This post was updated and moved:
http://interactivemultimediatechnology.blogspot.com/2009/11/emerging-field-of-software-studies-anne.html
Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Nov 26, 2009
Nov 25, 2009
"Throw Your Data into Different Environments" - UC San Diego's NexCAVE: High Definition Virtual Reality for Interactive Visualization-
What is NexCave? It is an array of LCD panels that provides a projector-free visualization display that enables the visualization of massive datasets in great detail, at high speeds. It was created at Calit2's Virtulab, under the direction of Research Scientist Tom DeFanti. The bonus of this system is that it is much less costly than traditional VR Cave projection systems.
"NexCAVE exploration of Jordan archaeological excavation site. Speaker: Tom Levy, Professor, UCSD and Associate Director, CISA3."-YouTube description
NexCave Demo 3 of Wind Patterns, with 3D sound and HD monitors.
NexCave Display of 3D Model of Calit2 at UC San Diego
RELATED
JVC Introduces the NexCAVE System
"JVC’s Professional Products division is proud to announce today that the California Institute for Telecommunications and Information Technology has developed a new immersive visualization system they call the NexCAVE. This device uses nine GD-463D10U 3D HD monitors to give the user the feeling that they are in the environment. All of these displays feature a 46” diagonal screen, full HD (1920 x 1080) resolution, and 2000:1 contrast ratio. The NexCAVE is created by the same developers who created the CAVE system, which uses 3D projectors to turn a room into a 3D environment. The use of monitors instead of projectors allows for a more compact system that can also be portable for traveling purposes. Unfortunately their isn’t any word when the NexCAVE will be released at this time." -HDTV Review 11/24/09 (Via ITVT)
University of California's Calit2 Develops Immersive 3D Visualization System Using JVC Monitors -Tracy Swedlow, InteractiveTV Today 11/24/09
"Calit2 research scientist, Tom DeFanti, and his partner, Dan Sandin, began designing visualization systems over 35 years ago when they co-founded the Electronic Visualization Laboratory at the University of Illinois at Chicago. According to DeFanti, back in 1991 the pair conceived of the original CAVE system using projectors to reconstruct a 3D surround environment. According to JVC, early projector-based virtual reality (VR) systems were generally limited by two major problems: resolution was "fair at best," due to limitations in computer processing power and projector technology; and the systems required a very large dedicated space--since users could block images projected by front projectors, rear projectors, which required sufficient throw distance, were necessary."

"NexCAVE exploration of Jordan archaeological excavation site. Speaker: Tom Levy, Professor, UCSD and Associate Director, CISA3."-YouTube description
NexCave Demo 3 of Wind Patterns, with 3D sound and HD monitors.
NexCave Display of 3D Model of Calit2 at UC San Diego
RELATED
JVC Introduces the NexCAVE System
"JVC’s Professional Products division is proud to announce today that the California Institute for Telecommunications and Information Technology has developed a new immersive visualization system they call the NexCAVE. This device uses nine GD-463D10U 3D HD monitors to give the user the feeling that they are in the environment. All of these displays feature a 46” diagonal screen, full HD (1920 x 1080) resolution, and 2000:1 contrast ratio. The NexCAVE is created by the same developers who created the CAVE system, which uses 3D projectors to turn a room into a 3D environment. The use of monitors instead of projectors allows for a more compact system that can also be portable for traveling purposes. Unfortunately their isn’t any word when the NexCAVE will be released at this time." -HDTV Review 11/24/09 (Via ITVT)
University of California's Calit2 Develops Immersive 3D Visualization System Using JVC Monitors -Tracy Swedlow, InteractiveTV Today 11/24/09
"Calit2 research scientist, Tom DeFanti, and his partner, Dan Sandin, began designing visualization systems over 35 years ago when they co-founded the Electronic Visualization Laboratory at the University of Illinois at Chicago. According to DeFanti, back in 1991 the pair conceived of the original CAVE system using projectors to reconstruct a 3D surround environment. According to JVC, early projector-based virtual reality (VR) systems were generally limited by two major problems: resolution was "fair at best," due to limitations in computer processing power and projector technology; and the systems required a very large dedicated space--since users could block images projected by front projectors, rear projectors, which required sufficient throw distance, were necessary."
-Tiffany Fox, US SanDiego News Center 8/17/09
-Doug Ramsey, UC San Diego News Center 9/25/09
I like the pictures. In addition to use for visualization, this system might be a great platform for interactive multimedia art installations!
I like the pictures. In addition to use for visualization, this system might be a great platform for interactive multimedia art installations!

