Showing posts sorted by date for query "remote control". Sort by relevance Show all posts
Showing posts sorted by date for query "remote control". Sort by relevance Show all posts

May 22, 2010

Video and Links about Google TV : Another Flavor of Android - "Google TV brings everything you love about the web to your television"


"Google TV brings everything you love about the web to your television"


INTRODUCING GOOGLE TV



Transcript of the Google TV video:


"Back when there were only a few networks, watching TV was pretty simple.  You turned on the TV, and if you didn't like what was playing, you changed the channel. But these days, TV can be pretty complicated. Figuring out what you want to watch is hard enough, and that's only the beginning. Once you've chosen a program, you have to figure out when it's playing, and which of hundreds of channels it's on.  It's like you have to change your schedule to fit your TV's schedule.  In fact, many of us end up watching videos on the web, because it is easier to find things that you want.  I mean think about it, more and more of our favorite shows and videos are showing up online these days, and you can get to them really easily, whenever you want, just by typing in what you're looking for."


"The problem is, these smaller screens don't really compare to our home entertainment systems.  Which leads us to a pretty big question:   If the web is so smart, and our TVs are so fun to watch, why do we have to choose?  Why can't they work together?   


"Well, now they can.  Introducing Google TV.  Google TV brings everything you love about the web to your television. Some new TVs will come with it built-in, or you can get a separate box for the TV you already own. Either way, the way it works is very simple. Right on your TV screen, you simply type in what you're looking for...anything you're looking for, and Google TV will find it."


"It's basically an entertainment hub that searches all of your channels, recorded shows, YouTube, and other web sites. If you find something you like, you can add it to your home screen where you will always see your favorite channels, shows, websites, even music playlists and photo albums. That way, you can get to things really quick.  And with a full web browser, you get unlimited access to the entire Internet, so you can do stuff like browse photos or update your status.  And that's just scratching the surface."


"By opening up your TV to all of the improvements and innovation that the web has to offer, Google TV will make your TV smarter and easier to use.  So you'll be able to spend a lot less time finding what you want, and a lot more time watching what you want."






Here is some information from the Google TV website:

Watch
Google TV is coming to a living room near you.
Learn
Learn about the partners we're working with.
Visit SonyLogitech and Intel.
Develop
Optimize your web apps for Google TV.
Android SDK coming soon. Learn more.
Google TV is a new experience made for television that combines the TV you know and love with the freedom and power of the Internet. Watch an overview video below, sign up for updates, and learn more about how to develop for Google TV.














More Information about Google TV from Google


"Google TV is a new experience for television that combines the TV that you already know with the freedom and power of the Internet. With Google Chrome built in, you can access all of your favorite websites and easily move between television and the web. This opens up your TV from a few hundred channels to millions of channels of entertainment across TV and the web. Your television is also no longer confined to showing just video. With the entire Internet in your living room, your TV becomes more than a TV — it can be a photo slideshow viewer, a gaming console, a music player and much more."


Related Google TV News and Links
Tom Krazit, CNET News  5/20/2010
Tom Krazit, CNET News  5/20/2010

Google tries where others failed: shaking up TV biz
Yinka Adegoke and Jennifer Saba, Reuters  5/21/10
Google Introduces Google TV, New Android OS
Priya Ganapati, Gadget Lab, Wired 5/20/10
Sony Internet TV
Logitec and Google TV
Logitec Google TV Box Will Have Special Powers
Matt Buchanan, Gizmodo, 5/20/10
Google Combines TV, Android, and All of the Internet
Jason Chen, Gizmodo, 5/20/10

Picture of Google TV Box, from Gizmodo:

Google TV Combines TV, Android and All of the Internet


SOMEWHAT RELATED
I wonder what the user interface will be for navigating around Google TV.   This just might be the opportunity for a next-gen universal remote control to emerge.   I hope so, because I've had usability issues with the current state of my remote controls and my DVR +  HDTV viewing experiences.


FYI:   A few of my previous posts related to remote controls, web-browsing on HD TV's, and so on:

Usability of a Remote Control
The UX of ITV:  The User Experience and Interactive TV (or Let's STamp Out Bad Remote Controls)
WebTaps HDTV and Touch-Screen Web Browser:  Share the view of the web on your couch!
Silverpac's Multi-touch website, by Ciplex features Evolution 5500, a user-freindly universal remote control, using Wiindows 7 SlideShow
Jonathan Kessler's Hand Eye Technologies:  Coordinating your cell phone with Interactive TV
An Example of Convergence:  Interactive TV:  uxTV 2008

UPDATE:

Maybe a something like the iPad app below will be created for a slate-application for Google TV?

