Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Dec 12, 2012

This Exquisite Forest: Join this massive online, creative, interactive, participatory, collaborative narrative animation project, by Chris Milk and Aaron Koblin

"Right here, in your web browser, you may contribute to anyone's creation and steer it in any direction you choose, or start a story of your own, by creating a seed animation for a new tree. Our hope is through the collective creativity of the web, an ever-expanding forest of narrative paths will grow." -Chris Milk/Aaron Koblin

This Exquisite Forest is a collaborative art project by Chris Milk and Aaron Koblin, creators of the online Johnny Cash collaborative project. The Johnny Cash Project was a crowd-sourced music video for Johnny Cash's final album (see below).

What I like about this project is that it provides viewers with the opportunity to create animations that link with those of other people, online.  All of the tools to create animations and music are on the website, along with  clear instructions and FAQs.  You can even curate your own tree.

For those who take a less participatory approach to art, the project's website offers something called "The Endless Theater", where viewers can watch the most popular branches of This Exquisite Forest.



The project makes use of Google's App Engine. Google's Cloud Storage handles the accounts and data storage.   To access the project, you need Google's Chrome browser, as the project takes advantage of JavaScript and HTML5.

RELATED 
This Exquisite Forest Project

The Making of This Exquisite Forest








Nov 6, 2012

Jeff Han Discusses Windows 8 for Large Displays, Microsoft's New Multi-touch, Ink & Pen Tech; Experience Design for Large Displays (2012 Microsoft Build)

Earlier this year, Microsoft bought Jeff Han's company, founder of Perceptive Pixel.  Jeff Hans now works for the Microsoft Office division of the company, where there is a push to bring new and improved large multi-touch displays to the corporate world. With this off-the-desktop move, developers are challenged to develop applications for Windows 8 that will be geared towards supporting collaboration in corporate settings.

Jeff Han and Nathan Fish were at Microsoft's "Build" conference recently  to give a presentation about the nuts and bolts of the new technology - how it works, and suggestions for design.  Although the video presentation is over an hour long, it is worth setting aside some time to watch! 

New multi-touch, ink, and pen technologies that can revolutionize your apps on any size of screens (10/30/12, Microsoft Build)



Here is the description of the presentation:
"Develop solutions that flow with your customers business - starting with individuals and information workers on their phones, desks or virtual offices, moving into conference rooms, brainstorm areas, boardrooms and common areas.  Learn how Microsoft's new pen and touch capabilities, software and hardware will enable you to develop products that will help businesses be more efficient.  Have a sneak peek on what our large multi-touch displays (82' and 55') can bring to your solutions." -Microsoft Build

Jeff Han emphasized that touch interaction is everywhere and is a fundamental requirement in applications. Windows 8 apps should be designed for all screen sizes, saying "It's all about collaboration of people and a collaboration of devices that gets your work done....this is the real thing, and it is about to happen.  Devices (referring to large displays) are coming... we do have a mechanism for early access hardware."

During the second half of the video (38:00), Nathan Fish discusses guidelines for designing experiences on large displays, including optimization, handling various interactions via pen, touch, and gestures, the use of application bars and context menus, and more.

At the beginning of his presentation, Nathan Fish briefly discusses the uncharted territory of designing for collaborative large displays, and tells the audience that the guidelines are just suggestions, " nothing is written, we are figuring this out as we go."

My fear is that Windows 8 developers might not have the inclination to think past the smaller screens of smartphones and tablets, resulting in touchy-feely variations of PowerPoint and other Office applications that have been around for too long.

RELATED
Microsoft Welcomes Perceptive Pixel to the Office Division
The Official Microsoft Blog, 7/30/12


What happened to the Surface Table?
I was surprised that Jeff Han's company was not folded into PixelSense, formally known as Surface, the division of Microsoft that focuses on large multi-touch tables. In my opinion, the tables had some potential to support collaborative work in the corporate world.  It will be interesting to see how things unfold!  

