Showing posts with label +. Show all posts
Showing posts with label +. Show all posts

Apr 22, 2012

Septris: A game to teach about Sepsis, plus resources and links

 According to a fact sheet from the Global Sepsis Alliance, sepsis "remains the primary cause of death from infection despite advances in modern medicine, including vaccines, antibiotics, and intensive care.  Sepsis, which is often misunderstood by the public as "blood-poisoning", is one of the leading cause of death around the world.  Sepsis arises when the body's response to an infection injures its own tissues and organs.  It may lead to shock, multiple organ failure, and death, especially if not recognized early and treated promptly.  Between on third and one half of patients with sepsis die...


...Rapid initiation of simple, timely interventions, including antimicrobials and intravenous fluids can halve the risk of dying. Patients with suspected sepsis should be referred immediately to an appropriate facility...Unfortunately, sepsis is still mostly overlooked and recognized too late"


SEPTRIS, a game about sepsis, was developed by a team of people from Stanford University.   The following article, written by Sara Wykes (Stanford School of Medicine), provides an in-depth account of the story behind the development of a game designed to teach medical professionals about sepsis:  Game on: Stanford develops new tool for teaching doctors to treat sepsis.


Renee Reijo Pera
Credit:  "Dr. Septris"; Septris Screen Shot: Stanford University


Anyone can play Septris for free.  The link is optimize to run nicely on an iPad, iPhone, or Android, but can be accessed on a desktop through Firefox, Chrome, or Safari browsers.  If you are a medical professional and need CME credits, the fee for the certificate of completionis $20.00. The fee was waived for the first 100 users.


RELATED
Septris CME Website (Stanford)
Septris Game
Septris Technical Design & Development Team
Brian Tobin
Jamie Tsui
James Laird
Glenn Zephier


World Sepsis Declaration (pdf)
Sepsis Alliance
Global Sepsis Alliance
Pediatric Sepsis Initiative
STOP Sepsis Collaborative

Note:  Sepsis Awareness is now one of my "causes".  The first World Sepsis Day is September 13, 2012 and I plan to share information about this global health concern from time-to-time, and related to technology in some way.


Below is a picture of my 24-year-old daughter, her husband, and son on Friday, March 31, 2012.   At the time this picture was taken, she felt fine and had just walked about a mile and a half or so on a family stroll. She was in perfect health.  She woke up in the wee hours of April 1st with the signs of an infection, took something for her aches and pains, and went back to bed.



The next day, things were much worse. She didn't know it at the time, but her blood pressure was falling and the signs of sepsis were appearing.  Time was wasted going to an urgent care clinic. Fortunately she was referred to the E.R, where her her symptoms were identified.  She received excellent treatment at Matthews Presbyterian Hospital.  It took several days until she was stable, and she was hospitalized for one week.  Unlike many people who experience sepsis, she did not suffer tissue damage or shutdown of her organs. Her treatment was initiated early enough to prevent this from happening. 


Below is a picture of my daughter as she was beginning to recover.




UPDATE 7/15/12  
My daughter is doing much better, but she experienced a great deal of fatigue for several weeks following her hospitalization


I recently came across an article written in the New York Times, by Jim Dwyer, about Rory Staunton, a 12-year-old boy who died from a strep infection that resulted in a sepsis crisis that went untreated.  Unlike my daughter, Rory was discharged from the ER instead of being admitted for the intensive treatment that my daughter received. When his parents took him back to the hospital, it was too late. He died on April 1, 2012.  My daughter battling sepsis in the hospital in North Carolina on the very same day.


Although I am not a physician, I am sure that Rory's death could have been prevented, based on information in the article as well as information shared by Rory's parents on their website. 


To learn more about Rory's story, read the New York Time's article and a few of the comments. At the time of this update, over 1500 comments were listed on the NYT's website.


An Infection, Unnoticed, Turns Unstoppable
Jim Dwyer, New York Times, 7/11/12

Reaction to Column About a Boy Who Died
Jim Dwyer, New York Times, 7/14/12

Rory Staunton (Website created by Rory's parents)
Rory's sepsis crisis was the result of toxic shock from a Strep A infection.  Sepsis can also be the result of other types of infections. The main thing to know that  is that once sepsis sets in, the patient requires immediate and intensive treatment, guided by an infectious disease specialist.  