Remote Control News:  Comcast Shows Off Sweet iPad Remote Control Prototype
comcast ipad app

This application supports socializing remotely via your remote....watch the video to see how it works:

Xfinity Remote Powered by Comcast (on an iPad)



Jan 24, 2010

IEEE One Voice: Sharing the accomplishments and potential of people involved in technology and engineering. Great for sharing with students to encourage STEM studies!

John R. Vig, IEEE President and CEO, recently wrote a column about the need to share with the world the importance of the accomplishments of people who work in technological fields. In his column, he refers to the IEEE One Voice video, which I think is something all young people should view as they gather information for making important decisions for the future.

IEEE is a professional organization that is not limited to the stereotype of an "engineer". If you are a parent, teacher, school counselor, or mentor to a young person, take the time to learn more about the range of careers related to engineering and technology.

If you know a seventh or eighth grade student, take a look at IEEE's Future City Competition, designed to provide young people an opportunity to learn more about STEM (Science, Technology, Engineering and Mathematics) fields while teaming with engineers who are volunteer mentors to create computer models, then three dimensional models, of a future city. The Future City program is part of the National Engineers Week foundation.

RELATED

Engineering Your Life ( This is a great site for encouraging girls to consider engineering and related fields, great for career exploration activities, as it covers a variety of engineering disciplines.)

Below is a list of the various IEEE societies, taken from the IEEE website.  If we want to encourage our young people to consider STEM fields, it is important that we know we're talking about!



IEEE Aerospace & Electronic Systems Society
IEEE Antennas and Propagation Society
IEEE Broadcast Technology Society
IEEE Circuits and Systems Society
IEEE Communications Society
IEEE Components Packaging and Manufacturing Technology Society
IEEE Computational Intelligence Society
IEEE Computer Society
IEEE Consumer Electronics Society
IEEE Control Systems Society
IEEE Dielectrics and Electrical Insulation Society
IEEE Education Society
IEEE Electromagnetic Compatibility Society
IEEE Electron Devices Society
IEEE Engineering in Medicine and Biology Society
IEEE Geoscience & Remote Sensing Society
IEEE Industrial Electronics Society
IEEE Industry Applications Society
IEEE Information Theory Society
IEEE Instrumentation and Measurement Society
IEEE Intelligent Transportation Systems Society
IEEE Magnetics Society
IEEE Microwave Theory and Techniques Society
IEEE Nuclear and Plasma Sciences Society
IEEE Oceanic Engineering Society
IEEE Photonics Society
IEEE Power and Energy Society
IEEE Power Electronics Society
IEEE Product Safety Engineering Society
IEEE Professional Communication Society
IEEE Reliability Society
IEEE Robotics & Automation Society
IEEE Signal Processing Society
IEEE Society on Social Implications of Technology
IEEE Solid-State Circuits Society
IEEE Standards Association
IEEE Systems Man and Cybernetics Society
IEEE Technology Management Council
IEEE Ultrasonics Ferroelectrics and Frequency Control Society
IEEE Vehicular Technology Society
IEEE Women in Engineering


Dec 27, 2009

HDMI Version 1.4, 3D HDTV, and Wireless HD

My husband surprised me with a new HD TV to replace the old non-HD "clunker" that was taking up space in an armoire in our bedroom.  I went to attach my HD video camera to the new TV, and realized that three-foot HDMI cable was much too small.   Knowing how fast everything changes with technology, I decided I should research HDMI before setting out to purchase a longer cable.  


There is more to know about HDMI than I thought!   Here's what I found so far:


There is an organization dedicated to HDMI standards, HDMI Licensing, LLC that provides a wealth of information about HDMI.  It's worth taking the time to review the information contained on HDMI website, specifically, the following two links:
Key points about HDMI 1.4 from the HDMI website and the Specification Features overview:
  • Consolidation of HD Video, audio, and data in a single cable.
  • Enables high-speed bidirectional communication.
  • Enables IP-based applications over HDMI. (Ethernet)
  • Transfer speeds up to 100Mbps.
  • Supports audio return channel.
  • Can support up to 10.2 gigabits per second of bandwidth transmission
  • HDMI 1.4 is the latest standard. It includes definitions for common 3D formats and resolutions, up to 1080p.
  • HDMI 1.4 supports 4K x 2K resolution, which is the resolution of state-of-the art digital theaters and up to 4 times the resolution of 1080p.
  • Allows for the optimization of picture settings based on type of content.
  • Supports digital still camera-specific colors.
  • Allows for smaller HDMI connectors, ideal for portable devices.
  • Provides "High Definition Everywhere" support, with an automotive connection system designed to work effectively in vehicles.





