Sharath Patali, a member of the NUI-Group, has been working with Python Multitouch, otherwise known as PyMT, to create multi-touch applications. He shared a link to a recent post in Make, featuring PyMT. Sharath is the author of the UI Addict blog, and is currently doing his internship at NUITEQ (Natural User Interface Technologies).
I've been told that the beauty of PyMT is that it makes it "easy" to create multi-touch prototype applications using very few lines of code, which is great for trying out different ideas in a short period of time. It helps if you already know Python!
PyMT - A post-WIMP Multi-Touch UI Toolkit from Thomas Hansen on Vimeo.
"PyMT is a python module for developing multi-touch enabled media rich applications. Currently the aim is to allow for quick and easy interaction design and rapid prototype development. PyMT is written in Python, based on pyglet toolkit."
PyMT Programming Guide
PyMT Website
Note:
Christopher, author of The Space Station blog, is a member of the NUI-Group, and is building his own multi-touch table running his PyMT-based applications. Christopher is a student in Koblenz, Germany, studying computational visualistics, known as information visualization in the US.
Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Nov 21, 2009
"Image Reveal" application for the SMART Table, by Vectorform.
The SMART Table from Smart Technologies now features the Image Reveal application, created by Vectorform, that supports multi-touch, multi-user collaborative learning activities for children. The Image Reveal is the first third-party application published for the SMART Table, and is available for free from the SMART website.
"Vectorform was eager to collaborate with SMART to create an early learning application for the SMART Table, which it feels is a groundbreaking technology product. Image Reveal enables young users to collaborate and answer a series of multiple choice questions in a chosen subject area. Each correct answer uncovers part of a hidden image until it is fully visible. Alternatively, students can guess what the hidden image is at any time to win the game. Using the SMART Table Toolkit, teachers can customize content, including subject area, hidden image, questions and answers, and use images to tailor questions and answers for pre-literate learners." -SMART Tech Press Release
SMART Table Introductory Video:
It is good news to see that SMART Technologies is providing new applications for the SMART Table. There is much room for growth in this field. However, the applications still have the look and feel of electronic workbooks, with a few interactive media bells and whistles tossed in to ensure that the system appeals to young learners. I wonder if the application supports teaching the skills needed for children to successfully work together, such turn-taking, negotiating with other children in a group situation, or settling differences of opinion.
Classrooms in elementary schools now contain a growing number of students who have autism spectrum disorders, as well as other disabilities that interfere with social interaction. For this reason, it would be important to learn if SMART Table applications follow the guidelines for Universal Design for Learning(UDL).
"Vectorform was eager to collaborate with SMART to create an early learning application for the SMART Table, which it feels is a groundbreaking technology product. Image Reveal enables young users to collaborate and answer a series of multiple choice questions in a chosen subject area. Each correct answer uncovers part of a hidden image until it is fully visible. Alternatively, students can guess what the hidden image is at any time to win the game. Using the SMART Table Toolkit, teachers can customize content, including subject area, hidden image, questions and answers, and use images to tailor questions and answers for pre-literate learners." -SMART Tech Press Release
SMART Table Introductory Video:
It is good news to see that SMART Technologies is providing new applications for the SMART Table. There is much room for growth in this field. However, the applications still have the look and feel of electronic workbooks, with a few interactive media bells and whistles tossed in to ensure that the system appeals to young learners. I wonder if the application supports teaching the skills needed for children to successfully work together, such turn-taking, negotiating with other children in a group situation, or settling differences of opinion.
Classrooms in elementary schools now contain a growing number of students who have autism spectrum disorders, as well as other disabilities that interfere with social interaction. For this reason, it would be important to learn if SMART Table applications follow the guidelines for Universal Design for Learning(UDL).
RELATED
Cross-posted in Tech Psych
Video: DROID & Interactive Display in Times Square; Droid Voice-activated Search
The video below shows people in NYC's Times Square using their Verizon Droid phones to interact with the Verizon Wireless digital signage billboard:
The Droid offers a voice-activated search feature. Users can ask a question, and the search engine, powered by Google, will provide the search results from the web or from items stored on the phone. One feature I like is that it provides turn-by-turn directions from Google Maps, as well as other helpful geographic information. This would be a great tool for city dwellers and visitors alike.
The video below is a demonstration of how the Google Maps Navigation feature works on Android-based phones:
RELATED
Verizon, Motorola Unveil the Droid
Marguerite Reardon 10/29/09 CNN Tech
Verizon Droid Gets New Google Innovation: Real-Time Internet-Linked Navigation
Michael Hickins, BNET
Announcing Google Maps Navigation for Android 2.0
Google Mobile Blog
DRIOD by Motorola Fact Sheet
Cross posted-The World Is My Interface
The Droid offers a voice-activated search feature. Users can ask a question, and the search engine, powered by Google, will provide the search results from the web or from items stored on the phone. One feature I like is that it provides turn-by-turn directions from Google Maps, as well as other helpful geographic information. This would be a great tool for city dwellers and visitors alike.
The video below is a demonstration of how the Google Maps Navigation feature works on Android-based phones:
RELATED
Verizon, Motorola Unveil the Droid
Marguerite Reardon 10/29/09 CNN Tech
Verizon Droid Gets New Google Innovation: Real-Time Internet-Linked Navigation
Michael Hickins, BNET
Announcing Google Maps Navigation for Android 2.0
Google Mobile Blog
DRIOD by Motorola Fact Sheet
Cross posted-The World Is My Interface
Nov 19, 2009
Become a Facebook fashionista with interactive augmented reality in Tobi's virtual dressing room.