Posted by
Lynn Marentette
352 Media Group: Creating a Microsoft Deep Zoom Silverlight Wall: Great idea, could use some optimization for touch or IWB interaction
Ever since I explored the Hard Rock Cafe Memorabilia website on my HP TouchSmart PC, I've been on the look-out for other great touch-friendly applications created with Microsoft's Deep Zoom and Sliverlight. Today, I came across an example that holds some promise, although it needs some tweaking before it is truly touch-ready.
352 Media Group is a web development firm that has been experimenting with Microsoft's Deep Zoom in Silverlight. The results can be seen on the 352 Media Group Deep Zoom Page. On this page, you can interact with the deep zoom wall. You might need to install a Silverlight plug-in on your browser. Scroll down and read the "How Did We Do It?" section for specifics.
Note: I tried this in three browsers on my HP TouchSmart PC, Google Chrome, Internet Explorer, and Firefox. At the top of the viewing box, it says, "Click inside to zoom in". Clicking the picture or touching my touch screen did not activate the zoom. However, it did enable me to zoom in the wall through scrolling with my mouse.
If you touch the picture with your finger, you can move it around, and you can do this with your mouse as well. At the upper left-hand corner of the frame, there are tiny icons that will allow you to zoom in or out. If the icons were just a little bit larger, with just a little bit more space between them, it would be easy to activate the zoom feature with my finger.
RELATED
Windows User Experience Interaction Guidelines: Touch
Windows 7 Touch
Microsoft Silverlight Deep Zoom
Information from Microsoft Live Labs about Sliverlight Deep Zoom
Autostitch
This was the program used to help stitch together the pictures on the wall into a format that could be used with Deep Zoom.
Cross posted on The World Is My Interface blog.
352 Media Group is a web development firm that has been experimenting with Microsoft's Deep Zoom in Silverlight. The results can be seen on the 352 Media Group Deep Zoom Page. On this page, you can interact with the deep zoom wall. You might need to install a Silverlight plug-in on your browser. Scroll down and read the "How Did We Do It?" section for specifics.
Note: I tried this in three browsers on my HP TouchSmart PC, Google Chrome, Internet Explorer, and Firefox. At the top of the viewing box, it says, "Click inside to zoom in". Clicking the picture or touching my touch screen did not activate the zoom. However, it did enable me to zoom in the wall through scrolling with my mouse.
If you touch the picture with your finger, you can move it around, and you can do this with your mouse as well. At the upper left-hand corner of the frame, there are tiny icons that will allow you to zoom in or out. If the icons were just a little bit larger, with just a little bit more space between them, it would be easy to activate the zoom feature with my finger.
RELATED
Windows User Experience Interaction Guidelines: Touch
Windows 7 Touch
Microsoft Silverlight Deep Zoom
Information from Microsoft Live Labs about Sliverlight Deep Zoom
Autostitch
This was the program used to help stitch together the pictures on the wall into a format that could be used with Deep Zoom.
Cross posted on The World Is My Interface blog.
Posted by
Lynn Marentette
Nov 24, 2009
Morning Tech News: Razorfone: Windows 7 & WPF Retail Demo on a Multi-touch Screen, via I Started Something
Razorfone Interactive Retail Experience from Razorfish - Emerging Experiences on Vimeo.
This demo was created by the Emerging Experiences team at Razorfish. Here's the video description from Vimeo:
"Customers are being faced with increasingly complex buying decisions, especially when it comes to technology and services. As a result, increased pressure is being placed on store associates to provide knowledgeable service to customers. Our Emerging Experiences team used this opportunity to develop a solution to demonstrate how an immersive interactive experience can assist customers and store associates with complex buying decisions in a retail setting."
Comment: We've graduated from 2D multi-touch manipulation of photos via pan-zoom-rotate-resize-drag to 3D multi-touch manipulation of "objects".
So? I'm expecting much more.
There is much room for creative growth in this area!
RELATED
Emerging Experiences Blog
I Started Something Blog
Posted by
Lynn Marentette
Nov 23, 2009
GestureTek & Sprint's Interactive Wall: 3D depth-sensing allows wall interaction with a cell phone.
I missed this one! The video and photos below are of the Sprint Center Interactive Wall, powered by GestureTek's 3D depth-sensing system. The media art was created by Takashi Kawashima,a designer/media artist who lives in San Francisco. He has an MFA in Design| Media Arts from UCLA.
The interactive display can be controlled by a cell phone.
YouTube description/plug:
"GestureTeks 3D depth sensing technology powers an attention-grabbing interactive digital signage system for telecom leader Sprint. The 3D depth sensing interactive display screen, with mobile phone connectivity, tracks peoples body movements, and responds by sending a Sprint promotional message that follows them the entire length of the interactive billboard. The interactive motion-detecting advertising message invites users to create their own personalized interactive wall art on Sprints gesture control screen, by calling Sprint on their mobile phone. GestureTeks 3D tracker is the heart of the system. Installation lead: Mission Electronics. Creative: Goodby Silverstein."
The Instant DJ application looks fun! It allows you to mix the music tracks on the large display with your phone.

