Nov 15, 2010

Human-Machine-Music Interaction: KarmetiK Machine Orchestra (Video, links)

Here is an example of innovative interaction between humans, machines, and music:


KarmetiK Machine Orchestra - Live at REDCAT Walt Disney Hall - Los Angeles - Jan 27, 2010 from KarmetiK on Vimeo.


Information from the KarmetiK Machine Orchestra Vimeo page:
"On January 27th, 2010, KarmetiK and California Institute of the Arts brought together a group of interdisciplinary artists to perform in a revolutionary production. During this performance, The Machine Orchestra, a collective of musicians, engineers, dancers, and theatre designers, gave an audience at the Walt Disney Concert Hall's REDCAT performance space a glimpse of the future: one in which computers, robots, and humans join forces to make music.Featuring a cast of musicians, new musical interfaces, and musical robotics, The Machine Orchestra fused a wide array of musical styles ranging from free electronic improvisation to world dance music.This DVD features uninterrupted footage of The Machine Orchestra's debut concert, a performance exploring human interaction with KarmetiK's collection of musical robots: MahaDeviBot, GanaPatiBot, Tammy, Raina, and ReyongBot. Directed by Ajay Kapur and Michael Darling."
Music Director, Co-Creator: Ajay Kapur
Production Director, Co-Creator: Michael Darling
Guest Electronic Artists: Curtis Bahn & Perry Cook
World Music Performers: Ustad Aashish Khan, Pak Djoko Walujo, & I Nyoman Wenten
Multimedia Performer-Composers: Charlie Burgin, Dimitri Diakopoulos, Jordan Hochenbaum, Jim Murphy, Owen Vallis, Meason Wiley, and Tyler Yamin

Visual Design: Jeremiah Thies
Dance: Raakhi Sinha & Kieran Heralall
Lighting Design: Tiffany Williams
Sound Design: John Baffa
Production: Lauren Pratt
Editing: Meason Wiley
Filming: Benny Schuetze 

machineorchestra.com
Follow KarmetiK on Facebook and Twitter: 
facebook.com/​karmetik
twitter.com/​karmetik



Detailed information about this performance and Machine Orchestra:

Lisa Zyga, Physorg.com 

MACHINE ORCHESTRA
KarmetiK Machine Orchestra

RELATED
Building a Hybrid Man/Machine Orchestra, Pt 1
Jordan Hochenbaum, Create Digital Music 1/25/10

Jordan Hochenbaum, Create Digital Music 4/22/10




Direct links to the publications listed below, and more, on the  Publications: Refereed Journals and Conference Papers page of the Karmetik website.


Kapur, A. & M. Darling A Pedagogical Paradigm for Musical Robotics, Proceedings of the
International Conference on New Interfaces for Musical Expression, Sydney, Australia, June 2010.



Hochenbaum, J., Kapur, A., & M. Wright, Multimodal Musician Recognition, Proceedings of the International Conference on New Interfaces for Musical Expression, Sydney, Australia, June 2010


Vallis, O., Hochenbaum, J,, & A. Kapur, A Shift Towards Iterative and Open-Source Design for Musical Interfaces, Proceedings of the International Conference on New Interfaces for Musical Expression, Sydney, Australia, June 2010


Hochenbaum, J., Vallis, O., Diakopoulos, D., Murphy, J. & A. Kapur, On Designing Expressive Musical Interfaces for TableTop Surfaces , Proceedings of the International Conference on New Interfaces for Musical Expression, Sydney, Australia, June 2010


Murphy, J., Kapur, A., & C. Burgin, The Helio: A Study of Membrane Potentiometers and Long Force Sensing Resistors for Musical Interfaces, Proceedings of the International Conference on New Interfaces for Musical Expression, Sydney, Australia, June 2010

Juggling and Music: JAM meets the ReacTable

Enjoy!
Juggling and Music Meets the ReacTable, With Carles Lopez


I could play around with a ReacTable all day long!

RELATED
Need an 8 and 1/2 minute dance/exercise break?  Get up out of your chair and dance to this  video of the Brainwater ReacTable Live Performance 1

Nov 13, 2010

HACKED KINECT MULTITOUCH using libFreenect and libTISCH (via Florian Echtler)

MULTI-TOUCH WITH HACKED KINECT
Here is NUI-Group member Florian Echtler's  proof-of-concept HD video of using a hacked Kinect camera for multitouch-like interaction.  The application was built on Ubuntu Linux written using libfreenect, by marcan42  and Florian's creation, libTISCH.