PixelSense
Take a look at the video clip below for more information:
 

Discover the Samsung SUR40 (with PixelSense)
Samsung SUR40 with Microsoft PixelSense
PixelSense Development Partners
Insights on Interactive Tabletops: A Survey of Researchers and Developers (pdf)
Hrvoje Benko, Meredith Ringel Morris, A.J. Bernheim Brush, and Andrew D. Wilson 2009, Microsoft Research

SOMEWHAT RELATED
I've been interested in large screen displays and how they interact with smaller devices for a very long time.  In 2007, I was taking graduate courses at UNC-Charlotte and planned to pursue further research and work related to this area.   At the time, I prepared a paper to present at a conference, but was unable to present due a serious health emergency in my family.  The abstract is below:


"Large screen displays support the collaboration of two or more people, especially 
when the nature of the content is visual.  These displays, in the form of walls, windows, 
boards, and touch-tables, will become ubiquitous in the future, and can be found in workplaces, educational institutions, museums, and other public spaces. New display systems have been developed that allow for co-located communication between groups of people, and also allow for collaboration with individuals in remote locations, using mobile computing or communication devices.  This paper will provide an overview of the technologies that support  this new way of communication, discuss the challenges involved in 
establishing "interoperability" within these new systems, and examine the possibilities for 
the future."

If this topic interests you, take a look at one of my Flickr collections:

Ubiquitous Sightings of Urban Screens: Interactive Displays in Public Spaces, Digital Signage, and Screens of All Sizes

Description:

"All kinds of displays are cropping up in shopping centers, malls, banks, stores, airports, schools, businesses, and meeting places. What is the purpose of all of these displays?

Displays and mobile devices, everywhere we go.

It doesn't look like we've really figured out how to harness the potential of the technology that surrounds us."





Nov 3, 2012

iPad3 and iPad Mini: Hands-on Side-by Side Comparison Video, by Eric Sailers (quick post)

Here is a good side-by-side "hands-on" comparison of the new iPad3 and the new iPad Mini by Eric Sailers:



Eric Sailers is a speech and language pathologist who has co-created apps for iOS devices since 2009. His website has a wealth of information iOS devices and apps for education, especially for children with special needs.  

Oct 31, 2012

Got Interactive (Multimedia) Textbooks Inside Your iPad or Tablet? Lots of Resources!

If you live in the US, and haven't yet heard, the U.S. government is encouraging K-12 schools to adopt interactive digital textbooks within the next five years.  Are we ready?  I don't think so.  There is a battle of the tablets going on as I type this post.  

Traditional, "old-school" textbook publishers appear to be key players in this game, but I am not sure if they have the know-how to create interactive content that is fresh, "touchable", engaging, and meaningful to young people.  A boring textbook, tweaked tweaked for a bit of interactivity and multimedia content will not suffice.

Feel free to take your time and visit the links I've shared so far. I'm still reflecting on what I've learned so far and will share more of my thoughts in future related posts.

Leaders Discuss Transition to Digital Textbooks
The LEAD commission 

Nation's Digital Learning Report Card (Interactive map)
Digital Learning Now!

US FCC: Digital Textbook Playbook (website)

Digital Textbook Playbook (pdf)
The Digital Textbook Collaborative, 2/1/12


Slide PresentationCharting our Transition to "Interactive Digital Textbooks"  (pdf)
FCC LEAD Commission (Leading Education by Advancing Digital)
Video: Remarks by (FCC) Chairman Genachowski and Digital Education Leaders on National Adoption of Digital Textbooks

Key players: 
Dan Caton, McGraw-Hill
Will Ethridge, Pearson
Jose Ferreira, Knewton
Bill Goodwyn, Discovery Education
Joel Klein, News Corp
Matt MacInnis, Inkling
Osman Rashid, Kno
Dan Rosenweig, Chegg 
Linda Zecher, Houghton Mifflin 
Harcourt


Arne Duncan Calls for Textbooks To Become Obsolete in Favor of Digital  
Josh Lederman, Huff Post Education 10/2/12


Kno Interactive Textbooks App Now Available for Google Nexus Tablet and Google Play 
Business Wire, 10/29/12  Kno

