For a change of pace, I thought I'd post the search words people used to find this blog over the past 3 days. My recent visitors come from over 13 countries, up to 10,000 miles away!
Feel free to use these keywords in your future searches!
Activities for children in counseling for stress and anxiety
Haptic controller novint
Facial expressions game
Touch screen UI design guidelines
Narrative counseling media clips
Interactive multimedia demo
Importance of media
Brain education interactive
The visual literacy development of a 10 year old
Universal design children’s games
Multimedia technology wikipedia
Ppt latest multimedia and interenet technology
Haptic falcon
Visual literacy computer games
Multipurpose multimedia gaming table
Positive technology journal
Multimedia technology
Interactive large displays
Radteach.com
Mind habits games
Multimedia social skills
Interactive multimedia technology
Good interactive multimedia application
Interactive multimedia
Multimedia for psychology
Touch screen technology blog
What is good interactive multimedia?
Interactive self-esteem activities for kids
Math online headsprout interactive
Rome 3D
Bill MacKenty
Interactive social skills aspergers
UK design “learning spaces” multimodal research position
Free interactive social skills game
Ripple Effects interactive
Preschool interactive video
Free resources young people social skills
AS psychology interactive games
Rome 3D project
Interactive whiteboard games special needs
Multimedia and HCI and School
Free online autism interactive games
Rome reborn
Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Jul 15, 2007
Jul 14, 2007
Women in Technology: My editorial on the NCWIT blog -UPDATE
The above link is to my editorial, "Gender Beneath the Surface", posted on the NCWIT blog.
Although women make up half the population, they are under-represented in computer science and related technological fields. If your are interested in issues related to women and technology, the National Center for Women in Information Technology -NCWIT- is a great place to start.
I wrote the post on the day I learned that all of the members of the executive team for Microsoft Surface (Madrid) were male.
(dually posted - techpsych and interactive multimedia technology blogs)
Although women make up half the population, they are under-represented in computer science and related technological fields. If your are interested in issues related to women and technology, the National Center for Women in Information Technology -NCWIT- is a great place to start.
I wrote the post on the day I learned that all of the members of the executive team for Microsoft Surface (Madrid) were male.
UPDATE:
The Microsoft Surface website now includes photos and bios of other team members, including women. One woman, Gretchen R., was originally hired to develop games for children on the Surface.
(dually posted - techpsych and interactive multimedia technology blogs)
Posted by
Lynn Marentette
Jul 11, 2007
Wired article: YouTube Does Science

