Aug 8, 2009

More about Project Natal: Richochet - Great Gaming for Fitness, Johnnie Chung Lee's Contribution


(Credit: CNET News)
Ina Fried, in a recent CNET Beyond Binary post, recently reviewed her experience playing Ricochet, a 3D game developed by Microsoft for Natal, the company's new gesture-recognition, controller-less Xbox gaming system. Above is a screenshot from Fried's article, Exclusive: Getting up close and personal with Natal:

Here is the video:


Ina Fried had a chance to spend some time in Redmond, Washington to explore the games in development at Microsoft, and hang out with the people responsible for Project Natal.

In her Beyond Binary article, Fried notes that the Ricochet game provides quite a workout, and this has had a positive effect on the Natal team:


"Since I started working on this project, I've lost almost like 10 pounds," said Kudo Tsunoda, general manager of Microsoft Game Studios and the creative director for Project Natal. "We're going to have the most in-shape development team you've ever seen."


Fans of Johnny Chung Lee will be happy to know that his work at Microsoft contributed to this game in someway, if they don't know this by now!

Who is Johnny Chung Lee? Read my post, "I wish I could be Johnny Chung Lee for a Day!".


RELATED

Speaking of Natal, it should be out next year (Ina Fried, CNET)

Gates: Natal to bring gesture recognition to Windows too



Aug 7, 2009

Foursquare: Interactive Local + Social Media Coming to a City Near You.

Foursquare is a locative-mobile system/game/social media game/activity that is starting to grow in popularity in a number of urban settings, such as NYC. It hasn't arrived in Charlotte, so I can only share what I've gleaned about it from the Foursquare website and a few reviews:

"We're all about helping you find new ways to explore the city. We'll help you meet up with your friends and let you earn points and unlock badges for discovering new places, doing new things and meeting new people."

"It's foursquare! Think: 50% friend-finder, 30% social cityguide, 20% nightlife game. We wanted to build something that not only helps you keep up with your friends, but exposes you to new things in and challenges you to explore cities in different ways. There's a lot of experimenting here, so bear with us as we try to figure it all out (and thanks!)"


"We have an iPhone app, a mobile-web site (Blackberry! Treo!) and an SMS shortcode (50500) that you can text check-ins to. For more info, look here." (For more information, visit the Foursquare NYC website.)

RELATED:

Foursquare: Check In, Tweet....Money on Beer (Jennifer Van Grove, Mashable, 8/7/2009)

"Foursquare is poised to be a prime player in the location-based social networking space."

Forsquare: Why it May Be the Next Twitter (Jennifer Van Grove, Mashable, 7/25/2009)
"The Game: To those of you not playing, it may sound like a joke, but don’t knock it till you try it. You earn points for every check-in — unless of course you check-in at the same locale all the time. You’re rewarded with more points for being adventuresome (exploring different parts of the city), for hitting up multiple spots in one night, and eventually for the tips other people try and the to-dos you complete."

Screen-shot from Jennifer Van Grove's Foursquare App:

http://ec.mashable.com/wp-content/uploads/2009/07/IMG_1446.PNG

Building an Army of Hyper-Local, Mobile-Connected Advocates: Or, Why Marketers Should Pay Attention to Foursquare (Allison Mooney, Ad Age Digital, 8/5/09)

"Co-founder Dennis Crowley puts it this way: "I think Foursquare found some kind of sweet spot between the intersection of social utility (Hey, I know where my friends are), sharing/oversharing (I log everywhere I go/everything I do) and gaming/rewards (every check-in gives you a little piece of candy)."

Foursquare is designed with these game dynamics in mind, and it's the absurd appeal of its reward that makes the service so "sticky.""

Naveen Selvadurai (Foursquare Co-Founder)

Cities: Amsterdam, Atlanta,Austin, Boston, Chicago, Dallas/Ft. Worth, Denver, Detroit, Houston, Las Vegas, Los Angeles, Miami, Minneapolis/St. Paul, NYC, Philadelphia, Phoenix, Portland, San Diego, San Franscisco, Seattle, Washington D.C.

(Also posted on the Technology Supported Human-World Interaction blog.)