Teaching with tablets: Will our children be using electronic textbooks to learn?  
Jamie Carter, 10/19/12

In digital textbook transition, device availability is just the beginning
Ki Mae Heusser, Gigaom, 10/22/12

Amazon challenges Apple in education with Whispercast
Ki Mae Heussner, Gigaom, 10/17/12

To empower students, let's bring interactive learning tools into the classroom  
Troy Williams (President of Macmillan New Ventures) Venture Beat, 10/30/12

Press Release: McGraw-Hill Ryerson Launches New High School iBooks Textbooks Digital Book Wire, 10/25/12

South Korea Classrooms to go fully Digital by 2015
Ben Gruber, Reuters, 10/5/12


South Africa: Launch of OS-Agnostic Digital Textbook Publishing Platform 
All Africa, 10/23/12

Whitepaper: From Paper to Pixel: Digital Textbooks and Florida Schools (pdf) 
Marcia Mardis, Nancy Everhart, Daniella Smith, Janice Newsum, Sheila Baker, Florida State University PALM Center, 2010

Whitepaper:  The Digital World of Young Children: Imact on Emergent Literacy (pdf))  Jay Blanchard, Terry More, Arizona State University, 2010 (Includes demographics about digital media survey data in selected developing and least developed nations.)

Apple Pushes Interactive Textbooks on iPads  
NPR Staff and Wires, 1/19/12
"Forrester Research said e-books accounted for only 2.8 percent of the $8 billion U.S. textbook market in 2010."

Engage: Apples New Tools for Interactive Books on iPad  
Tim Carmody, Wired, 1/19/12

Inkling Reinvents Textbooks as Interactive, Multimedia Learning Tools on the Tablet  David Weir, 7x7 SF, 7/1/11
Inkling

iBooks Author (free app)  -Apple

What's New in iBooks Author 2.0 -Apple

Houghton Mifflin Harcourt Press Release: Student Math Scores Jump 20 Percent with HMH Algebra Curriculum for Apple iPAd; App Transforms Classroom Education1/20/12HMH Fuse Pilot Program (Website)

SOMEWHAT RELATED
Digital Book World (Website)
MediaShift: Your Guide to the Digital Media Revolution (PBS website)
The Transition to Digital Journalism  Paul Grabowicz, Knight Digital Media Center, Berkeley, 10/26/12
How to make BYOD (Bring Your Own Device) work for your schools Laura Dvaney, eSchool News, 10/29/12
BLOG: Mind/Shift: How we will learn (KQED)
iBooks Author

Oct 23, 2012

Tablet and Mobile Day (or Era): Lots of upcoming news about tablets and mobile devices. New Chromebook, too.

I will be devoting a few upcoming posts to tablets, larger smartphones, and other mobile computing devices. I'll be hearing from the folks at Stantum later today.

This morning I woke up and turned on the TV as I was getting ready for work, and the first thing I saw on my local station was this cute family-focused ad for the new Google Chromebook, which at $249.00, is affordable:

I especially like the scene were a toddler stomps on a Chromebook left on the floor.

Sep 22, 2012

Digital Disruption Video (Deloitte): Nice use of animated infographics.

Today I attended Web Afternoon Charlotte and was impressed by many of the presentations, including a talk by Nick Finck, of Deloitte Digital. Throughout the day, common themes emerged, centered around facing our fears and creating a better (digital) world that includes a good measure of disruption. 

As I reviewed information for this post, I came across a nicely-prepared video by Deloitte Australia.  It provides a number of animated infographics to highlight key factors related to digital disruption. Although the narrator focuses on the business world in Australia, given our global economy, the concepts ring true for the US and other countries.  (An infographic on this topic, created by Deloitte Digital can be found at the end of this post.)

Digital Disruption- Short fuse, big bang?