About HDMI Version Numbers (from the HDMI website)
"HDMI version numbers are used by manufacturers to identify a set of features. To help you shop for the features you want in a cable, the HDMI licensing authority has created standardized names for certain key features. Here are a few:
  • Deep Color refers to monitors that can display a greater number of colors than traditional TVs, billions or trillions of colors rather than millions.
  • x.v.Color refers to an expanded, "wider" color gamut that includes colors not traditionally available in TVs. The x.v.Color space incorporates a much larger portion of the visible color spectrum than the older RGB color model.
  • Standard and High Speed refer to two grades of HDMI cable, tested to different performance metrics. A Standard cable can transmit a 1080i signal for 15 meters (49 feet) or more, while a High Speed HDMI cable can transmit a 1080p signal for at least 7.5 meters (25 feet)."
Podcasts about HDMI
The podcasts focus on HDMI 1.3, but also provides information about HDMI for the future
The podcasts feature interviews with Jeff Park and Steve Venuti from HDMI Licensing, via  Dolby Labs "Dolby cast".  Topics covered include HD devices, HDMI feature sets, capabilities, and HDMI versions.  The podcast also touches upon previous problems with firmware deployment, as well as wireless HD, which is not part of the HDMI specifications.

ENGADGET
Richard Lawler, 12/23/09


According to Lawler,  the various companies are working towards standards, but we're not there yet. More information about HDMI 1.4 will be available at 2010 CES, held January 7-10 in Las Vegas.

-Photo of 3D video camera courtesy of Engadget.

SOMEWHAT RELATED
The following is a direct quote from the Wireless HD website:



"Broadcom Corporation, Intel Corporation, LG Electronics Inc., NEC Corporation,Panasonic Corporation, Philips Electronics, SAMSUNG ELECTRONICS CO., LTD, SiBEAM, Inc., Sony Corporation and Toshiba Corporation, have joined together to form the WirelessHD Consortium, an industry-led effort to define a worldwide standard specification for the next generation wireless digital network interface specification for consumer electronics and personal computing products. The WirelessHD specification has been available since January 2008 and includes the following attributes:
    • High interoperability supported by major CE device and technology manufacturers
    • Highest quality HD video, audio and data transmission, scalable to future high-definition A/V formats
    • High-speed wireless, multi-gigabit technology in the unlicensed 60 GHz band
    • Smart antenna technology for reliable non-line-of-sight operation
    • Secure communications with DTCP and HDCP over WirelessHD technology
    • Device control for simple operation of consumer electronics products using the basic remote control that ships with the TV
    • Error protection, framing and timing control techniques for a quality consumer experience
    • Low power options for mobile devices"


Cross-posted on The World Is My Interface blog.

Dec 17, 2009

WebTaps HDTV and Touch-Screen Web Browser: Share a view of the web on your HDTV from your family couch!

Wasn't there a moment about ten years ago when we thought the next wave of the Internet would arrive on our televisions?  


A new wave is on the horizon, now that more homes have large flat-panel HDTVs!


With interactive TV programming and the buzz about anywhere, anytime TV on our mobile devices, it just seems right to have a chance to snuggle up with loved ones around the family room HDTV and experience some happy web-sharing moments, as depicted in the cozy picture below from the WebTaps website:






WebTaps HDTV PreviewWebTaps Touch PC Screen Preview

So how do you interact with the giant web?  According to information on the website, you can use your wireless mouse, your TV remote control, or choose from one of the following devices, available for purchase from the WebTaps Accessories Store:
Loop Pointer In-Air Mouse for PCs & Macs connected to TVs & ProjectorsLogitech MX Air Rechargeable Cordless Air MouseKensington SlimBlade Trackball Mouse with Bluetooth Wireless (Graphite) K72281USWavit 3D PC remote for the InternetGyration GYM1100NA Air Mouse GO Plus

