Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Jan 27, 2007
Create 3D-like landscapes on-line
This interactive website from Park Studio in Russia allows you to create various land forms. It has a easy-to use interface and might work well on an interactive whiteboard. It looks like it was created for teaching geography or earth science, but it is fun to play with!
Posted by
Lynn Marentette
Jan 25, 2007
Link to info about a "super touch screen" for Google Earth - it has multiple uses.
Watch this video about a "super touch screen" for Google Earth from Perceptive Pixel! More information about this can be found on the TechPsych blog, and from the Google Earth Blog. I think this application would be great for visual learners.
Applications like this are immersive and engaging. If you are an educator, think about the ways you could use this application in your classroom!
Link to related article.
-Lynn
Applications like this are immersive and engaging. If you are an educator, think about the ways you could use this application in your classroom!
Link to related article.
-Lynn
Posted by
Lynn Marentette
Jan 20, 2007
Gaming at the Library
GAMING AT THE LIBRARY!
The Public Library of Charlotte Mecklenburg is has developed a gaming program and has recently established a space at SecondLife for Teens. (For more information, see my post on the TechPsych blog.)
The PLCMC offers teen gaming events at various libraries throughout the county, and a Gaming Zone for all ages at the main library's Virtual Village. The library has a set of new AlienWare laptop computers, used for LAN parties:
more pictures of the Game Zone program
Comment:
I'd like to see the library purchase Dimenxian, a 3D game that teaches Algebra. It has multiplayer capabilities, so it would be great on the new AlienWare LAN system. For more information, see the Tabula Digita site.
ImaginOn, the children and teen's main library, offers many opportunities that involve technology, including a video production studio, Studio i. The library offers workshops such as " Take Photos for Your Webpage" , "Make MySpace Photos Come to Life", and events such as a Dance Dance Revolution tournament, Family Gaming Night, and video game club meetings.
If you don't know what is going on at the library these days, I urge you to find out! Share this information with parents, colleagues, and the young people in your life.
-Lynn
The Public Library of Charlotte Mecklenburg is has developed a gaming program and has recently established a space at SecondLife for Teens. (For more information, see my post on the TechPsych blog.)
The PLCMC offers teen gaming events at various libraries throughout the county, and a Gaming Zone for all ages at the main library's Virtual Village. The library has a set of new AlienWare laptop computers, used for LAN parties:
more pictures of the Game Zone program
Comment:

I'd like to see the library purchase Dimenxian, a 3D game that teaches Algebra. It has multiplayer capabilities, so it would be great on the new AlienWare LAN system. For more information, see the Tabula Digita site.
ImaginOn, the children and teen's main library, offers many opportunities that involve technology, including a video production studio, Studio i. The library offers workshops such as " Take Photos for Your Webpage" , "Make MySpace Photos Come to Life", and events such as a Dance Dance Revolution tournament, Family Gaming Night, and video game club meetings.
If you don't know what is going on at the library these days, I urge you to find out! Share this information with parents, colleagues, and the young people in your life.
-Lynn
Posted by
Lynn Marentette
Jan 3, 2007
Take a look at the posts on the Tech Psych blog!
I've posted a few links to good articles and websites related to multimedia and educational technology on the TechPsych blog. Take a look!
-Lynn Marentette
-Lynn Marentette
Posted by
Lynn Marentette
Dec 2, 2006
Click here to visit John Kirriemuir's blog about games and learning.
Take the time to visit John Kirriemuir's blog, SilverSprite. He is a self-employed researcher and consultant who specializes in the use of technologies to support education and learning. His blog provides good resources for educators who are interested in using games and learning, especially through "Commercial Off the Shelf" games that can be easily adapted to the curriculum.
Here is a description of Kirriemuir's blog:
"Examples of COTS (Commercial Off The Shelf) games being used for curriculum-based learning. These games are designed purely for entertainment, and not for learning or teaching. By compiling these examples, we show that such games are being used in schools and colleges by teachers and other educators, as part of curriculum-based learning."
Here is a description of Kirriemuir's blog:
"Examples of COTS (Commercial Off The Shelf) games being used for curriculum-based learning. These games are designed purely for entertainment, and not for learning or teaching. By compiling these examples, we show that such games are being used in schools and colleges by teachers and other educators, as part of curriculum-based learning."
Posted by
Lynn Marentette
Labels:
COTS,
games,
Kirriemuir,
learning,
multimedia,
psychology,
SilverSprite,
teaching,
technology
No comments:
Nov 20, 2006
Link video clip of Ray Kurzweil about the future of technology and learning.
From the eSchool News Video Resource Center:
'Explosive growth'
Speaking at the NSBA's Technology + Learning Conference Nov. 8, author and inventor Ray Kurzweil reveals what he believes technology will look like in the next decade--and he explains what the "explosive growth" in these technology developments will mean for students.
Credits: eSN TV
Runtime: 4 Minutes 4 Seconds
Note: The eSchool News Online video resource center has a variety of videoclips that highlight different aspects of technology and education. This is a great resource if you need content for presentations about technology and education! Also check out the Edutopia website!
'Explosive growth'
Speaking at the NSBA's Technology + Learning Conference Nov. 8, author and inventor Ray Kurzweil reveals what he believes technology will look like in the next decade--and he explains what the "explosive growth" in these technology developments will mean for students.
Credits: eSN TV
Runtime: 4 Minutes 4 Seconds
Note: The eSchool News Online video resource center has a variety of videoclips that highlight different aspects of technology and education. This is a great resource if you need content for presentations about technology and education! Also check out the Edutopia website!
Posted by
Lynn Marentette
Subscribe to:
Posts (Atom)