Phone Painter: Sprint Center Interactive Wall

Instant DJ

Now Widget

RELATED
Sprint Uses GestureTek 3D Tracking & Control System for New Interactive Digital Signage Campaign
GestureTek Announces 3D Gesture Tracking Initiatives for Sprint and Hitachi; Shares New 3D Patent Information
SOMEWHAT RELATED
GestureFX: Next Generation Pediatrics Business Case (interactive floor for a pediatric clinic's waiting room)
AirPoint Hand-Tracking Unit for Mouse Replacement and "Point to Control" Interactivity
Cross posted on The World Is My Interface blog
The interactive display can be controlled by a cell phone.
YouTube description/plug:
"GestureTeks 3D depth sensing technology powers an attention-grabbing interactive digital signage system for telecom leader Sprint. The 3D depth sensing interactive display screen, with mobile phone connectivity, tracks peoples body movements, and responds by sending a Sprint promotional message that follows them the entire length of the interactive billboard. The interactive motion-detecting advertising message invites users to create their own personalized interactive wall art on Sprints gesture control screen, by calling Sprint on their mobile phone. GestureTeks 3D tracker is the heart of the system. Installation lead: Mission Electronics. Creative: Goodby Silverstein."
The Instant DJ application looks fun! It allows you to mix the music tracks on the large display with your phone.

