity and make this software available for free on HackingAutism.org." Take a moment to watch the following video clip, and then explore the Hacking Autism website!
"When touch-enabled computing was introduced to the world, no one could have anticipated that this technology might help open up a new world of communication, learning and social possibilities for autistic children. Yet it has. Hacking Autism is a story of technology and hope and the difference it's making in the lives of some people who need it most.Hacking Autism doesn't seek to cure autism, but rather it aims to facilitate and accelerate technology-based ideas to help give those with autism a voice." -hackingautism.org
Touch technology + people with autism spectrum disorders = 
One of the reasons why I returned to school to take computer courses and explore natural user interfaces and interaction.   

RELATED
Interacting with HP TouchSmart Notes: Photo, Video, Audio and More
Interactive Visual Supports for Children with Autism:  Gillian Hayes' Work at the Social and Technology Action Research Group
Open Source Multi-touch Software for Young People with Autism
Interactive iPad Apps for Kids with Autism: Could some of these be transformed for multi-touch tabletop activities?
iPad Apps: Supporting Communication for Young People with Autism (links to Moms with Apps)
Reflections about interactivity in my present world (Aug. 2010)
Interactive Multi-touch for Children with Autism Spectrum Disorders: Research and Apps by Juan Paplo Hourcade, Thomas Hanson, and Natasha Bullock-Rest, University of Iowa
Open Autism Software "Where Social Skills and Interest in Computers Meet"
Sen H. Hirano, Michael T. Yeganyan, Gabriela Marcu, David H. Nguyen, Lou Anne Boyd, Gillian R. Hayes vSked: Evaluation of a System to Support Classroom Activities for Children with Autism. In CHI 2010 (Atlanta, GA, 2010).(pdf) Gillian R. Hayes, Sen Hirano, Gabriela 
Marcu, Mohamad Monibi, David H. Nguyen, and Michael Yeganyan. Interactive Visual Supports for Children with Autism. Personal and Ubiquitous Computing. April 2010. 
Monibi, M., Hayes, G.R. Mocotos: Mobile Communication Tools for Children with Special Needs. Proceedings of Interaction Design and Children, pages 121-124 ACM, 2008 
SOMEWHAT RELATED
Hope Technology School
Do2Learn JobTips
Autism Research Group at Georgia Tech
Immersive Cocoon Interaction"  "It's people who are now the interface"
Today I hooked up a Will to the IWB in the school's therapy room.  Next, a Kinect? 
(IWBs + Games + Social Skills)

Sep 16, 2011

MindHabits Online Demo: Useful Serious Game for Social Skills Group Activities



I'd like to share the on-line demo of MindHabit's suite of serious games that I've found useful in my work with teens and young adults who need support in the area of social-emotional skills. 


What I like about the online demo is that it adjusts to the player's responses. This feature made it fun to use during the last few social skills groups I facilitated at work, since it could be played by students with a range of cognitive abilities. I had students take turns playing the game using a SMARTboard, and found that all of the students paid attention to what was going on. In my opinion, using the interactive whiteboard supported "off-the-shoulder" learning among the students who were not at the board. 


MindGames is available for Windows and Macs, and the full version is just $19.99 and provides 100 game levels.  The full version tracks progress and includes four games.


Here's some information from the company's website:  
"Based on social intelligence research conducted at McGill University, these stress busting, confidence boosting games use simple, fun-to-play exercises designed to help players develop and maintain a more positive state of mind." 
 "Based on the principles of social intelligence: Inhibition - uses game mechanics to promote positive habits; Association - connects personal info to positive feedback; Activation - uses personal references"




 MindHabits MindHabits MindHabits MindHabits
 MindHabits
You are playing the MindHabits Trainer online demo. Your progress will not be logged beyond this session.
Copyright © 2008 MindHabits inc. All rights Reserved.

