Nov 4, 2009

Interactive Video Art in Action: MuchoWall from Tangible Display (and Jimmy Hertz)

muchomanos_web 

Photo of MuchoWall, an 80" multimodal sensitive wall from Tangible Displays (Jimmy Hertz, Founder)

Jimmy Hertz is a member of the NUI-Group and has been involved in various activities to spread the world about natural-user interfaces and interaction.



Be sure to watch the entire video. It is almost like watching a dance performance when you watch artist interact with the display.


Thanks, Seth Sandler, for the the link!

Nov 3, 2009

A little off-topic: Video parody of the Facebook friending ritual, only in real life - (and more serious thoughts about social software apps)

Facebook in Real Life is a short parody of the Facebook "friending" ritual by theBritish comedy sketch group, Idiots of Ants



I came across this video featured in a blog post on the Core77 website, "Software: The Other "Design for Social Impact", by Gentry Underwood, after following a link from Experientia's Putting People First blog. 

Gentry Underwood works at IDEO, and he's spent some time thinking deeply about social software design and everything that surrounds it.  His article is long, but in my opinion, very important to read, even if you are not a designer or developer.  

After you finish the article, you might be interested in visiting Underwoods' new Designing Social Software website.

Nov 2, 2009

Eric Sailers' "Bling Your Blog" Presentation: How to spice up a blog with Web 2.0 widgets and interactive things

Eric Sailers is a speech-language pathologist and assistive technology specialist in the La Mesa-Spring Valley School District in San Diago, CA. He's ahead of the pack when it comes to embracing emerging collaborative and interactive technologies in education. Eric recently shared his presentation, "Bling Your Blog" on SlideShare. The presentation is an overview of how to incorporate Web 2.0 technology into blogging.
Below are links to a few things discussed in the presentation:
Animoto


Glogster: "Poster Yourself"
Interactive Calendar Poster by a Glogster


Voicethread (Collaborative digital storytelling.  The Ed. VoiceThread is a secure K-12 network.)


Web 2.0 Guru (Web 2.0 Resources for 21st Century Instruction)


100 Awesome, Free Web Tools for Elementary Teachers

Eric Sailers' Blog


(Cross posted on the TechPsych blog.)

Adobe's Resources: Contextual Solutions, Rich internet applications across devices, and Open Screen.

I thought I'd share a few interesting resources from Adobe.  The company is focused on the future, and I plan to watch what unfolds.  Adobe believes that the next generation of the company's products will move us forward to a world of seamless access to content, across screens of all sizes, everywhere we go.

I'm hoping that this will not lead to an environment where we have difficulty escaping "skip intro" ads everywhere we turn.  Hopefully it won't be too bad!

I found a few gems of wisdom in the Adobe white paper,   Designing Contextual Solutions and Applications.  The paper provides a conceptual framework that I think would be helpful to web designers/developers who are interested in off-the-desktop application development.


Here is an excerpt from the introduction of the white paper:
"With its platforms and products that are inherently multichannel and multidevice, Adobe envisions a new class of “contextual solutions” taking hold in the marketplace. These solutions are broader in scope than a device, a campaign, or a single service; rather, they encapsulate the various contexts in which the end user exists, interacts, thinks, consumes, and purchases. And when content owners understand the different types of users and how they differ in their contexts, they are in a much better position to design experiences that are compelling and sticky. At the heart of every contextual solution is at least one or more contextual applications—an emerging type of application that spans multiple devices and uses system, user, and network contexts to provide an optimized user experience and deliver improved business results.

This white paper provides an overview of the types of contexts that compose a contextual solution and application. With examples given along the way, it culminates with a framework for considering all appropriate contexts while designing and developing a new contextual solution or an application that is part of an existing solution."


Another Adobe white paper is quite useful - Rich Internet Applications across devices: The emergence of contextual applications.  It provides examples of RIA's across devices, such as Amazon Video On Demand,  Demandbase, Atlantic Records: Fanbase, Finetune, and Times Reader 2.0.

Additional Adobe Resources
Contextual Applications
Open Screen Project:  "Singular experience, multiple devices"
Adobe Flash Platform

Nov 1, 2009

Interactive Multimedia Journalism: NY Time's 5-part series, "Held by the Taliban"

I came across a link to this information below  via the Innovative Interactivity blog:



-NY Times


David Rohde, a NY Times reporter, was travelling in Afghanistan to interview a Taliban commander when he was kidnapped with two Afghan colleagues on November 10, 2008.  He reported his story in traditional format, Held by the Taliban:  7 Months, 10 Days in Captivity  in print and on-line in a series that spanned over five days, along with an epilogue


I found that in just about 10 minutes,  the on-line multimedia version of the Rohde's story provided me with a deeper understanding of the complex nature of the conflicts in the region, as well as a sense of what what he might have felt during his long ordeal. 