Apr 19, 2012

Multimedia: Health Awareness Info and Rap about Sepsis

As some of my readers know, my perfectly healthy daughter was recently hospitalized with sepsis. For that reason, I've taken a temporary detour to gather information and data about sepsis. This summer, I'm considering working on a public awareness information visualization about this topic. 


The following video is a rap created to promote awareness about sepsis and the treatment of sepsis among health care providers. Although the first patient in the video is an elderly man, know that it can strike any age group.





I am happy to say that daughter is now doing well. She was treated relatively early, and unlike many others, she suffered no tissue or organ damage. She survived.


Some of the symptoms of sepsis include fever, hypothermia, a high heart rate (over 90 beats per minute), a fast respiratory rate, low/falling blood pressure, swelling, light headedness, etc. Skip urgent care if you have the signs of sepsis and go immediately to the E.R, tell them your symptoms, especially your blood pressure, heart rate, temp, and any type of infection you might have.  Say that you suspect you have sepsis. The sooner you get treatment, the better your chance of survival. 


More children die of sepsis than from cancer in the United States, and about 40% of all patients diagnosed with severe sepsis do not survive.*


RELATED
Sepsis Alliance
Surviving Sepsis Campaign
Global Sepsis Alliance
Surviving Sepsis: Going Beyond the Guidelines (pdf)

Apr 12, 2012

Apr 10, 2012

Update: Daughter's recovery from sepsis, and public awareness video about sepsis

My daughter is recovering from sepsis, which came on suddenly and required a week in the hospital. It was serious, and I am thankful she is getting stronger each day. I will resume regular blogging soon.


I am posting the following video about Sepsis as my effort to promote public awareness about sepsis. I haven't had time to fact-check the information in the video. It is from the Sepsis Alliance website. With awareness, more lives will be saved. 


 


Mar 29, 2012

Quick Post: Media Facades and Luminous Tweets (Video featuring Thomas Schielke)

I am fascinated by interactive large displays in public places, "urban screens" and the convergence of architecture and technology, especially media facades, and am happy to share a video of a presentation of Thomas Schielke to a group at the Harvard Graduate School of Design.  Thomas Schielke is a German architect known for his work in the area of architectural lighting and media facades. In the presentation, Thomas talks about how new technologies are influencing what he calls "urban branding", and also provides an overview of related history.  If this is an area that interests you, take the time to view the video!  






Below is a summary about the presentation taken from TheHavardGSD YouTube site:

"Brands strive worldwide for distinctive visual identities in the urban landscape. At night they rely on luminous messages ranging from conventionally illuminated signs and billboards up to dynamic luminous architecture for story telling. Therefore, media facades have turned into a fascinating medium to create an architectural image in the nocturnal city. Some brands use guerrilla lighting projections for temporary installations to subversively transform urban spaces. Other companies equip their flagship stores with large LED pixel screens for high-resolution images or they consider the building façade as an interface for more artistic solutions. Often video screens appear as decorated elements competing for attention with traditional commercial billboards. Here media facades have become an interesting alternative to establish a more sophisticated design language for merging the dynamic content with the building. Whereas some luminous facades appear as monumental monologues repeating a fixed animation daily, some installations even allow people to interact with the building to receive enlightening responses. Thereby, the consumer becomes part of the urban marketing strategy to shape a vivid and progressive brand identity. The lecture by the German architect Thomas Schielke (http://www.arclighting.de) gave an overview about media facades for urban brand communication and addressed questions like: Will the energy consumption of luminous facades go along with the desire to introduce sustainability? To which extent do neighbors accept obtrusive luminous content? Further, what kind of media facades will shape the future of urban branding with luminous tweets?"