RELATED 
Deloitte Digital
Digital Disruption Resources, Deloitte, Australia Digital disruption: It's all about the length of the fuse and the size of the bang says Deloitte (9/12/12) 
Four Points to Ponder In A Digitally Disruptive World 
Stephen Powers, Forester Blogs, 9/21/12 
Developing Digital Disruption: A Forum for Development & Delivery Professionals 
Forester: Oct 18-19, Orlando, FL 
Sourcing IT Best Practices in the Wake of Digital Disruption 
Charles Green, CIO, 9/21/12

Digital Disruption [Infographic]
Michelle Hernandez, Deloitte Digital Blog 5/7/12
Source: http://www.deloittedigital.com/blog/digital-disruption-infographic


Sep 20, 2012

Thinking about a Kurio 7 Tablet for your kid? Here is a start!

I haven't had a chance to play with the Kurio, a 7 inch Android tablet designed for children and their families, so I haven't formulated an opinion about the device, or the applications that it runs.  I thought I'd share the promotional video and related information/links:


Kurio Tablet from CIDE on Vimeo.

Parents can view a number of "how-to" videos to get the tablet up and running. Developers can apply to be part of the Kurio store. From what I can see, the Kurio is in need of some creative, child-friendly apps.

Below is a hands-on demo:




RELATED
Kurio at Toys'R'Us
Toon Goggles Partners with Techno Source on New Kurio7 Android Tablet for Families
PR Web 7/9/12
Kurio's Features

Toys 'R' Us has its own tablet, the Tabeo:

Aug 12, 2012

Tech and Stuff shared by my FB friends.

It seems that the weekend is ripe for sharing interesting things on Facebook, judging from what I've seen from my FB friends.  These are just a few that came my way:


This picture below is from the World is Beautiful FB page. Where?  The  Igloo Village of Hotel Kakslauttanen, in Finland.  The igloos are made of glass, and according to the description, provide views of the Aurora Borealis:



In case you missed this--- at about 1:45 the dolphins appear.  Beautiful!

The Blue from Mark Peters on Vimeo.

17 minute video from LEGO about the history of the company:


Context-Aware Computing, by Albrecht Schmidt:


iGlass, shared by Pixelonomics:


Patent application for "peripheral treatment for head-mounted displays", for the above device.

Michael Husted's post:


Shared by Barbara Bray, via Smart Apps for Kids, via Success in Learning



My comment:
"It doesn't hurt to take a few self-defense classes.  I took kickboxing for the exercise and I do not feel defenseless.  As adults, we encounter criminals who are beyond the bully stage, who don'e care if they hurt (or kill) when they want to engage in illegal activities.  It makes sense to do the things that make us strong, healthy, fit, and safe.  This means having the strength to help others during a crisis, such as the shootings at the movie theater and other seemingly "random" acts of local terrorism."

I shared the following picture on Facebook:  
I set up the XBox 360 and the Kinect in the Activities of Daily Living room (it is also the music room), and when I went to take a picture of my rafting adventure, the system took a picture of me!
Photo: We got the Kinect working at school, here I'd a picture of me  taking a picture of the screen when the in-game camera took a picture of me trying to ride the rapids...

Shared by World Sepsis Day - the German delegation's presentation at the Project Fair of the International Federation of Medical Students Association August meeting.



RELATED
Albrecht Schmidt's blog
Interaction Design Foundation:  "Free educational materials - made by the world's technology elite"
Mashable

Jul 29, 2012

Blast from the 2009 past: News, Videos, and Links about Multi-touch and Screen Technologies

One of the things I like to do is share updates about the world of multimedia, multi-touch, gesture, screen, surface, and interactive technologies, focusing on off-the-desktop applications and systems. When I started this blog, I had to put forth quite a bit of effort just to FIND interesting things to blog about.  


These days, there are so many sources that focus on emerging - and now commonplace- interactive technologies, my main challenge is to filter the noise.  Where do I begin?


My archives are vast.   I randomly picked the year 2009 and came across one of my previous posts, "News, Videos, and Links about Multitouch and Screen Technologies."   The post is long, and contains a number of videos and links that probably will be of value to a future curator of the history of technology.


I welcome comments from readers who might be able to help me update information about various applications and systems I've featured on this blog in the past. 

The pictures are screenshots from the results of an  image search for "interactivemultimediatechnology".  Over the past 6 years, I've posted quite a few!