Rohde tells the story through narrative, photographs, animated maps, video scenes of his experiences, propaganda-like content from the videos watched by young men of the Taliban, and a 3D representation of how his escape from captivity unfolded.The on-line interactive feature included five video clips, each corresponding to one of the articles of the series.  What I appreciated about the video clips was the opportunity to  view each of the video clips sequentially, or in an any order.   The animated maps provided a meaningful geographic context to the story, and the fact that the story was narrated by the author gave it a sense that the conflict in and around the Afghan region is immediate, real, and urgent.


Rohde's story continued with a Q & A on a NY Times blog, further enhancing the meaningfulness and life of the story.   Before the digital era, a story like this would have been thrown out with the paper, or watched by a few on a television news documentary, remembered by a handful of historians, and forgotten by most people. 


Interactive multimedia journalism provides a chance for readers/viewers/users a glimpse of history and culture related to the news story,  and also provides a means of documenting history-in-the-making for current and future generations.  


As I read Rohde's story, watched the video clips, and viewed related multimedia content, I thought about the  increase in the number of people who now access the internet, including the NY Times, from their mobile devices.  I wondered how story might be interpreted through the small screen, and also wondered how Rhode's multimedia story and others like it could be played out on  screens installed in public spaces.  


With some tweaking, this form of multi-media journalism could be accessed on large screens, or even touch-walls, in variety of locations.  Airports, trains, visitor centers, museums, libraries, and shopping malls come to mind as places where this might be useful.   Similar interactive screens are out there, such  the GoBoard digital concierge at the Courtyard Marriott, created by Four Winds Interactive using Microsoft's interactive technologies.


Figure 1. A GoBoard in a Courtyard by Marriott hotel lobby
-Mariott GoBoard, Microsoft



-Hard Rock Cafe's Memorabilia Wall, Engaget


RELATED
Charlie Rose interview with David Rohde



SOMEWHAT RELATED
Sensory-Mind's Ring Wall, an interactive multi-touch wall you don't even have to touch!
The Ring Wall is an interactive information display that looks like it could support an interactive multimedia news story.


The link above is to a post by Tracy Boyer, the author of the Innovative Interactivity blog, and discuss techniques that multimedia content producers can use to recreate past events, along with some examples.

Tracy Boyer's Blogroll
I'm sure that many of my readers will appreciate this list!

Oct 31, 2009

Sensory-Mind's Ring Wall, an interactive multi-touch wall you don't even have to touch!

Sensory-Minds is a small company in Germany that is focused on research and design in the field of Natural User Interfaces. If you visit the SENSORY-MINDS website, you'll find that it has been designed for touch interaction.



ring°wall from SENSORY-MINDS on Vimeo.

Information about the Ring Wall from Sensory-Mind's Vimeo site:

".....The two-piece ring°wall consists of a LED display and a multitouch information-wall and impresses by its size: a total surface of 425 square meters, which equals more than 6000 computer displays, is the biggest of its kind. An interactive World emerges out of 34 million pixels generated by 15 high definition projectors and is supported by 30 directional speakers.


Multitouch sensors basing on laser technology, convert the usage of the natural user interface into an experience. By direct touching, more than 80 users can simultaneously get informed about news and activities around the ringworld.


The interactive wall is not only a central information system, but also an innovative advertising tool and medium for public viewings."

Heiko Hoffman of Sensory-Minds recently joined the NUI-Group.  Here is a response to a question on the NUI-group forum about the way the system's sensors work:


"The sensor works like spinning radar gun, or like a wiper in a car, that means like a radar gun you get the distance to the object.  It’s not quiet difficult when you know the position of the sensor and the degree from the beam to get the X,Y position.  Yes, you don’t need to touch the surface but we arranged it that the radar beam is very close to the screen so it seems that you have to touch the surface.

At the moment the system (has) limitations because each sensor (gets) coordinates and this means that you got shadows.This is no problem because the people interact very fast. We are working on a system where the data from the sensors were put together and that would be the solution for this problem."



Note:

I'll be writing a few more posts updating the work of past and present NUI-group members as well as news from the commercial multi-touch & gesture community.  Be sure to check back soon, or subscribe to this blog!