There is too much to summarize, so here is a copy of the press release, from Steaming Media:

WebTaps Releases HDTV Web Browser

WebTaps announces the availability of the first HDTV web browser with integrated intelligent virtual keyboard and screen scaling technology


Rockville, Maryland (December 17, 2009) -

WebTaps, a developer of web browsing software for HDTVs and touch screen PCs, today announced the availability of the WebTaps HDTV Web Browser. The browser is designed to be used from across the room in a TV viewing environment to augment or replace the content otherwise available on the HDTV. WebTaps offers the only HDTV web browser that automatically scales web content to the full size of the HDTV screen and includes a truly intelligent virtual keyboard. The patent-pending intelligent virtual keyboard knows when and where to appear on-screen so that text can be easily entered while watching from across the room.

"WebTaps has finally brought the full internet, including access to every website, to the biggest and best screen in the home - the HDTV," said Scott Lincke, CEO of WebTaps. "WebTaps enables people to sit back and comfortably access great sites like Hulu.com, Facebook, YouTube, and Google. They can easily find content and sit back to watch together with their friends and family instead of staring at a laptop screen. WebTaps really transforms how people can use their HDTV by bringing an infinite supply of content, unlimited by their cable company or over-the-air TV signal."


To get started, users of PC-connected HDTVs download the free software installer from www.WebTaps.com. No user signup is required. The user simply selects their country and language and the software is ready to use. A localized content guide is presented, showing great content sites. Alternately, users can enter any web address or search any of the leading search engines.

WebTaps plans to distribute its products through retailers and PC OEMs in 2010. "We are pleased by the reaction to our products," said Scott Lincke. "Web browsing on HDTVs saves people money spent on premium services and they tell us that it gives them even more functionality than their DVR since they don't have to think ahead about what they want to record. Suddenly anything available on the web can be watched on their big screen TV."


WebTaps HDTV Web Browser product evaluation kits are available for qualified press personnel. In addition, WebTaps will have representatives available to answer further questions at the Consumer Electronics Show in January, 2010. Please contact WebTaps at pr@WebTaps.com for more information.

###

About WebTaps Inc.


WebTaps Inc. develops technology and products that enable web browsing on HDTVs and touch-screen PCs. The company offers its solutions for sale directly to consumers and for licensing to PC OEMs and service providers. WebTaps standard version is available as a free download. Additionally a premium version is available with or without a WebTaps wireless remote control. Further information about WebTaps and the WebTaps HDTV Web Browser can be found at www.WebTaps.com.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.




WEBTAPS INC.
Editorial Contact:
Scott Lincke
(202) 713-5620
pr@WebTaps.com

Dec 11, 2009

Participatory Design Conference 2010 "Participation :: The Challenge" + some thoughts

I really want to go to Australia next year and attend this conference! Below are links to the conference, along with an excerpt from the conference description:

11th Biennial Participatory Design Conference:  Participation :: The Challenge (pdf)
PDC2010 Conference Website
PDC2008 Conference Website

"Participation is the complex, contested, changing, creative and celebratory core of participatory design. We invite you to explore what participation can and needs to mean in the design contexts where we are working now and those we are likely to encounter soon. While current ‘best practice’ in many areas of interactive technology design now at least pays lip service to people’s participation, how is this participation being negotiated and defined, and by whom? And if Participatory Design methods developed some 20 years ago are claimed to have become standard design practice, how do we go about developing the methods that will define standard design practice 20 years from now?"


REFLECTION
Judging from what I've experienced as a consumer/user,  there are many things that are floating around in the form of electronics, software, and related gadgets that are examples of the absence of participatory design.

My daily pet peeve is the remote control for my entertainment set-up, which includes DVR and a small but growing number of interactive TV channels.  Another pet peeve is the usability of productivity software, including the software I must use for work.

At any rate, below are links to some of my thoughts related to usability topics that might be of interest to people who are thinking about or practicing participatory design or user-centered design.