John Geirland posted an article in Wired about the use of video by scientists to demonstrate a wide variety of science concepts and experiments. The article, "YouTube Does Science, From Fruit-Fly Fight Clubs to Stem Cell Extractions", gives video examples of some of the "must-see" experiments.
The videos are from JOVE, the "Journal of Visualized Experiments", where you can find videos of experiments in neuroscience, developmental biology, cellular biology, microbiology, and plant biology. This looks like a great resource for science educators and students.
The videos from JOVE could be put to use in a variety of ways. Science educators could use them to illustrate concepts and demonstrate lab procedures and techniques. Students could watch assigned videos for homework. Home-schooled teens and students enrolled in distance-education programs would benefit from these videos.
At the end of the Wired article are some links to similar science video resources on the internet, such as DNAtube and bioscreencast
Although JOVE does not target the K-12 population, a similar on-line journal for this age group would be a great resource, especially for visual learners. It might get more young people engaged in science!
(Warning: Some of the videos are not for the squeamish. Parents and teachers should review the videos carefully before sharing them with a child. For example, in the video about culturing mouse neural stem cell precursors, a mouse embryo is decapitated. Since the embryo is a mammal, it looks like a human embryo.)
Posted by
Lynn Marentette
Jul 8, 2007
Yet another video about an interactive touch-table desk with potential for educational settings
Here is yet another video of a touch table from Microsoft's Center for Information Work that I think has great potential for use in education settings and for "serious games".
Microsoft appears to be targeting business, retail, and entertainment for new "surface computing" applications. I'd like to see Microsoft focus some of their efforts with this technology on education, as I think this technology would support "engaged learning". It might also inspire young people to consider future careers in technology. Given that we have a high school dropout-rate of about 30% in the US, we don't have too much time to waste.
This system allows for hands-free search via voice, which would be great for people who have physical disabilities.
As a school psychologist, I can see many uses for this sort of set-up to support what I do at work. I can envision interactive assessments on this table- if you work in education or psychology, or if you are interested in this sort of technology, leave a comment!
Microsoft's Center for Information Work, the group working on the technology behind the table shown in the video clip.
For a glimpse of some of the work I did last semester using touch-screen displays, take a look at the following posts:
Touch Screen Poetry Picture Share
Google Earth with photo-overlays
Google Earth photo-overlay on a touch screen
Microsoft appears to be targeting business, retail, and entertainment for new "surface computing" applications. I'd like to see Microsoft focus some of their efforts with this technology on education, as I think this technology would support "engaged learning". It might also inspire young people to consider future careers in technology. Given that we have a high school dropout-rate of about 30% in the US, we don't have too much time to waste.
This system allows for hands-free search via voice, which would be great for people who have physical disabilities.
As a school psychologist, I can see many uses for this sort of set-up to support what I do at work. I can envision interactive assessments on this table- if you work in education or psychology, or if you are interested in this sort of technology, leave a comment!
Microsoft's Center for Information Work, the group working on the technology behind the table shown in the video clip.
For a glimpse of some of the work I did last semester using touch-screen displays, take a look at the following posts:
Touch Screen Poetry Picture Share
Google Earth with photo-overlays
Google Earth photo-overlay on a touch screen
Posted by
Lynn Marentette
Jul 5, 2007
Interesting discussion about interactive multi-touch displays and surfaces
The above link is to an interesting discussion about scenarios for multi-touch displays.
IxDA is an organization of people involved in interactive design. Although this group's focus is not primarily on interaction design for technology used in education or psychology/counseling, many of the ideas shared by the groups membership are worth some thought.
This is from the Interactive Design Association's website:
What is Interaction Design?
"Interaction design (IxD) is the branch of user experience design that defines the structure and behavior of interactive products and services. Interaction designers strive to create useful, usable and desirable products and services that satisfy specific user needs, business goals, and technical constraints."
IxDA is an organization of people involved in interactive design. Although this group's focus is not primarily on interaction design for technology used in education or psychology/counseling, many of the ideas shared by the groups membership are worth some thought.
This is from the Interactive Design Association's website:
What is Interaction Design?
"Interaction design (IxD) is the branch of user experience design that defines the structure and behavior of interactive products and services. Interaction designers strive to create useful, usable and desirable products and services that satisfy specific user needs, business goals, and technical constraints."