Jul 23, 2012

Men's Interest Section at Barnes and Noble: Girls Not Allowed?

I was browsing at a Barnes & Noble in Charlotte, N.C. this weekend and was surprised when I looked up to see that I was in the "Men's Interest" section.  Is this the message the bookseller wants to give to half of its potential customers?  


I don't think it was intentional.  It was just one of many subtle- and not-so-subtle - reminders that our society has a long way to go to encourage females, of any age, to consider computing and related technical fields of work and study.


Although women have made inroads in fields such as law and medicine, this is not true for many technical fields.  According to a thoughtful article written by Rane Johnson-Stempson, of Microsoft Research, a study by the Computing Research Association indicated that female students were only 14% of computer science graduates in the U.S. in 2011.  The under-representation of women in computer science and related technical fields in 2012 continues to be a problem, on many levels. 
RELATED
Unlocking the Clubhouse: Women in Computing was published about ten years ago. The book was an outgrowth of the research of Allan Fisher and Jane Margolis, of the School of Computer Science at Carnegie Mellon University, and is still worth reading.



Getting more women into computer science
Connie Glasser, Atlanta Business Journal, 5/11/12
"Just when we need every available gifted mind to help business recover from the Great Recession, we can't afford to overlook the contributions that women could make if CS environments were more inclusive."




Addressing the Need for More Women in Computer Science Programs
Rane Johnson-Stempson, Microsoft Research Connections Team, 2/3/12


Breaking the Brogrammer Code: Margo Seltzer's View on Women in Computer Science
Morgen E. Peck, Txchnologist, 6/27/12



Marissa Mayer on Women in Tech: CNET's CES 2012 Panel (January, 2012)
"Right now it is a good time for women to be in tech, but there are not a lot of women in tech..."



Giving Women the Access Code
Katie Hafner, New York Times, 4/2/12


Percent of Bachelors going to Women: Not getting better among Computing Disciplines
Computing Education Blog, 5/11/12

Presentation: Unlocking the Clubhouse:  Developing Software Education and Practices for Diverse Beginners, Jen Myers, 11/19/11


Why are there so few women in Computer Science?
A Syster, Best of Systers Blog, Anita Borg Institute for Women and Technology


Anita Borg Institute for Women and Technology

National Center for Women and Information Technology









Jul 15, 2012

60-Minutes Segment about iPads and Autism; James Winchester's Tech and Special Needs Blog

Tonight's episode of 60 Minutes included a repeat of a segment about the use of iPad apps with young people who have autism spectrum disorders.   I missed it, but I found it on the CBS website. 


Along with the segment, I found several related videos and transcripts. If you have a moment, take the time to look!


Apps for Autism (60 Minutes Video)

RELATED
Interview of Temple Grandin about autism
Temple Grandin's Unique Brain
SEN Classroom: Ideas and Tech in a SEN Classroom
(James Winchester's blog)
James is a special educator who has a wealth of  "how-to" knowledge about technology and special needs. If you are interested, take a look at his blog's archive. He writes about iPad apps,  the use of the Kinect with students at his school, and more.  He specializes in a Life Skills curriculum, which focuses on social, communication, and vocational skills that the students will need as they become members of the community.  



I recently wrote a post about Po-Motion, an interactive tech start-up based in Winnipeg, Canada, and learned that the system is used as an interactive wall display in a sensory room at a school for children who have severe disabilities, including autism. More information about the use of this system, including a video, can be found on James Winchester's blog post, Po-Motion Interactive Wall in the Sensory Room.  



Comment:

In my work as a school psychologist, I use technology with students who have severe autism several days a week, along with my colleagues.  I plan to share more information on this topic from time-to-time in future posts. 


I am putting together a web page with resources about autism and technology. My resources include descriptions of systems and applications, videos, and presentation slides from a variety of researchers, developers, and practitioners.  Suggestions are welcome!