2007 Letter to the Editor, Pervasive Computing
Useful Usability Studies (pdf)

2007 Blog Post
Usability/Interaction Hall of Shame (In a Hospital)

2008 Blog Posts
Interactive Touch-Screen Technology, Participatory Design, and "Getting It"
An Example of Convergence: Interactive TV: uxTV 2008

2009 Blog Posts
Microsoft: Are You Listening?  Cool Cat Teacher (Vicki Davis) Tries out Microsoft's Multi-touch Surface Table
Haptic/Tactile Interface:  Dynamically Changeable Physical Buttons
The Convergence of TV, the Internet, and Interactivity:  Update
UX of ITV:  The User Experience and Interactive TV (or Let's Stamp Out Bad Remote Controls)
ElderGadget Blog: Useful Tech and Tools

Nov 29, 2009

Tabletop Conference in Banff: Martin Kaltenbrunner's post on the Tangible Interaction Frameworks blog

I'd like to share with you a link to a great post covering the recent Interactive Tabletops and Surfaces conference in Banff, Canada. The post was written by Martin Kaltenbrunner, author of the Tangible Interaction Frameworks blog, and is packed with info and interesting links:

Tabletop Conference in Banff

Martin was impressed by the iLabat the University of Calgary.  He also mentioned the work of researchers from the Media Computing Groupat RWTH Aachen University known for SLAP, and the Media Interaction Lab at the Upper Austria University of Applied Sciences, known for CRISTAL.

Info about Martin from his website:

"Martin Kaltenbrunner, co-founder of Reactable Systems, is a Ph.D. candidate at the Pompeu Fabra University in Barcelona, Spain. His research concentrates on tangible user interfaces and human computer interaction in general, topics he has been also teaching at the Kunstuniversität Linz, Universitat Pompeu Fabra and UCP Porto. Recently he has been mainly working on the human computer interaction concepts of the Reactable - an electronic musical instrument with a tangible user interface. He is author of the open source tangible interaction framework reacTIVision and the related TUIO protocol, which has been widely adopted for open source multi-touch applications."


RELATED

Previous Posts



For an overview of what Interactive Tabletops and Surfaces is about, take a careful look of the video from the 2008 conference, credits listed below:


Video Credits (in order of appearance, Tabletop 2008):
1. System Design for the WeSpace: Linking Personal Devices to a Table-Centered Multi-User, Multi-Surface Environment. Jiang, H., Wigdor, D., Forlines, C., Shen, C.
2. Group Coordination and Negotiation through Spatial Proximity Regions around Mobile Devices on Augmented Tabletops, Kray C., Rohs, M., Hook, J. Kratz, S.
3. Tabletop AgilePlanner: A Tabletop-Based Project Planning Tool for Agile Software Development Teams
Wang, X., Maurer, F.
4. TableTrays: Temporary, Reconfigurable Work Surfaces for Tabletop Groupware. Pinelle, D., Stach, T., Gutwin, C.
5. IntuPaint: Bridging the Gap Between Physical and Digital Painting. Vandoren, P., Laerhoven, T., Claesen, L., Taelman, J., Raymaekers, C., Reeth, F.
6. Experiences with Building a Thin Form-Factor Touch and Tangible Tabletop. Izadi, S., Butler, A., Hodges, S., West, D., Hall, M., Buxton, B., Molloy, M.
7. ShapeTouch: Leveraging Contact Shape on Interactive Surfaces, Cao, X., Wilson, A., Balakrishnan, R., Hinckley, K., Hudson, S.
8. PocketTable: Mobile Devices as Multi-Touch Controllers for Tabletop Application Development, Hafeneger, S., Weiss, M., Herkenrath, G., Borchers, J.
9. Presenting using Two-Handed Interaction in Open Space, Vlaming, L., Smit, J., Isenberg, T.
10. DepthTouch: Using Depth-Sensing Camera to Enable Freehand Interactions on and Above the Interactive Surface Benko, H., and Wilson, A.
11. Pokey: Interaction Through Covert Structured Light. Wren, C., Ivanov, Y., Beardsley, P., Kaneva, B., Tanaka, S.
12. Creating Malleable Interactive Surfaces using Liquid Displacement Sensing. Hilliges, O. Kim, D., Izadi, S.
13. Collaborative Interaction and Integrated Spatial Information and Services in Disaster Management, Fruijtiera, S., Dulkb, P., Diasc, E.


Oct 29, 2009

UX of ITV: The User Experience and Interactive TV (or Let's Stamp Out Bad Remote Controls)

I prefer to watch our flat-panel HDTV in the dark, and usually I watch something I've DVR'd.  Because of the nature of my remote control, I often have to interrupt the immersive experience, turn on the light, poke at the buttons, and start over again.