Florian decided to use picture-browsing interaction to demonstrate proof-of concept, so "everybody can focus on more interesting things :-)"


(I have SO many ideas for this!  I'll throw a few out there in an upcoming post....maybe someone can run with them!)


RELATED
Hacked Kinect taught to work as multitouch interface
Paul Miller, engadget, 11/11/10


FOR THE TECH-CURIOUS:
TISCH stands for Tangible Interactive Surfaces for Collaboration between Humans, and is a cross-platform, cross device multi-touch development framework.  You can download the source package for Windows, MacOS X, and Linux from the TISCH Sourceforge website. The Ubantu Lucid/Karmac version has "superquick installation via PPA" - the instructions can be found on the TISCH Sourceforge website.


LibFreenect- Open Source PC Drivers for Kinect
Xan Tium, XBLOG 360 11/10/10

Marcan is Hector Martin Cantero, the author of the Abort, Retry, Hack? blog.

For your convenience, I've reposted something I wrote about libTISCH back in 2009:

For techies (and the tech-curious) who like technologies that support collaboration and multi-touch interaction,  this is great news!

Florian Echtler announced the first stable releas of libTISCH, a multi-touch development framwork, which can be found on Sourceforge.  TISCH stands for Tangible Interaction Surfaces for Collaboration between Humans.  libTISCH, a C++ software framework, is included in this project.  It provides a means for creating GUIs based on multi-touch and/or tangible input devices.

Here is how it works:

Architecture Layers



































Here is information from libTISCH announcement:

Highlights of this release are, among others, the following features:

- ready-to-use multitouch widgets based on OpenGL
- reconfigurable, hardware-independent gesture recognition engine
- support for widely used (move, scale, rotate..), pre-defined gestures
 as well as custom-defined gestures

- hardware drivers for FTIR, DI, Wiimote, DiamondTouch..
- TUIO converters: source and sink

- cross-platform: Linux, MacOS X, Windows (32 and 64 bit)
- cross-language: C++ with bindings for C#, Java, Python

libTISCH has a lot to offer for the multitouch developer. For example, 
the textured widgets enable rapid development of applications for many
kinds of multi-touch or tangible interfaces. The separate gesture
recognition engine allows the translation of a wide range of highly
configurable gestures into pre-defined or custom events which are then
acted on by the widgets. While the lower layers of libTISCH provide
functionality similar to tbeta, touche etc. (you can interface existing
TUIO-based software with libTISCH in both directions), it goes far
beyond.

More information about the library and underlying architecture can be found on http://tisch.sf.net/ and in the Sourceforge wiki at
http://sourceforge.net/apps/mediawiki/tisch/


Note:
Dr. Florian Echtler is on the scientific staff at the Technisch Universitat Munchen in Germany. Be sure to check out his  webpage.

I especially like the concept of the MeTaTop: "A Multi-Sensory Table Top System for Medical Procedures" that is linked from Florian's website.


MeTaTop A Multi Sensory Table Top System for Medical Procedures

Nov 11, 2010

NY Times article and Video: iPad Opens World to a Disabled Boy

I meant to post a link to this article a while ago:


iPad Opens World to a Disabled Boy 
Emily B. Hager, New York Times, 10/12/10



Cross-posted on the TechPsych  blog

Interactive Touch-Screen Technology, Participatory Design, and "Getting It", Revisited

I've been planning on updating one of my popular posts, "Interactive Touch-Screen Technology, Participatory Design, and Getting It" for a while. 


Here is a compromise - since much still rings true two years since I wrote it, the bulk of this post remains the same.   I've updated a few sections with additional video examples of interactive touch-screen applications, good and bad, along with a few links and resources, located at the bottom of the post. 


(The missing piece of information?  An update about apps for the iPad and similar touch-screen tablets.)

Sit back and enjoy!


http://www.ehomeupgrade.com/wordpress/wp-content/uploads/hp_touchsmart_pc.jpghttp://www.wired.com/images/article/full/2008/08/han_interview_630px.jpg
-Images: HP; Wired

There's been some discussion over the reasons why so many people don't understand touch screen, or "surface" computing, even though research in this area has been going on for years.

As the new owner of the HP TouchSmart, I know that I get it.

The research I've conducted in this area suggests that people will "get-it" only if there is a strong commitment to develop touch-screen "surface" applications through a user-centered, participatory design process. In my view, this should incorporate principles of ethnography, and ensure that usability studies are conducted outside of the lab.