Catching up on music technology: Tornado Twins' "How to Make Dubstep in 10 Minutes"


I've been neglecting my musical experiments for too long.  My Yamaha Motif 8 is about 9 years old, and my last copy of MOTU Digital Performer is on a computer that died in 2007 or so.  In the past, I found that immersing myself in wave forms and playing around with sound synthesis was quite relaxing.  I miss it.



Since I'm not a performing musician, I told myself not to trouble with researching electronic keyboard/workstations and fancy software. The practical thing to do is to stick with Garage Band to give life to the musical ideas that pop into my head.  I've played with music-making on my iPhone and iPad, hoping it would dampen my electronic music urge, but wasn't quite right.


What to do?  I still am not sure what I will do.  However, a link from a tweet by the Tornado Twins caught my eye today.  It led me to a short video that put me back into the music-creating groove.  Even if you aren't into music technology or electronic music, you might enjoy the opportunity to view musical creation visualized in the video, and appreciate the enthusiasm of the twin.


HOW TO MAKE DUBSTEP IN 10 MINUTES (Using the Dubstep Master Kit)


RELATED 
Tornado Twins Dubstep Master Kit
MOTU Digital Performer
Tornado Twins (The Tornado Twins are involved in music as well as video game development.)


SOMEWHAT RELATED

Comment: 
I plan to devote periodic posts to music technology in the future a bit more frequently than in the past.  It is a topic that is dear to my heart.
A little "history":
In the early 1990's, I bought an Ensonic KS-32 weighted-action keyboard.  I was exasperated by the 250-page manual that came with my keyboard. It was time to upgrade the computer, so I got a Mac Performa 600 CD, and purchased the very first version of MOTU's FreeStyle software to ease the music creation process.  I have been pleased with all of my MOTU products over the years, as well as the excellent tech support. 

MOTU Freestyle Sequencing Software (review)
Mike Collins, Sound on Sound, 1995



Jul 13, 2012

Update: Video of My PlayHome App and 19-Month-Old Toddler


This little guy "plays" iPad about once or twice a week. The video shows him with the My PlayHome app. It is interesting to see how much he remembered from the previous week!


In the near future, I plan to write a few posts about the apps that I've used with students with special needs.  I will also touch on a few apps that are great for toddlers and "twos".

iPad: My PlayHome App and 19-Month-Old Toddler

Sorry, the video didn't embed properly on this post, please see the updated version!


http://interactivemultimediatechnology.blogspot.com/2012/07/update-video-of-my-playhome-app-and-19.html

Jul 12, 2012

Quick post: Design for Emotion, co-authored by Trevor van Gorp and Edie Adams

I have been waiting for Design for Emotion to come out, and I look forward to reading it soon.  Below is information about the book from the Affective Design website:



"After seven years of research and almost one and a half years of writing, I’m very pleased to announce that the book I’ve co-authored with Microsoft’s Edie Adams on designing for emotion and personality is available on Amazon."
"Drawing on our combined experience of over 30 years in graphic, interactive and industrial design, human factors, and product management, Design for Emotion explores the what, when, where, why and how of designing emotion and personality. We define and model emotion and personality in a way that relates directly to design practice." -Trevor van Gorp



RELATED
Affective Design  Website

TechCrunch Charlotte Highlights: T1 Vision; inTouch Collaborative Software


Yesterday evening I attended a meetup of TechCrunch and Charlotte-area techies, held at the uptown Packard Place entrepreneurial center.  It was jammed-packed with people all abuzz with tech start-up fever, fueled by awesome food provided by Zen Fusion.  Although my main purpose for attending the TechCrunch meet-up was to learn more about innovative technology start-ups in my region, I also was hoping to capture a few shots of interesting people.   I like to keep my eye open for tee-shirt slogans, and one worn by a young gentleman caught my eye, proclaiming that he'd seen the future, and it is in his browser.  On the back of his tee-shirt was a bright HTML5 logo, something that is dear to my heart, as I am moving from HTML4 to HTML5.  He was polite and agreed to pose for a couple of photographs:
 






It turned out that the HTML5 guy was at the TechCrunch event with one of his colleagues from T1 Visions, a social touchscreen solutions company that I've featured previously on this blog.  They caught me up on the growth of this start-up company, which now has 15 employees and has broadened its reach beyond table-top restaurant applications to the healthcare, education, corporate, retail, and broader hospitality sectors.