"The overview of international projects covers various lighting methods and techniques from lighting designers as ag4, Arup Lighting, blinkenlights, LAb[au], Licht Kunst Licht, Mader Stublic Wiermann, Okayasu Izumi, magic monkey, Onur Sonmez , Qosmo, realities:united, Rogier van der Heide, StandardVision, Uwe Belzner and architecture like Asymptote Architecture, BIG, Frank Gehry, Kohn Pederson Fox, Jean Nouvel, Peter Cook, UN Studio, schneider + schuhmacher, Simone Giostra, WOHA architects1. Artists like Doug Aitken are included in the timeline as well. Brands like Coca- Cola, Nokia, American Eagle, Citroen, Bayer and ERCO or social campaigns for Occupy Wall Street with the Illuminator are presented as case studies."



RELATED
2012 Media Facades Summit
Media Facades: "When Buildings Start to Twitter"
International Urban Screens Association
Designing Urban Media Environments as Cultural Spaces (pdf)
Curating Urban Screens //Approaching the City as Cinema
Media Architecture

Mar 24, 2012

Digital Media and Learning: Video presentation by high schoolers, video of John Seely Brown's keynote at DML2012

This is a video of students from Morningside, Crenshaw, Rosevelt, Locke, and Manual Arts high schools in L.A. who presented a session on Education for a Digital Democracy at the recent Digital Media and Learning Conference

What I especially like about this presentation is the way the students highlighted the current state of technology in their urban schools, and what they have to say about their schools' policies regarding the use of personal technologies during the school day.



Thanks to the School Library Journal and Scott McCloud for sharing this!

If you are interested in digital media/new media/multimedia and learning, take the time to view John Seely Brown's DML 2012 Keynote:
Cultivating the Entrepreneurial Learner in the 21st Century


RELATED
Douglas Thomas and John Seely Brown


Mar 11, 2012

Workshop on Digital Ecosystems for Collaborative Learning: Embedding Personal and Collaborative Devices to Support Classrooms of the Future

Workshop on Digital Ecosystems for Collaborative Learning:  Embedding Personal and 
Collaborative Devices to Support Classrooms of the Future


This workshop will be held in conjunction with ICLS 2012  (International Conference of the Learning Sciences) on July 2, 2012, in Sydney, Australia. The guest speaker in the introductory panel is Chia Shen, the SEAS Senior Research Fellow and Director for the SDR (Scientists' Discovery Room) Lab at Harvard University.

Call For Papers
Applications for the workshop must be submitted by May 1, 2012, and must include a paper of up to 4 pages, along with an optional video.


Topics of Interest (from the workshop website) 
Connection between technologies and co-located collaborative learning 
Usage of technology in the classroom 
Ubiquitous and mobile learning environments 
Multi-touch tables and surfaces, interactive whiteboards 
Motion sensitive interfaces, physical and tangible computing 
Multi-display, single-display groupware 
Educational uses of smart phones and tablets 
Classroom orchestration and monitoring 
Improving teacher support Integrating technology and pedagogical theory
Best practices for adaptation of technology to educational context 


Thanks to Steven M. Monson for sharing this info!

Sonic Wire Sculptor and Rhonda, a 3D drawing tool

Amit Pitaru and James Paterson, creators of Numby, an app for kids to teach counting skills, have been involved in a number of interesting projects.  Here are two of them:

Sonic Wire Sculpture


The app creates music in 3D, so it is best to use headphones.


Sonic Wire Sculpture is available as an iPhone app.  More information can be found on the Sonic Wire Sculptor website.


Rhonda Forever is a 3D drawing tool that was born around 2003 and has a team of developers who are working to create stable releases of the application so it can be accessed through different platforms.  There is a newer beta version of Rhonda for PC and Mac that can be downloaded from the Rhonda website. The team is working on releases that will support 2-hand interaction.


I'm hoping that Rhonda Forever will be available for the iPad.




RELATED
Everybody Loves Sketch (an user-friendly 3D drawing application that is designed for non-artists, tested with high school students.)
ILoveSketch website












Numby: an app for learning how to count, via Creative Applications Network

Watch the video!



I've been meaning to post reviews about my favorite apps for kids, but there are so many that I love and use at work and when I'm with my little grandson, I haven't figured out where to begin!  


