Showing posts with label multimedia. Show all posts
Showing posts with label multimedia. Show all posts

Nov 26, 2008

Teliris InterAct TouchTable and TouchWall: Immersive Collaboration & Telepresence; DVE's Holographic Tele-Immersion Room

A few years ago I took a class about virtual reality and how it can be used in education and training. One of the topics we covered was telepresence. One of the companies I looked at was Teliris.

According to a whitepaper on the Teliris website, "Business Value of Telepresence", by S. Ann Earon, "Telepresence is what videoconferencing was meant to be: reliable, highly interactive, easy to operate, resulting in a natural meeting with transparent technology and an emphasis on human factors."

Teleris now offers something they call Immersive Collaboration, which involves the use of surface computing that supports document and multimedia content sharing across locations, as if all of the group members are in the same room


Watch the demonstration of the Teliris Collaboration Touch Table in a telepresence meeting. In the video clip below, the narrator shares content from a local Teliris Collaboration Touch Table to a remote meeting participant who is at another table.

"Touch to Telepresence"











teliris_interact_touchtable3.jpg

Business Holograms!
DVE (Digital Video Enterprises) developed a Tele-Immersion room that uses Cristie Digital Systems Mirage HD 3D projectors to create holographic images of remotely located meeting participants:

DVE Telepresence: An Introduction (A plug from DVE, but informative.)

DVE Portable Virtual Presentation -A Volumetric 3D image from a projector hidden from the audience's view:


This system can display 3D images on the stage, and supports 2-way interactive HD feeds.


The above examples demonstrate how newer technologies, including table-top surfaces, can be used for collaborative business meetings. I can envision this technology used for medical education, medical consultations, and collaboration between artists and musicians.

When the price comes down, perhaps we will have these systems in our family rooms!

Nov 22, 2008

Rome Reborn Update: New Google Earth layer of Ancient Rome - Great Idea for Engaging Interactive Whiteboard Activities

Steven Musil's recent article in CNET discusses Google Earth's 3-D view of ancient Rome. The project is an outgrowth of Rome Reborn, the effort of an interdisciplinary, international team of people, including computer scientists, artists, archaeologists, and historians from UCLA, the Politecnico di Milano (Italy), and the Institute for Advanced Technology in the Humanities at the University of Virginia in Charlottesville.

Visitors can explore inside the city's buildings, and obtain related historical information through pop-up windows. The 3-D interaction is great on the large screen or interactive whiteboard.

I posted about the Rome Reborn

Below is the "how-to" video:




Google Earth's Ancient Roman Holiday

Rome Curriculum Competition for Educators
Prize Package:

Apple MacBook laptop
Digital classroom projector
Digital camera
3D Navigation mouse
$500 in gift cards to Target or Office Depot
Engraved Google "Top Educator" plaque


"We're accepting curricula from all grade levels and K-12 subject areas including art history, math, social studies, physics, and philosophy, so whether you teach 5th grade art or high school engineering, there's glory and a nice prize package waiting for you."

Rome Example

Related:
Digital Rome

Nov 19, 2008

Video of touch interaction on a HP TouchSmart, with NextWindow's Gesture Server Technology

Here is a short video clip of some TouchSmart interaction:



The video shows the new NextWindow Gesture Server Application.

Info from the NextWindow website:

"NextWindow Gesture Server Application in conjunction with a NextWindow touch screen enables two-touch gestures to be used on the Microsoft Windows Vista desktop and certain applications.

You perform a gesture by double-tapping or dragging two fingers on the touch surface. The Gesture Server interprets these actions as commands to the operating system. For example a two-touch vertical drag on the Vista desktop can adjust the computer's audio volume control up or down as required."


Also from the website:

Vertical Scroll Vertical scroll: drag two fingers up or down the touch screen.

Vertical Scroll Horizontal scroll: drag two fingers left or right on the touch screen.

Vertical Scroll Zoom: move two fingers apart or together.

Vertical Scroll Double Tap: double-tap two fingers on screen.

"You can enable or disable the two-touch functionality and adjust the sensitivity of each of the four two-touch gestures. You can also select the command that is executed with the double-tap gesture."

Nov 16, 2008

OpenFrameworks & Interactive Multimedia: Funky Forest Installation for CineKid

The Funky Forest was created by Emily Gobeille and Theodore Watson for the 2007 CineKid festival in the Netherlands, using OpenFrameworks, an open-source application used for multimedia and multi-touch applications. Take a look at the video and pictures of the children interacting with this technology!