What I like about table-top systems is that they provide support for "natural user interaction".  It allows for multiple modes of interaction with and presentation of multimedia content.  Over the past several years, these systems have been proven to be useful to a wider range of people and settings.  Interfaces that support touch and gesture interaction are no longer viewed as novelties, given the pervasiveness of touch-phones and tablets and their ease-of-use for most people.

A useful product from T1 Visions is the T1 Collaboration Table. It supports touch-screen interaction and can also handle up to four simultaneously connected laptops.   The table system provides a media viewer that supports sharing of photos across screens, devices, and surfaces.  It also contains a web browser, a presentation viewer, and a whiteboard that is compatible with video conferencing.  The company provides customized applications for its clients.   In the Charlotte area, some of the tables can be found in restaurants, such as the Mellow Mushroom, Cowfish, and Harpers.  A few were recently installed in the Atkins library at UNC-Charlotte, to support group-work among students.

To learn more about what T1 Visions has to offer, take a few minutes to view the following videos and follow the links at the end of this post!






Demonstration of how the collaboration table can work within a business environment:


Demonstration of the T1VISION touch wall:
RELATED
T1 Visions Gallery
T1 Visions: Social Touchscreen Solutions
Interactive tabletops bring people together
Marty Minchin, Charlotte Observer, South Charlotte News, 2/20/12
Interactive Technology in the Carolinas: T-1 Visions Update

NOTE:
TechCrunch is a technology media group founded in 2005 that focuses on innovative technologies.  This summer, a group of TechCrunchers are visiting cities in the south that were previously not under their radar, such as Savannah and my home region, Charlotte, N.C.   The Charlotte TechCrunch meetup was held on Wednesday, July 11, 2012.  I plan to devote a few more blog posts to share what I learned.

Jul 11, 2012

Quirky, Fun Webisode from Dot Diva (a website that encourages young women to pursue careers in technology)

I've been looking over my enormous archive of links and resources for this blog and thought I'd share some of the things that I planned on posting, but never did.  I have small collection of resources from organizations that provide support for young women who are preparing for careers in computing and related technological fields.


The Dot Diva website is part of the New Image for Computing (NIC) initiative, a joint effort between the Association for Computing (ACM), Sandhandle Workshops/SandBlast! DBG, and WGBH.  According to promotional information, "Dot Diva's mission is to create an exciting and positive image of computing for high school girls. Our nationwide survey revealed that not only do the majority of girls think of computing as "boring" and "hard," but they believe it fails to deliver two crucial benefits: "working with others" and "making a difference in other people's lives." Our ultimate goal is to transform this negative perception." 


In the following video, two young women apply for jobs working at a mostly-male video game company.  They both are hired and the viewer is presented with some interesting characters and interactions.  The video makes light fun of all sorts of people in order to convey some important messages:


Dot Diva, The Webisode



More about Dot Diva:




RELATED
Dot Diva Resources
Dot Diva Resources for Educators and Parents
New Image for Computing press release (2008)
ACM-W Women in Computing


Info from the Image of Computing website:
Taskforce 
Director, Jill Ross, Image of Computing Task Force
Co-Chair, Rick Rashid, Sr. VP Research, Microsoft
Co-Chair, Dr. James Foley, Georgia Institute of Technology and Past Board Chair, CRA
Microsoft Corporation, www.microsoft.com
Hewlett Packard, www.hp.com
Intel Corporation, www.intel.com
CRA, Computing Research Association, www.cra.org
ACM, Association of Computing Machinery, www.acm.org
SIAM, Society of Industrial and Applied Mathematics, www.siam.org
IEEE-CS, www.computer.org/portal/site/ieeecs
USENIX, www.usenix.org
NCWIT National Center for Women in Information Technology, www.ncwit.org
ATLAS Institute, www.colorado.edu/ATLAS/
Association for the Advancement of Artificial Intelligence, www.aaai.org






Jul 8, 2012

PO-MO, a creative group that combines digital art, interaction, movement, and play to create engaging surfaces and spaces.

