Sep 30, 2008

Cute Little Interactive YouTube + Click Car Game: Click on the disappearing "click" button on the screen to save the car from crashing!

Raja Manohar, from Hexolabs sent me a link to his interactive YouTube + click games, and I thought I'd share it with my readers. Enjoy saving the car from a disastrous crash!




Hexolabs, located in India, is involved in a variety of projects, including mobile games for health.

Economic Sounds and Sights: Interactive Economic Timeline

As the economy spun out of control, I decided to gather information from a range of sources and disciplines, to help me understand the complexity of the events leading to the crisis.

The following post is a repository of some of I've collected so far:

The Celestial Economic Sphere, Dataviz for the Finance Biz, Truthiness, and Behavioral Finance, Gordon Gekko...

I'd like to create a collaborative interactive economic time-line someday. For more information, see the following post:

Collaborative Interactive Multimedia Timeline

Ignite08: A festival of interaction, technology, dance, the arts, and science...

I came across this interesting video clip of Audience, a "performance" of 64 mirrors programmed to move together when someone walks by, in attention. The installation was created by Chris O'Shea, author of the Pixelsumo blog, and rAndom international as part of an exhibit at Deloitte Ignite08, a three-day festival of performances and experiences created by artists and scientists at the Royal Opera in London.


Audience from Chris O'Shea on Vimeo.

Wayne McGregor, the choreographer for the Royal Ballet, was the director of Ignite08. The following is McGregor's vision behind the festival.

"Explaining the ethos behind such a diverse festival programme, McGregor reveals he was influenced by Greek philosopher Aristotle’s definition of the five senses. ‘We experience everything through our senses and, although we are by nature sight-dominated, it is through a complex network and inter-relatedness of these multiple senses that we can perceive events, artistic endeavour included,’ he says."

The "What's On" section of the Ignite08 website includes links short interviews and written profiles of the various Ignite08 participants.

For more information about Wayne McGregor, see Mind in Motion. (Times)

Related

I found the video clip on the Create Digital Motion blog, posted by Peter Kirn:
An Attentive Flock of Mirrors, Built in OpenFrameworks If you like visualization, you'll also like Kirn's post: Code as Art: Generative Visual Inspiration and Sharing.

OpenFrameworks

Sep 27, 2008

If you like Spore, you'll appreciate the Genetic Algorithm website!

Since I've been playing Spore and thinking about the the artificial life/genetic algorithm used to create the Black Shoals Stock Market Planetarium (see my previous post), I thought I'd visit the
Philippe Rennard's interactive genetic algorithms website I first visited his site when I was taking a course in artificial intelligence for game design.

http://www.rennard.org/alife/img/ga/gav.gif

The first time I visited the site, I viewed it from a small laptop screen. This time, I expored the site on my 22-inch HP Touchsmart. What a difference! I can't wait until the school week to see how this looks on an interactive whiteboard.

Although the website was created several years ago, it still is fun site to visit, especially when you watch all of your little things morph according to the variables you choose.

Another website I recently revisited was the NERO website.
NERO stands for Neuro-Evolving Robotic Operatives. The original NERO project was developed at the University of Austin a few years ago. The latest version can be found on the NERO 2.0 website.

If you have some time on your hands, visit the site and download the program. You use genetic algorithms to train up soldiers in using real-time neuro evolution. See what happens if you let them evolve overnight on your computer!

http://z.cs.utexas.edu/users/nn/nero/images/territory_screen2_detail.png
"Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions"

Somewhat Related


While I was at Rennard's website, I linked to his page about a book he edited in 2006 that I want to run out and read ASAP. "Handbook of Research on Nature Inspired Computing for Economics and Management". I think this will help book might help me with my quest to better inform myself about the events surrounding the economic situation.

