Aug 15, 2009

The Interdisciplinary World of Dance and Interactive Technology:

After I finished my post "What happens when engineers and musicians get together? They get Calvin Harris "Ready for the Weekend" with the Humanthesizer and Bare Ink", I thought I'd catch up on the world of dance and technology.

I took a look at an on-line community, Dance-Tech.NET which focuses on the "interdisciplinary explorations on the performance of motion". I was happy to find that two people I know are members of this vibrant group of people:

Celine Latulipe

Dr. Celine Latulipe is a Human-Computer Interaction researcher at the University of North Carolina-Charlotte. She is the lead in the Dance.Draw project, a collaboration between the Software and Information Systems department, the Department of Dance, and a digital artist.

A Mischief of Mus Musculus”

As Celine puts it, "You are more than your eyes and one hand. Why should you have to be less than you are when confronted with a digital device? Exquisite interaction is a collection of research projects...that aim to enrich your expressive creativity in the digital realm by allowing you and your collaborators to use more of your body in that digital interaction"


Visualization code was designed by Mike Wirth, using Processing, to create the art displayed on the Art from Dance page of the Dance.Draw project.

Doug Fox

Doug Fox
created and maintains the Great Dance and Kinetic Interface blogs. When he was 42, he decided to study dance - modern, ballet, and jazz. He is interested in the intersection of dance and technology, and more recently became involved in the study of animation related to dance and movement.

The following is from Doug's "About" page - the videos and links are worth exploring:

"As a starting point, I'd like to encourage readers to visit the
Movement Is at the Heart of Scientific and Technological Change background page. Here you will find 16 videos (plus links to more videos) that show in very concrete terms how new computer interfaces and digital devices being used in a range of fields are, in essence, body-centric and movement-centric..."

Here is a sample of Doug's topics:

Dance Theater Workshop's Twitter Community Choreography
Dance Vlogging, Will this Video Genre Increase in Popularity?
Shoot Dance Videos with the new iPhone 3GS
Prodigy Warrior's Dance Combines Stop-Motion Animation and Puppetry
Choreographing Gesture Controls for Interactive Devices (be sure to read the comments and link to Arizona State University: School of Arts, Media and Engineering)

Doug Fox writes about topics that are truly interdisciplinary:




Dance Your Ph.D. Contest - A Wonderful Merging of Dance and Science
This contest was funded by the American Association for the Advancement of Science. The objective of the contest? "Using no words or images, interpret your Ph.D. thesis in dance form".

Contest winners were paired with choreographers, who created a new dance work based on a peer-reviewed article in a scientific journal. (The Science Dance Match-Up Challenge)

I just had to post the videos here - you can read detailed descriptions about each video on YouTube:

The role of Vitamin D in beta-cell function


Cerebral activation patterns induced by inflection of regular and irregular verbs with positron emission tomography: A comparison between single subject and group analysis


A Molecular Dance in the Blood, Observed


Popular Choice: Physics Tango "Single Molecule Measurements of Protelomerase TelK-DNA Complexes."


For a look at the 2008 "Dance Your Ph.D." videos, and the the videos of the 2009 contest entries, visit the 2009 AAS/Science Dance Contest web page.

The four videos generated by the professional choreographers can be accessed on Vimeo.

Links to the scientific articles, the bios of the choreographers and scientists, and videos of the choreographer's renditions of the scientist's work can be found on the Science/AAAS website:

The Gonzo Scientist: The Science Dance Match-Up Challenge
John Bohannon, Science, 4/17/09

SOMEWHAT RELATED
Usually I reserve this section for links and information from external sources, but this time, I thought I'd share a few of my opinions that are somewhat related to this topic.

Why do I think interdisciplinary pursuits are important?

In my opinion, to move forward, the arts and other disciplines need to embrace the interdisciplinary way of thinking. There is much that is mixing and converging as I type these words. There is less emphasis for young people to pick one little corner of a field of study and make it their life's obsession. I have always had an "interdisciplinary" approach to life, ever since I can remember. I attribute this to my parents, who nurtured me as a musical, dancing, artistic child to pursue my talents at a young age, and when faced with choosing a college major, to go for a double major.