I recently learned more  PO-MO, a relatively new start-up tech company based in Winnipeg, Canada. According to the company's information, PO-MO "specializes in interactive digital display solutions, including gesture and motion based interactivity, interactive display content creation and management, and large interactive display and projection services for advertisers, educators, and events."  


Po-Motion was a finalist in an elevator pitch video contest last fall. It has several advantages over potential competitors.  The system is easy to use, and priced within the range that is affordable for schools, museums, and other cost-conscious groups who would like to provide technology-supported immersive interactive experiences for people of all ages.  The PO-MOtion software designed for interactive floors and walls starts at $39.99, and works on any computer, using any USB web camera and a projector. Other applications make use of Kinect sensors.


I especially like one of PO-MO's recent projects, the Impossible Animals Museum Exhibit, created using Unity 3-D, for the Manitoba Children's Museum.  How does it work?  Children create a colored egg using crayons and paper, which is then scanned into the exhibit and digitally embedded into the system, which includes an interactive wall and floor.  When the egg is touched, it is activated to hatch, and then becomes a motion reactive animal.  The environment includes things like water, landscapes, and even a spaceship.  The system has a "reset world" button for museum staff to use when needed.  

Impossible Animals Exhibit

Impossible Animals Interactive Museum Installation from PO-MO Inc. on Vimeo.



The following video explains how the PO-MO system works:


PO-MO is also involved in promotional projects, assisting retailers, ad agencies, and brand managers with creative ways to engage customers and clients:
Ragpackers Kinect-based Window Display

Ragpickers Kinect Window Display from PO-MO Inc. on Vimeo.


The following video provides a scrolling description about PO-MO's work, including promising data collected during implementation:

Other products and services provided by PO include mobile app development. I especially like the augmented reality business card depicted in the following video clip:

Augmented Reality Business Card from PO-MO Inc. on Vimeo


Imagine if your local shopping centers, museums, libraries, or even schools offered this level of immersive interaction on a regular basis!

RELATED
The PO-MOtion system has a wide range of uses. It is currently used in an educational setting in a sensory room for students with special needs, something that I'd like to try out in the near future with students at Wolfe School. I plan to share more about this in another post.


PO-MO Case Studies


PO-MO Bios:
Meghan Athavale – Director/CEO, PO-MO Inc.
"Meghan has been a professional designer and animator since graduating from Red River College in 1997. After graduation, she moved to Calgary, where she spent almost two years directing projects at Aurenya Studios, a start-up animation company. In 2001, Meghan was engaged by Community Connections to support community-based IT development projects in rural Manitoba and in Winnipeg’s inner city.  In 2008, Meghan joined Manlab, developing educational interactive games and resources for Immigrate Manitoba. She also launched Meghan PO-MO Project, a sole proprietorship which provided sound reactive visuals for DJs and venues across Canada. In 2009, Meghan was contracted as the User Experience Designer at Tipping Canoe, a multinational internet marketing company.

In 2010, Meghan formed PO-MO Inc. in partnership with Curtis Wachs. She began working exclusively for the company in December, 2010. Today, Meghan is the driving force behind PO-MO Inc."


Curtis Wachs – Technical Director/COO, PO-MO Inc.
"Curtis graduated from Assiniboine Community College in 2003 where he studied object oriented programming. Directly upon graduating, Curtis was hired by Assiniboine Community College to help design and develop software for online classes. Curtis relocated to Winnipeg in 2006 to create interactive training material for sales staff at E.H. Price. During the course of his work, Curt was apprenticed in 3D modelling and animation by Liem Ngyuen, a former Frantic Films resident. In 2008, Curtis joined Manlab, where he created online educational games for Travel Manitoba, Immigrate Manitoba, and other clients. In 2010, Curtis formally joined PO-MO Project, and the company became a partnership. In June 2010, PO-MO Inc. was founded.

Curtis is currently the technical director at PO-MO Inc., overseeing the project management and workflow of contracted and R&D development projects."