"It “is a wild and crazy ecosystem where you manage the resources to influence the environment around you. Streams of water flowing on the floor can be diverted to make the different parts of the forest grow. If a tree does not receive enough water it withers away but by pressing your body into the forest you create new trees based on your shape and character. As you explore and play you discover that your environment is inhabited by sonic life forms who depend on a thriving ecosystem to survive.”

The trees and creatures in the installation look really beautiful; just abstract enough to make it look like a strange magical forest, but the processes of our real ecosystems are still recognisable. A really wonderful project. And it sure looks like a lot of fun!" -Tanja, from the TakeBigBites blog









Nov 6, 2008

Multi-Touch News from WinHEC and PDC

I received the following videos and links from Anthony Uhrick, who happens to be at WinHEC this week and was at PDC 2008 last week. Touch screen, multi-touch, and gesture technology is starting to catch on. (Anthony is the VP of sales for NextWindow, the company that created the touch screen for the HP TouchSmart and other multi-touch enabled displays.)

Below is a video clip of a multi-touch photo presentation system running Windows 7: Gesture + Touch - has gesture and physics engines.


Apparently the application can run on Vista, Win 7, and Win 7 Touch.

Here is an HP TouchSmart PC, running a Touch Map application on Windows 7:


The following clip is of a newscaster using a multi-touch transparent screen.The display is from U-Touch Ltd. a partner of NextWindow. In my opinion, the application enhances the viewers understanding of the various news topics, and is visually appealing as well.


The graphics engine used in this application was developed by Vizrt, the same folks who were behind CNN's video hologram. Here are a few pictures from the Vizrt website:








The workflow behind the CNN hologram
The workflow behind the CNN hologram (click to enlarge)

The transporter room during setup
The holograph "transporter" room.

For more videos using Windows 7 apps, see
creamhackered's YouTube channel. (Videos appear to be from NeoWin Net.)

Windows 7 Design Concepts and Usability Tests



Sep 21, 2008

Resources for the (therapeutic) use of digital and multimedia storytelling and social stories for children and teens...

The most frequently visited post on this blog is Interactive Multimedia for Social Skills, Understanding Feelings, Relaxation, and Coping Strategies, and the hits are increasing. For that reason, I'm working on an extensive update, which is very involved process, given the increase in research in this area. Until then, I thought that it would be helpful to provide a mini-update.

Below are some resources and links for those of you who are interested in digital multimedia story telling or digital social stories with young people. Although some of the resources are specific to children or teens with autism spectrum disorders, I've also included information that is appropriate for use in regular classroom settings.

(If this is your first visit to this blog, it might be a good idea to first check out the resources from the above link, and then return to this post.)


Digital Storytelling and 21st Century Skills (pdf)

This nine-page primer is useful for anyone interested in learning how to create digital stories or develop digital storytelling activities with young people. The information was provided by David Jakes, an instructional technology coordinator for Community High School District 99 in Downers Grove, IL, provides a good case for digital storytelling and an outline of the process of implementing related activities at the high school level.

David Jakes has a website, Jakesonline.org, that contains additional resources about digital storytelling, including strategies for instruction. The website also provide information about collaborative tools and a collection of extensive web resources.

Center for Digital Storytelling

USING MULTIMEDIA SOCIAL STORIES TO INCREASE APPROPRIATE SOCIAL ENGAGEMENT IN YOUNG CHILDREN WITH AUTISM (doc)

Encouraging Positive Behavior with Social Stories: An Intervention for Children with Autism Spectrum Disorders
pdf (Shannon Crozier, Nancy M.Sileo) Teaching Exceptional Children, July/August 2005 pp. 26-31

This article provides information that supports a systematic method of implenting social stories that is integrated into a student's Functional Behavioral Assessment and IEP.

Process:

• Team identifies the need for behavior intervention.
• Functional assessment is completed.
• Social stories included in behavior plan.
• Social story is written.
• Social story is introduced and progress is monitored with data.
• Success is evaluated with data.

Note: The authors cite an article written in 1999 that mentions that the use of multimedia social stories has not been demonstrated to be effective, as little research had been completed in this area at the time. Take this with a grain of salt, as there are recent studies (see below) regarding the effective use of multimedia applications, including computer/video games and VR, for social skills training as well as counseling.


An evaluation of the integrated use of a multimedia storytelling system within a psychotherapy intervention for adolescents. (pdf)

Current Autism Research on Social Stories (Vol 2, Issue 8; August 2007) Positively Autism

Multimedia Instruction of Social Skills
(CITEd Research Center- Center for Implementing Technology in Education: Multimedia Technologies)

This link provides extensive information about on-line resources for programs that simulate social interaction. It also includes information about the use of social stories with students, and resources for putting together multimedia social stories. Included are some summaries of research about multimedia social stories and the use of multimedia for instructional activities.