Phone Painter: Sprint Center Interactive Wall

Instant DJ

Now Widget

RELATED
Sprint Uses GestureTek 3D Tracking & Control System for New Interactive Digital Signage Campaign
GestureTek Announces 3D Gesture Tracking Initiatives for Sprint and Hitachi; Shares New 3D Patent Information
SOMEWHAT RELATED
GestureFX: Next Generation Pediatrics Business Case (interactive floor for a pediatric clinic's waiting room)
AirPoint Hand-Tracking Unit for Mouse Replacement and "Point to Control" Interactivity
Cross posted on The World Is My Interface blog
Posted by
Lynn Marentette
Morning Tech News: LED "Tatoos"; Sixth Sense Wearable Displays
Since I am usually crunched for time, I thought I'd try posting "morning tech news" on this blog in a brief format, and return to the topic later - hopefully later in the day or at the most, within the week.
If you are familiar with this blog, what I consider "news" is sometimes new to me. It might be something that crossed my path a while ago and never posted. It might be something that I missed. It doesn't even have to be "news", if it is something that is unique, catches my fancy, or is something that I think is an important innovation that should be followed and shared.
Today's news I caught from Wired, which linked to an article in MIT's Technology Review, "Implantable Silicon-Silk Electronics: Biodegradable circuits could enable better neural interfaces and LED tatoos", written by Katherine Bourzac.
"By building thin, flexible silicon electronics on silk substrates, researchers have made electronics that almost completely dissolve inside the body. So far the research group has demonstrated arrays of transistors made on thin films of silk. While electronics must usually be encased to protect them from the body, these electronics don't need protection, and the silk means the electronics conform to biological tissue. The silk melts away over time and the thin silicon circuits left behind don't cause irritation because they are just nanometers thick."
RELATED
WIRED's Gadget Lab: The Illustrated Man: How LED Tattos Could Make Your Skin a Screen Charlie Sorrel 11/20/09
"The silk substrate onto which the chips are mounted eventually dissolves away inside the body, leaving just the electronics behind. The silicon chips are around the length of a small grain of rice — about 1 millimeter, and just 250 nanometers thick. The sheet of silk will keep them in place, molding to the shape of the skin when saline solution is added.
-Surfdaddy Orca, hplusmagaizine 11/17/09
"Brian Litt, associate professor of neurology and bioengineering at the University of Pennsylvania, is working with researchers from Beckman Institute at the University of Illinois and Tufts University to develop medical applications for the new transistors. Their silk-silicon LEDs can act as photonic tattoos that can show blood-sugar readings, as well as arrays of conformable electrodes that might interface with the nervous system."
Litt Lab : Translational NeuroEngineering
(Brian Litt's lab.)
SOMEWHAT RELATED
I've been thinking about flexible touch-screen applications, and it never occurred to me that the concept might be something that would transfer to human skin! Here are a few of my posts related to this topic:
Last night I dreamt about haptic touch-screen overlays...
Rhizome 2009: A Lovely Interactive Multi-touch App on a Flexible Lycra Screen
Impress: A cool flexible interface project by Silke Hilsing
More about this "somewhat related topic" to come:
Latest SixthSense demo features paper "laptop" camera gestures
Nilay Patel, Engadget 11/18/09
Adding a "SixthSense" to your Cellphone
Vikas Bajaj, Bits, New York Times 11/6/09
Pattie Maes TED Talk: Sixth Sense- Mobile Wearable Interface and Gesture Interaction (for the price of a cell phone!) - my post from 3/2009
If you are familiar with this blog, what I consider "news" is sometimes new to me. It might be something that crossed my path a while ago and never posted. It might be something that I missed. It doesn't even have to be "news", if it is something that is unique, catches my fancy, or is something that I think is an important innovation that should be followed and shared.
Today's news I caught from Wired, which linked to an article in MIT's Technology Review, "Implantable Silicon-Silk Electronics: Biodegradable circuits could enable better neural interfaces and LED tatoos", written by Katherine Bourzac.
"By building thin, flexible silicon electronics on silk substrates, researchers have made electronics that almost completely dissolve inside the body. So far the research group has demonstrated arrays of transistors made on thin films of silk. While electronics must usually be encased to protect them from the body, these electronics don't need protection, and the silk means the electronics conform to biological tissue. The silk melts away over time and the thin silicon circuits left behind don't cause irritation because they are just nanometers thick."
RELATED
WIRED's Gadget Lab: The Illustrated Man: How LED Tattos Could Make Your Skin a Screen Charlie Sorrel 11/20/09
"The silk substrate onto which the chips are mounted eventually dissolves away inside the body, leaving just the electronics behind. The silicon chips are around the length of a small grain of rice — about 1 millimeter, and just 250 nanometers thick. The sheet of silk will keep them in place, molding to the shape of the skin when saline solution is added.
These displays could be hooked up to any kind of electronic device, also inside the body. Medical uses are being explored, from blood-sugar sensors that show their readouts on the skin itself to neurodevices that tie into the body’s nervous system — hooking chips to particular nerves to control a prosthetic hand, for example."
Tatoo You: Silicon LED's can act as photonic tattoos that can show blood sugar readings-Surfdaddy Orca, hplusmagaizine 11/17/09
"Brian Litt, associate professor of neurology and bioengineering at the University of Pennsylvania, is working with researchers from Beckman Institute at the University of Illinois and Tufts University to develop medical applications for the new transistors. Their silk-silicon LEDs can act as photonic tattoos that can show blood-sugar readings, as well as arrays of conformable electrodes that might interface with the nervous system."
Litt Lab : Translational NeuroEngineering
(Brian Litt's lab.)
SOMEWHAT RELATED
I've been thinking about flexible touch-screen applications, and it never occurred to me that the concept might be something that would transfer to human skin! Here are a few of my posts related to this topic:
Last night I dreamt about haptic touch-screen overlays...
Rhizome 2009: A Lovely Interactive Multi-touch App on a Flexible Lycra Screen
Impress: A cool flexible interface project by Silke Hilsing
More about this "somewhat related topic" to come:
Latest SixthSense demo features paper "laptop" camera gestures
Nilay Patel, Engadget 11/18/09
Adding a "SixthSense" to your Cellphone
Vikas Bajaj, Bits, New York Times 11/6/09
Pattie Maes TED Talk: Sixth Sense- Mobile Wearable Interface and Gesture Interaction (for the price of a cell phone!) - my post from 3/2009
Posted by
Lynn Marentette
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