This approach was taken with
Intel's Classmate PC. Intel has about 40 ethnographic researchers, and sent many of them to work with students and teachers in classrooms around the world. (A video regarding ethnographic research and the Intel Classmate project can be found near the end of this post.)

http://download.intel.com/pressroom/kits/events/idffall_2008/images/Picture007.jpghttp://www.classmatepc.com/images/advocateImage.jpg
-Images: ClassematePC


Where to start?
K-12 classrooms and media centers. Public libraries. Malls. Hospital lobbies and doctor's offices. Any waiting room. Staff lounges in medical centers, schools, and universities. Community festivities and events. Movie theater lobbies. Museums and other points of interests.


I believe we need to take a "touching is believing" approach.

Here are some thoughts:
When I try to explain my fascination with developing touch-screen interactive multimedia applications, (interactive whiteboards, multi-touch displays and tables, and the like), many of my friends and family members eyes glaze over. This is particularly true for people I know who are forty-ish or over.

Even if you are younger, if you never saw the cool technology demonstrated in the movie Minority Report, or if you have limited experience with video games, or if you haven't came within touching distance of an interactive whiteboard, the concept might be difficult to understand.


The reality?
Even people who have the opportunity to use surface computing technology on large screens do not take full advantage of it. Multi-touch screens are often used as single-touch screens, and interactive whiteboards in classrooms are often serve as expensive projector screens for teacher-controlled PowerPoint presentations.


Most importantly, there are few software developers who understand the surface computing approach, even with the popularity of the iPhone and iPod Touch. Most focus on traditional business-oriented or marketing applications, and have difficulty envisioning scenarios for surface computing.  There is a need for a breath of fresh air!

Another factor is that not all people entrusted to market surface or touch screen computing fully understand it.
http://blogs.msdn.com/blogfiles/healthblog/WindowsLiveWriter/MicrosoftHUGWishyouwerehereDay2_82D3/IMG_0550_thumb.jpg
Despite a cool website showing off the goods, Microsoft's Surface multi-touch table has been slow to take off, limiting hope of bringing down the price tag to a price most families or schools could afford. (The picture above depicts an application for the Surface designed for health care professionals, not K-12 science education.)

Although you can't buy a Surface table for your family room, it is possible to buy a TouchSmart.  
HP's TouchSmart website is engaging and highlights some examples of touch-screen interaction, but most people don't seem to know about it. (Since this post was last written, there are many more touch and multi-touch options available to the public, such as the  Dell, the iPad, etc.)

Unfortunately, you wouldn't have a clue that the HP TouchSmart exists browsing the aisles at Circuit City or Best Buy!

When I was shopping for my new TouchSmart, I noticed that from a distance, the TouchSmart looked just like the other larger flat-screen monitors filling up the aisles. The salespeople at both stores were not well-informed about the system. The only reason I knew bout the new TouchSmart was related to my obsession with interactive multimedia touch-screen applications- designing them, developing them, studying them, reading about them, blogging about them.... ; }

More thoughts:

After studying HCI (Human-Computer Interaction), and relating this knowledge to what I know as a psychologist, my hunch is that the "Window Icon Mouse Pointing-device" (WIMP) and keyboard input mind-set is embedded in our brains, to a certain extent. Like driving a car, it is something automatic and expected. This is true for users AND developers. (Update - See The Post WIMP Explorers' Club: Update of the Updates for a review of a discussion among passionate post WIMP folks)

Think about it.

Suppose one day, you were told that you no longer were allowed to control your car by turning on the ignition, steering the wheel, or using your feet to accelerate, slow down, or stop the car! Instead, you needed to learn a new navigation, integration, and control system that involved waving your hands about and perhaps speaking a few commands.

For new drivers who'd never seen a car before, this new system would be user-friendly and intuitive. Perhaps it would be quite easy for 16-year-old kids to wrap their heads around this concept. For most of us, no. Imagine the disasters we would see on our streets and highways!

When we think about how newer technologies are introduced to people, we should keep this in mind.

In my mind, spreading the word about surface computing is not a "if you build it, they will come" phenomenon, like the iPhone. We can't ignore the broader picture.

From my middle-age woman's vantage point, I believe that it is important that the those involved with studying, developing, or marketing surface computing applications realize that many of us simply have no point of reference other than our experiences with ATMs, airline kiosks, supermarket self-serve lanes, and the like. (The video clip at the very end of this post provides a good example of touch-screen technology gone wrong.) -UPDATE: additional videos were added to this post.

Be aware that there are substantial numbers of people who might benefit from surface computing who prefer to avoid the ATMs, airline kiosks, and self-serve grocery shopping.