I came across information about the Numby app on the Creative Application Network website, one of my favorite places to learn about creative, innovative applications and technologies. The app was created by Amit Pitaru and James Paterson.


RELATED
Creative Applications Network
Numby Review:  Numby by Pitaru and Paterson, Learning counting in weird and wonky ways.
Filip, CAN, 7/3/12


SOMEWHAT RELATED
Rhonda, the 3D Drawing Tool, created by Pitaru and Paterson (set to an old Neil Young song)
Sonic Wire Sculptor: 3D musical sequencer (Zach Gage, Amit Pitaru, and team)
"Sonic Wire Sculptor was reworked for the iPhone with ofxIphone and openframeworks open source libraries. See more at http://openframeworks.cc








Jennifer Pahlka's TED talk: "Coding a Better Government" - how Code for America fellows and others are harnessing social media, mobile apps, and the web.

FYI: Jennifer Pahlka will be a keynote speaker on Tuesday, March 13 at the SXSW (South by Southwest) conference in Austin, Texas. SXSW events and interactive keynotes will be streaming live at http://sxsw.com/interactive/live 

In the above video, Jennifer Pahlka, the founder of Code for America, discusses how "coding" citizens- app developers, web developers, designers, and others are helping government work more efficiently and effectively, drawing on the strength of the internet, mobile web, and social media.  http://www.ted.com/talks/view/lang///id/1381


Participatory citizenship through coding!


RELATED
Code for America Fellowship Program
The Code for America Fellows work in teams for 11 months, during which they receive mentoring, education about municipal government, and the opportunity to develop a web application to help cities - and citizens- solve problems.  The 2012 Fellows are based in San Francisco, and are provided a $35,000 stipend, travel expenses, and healthcare. Although based in San Francisco, the Fellows are assigned to a host city (Boston, Washington D.C., Philadelphia, or Seatle), and spend some of their time on-site.
Code for America Blog

South by Southwest - SXSW -Austin, Texas
"The South by Southwest Conference & Festivals offer the unique convergence of original music, independent films, and emerging technologies. Fostering creative and professional growth alike, SXSW is the premier destination for discovery" -SXSW 


SXSW YouTube Channel

Mar 1, 2012

Seamless Collaborative Computing Between Tables and Tablets: nSquared Presenter -Video

I came across the following video about nsquare's presenter application. It looks like it has potential.  It supports "seamless" collaboration between people, multimedia content, interactive tables, interactive touch screens, and tablet devices.






RELATED
nsquared website
Video presentation about "Seamless Computing", by Neil Roodyn


More blog posts on the topic of natural user interaction, interfaces, and examples of seamless computing are planned for the future!


This was shared by one of my FB friends.

Creating Responsive HTML5 Touch Interfaces (Stephen Woods -Video and Slides)

Here is an interesting video I came across during my HTML5 explorations - Stephen Woods, from Flickr, shares his words of wisdom about HTML5 and touch interfaces:


Stephen Woods (Flickr): Creating Responsive HTML5 Touch Interfaces




Here are a few links from the presentation:


Slides:  Creating Responsive HTML5 Touch Interfaces
http://www.slideshare.net/ysaw/creating-responsive-html5-touch-interfaces

Responsive Web Design 
http://www.alistapart.com/articles/responsive-web-design/





Link to article about HTML5, web "apps", and the future, from a "Yahoo" perspective

I thought I'd share a link to an article about HTML5 and the future from a "Yahoo" perspective:


Why ambitious developers need more than just HTML5
Bruno Fernandez-Ruiz, CNET News, 3/1/12


Think "Cocktail".