Upcoming: 

Jul 26, 2011

OPEN SOURCE MULTI-TOUCH SOFTWARE FOR YOUNG PEOPLE WITH AUTISM SPECTRUM DISORDERS- Featured in the WSJ! (Video and links)

Well before the iPad entered the market, researchers such as Dr. Juan Hourcade at the University of Iowa, began to develop multi-touch software to  support young people with autism spectrum disorders and other disabilities.  I've been following this research for a while, and was happy to discover that Dr. Hourcade's work was  recently featured in a recent Wall Street Journal article and video.  


If you are a parent or work with a young person with special needs, you might be interested in learning more about Windows-7 based touch-screen software.  The software shown in the video below, as well as related resources, are available for free on the Open Autism Software website.




RELATED

Article:
Shalini Ramachandran, Wall Street Journal, 7/26/11

Previous Post: Interactive Multi-Touch for Children with Autism Spectrum Disorders:  Research and Apps by Juan Pablo Hourcade, Thomas Hanson, and Natasha Bullock-Rest, University of Iowa 4/26/10




Why is this important to me?   
I work with young people with a range of disabilities, including autism, as a school psychologist.  One of my schools is a program that is technology-rich.  Although we don't have iPads, there is a SMARTBoard in every classroom and in other rooms around the school. We have a Wii,  a few multi-touch all-in-one PC's,  and recently received two Dell multi-touch tablet PCs

I noticed that Dr. Hourcade is looking for people who'd like to create similar apps for the iPad.  I'd be interested in knowing anyone who might be working on this.  I'd like to help in some way, but I don't have a lot of free time to do this on my own. 

I have a new iPad2, and after playing around with a ton of apps, I was inspired to downloaded XCode4 and think about what I could create. I'm a Mac person at heart, but I learned to program within a Windows environment (C#).    I need a way to maintain my programming skills and gradually learn a few new ones. This sort of project would be useful to me in my "day job", too!




SOMEWHAT RELATED
3D Interactive Heart, by 22Miles, on a Dell Latitude Xt2


May 31, 2011

Top 10 All-Time Posts on the Interactive Multimedia Technology Blog

I'm finishing up the last couple weeks of the school year, so I'll have little time to post this week.  I hope you enjoy exploring the following links!


Revised Post 8/1/06: Interactive multimedia for social skills, understanding feelings, relaxation and coping strategies


Teliris Interact TouchTable and TouchWall: Immersive Collaboration & Telepresence; DVE's Holographic Tele-Immersion Room


Games to lift stress away: Flower, flOw, (and Cloud), from thatgamecompany


Power to the Pixel Cross-Media Forum Streaming Live from London Today #PttP


HACKED KINECT MULTITOUCH using libFreenect and libTISCH (via Florian Echtler)


Link to iTV Doctor Rick Howe's post about 2D to 3D, 3D TV data points, and 3D content distributers


Temple Grandin - A gifted visual thinker, who also has autism, featured in HBO movie starring Claire Danes.  Update: Video of Claire Danes' acceptance of a Golden Globe for her performance


Algodoo physic app. for the SMART Board 800 series, supports multi-user interaction!


Wii Just Dance2 and Kinect Dance Central:  UI and Usability Approaches; Challenges for Developoing Accessible Games


Interactive Touch-Screen Technology, Participatory Design, and "Getting It" -Revisited







Mar 25, 2011

iPad: A couple of good articles about the enchanting tablet, via WIRED

I thought I'd share links to two articles about the iPad, a tablet that is enchanting millions around the globe: 


Nobody Needs a Tablet.  So Why Are We Gobbling Them Up?
Brian X. Chen,  WIRED Gadget Lab, 3/24/11


"Indeed, it turns out that a tablet needn’t do everything that a more powerful PC can, according to multiple research studies on iPad usage. Rather, the tablet’s main appeal lies in the approachable touchscreen interface that just about anybody at any age can pick up and figure out...That’s the genius of the blank slate — with nearly 400,000 apps that allow the iPad to become a toy, a TV, a medical tool for doctors, a notetaker for students and more, it caters to an extremely broad audience." -Brian X. Chen


iPads Are Not A Miracle for Children With Autism
Daniel Donahoo, WIRED GeekDad, 3/22/11


" ...the potential of the iPad is not achieved by the iPad alone, nor by simply placing it in the hands of a child with autism. The potential of the device is realized by the way professionals like speech pathologists, educators, occupational therapists and early childhood development professionals apply their skills and knowledge to use the iPad to effectively support the development of children. The potential is realized by engaged parents working with those professionals to explore how the device best meets the individual needs of their child." -Daniel Donahoo


(I have a few thoughts about the iPad of my own that I'll share in a future post.)