Not long ago, I had the flu and I thought I'd try out the interactive channel from my satellite TV provider.  My interactive experience was about the same as interacting with the DVR!

What the satellite TV company offered was not really ITV.  It was
BIRC.  Bad Interactive Remote Control.  You know what I'm talking about.  In the era of the WiiMote, most of us still have to interact with our TV systems as if were 1982.


There is hope!
A good number of researchers are working hard to make the UX of ITV, including mobile TV, a reality.   If you are reading this post, you most likely will appreciate some of the articles and links below:

Konstantinos ChorianopoulosResearch Methods in Interactive TV (pdf)
(Konstantinos Chorianopoulos is a lecturer and  Marie Curie Fellow in the Department of Informatics at the Ionian University, Corfu, Greece He founded UITV.INFO,  a site that has research and information about interactive television.)
Enhancing Social Sharing of Videos: Fragment, Annotate, Enrich, and Share (Proceedings of the 16th ACM international conference on Multimedia) Pablo Cesar, Dick C.A. Bulterman, David Geerts, Jack Jansen, Henrick Knoch and William Seager (This research paper includes a discussion of the concept of "personal secondary screens" on mobile devices that display information that can be shared and annotated while watching content on a large display.)


Sample of presentations and workshops at EuroITV 2009:
The Connected Home Redefines the TV Experience  Jan Van Bogaert (Alcatel-Lucent) 
The Internet Revolution Will Be Televised   Rich Exekiel (Yahoo! Conntected TV)
Needs, emotions, experience!  Marc Hassenahl (Folkwang University)
Marian F. Ursu, Pablo Cesar, and Doug Williams.Enhancing Social Communication and Belonging by Integrating TV Narrativity and Game Play
Rodrigo Laiola Guimaraes
. Telling Stories and Commenting on Media:  The Next Generation of Multimedia Authoring Tools (pdf)
Ana Vitoria Joly.  Designing iTV Interfaces for Preschool Children
Claus Knudsen and Roel Puijk. Television and Presence: Experiments in interaction and mediation in a digital environment


Marianna Obrist, Henddrik Knoche, Damien Alliez Tutorial: User-Experience in TV-centric Services: What to consider in the Design and Evaluation?(pdf) 
David Geets Tutorial: Designing and Evaluating the Sociability of Interactive Television (pdf)
Artur Lugmayr Tutorial:  Ambient Media - An Introduction by Case-Studies(pdf)
Janez Zaletelj, Mladen Savic and Marko Meza. Real-time Viewer Feedback in the iTV production.
Skylla Janssen. Interactive Television Format Development – Could Participatory Design Bridge the Gap?
Jan Hess and Volker Wulf. Explore Social Behaviour around Rich-Media: A Structured Diary Study 
Dimitri Schuurman, Tom Evens and Lieven De Marez. A living lab research approach for mobile TV

RELATED 
Ana Vitoria Joly. Design and Evaluation of Interactive Cross-platform Applications for Pre-literate Children.  IDC 2007 Proceedings: Doctoral Consortium
Ana Vitoria Joly. Interactive Cross-platform Environments for Young Children (pdf)
C. Hesselman, W. Derks, J. Broekens, H. Eertink, M. Guelbahar, and R. Poortinga, "Facilitating an Open Ecosystem to Enhance Interactive TV Experiences", Workshop on Sharing Content and Experiences with Social Interactive Television, co-located with the European Interactive TV Conference (EuroITV2008), Salzburg, Austria, July 2008
R. Kernchen, P. Cesar, S. Meissner, M. Boussard, K. Moessner, C. Hesselman, and I. Vaishnavi, "Intelligent Multimedia Presentation Delivery in Ubiquitous Multi-Device Scenarios,IEEE MultiMedia (IEEE MM), 17(2), April-June, 2010 [in print]

P. Cesar, D.C.A. Bulterman, and J. Jansen, "Leveraging the User Impact: An Architecture for Secondary Screens Usage in an Interactive Television Environment," in Springer/ACM Multimedia Systems Journal (MSJ), 15(3): 127-142, 2009



P. Cesar, D.C.A. Bulterman, and Luiz Fernando Gomes Soares, "Introduction to special issue:  Human-centered television-directions in interactive digital television research"  ACM Transactions on Multimedia Computing, Communications, and Applications, October 2008

Somewhat Related
My preliminary thoughts about 
Adobe's Open Screen project