Realize that the collective experience with technology, in many cases, has not been too pretty. Many people have had such user-unfriendly experiences with productivity applications, forced upon them by their employers, that any interest or desire to explore emerging technologies has been zapped.

My own exposure to interactive "surface" related technology was somewhat accidental.
A few years ago, a huge box was deposited into the room I worked in a couple of days a week as a school psychologist at a middle school. After a week or so, I became curious, and found out that it was a SmartBoard. Until then (2002!), I did not know that interactive whiteboards existed.

The boxed remained unopened in the room for the entire school year, but no worry. I played with the only other SmartBoard in the school, and found a couple at the high school where I also worked. I hunted for all of the applications and interactive websites that I could find, and tried them out. That is when I was hooked. I could see all kinds of possibilities for interactive, engaging subject area learning activities. I could see the SmartBoards potential for music and art classes. With my own eyes, I saw how the SmartBoard engaged students with special needs in counseling activities. (By the way, if you are working with middle school students, PBS Kid's ItsMyLife website activities work great on an interactive whiteboard.)

A few years have passed, and reflecting on all of my fun experiences with interactive whiteboards, with and without students, I now understand that many teachers still have had limited exposure to this technology.

This school year, many teachers are finding themselves teaching in classrooms recently outfitted with interactive whiteboards, scrambling along with educational technology staff development specialists, to figure out how it works best with various groups of students, and what sort of changes need to be made regarding instructional practice.


For the very first time, interactive whiteboards were installed in two classrooms at one of the schools I work at. One of the teachers I know thanked me for telling her about interactive whiteboards and sharing my resources and links.

If I hadn't let her know about this technology, she wouldn't have volunteered to have one installed in her classroom. It has transformed the way she teaches special needs students.

In the few months that she's used the whiteboard, I can see how much it has transformed the way the students learn. They are attentive, more communicative, and engaged. The students don't spend the whole day with the whiteboard - the interactive learning activities are woven into lessons at various times of the day, representing true technology integration.

Now let's see what happens when all-in-one touch-screen PC's are unleashed in our schools!

UPDATE:  Take a look at a post I wrote for Innovative Interactivity just after SMART Technologies acquired NextWindow - the post describe in detail how interactive whiteboards are transforming learning and teaching in a program for students with special needs.
SMARTTechnologies Acquires NextWindow: A "smart window" to the world


There are some interesting changes going on at the intersection of HCI and educational technology research.  I participated in a workshop at CHI 2010 last April and was impressed by what is going on in this area, around the globe:   Next Generation of HCI and Education

Value of ethnographic research:
Ethnographic Research Informed Intel's Classmate PC
"Intel looked closely at how students collaborate and move around in classroom environments. The new tablet feature was implemented so that the device would be more conducive to what Intel calls “micromobility”. Intel wants students to be able to carry around Classmate PCs in much the same way that they currently carry around paper and pencil." -via Putting People First and Ars Technica

The video below is from Intel's YouTube Channel. Information about Intel's approach to ethnographic research in classrooms during the development of the Classroom PC is highlighted. This approach uses participatory design and allows the set of applications developed for the Classmate PC to reflect the needs of local students and teachers. Schools from many different countries were included in this study.




FYI: TOUCH SCREEN DISPLAYS:  NEED FOR IMPROVEMENT!

Touch Screen Coke Machine at the Mall: 90 Seconds to get a Coke


User-Unfriendly Interactive Display in the Rain (Ballantyne Village Shopping Center)

User-Unfriendly Information Kiosk Interactive Map
I encountered this puzzling and frustrating interactive directory/map at the Cleveland Clinic.  When I went to visit a relative at the hospital a year or so later, the map was no longer there.


BETTER EXAMPLES OF INTERACTIVE SCREENS:
Here are some interesting pictures from lm3labs, which are in my interactive usability hall of fame:

http://catchyoo.typepad.com/photos/uncategorized/2008/06/30/4654.jpghttp://farm3.static.flickr.com/2172/2233673451_6a48db8bff.jpg?v=0


Samsung's new Omnia SDG i900 was re-created in a much larger size, using lm3lab's Ubiq'window touchless technology.For more about lm3labs, including several videoclips, take a look at one of my previous posts: Lm3Labs, Nicolas Leoillot, and Multimedia Interaction

Midwife Toad App on a Microsoft Surface, Discovery Place Science Center


TellTable:  Digital Storytelling on the Surface:  Microsoft Research, UK


DECEMBER 31, 2009 -Interactive Soda Machine for Fun

The interactive screen on the Coke machine attracted the attention of this young child. He loved spinning the image of the bottle. So did the dad! He said, "I'd like something like this for my home!". I told him about the HP TouchSmart - both the dad and the mom did not know that there were affordable all-in-one touch screens available, but they knew about SMARTboards, because their children's classrooms had them.  Note:  No one from this family actually purchased a soft drink.  I was hoping to time how long it would take them to do so!