Jan 15, 2011

Gem of a video clip: Joshua Tree Under the Milky Way

I'm always on the lookout for videos that work nicely on interactive whiteboards for students with multiple special needs, including autism.  The video below is a time-lapse of the Perseid Meteor Shower and the galactic core of the Milky Way, from Joshua Tree National Park.  It was produced by Henry Jun Wah Lee, of Evosia Studios.

Joshua Tree Under the Milky Way from Henry Jun Wah Lee on Vimeo.


Teachers of studets with special needs might want to incorporate this short video clip into lessons, (in this case, science). It provides a soothing touch through the use of music, and looks fantastic on a large interactive whiteboard. The video isn't too boring if it is looped, making it great for students who require repetition of content.

RELATED
Under the Milky Way in Joshua Tree National Park

Nov 6, 2010

Interactive iPad Apps for Kids with Autism: Could some of these be transformed for multi-touch tabletop activities?

I came across a great post about interactive iPad apps for special needs:

Ten Apple iPad Apps to Help Children with Autism
Joanne Carter, MacCreate 11/5/10


In this article,  Joanne Carter shares screen shots and detailed descriptions of a variety of iPad apps that support learning and communication skills of young people with autism.  You can find additional information about the apps discussed in the article by visiting the following links: 

Proloquo2go, Story_Builder, "Off we go" book series, Soundtastic, Visual Impact, Living Safely,  Tapspeak Sequence for iPad, iCommunicate for iPad, Autoverbal Talking Soundboard Pro, Is that Gluten Free?, and I Dress for Weather


I think that some of these apps have the potential to be transformed and tweaked for use on multi-touch, multi-user  tables such as the SMARTTable or Microsoft's Surface.  The aim would be to encourage paired and group communication and social skills among children with special needs.  I'll share my thoughts on this topic in a future post.



Oct 30, 2010

Philipp Geist: Blending the Physical with the Digital; Google TV/Leanback, Vimeo's new Couch Mode, oh...and ViewSonic's 3D (glasses-less) pocket camcorder...

I'm thinking about getting one of the new "internet ready" TVs.  I have a serious reason to do this. I'm working on some interactive video projects, and a couple of my projects are geared for teens and young adults who have autism.*   My hunch is that many of my students would like to watch- and interact with-content optimized for Google TV and Vimeo's Couch Mode.  The content is designed to look good on larger high-resolution flat-screen displays, and I'm sure it would be great on my school's newer SMARTBoards.  I need to learn more about  developing applications for this purpose.

(Currently I use my HP 22-inch TouchSmart PC to view web-based video content, and to evaluate websites that provide "touchable" and interactive content that might work well on interactive whiteboards.)

At any rate,  I've been looking for great videos that have the potential for use at work with older students who have autism. I'm also looking for effective ways that the students can use to interact with multimedia and video content. This is important, since the students have minimal verbal communication skills, have limited reading ability- if they can read at all.  They learn about their world through visual means, and are capable of learning much more - but not through traditional means.

Since our school is focusing on globalization and learning about the cultures of other countries, I've been on the lookout for some interesting videos that might appeal to our students.  