I'm sharing what I find on my Technology Supported Human-World Interaction blog using one of my recent posts to store my collection of pictures, media, quotes, articles, references, and links related to the quest. I hope to incorporate this, hopefully with the help of others, into a dynamic, interactive web-based time-line of the history we are living through right now. For now, here is the link to the "repository":

The Celestial Economic Sphere, DataViz for the Finance Biz, Truthiness, Behavioral Finance, and Greed

Sep 24, 2008

Link to post: Cool Interactive Whiteboard Activities for Teaching Math

Take a look at my recent post on the TechPsych blog to learn more about the math activities created by Spencer Riley for use on interactive whiteboards, then visit his website. The activities are free!

Sep 21, 2008

Resources for the (therapeutic) use of digital and multimedia storytelling and social stories for children and teens...

The most frequently visited post on this blog is Interactive Multimedia for Social Skills, Understanding Feelings, Relaxation, and Coping Strategies, and the hits are increasing. For that reason, I'm working on an extensive update, which is very involved process, given the increase in research in this area. Until then, I thought that it would be helpful to provide a mini-update.

Below are some resources and links for those of you who are interested in digital multimedia story telling or digital social stories with young people. Although some of the resources are specific to children or teens with autism spectrum disorders, I've also included information that is appropriate for use in regular classroom settings.

(If this is your first visit to this blog, it might be a good idea to first check out the resources from the above link, and then return to this post.)


Digital Storytelling and 21st Century Skills (pdf)

This nine-page primer is useful for anyone interested in learning how to create digital stories or develop digital storytelling activities with young people. The information was provided by David Jakes, an instructional technology coordinator for Community High School District 99 in Downers Grove, IL, provides a good case for digital storytelling and an outline of the process of implementing related activities at the high school level.

David Jakes has a website, Jakesonline.org, that contains additional resources about digital storytelling, including strategies for instruction. The website also provide information about collaborative tools and a collection of extensive web resources.

Center for Digital Storytelling

USING MULTIMEDIA SOCIAL STORIES TO INCREASE APPROPRIATE SOCIAL ENGAGEMENT IN YOUNG CHILDREN WITH AUTISM (doc)

Encouraging Positive Behavior with Social Stories: An Intervention for Children with Autism Spectrum Disorders
pdf (Shannon Crozier, Nancy M.Sileo) Teaching Exceptional Children, July/August 2005 pp. 26-31

This article provides information that supports a systematic method of implenting social stories that is integrated into a student's Functional Behavioral Assessment and IEP.

Process:

• Team identifies the need for behavior intervention.
• Functional assessment is completed.
• Social stories included in behavior plan.
• Social story is written.
• Social story is introduced and progress is monitored with data.
• Success is evaluated with data.

Note: The authors cite an article written in 1999 that mentions that the use of multimedia social stories has not been demonstrated to be effective, as little research had been completed in this area at the time. Take this with a grain of salt, as there are recent studies (see below) regarding the effective use of multimedia applications, including computer/video games and VR, for social skills training as well as counseling.


An evaluation of the integrated use of a multimedia storytelling system within a psychotherapy intervention for adolescents. (pdf)

Current Autism Research on Social Stories (Vol 2, Issue 8; August 2007) Positively Autism

Multimedia Instruction of Social Skills
(CITEd Research Center- Center for Implementing Technology in Education: Multimedia Technologies)

This link provides extensive information about on-line resources for programs that simulate social interaction. It also includes information about the use of social stories with students, and resources for putting together multimedia social stories. Included are some summaries of research about multimedia social stories and the use of multimedia for instructional activities.


Be sure to explore the rest of the CITEd site when you have the time.

Related:

Post: Special issue on Multimedia, Media Convergence, and Digital Storytelling

Digital Stories Targeting Social Skills for Children with Disabilities. Cori More (PRO-ED Journal, 2008)

Digtal/Multimedia Storytelling
from A Storied Career: Kathy Hansen's Blog to explore traditional and postmodern forms/uses of storytelling

Digital Storytelling - Katie Christo's Wiki - how-to, resources, tutorials, rubrics, lesson plans, digital storytelling across the curriculum, etc.

The Story-Centered Curriculum
- eLearn Magazine

Mind Reading: An Interactive Guide to Reading Emotions


Mind Habits: The Stress Relief Game