Jun 30, 2007
Novint Falcon Haptic Controller video -
My Novint Falcon haptic controller arrived the other day! What is a haptic controller? Watch the video...
( I purchased the controller to work on games for young people who are visually impaired.)
( I purchased the controller to work on games for young people who are visually impaired.)
Posted by
Lynn Marentette
Jun 28, 2007
YouTube video: "Prometeus - The Media Revolution". Food for thought!
I learned about this YouTube video about new media and the future from Andrea Gaggioli, author of the Positive Technology Journal. Take a look!
Posted by
Lynn Marentette
Link to TechPsych blog post about the "Neuroscience of Joyful Education"
Take a look at my TechPsych blog post about an article written by Judy Willis - "The Neuroscience of Joyful Education". Here is an excerpt from Judy's article:
"...too many policymakers wrongly assume that students who are laughing, interacting in groups, or being creative with art, music, or dance are not doing real academic work. The result is that some teachers feel pressure to preside over more sedate classrooms with students on the same page in the same book, sitting in straight rows, facing straight ahead."
Judy Willis is the author of Research-Based Strategies to Ignite Student Learning: Insights from a Neurologist/Classroom Teacher (ASCD, 2006; http://shop.ascd.org/productdisplay.cfm?productid=107006) and Brain-Friendly Strategies for the Inclusion Classroom (ASCD, 2007; http://shop.ascd.org/productdisplay.cfm?productid=107040).
Judy's website: http://radteach.com/
"...too many policymakers wrongly assume that students who are laughing, interacting in groups, or being creative with art, music, or dance are not doing real academic work. The result is that some teachers feel pressure to preside over more sedate classrooms with students on the same page in the same book, sitting in straight rows, facing straight ahead."
Judy Willis is the author of Research-Based Strategies to Ignite Student Learning: Insights from a Neurologist/Classroom Teacher (ASCD, 2006; http://shop.ascd.org/productdisplay.cfm?productid=107006) and Brain-Friendly Strategies for the Inclusion Classroom (ASCD, 2007; http://shop.ascd.org/productdisplay.cfm?productid=107040).
Judy's website: http://radteach.com/
Posted by
Lynn Marentette
Jun 22, 2007
Visual and Multimedia Literacy: 500 Years of Women Art
Here is an example of the importance of visual and multimedia literacy, I thought I'd share this YouTube video clip of paintings of women's faces as they morph from one to another, depicting the last 500 years of art. In just under three minutes, the viewer gets a deeper understanding of the concept.
Jun 21, 2007
Visual and Multimedia Literacy Revisited - Quotes
It has been about a year since I shared quotes about the importance of visual and multimedia literacy. Since many of my readers are responsible for putting together presentations about education, technology, and topics related to visual or multimedia literacy, I thought I'd link to my orignal post.
I'm putting together a short video for TeacherTube on the topic of multimedia literacy. My premise is that multimedia technology supports engaged learning and also provides educators with a means of accurately monitoring progress. While I am not 100% certain that the effective, appropriate use of multimedia technology in our high schools will help to combat our nation's 30% drop-out rate, I am pretty sure it will help, especially if students have access to on-line multimedia learning activities outside of school.
If you have any quotes that you'd like to share about the multimedia and visual literacy, let me know - even those of your own.
My hope is that this video will be useful for people who are interested in learning more about visual and multimedia literacy. Since it will be on TeacherTube, it will be available for anyone to use.
I'm putting together a short video for TeacherTube on the topic of multimedia literacy. My premise is that multimedia technology supports engaged learning and also provides educators with a means of accurately monitoring progress. While I am not 100% certain that the effective, appropriate use of multimedia technology in our high schools will help to combat our nation's 30% drop-out rate, I am pretty sure it will help, especially if students have access to on-line multimedia learning activities outside of school.
If you have any quotes that you'd like to share about the multimedia and visual literacy, let me know - even those of your own.
My hope is that this video will be useful for people who are interested in learning more about visual and multimedia literacy. Since it will be on TeacherTube, it will be available for anyone to use.
Posted by
Lynn Marentette
Jun 18, 2007
Direct link to the Rome Reborn 1.0 website
I did a little hunting and found the main website for Rome Reborn 1.0, at the Institute for Advanced Technology in the Humanities at the University of Virginia. Here is a blurb from the website about the history of Rome Reborn:
"From 1997 to 2007 the UCLA Cultural Virtual Reality Laboratory (CVRLab), the UCLA Experiential Technology Center (ECT), the Reverse Ingineering (INDACO) Lab at the Politecnico de Milano, and the Institute for Advanced Technology in the Humanities (IATH) of the University of Virginia collaborated on a project to crate a digital model of ancient Rome as it appeared in late antiquity...."
News video about Rome Reborn:
Links:
UCLA Cultural Virtual Reality Lab
UCLA Experiential Technology Center
Institute for Advanced Technology in the Humanities
Politecnico di Milano
