
In my opinion, this chart would make a great template for mapping out other natural interaction applications and products!
Here is the description of the concepts outlined in the chart:
"If all of them belong to the “gesture control” world, the best segmentation is made from 4 categories:
- Finger tracking: precise finger tracking, it can be single touch or multi-touch (this latest not always being a plus). Finger tracking also encompasses hand tracking which comes, for LM3LABS products, as a gestures.
- Body tracking: using one’s body as a pointing device. Body tracking can be associated to “passive” interactivity (users are engaged without their decision to be) or “active” interactivity like 3D Feel where “players” use their body to interact with content.
- Face tracking: using user face as a pointing device. It can be mono user or multiple users. Face tracking is a “passive” interactivity tool for engaging user in an interactive relationship with digital content.
- Image Tracking: Augmented Reality (AR) lets users use images (flyers, real products, t-shirts, faces,…) to interact with digital content. AR can be markerless or marker-based. Markerless technology has advantages but marker-based AR is easier for users to understand. (Please note here that Markerless AR is made in close collaboration with AR leader Total Immersion)." -LM3LABS
Interactive balloons from Nicolas Loeillot on Vimeo.
Interactive Balloons v lm3 labs v2 (SlideShare)
Background
I've learned quite a bit from watching LM3LABS (and others) grow, given my passion for postWIMP interactive technology and my commitment to blogging about this subject. Nicolas has really worked hard in this arena. As early as 2005, LM3LABS was working with Scala to provide "smart" interactive displays, and his company's applications have been supported by computer vision technologies for many years, allowing for gesture-based, or "touch-less" interaction, as demonstrated by the Catchyoo Interactive Table. This application caught my eye back in early 2007, when I was working on projects for large interactive displays for my HCI and Ubicomp classes, and was thinking about creating a table-top application.
My hunch is that LM3LABS has set the foundation for further growth in the future, given the lessons they've learned by taking risks with postWIMP technologies over the past few years!
Previous Blog Posts Related to LM3LABS:
Interactive Retail Book (Celebrating history of Christian Dior from 1948-2010 (video)
Ubiq Motion Sensor Display at Future Ready Singapore (video)
Interactive Virtual DJ on a Transparent Pane, by LM3LABS and Brief Ad
LM3LABS' Catchyoo Interactive Koi Pond: Release of ubiq'window 2.6 Development Kit and Reader
A Few Things from LM3LABS
LM3LABS, Nicolas Leoillot, and Multi-touch
More from LM3LABS: Ubiq'window and Reactor.cmc's touch screen shopping catalog, Audi's touch-less showroom screen, and the DNP Museum Lab.