My interdisciplinary nature has fueled my journey into the world of technology, and my early background in the arts probably explains why I'm excited about interactive multimedia, extending into the realms of emmersive games, multi-touch and gesture interaction, and technology-supported interaction that takes place in larger public spaces.

Note:

As many of my readers know, I work as a school psychologist in my "day job". I DO miss the time when I was working part-time and taking graduate classes at UNC-Charlotte, but when the economy went downhill, It was necessary for me to return to work full-time.

The upcoming academic year will be busy! With the recent budget cuts to school districts in the in the state of North Carolina, I will have another school added to my schedule. I'm excited that it is a high school for technology and the arts, and that the school has a strong dance program!

I've posted quite a bit recently, since I have plenty to share. Soon I will only have time to post about 3 times a week.

Aug 14, 2009

Tom Barrett, a teacher, demonstrates Durham University's SynergyNet Multi-touch Networked Tables

"It is about how children can work together and communicate and how the multi-touch technology can facilitate this."




In this video, Tom Barrett demonstrates multi-touch networked tables, which were designed to be part of an immersive classroom environment. The multi-touch tables are the result of a collaboration between the Technology Enhanced Learning research group at Durham University and colleagues from the Education and Psychology departments.

Tom is a teacher and edublogger. Like me, he has a passion for multi-touch technology.
He has been fortunate to have the chance to work with a SMARTTable in his classroom, and also compare the SMARTTable experience with the tables at Durham University, which were not from SMART Technologies.

Tom was one of the first teachers to have the opportunity to try out the SMART Table in his classroom
. He was a bit disappointed with the outcome. Even so, he believes that multi-touch technology will be important in education in the future.

From Tom's point of view, there is a need to have more in-depth content for the SMART Table, even at the earlier grades. The following quotes are taken from Tom's "SMART Table in my Classroom- My Conclusions" blog post:

"In my opinion there are three things that contribute to this: poor content; poor creation software and a straight jacketed approach to multi-touch functionality...There seems to be too much residual SMART Notebook thinking and not enough innovative software design. Maybe the product has preceded the necessary thinking behind it all."

"The one shining ray of light that emerges from amidst this all is the Media application. I have posted videos of some of my children working with this program in the past. It remains the only application that offers teachers and children an open environment to learn, and couples it with a unique interface with media. When you use this application you actually feel like you are using something innovative, multi-touch, gestural driven. As a teacher there is the capacity to use rich content of your choice (video) and then layer on top questions that engage the children in a much deeper way"

RELATED


Flickr Group: Multi-touch Interactive Desk: Applications and Gesture Ideas

(Note: I have plenty of ideas for content and software design for multi-touch tables in education, and also cognitive and educational assessment.
I'm only missing a table or two!)

Brainport Vision Device enables people who are blind see in 3D via tongue.

The best part of this video is when the man is able to play a games (tic-tac-toe & rock, paper, scissors) with is daughter as he uses the vision device:


(The father depicted in the video is Erik Weihenmayer, who is a professional mountaineer and motivational speaker. He's the only blind person to have climbed the "Seven Summits", the highest points on each continent.)
http://www.blogcdn.com/www.engadget.com/media/2009/08/14aug09_brainportreturns.jpg
Photo courtesy of engadget

The system uses a head-mounted video camera which takes in visual information and translates it into electric patterns on a tab placed on the tongue in such a was that 3D representation is interpreted by the brain.

http://vision.wicab.com/media/bpwave5i.jpg

It should be noted that the BrainPort vision device is investigative and not yet available for sale.

RELATED

BrainPort Vision

Lollipop Helps Reveal Shapes To the Blind
Ibby Caputo, Washington Post, 7/21/09

Publications

(Also posted on the TechPsych blog)

What happens when engineers and musicians get together? They get Calvin Harris "Ready for the Weekend" with the Humanthesizer and Bare Ink

So what happens when engineers and musicians get a chance to mix it up?

The Humanthesizer project is the result of a collaboration between musician Calvin Harris, and masters students from the Royal College of Art Industrial Design Engineering program.
What makes this project innovative is that a special conductive ink, called Bare Ink, was used to support the creation of the music.