Feb 22, 2012

Keepin' It Real: Organic, Natural, or Reality-Based Interactions? Video of TEI'12 panel discussion: Bill Buxton, Rob Jacob, Mili John Tharakan, and Roel Vertegaal (and more from TEI '12)

TEI '12 is finishing up in Kingston, Ontario.  If you missed it, like I did, don't worry.  Many of the presentations were streamed live, and are available to watch at your convenience.  
(The panel gets started at about 1: 48 on the timeline)


Keepin' It Real: Organic, Natural or Reality-Based Interactions?
Video streaming by Ustream Moderator: Amanda Parkes, Columbia University 
Panelists
William Buxton, Microsoft Research
Rob Jacob, Tufts University 
Mili John Tharakan, The Swedish School of Textiles 
Roel Vertegaal, Queen's University


RELATED
Here are some TEI '12 presentations interest me!
Process Pad: A Low-Cost Multi-Touch Platform to Facilitate Multimodal Documentation of Complex Learning
Shima Salehi, Stanford University
Jain Kim, Stanford University
Colin Meltzer, Stanford University
Paulo Blikstein, Stanford University
Process Pad project website


Exploring peripheral interaction design for primary school teachers
Saskia Bakker Eindhoven University of Technology, the Netherlands 
Elise van den Hoven Eindhoven University of Technology, the Netherlands 
Berry Eggen Eindhoven University of Technology, the Netherlands 
Kees Overbeeke Eindhoven University of Technology, the Netherlands 


Others:
Exploring Tabletops as an Effective Tool to Foster Creativity Traits
Mobile Lorm Glove - Introducing a communication device for deaf-blind people
Mobile Lorm Glove project website
The HapticTouch Toolkit: Enabling Exploration of Haptic Interactions

HapticTouch Toolkit from Haptic Touch on Vimeo.








Feb 21, 2012

Tangible, Embedded and Embodied Interaction: TEI 2012, Queens Human Media Lab, Ontario, Canada. Now.

The video below provides a nice one-hour overview of the creative works presented at the 6th International Conference of Tangible, Embedded, and Embodied Interaction (TEI'12). The focus of this conference is OUI - Organic User Interfaces.  (TEI is sponsored by the ACM SIGCHI.)


During the day, you can view live video and slides online.  There are a number of pictures on the TEI '12 Flickr siteTake a look! 



TEI_2012 from TEI_2012 on Vimeo.


#tei_2012 
TEI 2012 on Facebook
Below is the description of TEI 2012 from the conference website:
"TEI 2012 is the sixth international conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction. It is being held 19th to 22nd February 2012 at Queen's Human Media Lab in Kingston, Ontario, Canada."
"The work presented at TEI addresses HCI issues, design, interactive art, user experience, tools and technologies, with a strong focus on how computing can bridge atoms and bits into cohesive interactive systems. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances."
"This year's conference features submissions in the area of Organic User Interfaces (OUI). Reflecting this, the theme of this year's conference is "fold unfold"."


I would love to attend TEI someday!

Feb 15, 2012

Digital Media and Learning Conference, March 1-3, San Francisco - wish I could go!

"The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field, focused on fostering interdisciplinary and participatory dialog and linking theory, empirical study, policy, and practice. The third annual conference – DML2012 – is organized around the theme “Beyond Educational Technology: Learning Innovations in a Connected World” and will be held between March 1-3, 2012 in San Francisco, California." -DML2012


Digital Media and Learning Conference Website

Keynote and Plenary Panalists

John Seely Brown will be the opening keynote for the conference.

Makego: Turn your iPhone into a vehicle, by creative digital artist Chris O'Shea

Chris O'Shea is an artist and designer who uses technology in creative and innovative ways. He's known for his "Hand from Above" outdoor installations.  His latest creation is Makego, is an app for the iPhone that bridges the digital with the real world.  Children can create a small vehicle out of Legos that can serve as a place to set an iPhone, running the app, and move the vehicle about a larger space.  In the examples below, the children have created scenes using crayons, paper, and colored art foam.

"Makego turns your iPhone / iPod Touch into a toy vehicle. It encourages fun, open ended collaborative play between parent and child. Combining creativity and imagination with the virtual world on screen. Select your vehicle within Makego, then interact with the drivers and their world through animations and sound. This release has 3 vehicles to play with: a race car, ice-cream truck, and river boat. More vehicle are coming later". -Chris O'Shea


The application is now available for $1.99 on the App Store

Makego from Chris O'Shea on Vimeo.





RELATED
Chris O'Shea's Website