Be sure to explore the rest of the CITEd site when you have the time.

Related:

Post: Special issue on Multimedia, Media Convergence, and Digital Storytelling

Digital Stories Targeting Social Skills for Children with Disabilities. Cori More (PRO-ED Journal, 2008)

Digtal/Multimedia Storytelling
from A Storied Career: Kathy Hansen's Blog to explore traditional and postmodern forms/uses of storytelling

Digital Storytelling - Katie Christo's Wiki - how-to, resources, tutorials, rubrics, lesson plans, digital storytelling across the curriculum, etc.

The Story-Centered Curriculum
- eLearn Magazine

Mind Reading: An Interactive Guide to Reading Emotions


Mind Habits: The Stress Relief Game

Sep 11, 2008

Special Issue on Multimedia, Media Convergence, and Digital Storytelling (RCETJ)

Mark van 't Hooft, the chair of ISTE's SIGHC, recently shared information and links to an interesting special issue of on-line publications about multimedia related topics:

An Introduction to the RCETJ Special Issue on Multimedia, Media Convergence, and Digital Storytelling (Journal of the Research Center for Educational Technology, Fall 2008 Special Issue)

Video-Based Additional Instruction (Marc Franciszkowicz)

Design and Assessment of an On-line Pre-lab Model in General Chemistry
: A Case Study (Juan Antonion Llorens-Molina)

The iPod Project: A Mobile Mini-Lab
(Nikhil Sathe and Jorg Waltje)

Media Convergence in a College Newsroom: A Longitudinal Study of Identification and Commitment to a Collaborative Web Site (Fred Endres)

Sep 7, 2008

FotoViewr 3D - Nice on my TouchSmart...

I had a chance to play with my Flickr photos using the beta version of FotoViewr on my HP TouchSmart. Nice.

Here is a video from the FotoViewr website:

Aug 9, 2008

Creative Programming: openFrameworks - AWESOME for interactive multimedia applications!

openFrameworks: Better Tools, Enhanced Creativity, Better Projects: YES. Artists can make tools at the same time they make artwork.

To learn all about this, delve into the video. It highlights interviews with creative people who are using openFrameworks, including their innovative work.


made with openFrameworks from openFrameworks on Vimeo.

If you are working with openFrameworks, or thinking about it, let me know.


This looks like a great tool to use for projects I'm creating for my new HP TouchSmart....

.....and my multi-touch thought experiments ; }














I learned about openFrameworks from Seth Sandler, aka "cerupcat", a member of NUI-group who was chosen to participate in Google's Summer of Code. He's posted about his progress on his
AudioTouch blog.

Here is a screenshot of Seth's tracking application, still under development, is the result of porting touchlib, the main tracker used by NUI-Group members, to openFrameworks:
http://www.nuicat.com/tracker.jpg

Jul 31, 2008

Catchyoo's Interactive Touch-screen on the Panasonic Road Show

Lm3Labs/Catchyoo's application was featured on a giant Panasonic interactive touch-screen display. The ripple effect looked intriguing:


Cathyoo on Panasonic's national roadshow from Nicolas Loeillot on Vimeo.

Lm3Labs focuses on interactive applications that harness the power of computer vision. Although much of what I've seen has been retail and market-related, they are also involved with innovative interactive museum displays:
Lm3Labs: Interactive Museum Solutions featuring ubiq'window and Catchyoo

Wouldn't this sort of interactivity be fun in our schools? How about at the public library? It is a leap or two ahead of the interactive whiteboards.

May 28, 2008

Windows 7 Demo on a Dell laptop: More Multi Touch


Video: Multi-Touch in Windows 7

Via SoapBox, Greenbush Labsand CNET

If you are new to this blog and would like to learn more about multi-touch interaction and technology, enter a keyword in the search box.

Also take a look at the Technology Supported Human-World Interaction blog.

For multi-touch DYI, check out the NUI Group!

May 23, 2008

Engaged Learning Revisited: Four videoclips for reflection....

Last October, I shared a couple of videos to highlight a discussion about engaged learning in a post on my TechPsych blog. Today, I received a thoughtful comment from a teacher who was moved by the videos. I thought that I'd recycle that post and add two other videos that provide related messages in ways that can not be conveyed effectively by words alone:

From the October TechPsych post:
Those who follow my blogs know that I usually focus on the positive- engaging technologies, exciting research, interesting websites, and successes of others worth sharing. Today I came across a video that got me thinking about the importance of engaged learning, a topic I've written about in the past.

