The BeatBots project develops rhythmically intelligent robots for research and entertainment. In the video below, the responsive robot, Keepon, dances to the Spoon song, "Don't You Evah".
Keepon was developed by Hideki Kozima and programmed by Marek Michalowski, from Carnegie Melon.
(The video is available to the public under the terms of the Creative Commons Attribution-NonCommercial 3.0 license.)
According to an article by David Templeton in the Pittsburgh Post-Gazette:
"While the videos have proven Keepon's human appeal, the double-bubble yellow fellow's key role is to interact with children. Keepon has shown promise in encouraging social behavior in children with developmental disorders, including autism."
"Keepon's simple appearance makes children comfortable, and its lifelike movement makes it attractive to them," Mr. Michalowski said. "This combination creates an environment in which social interaction is encouraged.""
"While the robot can dance to almost any song, it also can identify visual and other sensory rhythms, helping to prove how rhythm and synchronization in body language are paramount in human interaction. As such, Keepon has schooled roboticists in how to improve human interaction with robots."
An example of Keepon's attentive and emotive actions:
Another example of Keepon's entertainment value - Spoon's "I turn my camera on":
I recently purchased a Nokia n800 Internet tablet for about $225.00. I'm impressed with all of the features for the price! It works well for making Internet calls via Skype, as it provides an integrated camera/ webcam.
The screen is crisp and easy to read, especially when zoomed in. The screen can be manipulated with a stylus or fingers, and the on-screen keyboard can be enlarged to allow for finger-typing.
Playing around with the device, I can see that it has potential for use in education. In my opinion, the n800 the potential to support low-cost assisted technology and augmented communication applications.
Screen shot of pictures on flickr.
A few specs:
Direct access to shared media over Universal Plug and Play (UPnP) connectivity and Windows network shares
Rhapsody Music service client (only available in US)
Direct access to Nokia Internet Radio Directory with free internet radio stations available
"SenseCam is a wearable digital camera that is designed to take photographs passively, without user intervention, while it is being worn. Unlike a regular digital camera or a cameraphone, SenseCam does not have a viewfinder or a display that can be used to frame photos. Instead, it is fitted with a wide-angle (fish-eye) lens that maximizes its field-of-view. This ensures that nearly everything in the wearer’s view is captured by the camera, which is important because a regular wearable camera would likely produce many uninteresting images."
The SenseCam application has the potential to be a resource for people who have developmental delays, traumatic brain injury, severe attention deficits, and autism spectrum disorders. It would be a great tool for special educators, occupational and speech/language therapists, and rehabilitation specialists.
Seth has been focusing his energies on research and developing a Multi-user, Multi-touch musical interface.
Here is a video of some musical multi-touch applications:
I'm pretty sure this will have a place in the music education world.
Seth is a member of the , (Natural User Interface), an interactive media group researching and creating open source machine sensing techniques to benefit artistic and educational applications.
Elaine Alhadeff's Future-Making Serious Games blog has a wealth of interesting information for people interested in how interactive multimedia technology can impact the present- and the future. Take the time to visit her blog and take a look!
Here is a slice from one of her latest posts:
Via: daytaOhio - Barco and daytaOhio Equipped Collaborative Visualization Complex at Wright State’s Joshi Research Center "Barco, a leading global provider of visual display systems, has partnered with daytaOhio to implement the industry’s most advanced virtual collaboration and visualization complex at Wright State University’s Joshi Research Center. "
It is exciting to learn about the growth in collaborative visualization! The businessmen below seem to be enjoying the experience:
For more interesting ideas, look at Eliane's archived posts about serious games.