"From 1997 to 2007 the UCLA Cultural Virtual Reality Laboratory (CVRLab), the UCLA Experiential Technology Center (ECT), the Reverse Ingineering (INDACO) Lab at the Politecnico de Milano, and the Institute for Advanced Technology in the Humanities (IATH) of the University of Virginia collaborated on a project to crate a digital model of ancient Rome as it appeared in late antiquity...."
News video about Rome Reborn:
Links:
UCLA Cultural Virtual Reality Lab
UCLA Experiential Technology Center
Institute for Advanced Technology in the Humanities
Politecnico di Milano
Posted by
Lynn Marentette
Rome Reborn, Digital Rome: 3D animated history and archaeology
A recent article posted by Tracy Staedter on the Discovery News website highlights the Rome Reborn project. Rome Reborn is a 3-D re-creation of Rome as it stood in 320 A.D. The project has involved an interdisciplinary, international team of people, including computer scientists, artists, archaeologists, and historians from UCLA, the Politecnico di Milano (Italy), and the Institute for Advanced Technology in the Humanities at the University of Virginia in Charlottesville.
According to the article, Rome Reborn (Digital Rome) will be teaching tool as well as part of an on-line 3-D peer-reviewed journal, a place for researchers to publish and share their work on the project over time.
Here is a link to another detailed article on Ian Foster's blog about Rome Reborn/Digital Rome: http://ianfoster.typepad.com/blog/2007/06/digital_rome.html
On a related note, I am waiting in great anticipation for my Novint Falcon 3-D haptic game controller. Wouldn't it be great if we could provide people with visual impairments the chance to experience Rome Reborn in 3-D using the Novint Falcon? For more information, visit the Novint Falcon.
According to the article, Rome Reborn (Digital Rome) will be teaching tool as well as part of an on-line 3-D peer-reviewed journal, a place for researchers to publish and share their work on the project over time.
Here is a link to another detailed article on Ian Foster's blog about Rome Reborn/Digital Rome: http://ianfoster.typepad.com/blog/2007/06/digital_rome.html
On a related note, I am waiting in great anticipation for my Novint Falcon 3-D haptic game controller. Wouldn't it be great if we could provide people with visual impairments the chance to experience Rome Reborn in 3-D using the Novint Falcon? For more information, visit the Novint Falcon.
Posted by
Lynn Marentette
Jun 17, 2007
Preschool Playroom - teaching play skills through video modeling for preschoolers with autism
Have you heard of the NECC (New England Center for Children)?
NECC offers a video modeling program to help teach play skills to preschoolers with autism. The videos come with progress monitoring charts. Please post me a comment if you have worked with the NECC Preschool Playroom as a teacher, parent, or related service provider.
NECC offers a video modeling program to help teach play skills to preschoolers with autism. The videos come with progress monitoring charts. Please post me a comment if you have worked with the NECC Preschool Playroom as a teacher, parent, or related service provider.
Posted by
Lynn Marentette
Jun 12, 2007
Realistic 3D technology for artists - from ID games
Here is a quick link to a video of John Carmack, from ID software, that highlights some of the latest 3D graphics technology for games.
Wouldn't it be nice if ID could put together a workshop for some art K-12 art teachers over the summer? I'd like to see more computers used for art creation in our schools. I think the students would, too.
Direct link to the full video stream from Apple: http://stream.qtv.apple.com/events/jun/d7625zs/m_99427722_650_ref.mov
Wouldn't it be nice if ID could put together a workshop for some art K-12 art teachers over the summer? I'd like to see more computers used for art creation in our schools. I think the students would, too.
Direct link to the full video stream from Apple: http://stream.qtv.apple.com/events/jun/d7625zs/m_99427722_650_ref.mov
Posted by
Lynn Marentette
Labels:
3D,
art education,
creative,
graphics,
ID,
id Tech5,
john carmack,
k-12,
multimedia,
software,
technology
No comments:
Jun 1, 2007
Usabililty guidelines for touch screen or surface applications from SAP
Here is a link to usability design guidelines for touch-screen applications on the SAP design guild website, posted by Gerd Waloszek, of the Product Design Center.
Although these guidelines were written in 2000, they still hold true in 2007, especially now that larger touch-screen applications such as Microsoft Surface (Madrid) have recently been unveiled.
Touch Screen Design Guide
Although these guidelines were written in 2000, they still hold true in 2007, especially now that larger touch-screen applications such as Microsoft Surface (Madrid) have recently been unveiled.
Touch Screen Design Guide
Posted by
Lynn Marentette
Labels:
iPhone,
Milan,
multimedia,
NextWindow,
psychology,
SAP,
surface,
surface computing,
technology,
touch screen,
UI,
universal design,
usability
No comments:
May 31, 2007
Microsoft Surface multi touch screen table - I wish I had one for my projects last semester!
Microsoft Research recently unveiled Microsoft Surface: http://microsoft.com/surface
This multi - touch table can be used for a variety of applications, as outlined in the video from CNET and YouTube below:
I'd like to work on applications for use on a touch-table to support students with special needs, especially those who have autism spectrum disorders.
Last semester, I worked on prototype applications for use on a touch-screen surface -here is a photo. We used a NextWindow Human Touch large-screen display, which provided great screen resolution and touch-response.