Touch Screens and Interactive Displays Biz News, Part III: Transforming the Kiosk Concept

Kiosks have been around for a while, but with the increase interest in anything "touch", it looks like business is going well. As you can see from the pictures below, there has been a push to innovate the design and function of the utilitarian kiosks we've come to love (or hate) over the years:




As you can see, kiosks are multiplying and finding homes in all sorts of places. One example is TouchMate's SchoolDefender kiosk, designed for K-12 settings:



"TouchMate’s SchoolDefender is an interactive touch-screen kiosk system designed for use by K-12 schools to implement Visitor Management policies. After the visitor registers, the kiosk provides a stick-on badge that shows his name and picture, what areas of the school he may visit and when the badge expires."

You can even read the ne
ws on a touch-screen kiosk. Forget about newspapers or your Kindle!



And here is a pest management kiosk:



Here are some kiosks featured at IBM e-business centers, created by Imaginary Forces in collaboration with Design Office:







Note: Design Office is now known as Jason King Associates, as George Yu, Jason King's partner, passed away, sadly, at a young age. George Yu was highly regarded as a pioneer in the field of digital architecture.

"On his own, and in partnership with Jason King, Yu completed more than 65 projects, many of them for companies involved in new media and innovative design technologies. This felicitous pairing of clients and architect meant that each could learn from and teach the other. For example, in a trio of “e-business centers” for IBM, located in Chicago, New York City, and Atlanta, Yu and King—whose firm was called Design Office—designed a conference table that used projected images and interactive technologies developed by IBM. In a more recent project, the Honda Advanced Design Studio in Pasadena, California, Yu borrowed an innovative fabrication technology from the automotive industry and used it to create a sensuously curved interior wall."

Aug 6, 2009

Touch Screen and Interactive Displays Biz News, Part II - LocaModa

From LocaModa:



The above picture shows Viacom's MTV screen located in NYC's Times Square, linked to the web. User-generated text messages and photos can be submitted by mobile phone or the web, and displayed for 5 minutes an hour. Email notifications are sent to the senders when messages and/or photos have been approved and are on the giant screen.

Take a look at the website, and view the screen in real time.

"Wiffiti publishes real time messages to screens in thousands of locations from jumbotrons to jukeboxes, bars to bowling alleys and cafes to colleges.You can interact with Wiffiti from your mobile phone or the web."

"Wiffiti 4 by LocaModa has been used at thousands of large-scale events (concerts, gallery openings, corporate conferences, nonprofit fundraisers, several major inauguration events, South by Southwest, and political conventions -including both the Democratic and Republican National Conventions). It is also used extensively in digital signage networks ranging from huge jumbotrons in Times Square to thousands of screens in bars, cafes, schools, entertainment centers and even churches! We've used our deep understanding of user experience in digital out-of-home, web, and mobile to distill your feedback and requests for new features into this latest release."

JUMBLI


"The game is displayed several times per hour on Clear Channel’s Spectacolor screen in New York’s Times Square, located at 48th Street and Broadway. When Jumbli is live in Times Square, all other connected screens (including those on iPhones and in Facebook) indicate that the game is live in Times Square, and all plays made during that period are displayed in real-time on the Spectacolor Jumbotron, giving players one of the world’s most prominent screens for their plays."

Aug 5, 2009

Video Short: Thinking Outside the Box - and inside out, around, and in many other ways

Watch how the ideas unfold and spiral about as two gentlemen have a conversation about thinking thoughts:


outside the box from joseph Pelling on Vimeo.



Thanks, Matt Gullet, for sharing this video!

(Cross posted on the TechPsych blog)

Get Up and Move Without Gear! Xbox Natal, a "smart" gaming environment.

I'm waiting for Xbox Natal to cross my path. Microsoft, can you hear me?



(I meant to write about this a while ago.)

Here are facts 5-6 out of 12, from "Project Natal in Detail" post on the XBox website:

  • "Fact #5: In addition to “Project Natal” tracking your full body movement in 3-D, it also recognises your face and facial expressions. It can even detect the change of emotion in your voice. Three facts in one – yummy."

  • "Fact #6: “Project Natal” remembers your face and voice so that you can connect to Xbox LIVE without the need to reach for a controller. This is the future!"

  • "Fact #7: “Project Natal” is the world’s first system to combine an RGB camera, depth sensor, multi-array microphone and custom processor running proprietary software. Memorise this sentence then say it out loud faster and faster."

If you visit the Project Natal website, you'll find links to related articles, a gallery of videos, and a place to sign up for news updates.