Much effort is extended in our high schools to prepare students for the "real" learning that will take place in college. With the increased emphasis on testing, it seems like the moment a child enters kindergarten, one of the main goals is to prepare for learning the skills needed in the following grade. Every student must be "ready".

Ready for....this?


In today's digital world, traditional word-based instruction doesn't always result in experiences that engage the hearts and minds of young people.

The video below was created by students involved in the Digital Ethnography group at Kansas State University. Michael Wesch is the professor behind this group. At the beginning of the video, the camera slowly peers around an empty university lecture hall, with the the following quote superimposed over the scene:

"Today's child is bewildered when he enters the 19th century environment that still characterizes the educational establishment where information is scarce but ordered and structured by fragmented, classified patterns, subjects, and schedules." -Marshall McLuhan, 1967

Although the quote is now forty years old, the message communicated in this video is clear. Despite technology, things haven't really changed, as traditional methods of teaching tend to disengage rather than engage a good number of students.



After viewing the above video, watch this video, "When I grow up I want to be a teacher", a parody of a Monster.com commercial.



For a broader perspective, take some time to reflect on the following video, originally created by Karl Fisch, and posted to his blog, the Fischbowl:
"A staff development blog for Arapahoe High School teachers exploring constructivism and 21st century learning skills. The opinions expressed here are the personal views of Karl Fisch - and various other teachers at Arapahoe - and do not (necessarily) reflect the views of Littleton Public Schools."

DID YOU KNOW? SHIFT HAPPENS


"DEBUNKING THE MYTHS OF THE THIRD WORLD" is Hans Rosling's presentation at TED 2006 is a great example of the use of presenting information supported by engaging information techniques. More videos are on the Gapminder website. This video is about 20 minutes long, but worth every second.



"With the drama and urgency of a sportscaster, Prof. Hans Rosling uses software from Gapminder debunks a few myths about the "developing" world. This global health visionary has discovered a powerful new way to communicate complex data about the world; his remarkable interactive graphs help deliver profound insights about global trends and will change forever the way you think about "us" and "them." Rosling is professor of international health at Sweden's Karolinska Institute, and founder of Gapminder, a nonprofit that brings vital global data to life."

Mar 10, 2008

Nik Peachy is an edublogger who recently posted a great "how-two" about Soundscapes from SoundTransit.

According to Nik, SoundTransit "is a really wonderful formulation of an idea. It's not just a huge collection of Mp3 sound files from all over the world, but the sounds have been tagged by country and described and a visitor to the site can take a sound journey around the world."


The image “http://interact.uoregon.edu/MediaLIt/wfae/library/newsarchive/2006/01_jan_feb/graphics/january/sound_transit.jpg” cannot be displayed, because it contains errors.

From the SoundTransit website:

"SoundTransit is a collaborative, online community dedicated to field recording and phonography.
In the “Book” section of this site, you can plan a sonic journey through various locations recorded around the world. And in the “Search” section, you can search the database for specific sounds by member artists from many different places. If you are a phonographer, you can also contribute your recordings for others to enjoy."

This would be a fun application to use in a social studies or music class! It also looks like a good application to use on an interactive whiteboard or display.

Mar 5, 2008

Microsoft's Photosynth: Immersive Learning Possibilties

I just came across an interesting article in the on-line MIT Technology Review, written by Jeffery MacIntyre, about Photosynth, developed by Microsoft's Live Labs:

Microsoft's Shiny New Toy: Photosynth is an application that's still a work in progress. It is dazzling, but what is it for?

I think that the PhotoSynth application would be very useful in education settings - K-12 and also at the university level.

More classrooms now have interactive whiteboards that connect to the Web, providing a broader range of possibilities for educators to create engaging, immersive learning experience for their students.

Young people would have the opportunity to experience virtual field trips and collaborate with students around the world.

An application such as PhotoSynth, coupled with an information/data visualization component, would be quite useful in high school and university classrooms.


From the TechReview Article:


"You are here: Photosynth, an application in development at Microsoft’s Live Labs, offers an immersive way to view photos of a given thing or place. The software has not yet been released, but Microsoft is demonstrating it online with photo collections such as this one of Venice’s St. Mark’s Square." Credit: Courtesy of Microsoft Live Labs

Below are links from the TechReview article:

"Watch Photosynth stitch photos together."

"View images from Photosynth and see how it works."


From Microsoft's Website:
"Photosynth takes a large collection of photos of a place or object, analyzes them for similarities, and displays them in a reconstructed 3-Dimensional space."