This application was part of a travel-planning prototype developed for a course in Human-Computer Interaction. The application was demonstrated on a NextWindow Human Touch large screen display. Would it work on the iPhone?
Update: Examples from some of my other posts:

Here is another demo videoclip of a globe created in GoogleEarth using photo-overlays, with links to video clips uploaded to YouTube and embedded in individual posts on a blog. The above photo and the video clip show the application on a NextWindow Human Touch large-screen display.
This application would be great on a touch-table or touch-table set up on a drafting board. Although it was designed for a travel-planning application, it would work well in educational settings in subjects such as geography.
Poetry Picture Share

This was my first attempt at a "poetry picture share" application. It was designed for use on a multi-touch table and can be accessed remotely so people in different places can move things around on the screen. The video shows how the application works on a NextWindow Human Touch interactive large-screen display.
I am planning on adapting this application for use with students with special needs, such as those who have autism or other communication disorders.
This multi - touch table can be used for a variety of applications, as outlined in the video from CNET and YouTube below:
I'd like to work on applications for use on a touch-table to support students with special needs, especially those who have autism spectrum disorders.
Last semester, I worked on prototype applications for use on a touch-screen surface -here is a photo. We used a NextWindow Human Touch large-screen display, which provided great screen resolution and touch-response.

This application was part of a travel-planning prototype developed for a course in Human-Computer Interaction. The application was demonstrated on a NextWindow Human Touch large screen display. Would it work on the iPhone?
Update: Examples from some of my other posts:

Here is another demo videoclip of a globe created in GoogleEarth using photo-overlays, with links to video clips uploaded to YouTube and embedded in individual posts on a blog. The above photo and the video clip show the application on a NextWindow Human Touch large-screen display.
This application would be great on a touch-table or touch-table set up on a drafting board. Although it was designed for a travel-planning application, it would work well in educational settings in subjects such as geography.
Poetry Picture Share

This was my first attempt at a "poetry picture share" application. It was designed for use on a multi-touch table and can be accessed remotely so people in different places can move things around on the screen. The video shows how the application works on a NextWindow Human Touch interactive large-screen display.
I am planning on adapting this application for use with students with special needs, such as those who have autism or other communication disorders.
Posted by
Lynn Marentette
May 22, 2007
TeacherTube: "Teach the World"- a great resource
TeacherTube is the educator's version of YouTube. According to information provided on the TeacherTube website, "Our goal is to provide an online community for sharing instructional videos. We seek to fill a need for a more educationally focused, safe venue for teachers, schools, and home learners. It is a site to provide anytime, anywhere professional development with teachers teaching teachers. As well, it is a site where teachers can post videos designed for students to view in order to learn a concept or skill."
TeacherTube
Many school districts block the use of YouTube. I hope this won't be the case with TeacherTube. It looks like a great resource.
-Lynn
TeacherTube
Many school districts block the use of YouTube. I hope this won't be the case with TeacherTube. It looks like a great resource.
-Lynn
Posted by
Lynn Marentette
May 21, 2007
First attempt at a touch-screen "Poetry Picture Share" application

This was my first attempt at a "poetry picture share" application. It was designed for use on a multi-touch table and can be accessed remotely so people in different places can move things around on the screen. The video shows how the application works on a NextWindow Human Touch interactive large-screen display.
Version 2 will be posted soon. I am planning on adapting this application for use with students with special needs, such as those who have autism or other communication disorders.
Posted by
Lynn Marentette
Google Earth with photo overlays on a touch screen 2

Here is another demo videoclip of a globe created in GoogleEarth using photo-overlays, with links to video clips uploaded to YouTube and embedded in individual posts on a blog. The above photo and the video clip show the application on a NextWindow Human Touch large-screen display.
This application would be great on a touch-table or touch-table set up on a drafting board. Although it was designed for a travel-planning application, it would work well in educational settings in subjects such as geography.
Posted by
Lynn Marentette
NextWindow Human Touch Interactive display using photo overlays on Google Earth

This application was part of a travel-planning prototype developed for a course in Human-Computer Interaction. The application was demonstrated on a NextWindow Human Touch large screen display.
Would it work on the iPhone?
Posted by
Lynn Marentette
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