From the Bare Conductive website:

"
Bare is a conductive ink that is applied directly onto the skin allowing the creation of custom electronic circuitry. This innovative material allows users to interact with electronics through gesture, movement, and touch. Bare can be applied with a brush, stamp or spray and is non-toxic and temporary. Application areas include dance, music, computer interfaces, communication and medical devices. Bare is an intuitive and non-invasive technology which will allow users to bridge the gap between electronics and the body."

(Please overlook the bikini-clad women in the videos below, because the innovative technology supporting the Humanthesizer is worthy of the watch. Parents be forewarned!
)

The Making of the Humanthezizer


Close to the finished version:



Information from YouTube regarding the Humanthesizer project:


"Calvin performs a version of his new single Ready For The Weekend on a unique human synthesiser. The instrument employs 15 bikini clad models painted with Bare Conductive, a new skin safe ink which conducts electricity. When the performers touch the connection completes a circuit, triggering a sound....The instrument consists of 34 pads on the floor which have been painted with the conductive ink and connected to a computer via some clever custom electronics. The performers stand on the pads, and touch hands to complete a circuit and trigger a sound. Different combinations of pads trigger the different sounds needed to play the track....Bare Conductive was developed by RCA students Bibi Nelson, Becky Pilditch, Isabel Lizardi and Matt Johnson. The custom electronics and software for the project were created by Matt Johnson, employing two Arduinos and the graphical audio programming tool Max MSP. The performers, floor pads, Arduinos and Max MSP combine to create a giant MIDI controller which is used to create music which is sequenced and quantized with Ableton Live." (Special thanks to: RCA / Bare Conductive - Bibi Nelson, Becky Pilditch, Isabel Lizardi, Matt Johnson - http://www.bareconductive.com)
http://www.bareconductive.com/images/ink.jpg

(The Ready for the Weekend music video is available on YouTube. Parents: the music video has dancing girls throughout, in one-piece bathing suits.)

http://www.bareconductive.com/images/harris1_0.jpg


Thanks to Celine Latulipe for the link!

Aug 13, 2009

For Your 3D Web Browsing Pleasure: Video demos of Google's O3D, and links to the real thing.



I went to the Google 03D website and played with the Google Trends Visualizer on my TouchSmart. The interaction with my hand as I rotated the globe was very smooth- I'll upload a video clip of the interaction soon.

I found the following videos on the Google O3D website. The videos provide a glimpse of the potential of 03D.


Google's O3D Beach Demo




Infinite Journey Game Demo, rendered in a browser using O3D


Disney/ABC's Visual Search Interface at Google I/O, rendered in a browser using 03D


Google O3D Developer Site

The following two links require the 03D Plug-in:


Google Trends Visualizer

Beach Scene Demo

SOMEWHAT RELATED:

Unity 3D Tropical Paradise


The Opposite of Interactive Media: The Pretty Loaded Archive of Preloaders (Are we really movin' up to HTML 5?)

According to a recent article by Garrick Schmitt, preloaders might become history in the very near future. Schmitt discusses HTML 5 and related topics, and included a link to the Pretty Loaded website, an archive of interesting web-site preloaders from our recent past - 2002 to 2009, to be exact. You can download a screensaver for PC or Mac from the site.

For more information, read Schmitt's article, and take also a look at the related links I've posted below.


Things are changing.

Are You Ready for a Flash-Free Future: How HTML 5 and Open Video will Deliver a Faster, Plug-in Free Internet
Garrick Schmitt, Ad Age, 8/12/09

RELATED AND SOMEWHAT RELATED

HTML5 Canvas Experiment

HTML 5 Doctor

Mozilla's Canvas Tutorial
"canvas is a new HTML element which can be used to draw graphics using scripting (usually JavaScript). It can for instance be used to draw graphs, make photo compositions or do simple (and not so simple) animations. The image on the right shows some examples of implementations which we will see later in this tutorial..."

O3D Demos (Google Code Site)

Open Video Project

Open Video Player Initiative


Advancing Open Video