Tobi, an on-line shopping website, has virtual dressing room with hundreds of dresses waiting to be tried on. Take a snapshot, share it on Facebook, and the process is elevated to a form of social fashionista networking.
The video below explains it all:
I'm not sure if the Tobi website will be offering a virtual dressing room for men.
Link from David Tan, ImmersiveTech
The video below explains it all:
I'm not sure if the Tobi website will be offering a virtual dressing room for men.
Link from David Tan, ImmersiveTech
Posted by
Lynn Marentette
Multi-touch & Gesture Interaction News: NUITEQ's Snowflake Suite 1.7 compatible with Windows 7 and 3M Touch Systems, N-trig and Lumio
"This video demonstrates the N-trig DuoSense true multi-touch solution utilizing up to four fingers. The video features various multi-touch enabled applications, including how to pan and rotate using up to four fingers on Google Earth, a demonstration of how to play various onscreen musical instruments using the Snowflake Suite Music application, and a new hands-on way to play Sudoku. The Corel Paint it!™ application shows how existing images can be transformed using multi-touch, and a 3D desktop organizer application from BumpTop demonstrates new and innovative ways in which to organize your desktop using up to four fingers" -avitaintrig's YouTube description
Snowflake Suite and NextWindow Plugin Information
NUITEQ in the media
3M Touch Systems
nTrig
Lumio
Bumptop
NextWindow
(SnowFlake Suite 1.7 works on NextWindow screens.)
I'll post more news and information about the natural interface/interaction biz very soon!
Posted by
Lynn Marentette
Nov 18, 2009
The Social and Technological Innovations in Social Media: Video of recent panel presentations moderated by Henry Jenkins at the USC Annenberg School of Communication and Journalism
Times are changing faster than we can change the buzzwords that convey this change. Social Media. Spreadibility. Immersive Journalism.
Henry Jenkins, the Provost's Professor of Communication, Journalism, and Cinematic Arts at the University of Southern California, recently moderated a panel on the topic of social and technological innovations in social media. If you are in the mood for reflection, the videos below of the panel presentations are worth a look. Topics covered include on-line social networks, 3D virtual worlds, immersive journalism, social computing research, "stickiness moving to spreadable", and more.
If you are in a rush, the following article provides an overview of the panel discussions, along with key quotes from the various participants:
Annenberg panels explore "Social Media: Platform or Provocation for Innovation?
Lara Levin, Student Writer, USC Annenberg News 11/16/09
Session 1- Video Social Media: Platform or Provocation for Innovation?
Session 2 - Implicatons of Social Media for Business, Learning and Institutional Development
Description from the USC Annenberg YouTube Channel:
Nov. 5, 2009: "Implications of Social Media for Business, Learning and Institutional Development"
"As part of the week-long visit by and dialogue with Annenberg Innovator in Residence Dr. Irving Wladawsky-Berger, Dean Ernest J. Wilson III hosts a half-day conference titled "Social Media: Platform or Provocation for Innovation?" In this panel, "Implications of Social Media for Business, Learning and Institutional Development" experts from USC Annenberg and IBM will explore recent innovations and future trends in the social media space as well as industry responses to these developments. The rate of innovation in social media has been staggering in recent years. The result is a substantially different media landscape than one confronted by media organizations even five years ago. The conversation will focus on both the demands of the new media marketplace and the barriers that organizations are likely to face in attempting to meet these demands. In addition to Wladawsky-Berger, panelists include USC Annenberg faculty members Henry Jenkins, Jonathan Taplin, Dmitri Williams, Marc Cooper, executive in residence David Westphal and research fellow Nonny de la Peña. They will be joined by IBMs Steve Canepa, general manager for media and entertainment and Julia Grace, software engineer and Melissa Cefkin, ethnographer and research scientist."
Henry Jenkins, the Provost's Professor of Communication, Journalism, and Cinematic Arts at the University of Southern California, recently moderated a panel on the topic of social and technological innovations in social media. If you are in the mood for reflection, the videos below of the panel presentations are worth a look. Topics covered include on-line social networks, 3D virtual worlds, immersive journalism, social computing research, "stickiness moving to spreadable", and more.
If you are in a rush, the following article provides an overview of the panel discussions, along with key quotes from the various participants:
Annenberg panels explore "Social Media: Platform or Provocation for Innovation?
Lara Levin, Student Writer, USC Annenberg News 11/16/09
Session 1- Video Social Media: Platform or Provocation for Innovation?
Session 2 - Implicatons of Social Media for Business, Learning and Institutional Development
Description from the USC Annenberg YouTube Channel:
Nov. 5, 2009: "Implications of Social Media for Business, Learning and Institutional Development"
"As part of the week-long visit by and dialogue with Annenberg Innovator in Residence Dr. Irving Wladawsky-Berger, Dean Ernest J. Wilson III hosts a half-day conference titled "Social Media: Platform or Provocation for Innovation?" In this panel, "Implications of Social Media for Business, Learning and Institutional Development" experts from USC Annenberg and IBM will explore recent innovations and future trends in the social media space as well as industry responses to these developments. The rate of innovation in social media has been staggering in recent years. The result is a substantially different media landscape than one confronted by media organizations even five years ago. The conversation will focus on both the demands of the new media marketplace and the barriers that organizations are likely to face in attempting to meet these demands. In addition to Wladawsky-Berger, panelists include USC Annenberg faculty members Henry Jenkins, Jonathan Taplin, Dmitri Williams, Marc Cooper, executive in residence David Westphal and research fellow Nonny de la Peña. They will be joined by IBMs Steve Canepa, general manager for media and entertainment and Julia Grace, software engineer and Melissa Cefkin, ethnographer and research scientist."
Posted by
Lynn Marentette
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