Today I came across a great find- Philipp Geist.  Who is Philipp Geist?  According to his bioPhilipp works internationally as a light and multi-media artist in the mediums of video, performance, photography and painting. Some of his work focuses on architecture, history, and cultural heritage.  A good example of his work is the installation he created for a festival in Thailand in 2009:

"The one-hour show is the central part of the celebrations and will be seen by thousands of visitors.  It interprets artistically the king's life and his work dedicated to public welfare. The art installation combines images of the kings and his social projects in the past and present with 3D animations of Thai natural and cultural heritage and abstract painterly passages." (from the Vimeo site)

Phillip Geist's Showreel

HIGH-RES MULTIMEDIA WEB CONTENT ON LARGE PANEL HD TV!
This might boost holiday gift sales and in turn, give a little jolt to the economy. To do my duty for my country, I will continue to research Internet TV as I narrow down my selection for my new Internet-ready TV.... Below is some Information about Google TV, Google Leanback, and Vimeo's Couch mode that I've recently gathered to share with my IMT followers:

GOOGLE TV:  "The web is now a channel"

"With Google Chrome and Adobe Flash Player 10.1, Google TV lets you access everything on the web. Watch your favorite web videos, view photos, play games, check fantasy scores, chat with friends, and do everything else you're accustomed to doing online. Plus, the world's best websites are now being perfected for television -- check out our Spotlight gallery for examples."  "The worlds' favorite websites are being tweaked and perfected for the television." -Google TV


I'm not too excited about the design of the application that transforms your Android phone or iPhone into a remote control.  I hate most remote controls.  According to Google TV, multiple phones can control the same TV, and you can use your voice to search, which seems like it would be a good thing...  I wonder if they tested this out with real families, not just families of Google TV techies .
















GOOGLE LEANBACK Video (Integrated into GoogleTV)


Google Leanback 
When I visited the Leanback website, I encountered the following screen with a suggestion that I type in what I was looking for.  I typed in "lynnvm", the name of my YouTube channel.  Apparently Google provides you with a randomly generated featured video that appears in the background that has nothing to do with what you are looking for.  


In this screen shot, my YouTube channel offerings are in the foreground. "Maleficent Halloween Tutorial" is what played in the background: 













































































VIMEO INTRODUCES COUCH MODEVimeo's version of Google's Leanback is Couch Mode.  It is optimized for use on Google TV, so that makes things less complicated in the world of videoviewingland.   According to Ryan Hefner's article on the Vimeo staff blog, "Couch Mode is a special new section of Vimeo that allows you to watch collections of videos (such as Staff Picks, your inbox, your videos, etc.) completely uninterrupted like a TV channel."
Couch Mode works on computers, but since it relies on HTML5 and CSS3, without Flash, it only works with Chrome and Safari browsers.  For more information, see the video below:



RELATED
"A few of our favorites include Net-A-Porter, which lets you watch runway videos and shop for high fashion; Meegenius, a place where you can read and customize children’s books; TuneIn, a personal radio for your TV; and The Onion which always gives us a good laugh." - Google TV Blog
MeeGenius If you are a teacher, parent, kid, or lover of children's books, visit this interactive website ASAP. It is optimized for Google TV and works nicely on touch-enabled screens and devices.

As I was wrapping up this post, I came across information about Viewsonic's new 3D, glassesless pocket camcorder.  I'll update information about this new gadget when I have a chance to learn more about it. !



Comment: The idea of developing interactive multimedia apps in 3D intrigues me. At this point, the technology is too new for an "armchair technologist" like me to pursue with my incredibly busy work obligations.  I don't have the money to buy a 3D video camera.  But I might try this out, if it is true that it only costs $238.00!

Viewsonic introduces 3Dv5 3D pocket camcorder, no glasses required
Darren Murph, Engadget, 10/20/10
Film Videos In 3D for Under $250 With Viewsonic's 3DV5
HotHardware, 10/28/10


* About me:  
I presently work full time as a school psychologist at a high school and at a program for students with more severe disabilities, including autism.  The students I work with have made amazing gains through the use of interactive multimedia applications, and also have responded well to video presented on the large IWB screens.   


I went back to school to take computer courses, initially so I could make interactive multimedia applications and games. I continue to blog about interactive multimedia,  emerging/ new technologies, and topics related to post-WIMP HCI/UX/ID/IA.  Although my "spare time" is limited,  I try to keep up my technical skills whenever I can by working on projects that can support the students I work with.