"With Photosynth you can:
  • walk or fly through a scene to see photos from any angle;
  • seamlessly zoom in or out of a photograph even if it's gigapixels in size;
  • see where pictures were taken in relation to one another;
  • find similar photos to the one you’re currently viewing;
  • explore a custom tour or see where you’ve been; or
  • send a collection to a friend."

If any readers have thoughts about the use of PhotoSynth in educational settings or situations, please leave a comment!

Microsoft's PhotoSynth website

Mar 3, 2008

Online Multimedia Library from LEARN NC and UNC Chapel Hill for K-12 and higher

Learn N.C. has a wealth of on-line resources for educators, students, and parents. I particularly like the on-line multimedia library. Below are links to resources for the following topics, obtained through the "tag cloud" on the multimedia library site.

Here are the direct links:
4-H clubs Agra American Indians American Indian towns Angkor animals archaeology architecture artAsia Bali Bangkok beaches birds boat Buddhism Cambodia carvings children Colombia colonialcostumes deities demons drawings Ecuador Emerald Buddha Temple excavations families farming fishing flowers food forests geography girls grass Green 'N' Growing Hanoi Hanuman Hinduism history houses illustrations India Indonesia Jaipur Jodhpur John White Khmer kings labor
landforms landscapes maps markets men's work Mexico monkeys monuments mountains murals musicMysore national parks Nepal North Carolina Occaneechi paintings palaces performance RamaRamayana Ravana religion rice rivers rural life salt marshes sandstone Sita snakes Southeast Asiatechnology temples Thailand theaters tourism
transportation trees turkey Ubud urban life Utah Vietnam Vietnam War Virginia water women women's work

LEARN NC is led by a number of knowledgable staff and consultants.

The website is worth exploring for a while!

Take a wlook

Oct 12, 2007

Flickschool: Quick "how-to" videos for digital media production for teens - and teachers of teens

Flickschool: "a quick way of learning how to produce flix, take pix, and share your mix"

Flickschool is the work of Marco Torres, a history teacher at a large high school in San Fernando who works with students in the area of digital storytelling and other creative endeavors. At the Flickschool site, numerous short "how-to" video clips are provided that contain mini lessons on topics such as script-writing, story-boarding, photography techniques, music technology, and film-making. A true gem!


Ewan McIntosh, an edu-blogger, has a nice blog post describing Marco's great work, if you'd like more information.

Marco Torres directed the video parody of a monster.com commercial, during the Apple Summer Institute at Lesley University. The video provides humerous examples NOT to do if you are a teacher, or are planning to become one someday.

When I Become A Teacher:

Aug 6, 2007

About Displays: Content Interface- Touch Interaction on a Panasonic Display

Here is a video-clip of a demo from Content Interface using a large touch-enabled Panasonic display.

About Displays

From time-to-time I will share information about displays under the heading "About Displays"

Why? When I set out to learn more about display hardware and related technologies that support interactive multimedia applications, I quickly discovered that things are changing - fast. Some of the technology is complex.

I will post a list of research articles and related information soon. I know that my list is missing some pieces, as it is difficult to keep up with important changes. For this reason, I'm asking my readers to help me out by posting a comment about display-related information to share with others when you come across something interesting and useful.

Here is an example of something worth sharing:

Dolby Acquires BrightSide

"The DR37-P is a spectacular breakthrough in display technology. It uses an array of individually modulated LED backlights to provide 10 times the brightness and 100 times the contrast of existing television and computer monitors. The Extreme Dynamic Range display delivers more vibrant images, enabling you to see information onscreen in vivid detail."

"In an HDR-enabled display, the backlight consists of an array of ultrahigh-brightness white or tricolor light-emitting diodes (LEDs). Each LED can be controlled individually—faster than video refresh rates. The lower-resolution LED image is then projected through a standard LCD panel, which displays a high-resolution version of the image, resulting in a vibrant display."

A display with HDR technology might be something to consider for use with people with visual impairments, which are more commen among the elderly.

Links to whitepapers, screen shots, and interactive demos are welcome!

HDRInteractive Demo

Jul 21, 2007

Interactive web-based science and math: Link to my TechPsych post about ExploreLearning Gizmos


ExploreLearning is a website that offers a variety of engaging math and science activities, called "Gizmos", for students in grades 6-12.


ExploreLearning's Gizmos would be great on large touch-screen surfaces or displays, such as a NextWindow Human Touch, a SmartBoard, or Microsoft's Surface.

Since the activites are designed as learning modules and are web-based, the Gizmos might even work on iPhones!

Check out my TechPsych post for more information and links.

Photo courtesy of ExploreLearning.