Some resources:
lm3labs (catchyoo, ubiq'window)
NUITeqNUI Group (See member's links)
Sparkon (See members links and multi-touch projects)

(More information and resources can be found by doing a "multitouch" or related search on this blog or The World Is My Interactive Interface.)

If you have plenty of time, take a look at my Post WIMP Explorers' Club YouTube playlist.
"Natural user interfaces, gesture interaction, multi-touch, natural interaction, post WIMP examples and more..."

FYI: I visited the Ballantyne Village shopping center a couple of months ago to follow up on the interactive displays, including the one I tried to use while it was raining.   The shopping center changed ownership, and the displays were replaced by the old-fashioned kind, pictured below:



Newspaper Biz and 21st Century Tech: Great post by Tracy Boyer (Innovative Interactivity)





My solution to the failing newspaper business plan
Tracy Boyer,  Innovative Interactivity  (11/10/10)


Take some time to read Tracy Boyer's thoughtful post on the Innovative Interactivity blog covers some of the key issues facing the newspaper industry today, even if you don't read the newspaper.  She brings up some points that are worth thinking about, no matter what your field, since technology is rapidly changing the way everyone does business--and life.


I read the printed newspaper every day, but I also scan an assortment of "news widgets" I selected for my browser's home page.  I get much of my new news from tweets.   


My morning paper delivers old news, but that's OK, since it satisfies my addiction to newsprint.   But that's not all.  It brings up fond memories of my childhood when I looked forward to the Sunday paper so I could use it to build forts around the coffee table with my brother. 



Nov 10, 2010

New Version of Surface from Microsoft?

Next Gen Microsoft Surface 'Imminent'
Seamus Byrne, Gizmodo  11/11/10


Here is a quote from the Gizmodo article:

"Iain McDonald of agency Amnesia Razorfish, owned by Microsoft until late 2009 and now part of the Publicis Groupe, told Gizmodo the next generation Microsoft Surface will indeed be a flat surface concept, not the entire coffee table system with cameras and projectors living underneath. The new Surface will also have higher resolution cameras so that special codes will no longer be required to identify objects. And the new Surface will also be around $8,000 (whether this was USD or AUD wasn’t specified)." - Seamus Byrne


More to come...

Nov 8, 2010

RockMelt? Watch the video interview of the co-founders to learn more about the worlds newest web browser!

A quick glance at my morning newspaper- yes, the kind that involves paper and ink- brought to my attention that today is the first day that the RockMelt browser meets the world.


So what is special about RockMelt?  According to the RockMelt blog, the browser is built on Chromium, the same source code that fuels Google's Chrome. The biggest investment in RockMelt was $10  million dollars, from Marc Andreessen's venture capital firm.  Andreessen is also one of RockMelt's board of directors.  RockMelt is tightly integrated with Facebook, which is understandable, since Marc Andreessen is also on that company's board of directors.  (Marc Andreessen is the guy behind Netscape, one of the first popular browsers in the mid 1990's.)


Below is a video of an interview of the co-founders of RockMelt, who explain the reasons why browsers need to be re-invented to address social networking, "the cloud", and more.  





"Wherever you go on the Internet, RockMelt makes the Web a personal experience. Because RockMelt is the first browser you log into, it unlocks  your Web experience with your Facebook friends, your feeds, your favorite services, even your bookmarks and preferences. RockMelt is also the first browser to be fully backed by the cloud. This means you can access your personal browsing experience from anywhere, and you get quick updates from the people and sites that are important to you."  -RockMelt Blog


Promo Video:  RockMelt- Your Browser. Re-Imagined







For more information, visit the RockMelt website.  You can also sign up to get the browser at the website. The browser might be a little buggy, as it is a Beta version, and is still in development.

Nov 7, 2010

Usability, utility, user-centered design, data security, Section 508 Accessibility, interoperability: Issues related to Electronic Health Records (and student information systems?) Link to info and resources

Although this topic is not directly related to the focus of this blog, I think some of my readers would be interested in my recent TechPsych post about the topic of electronic health and education records:


Electronic Health Records, Electronic Special Education Records: What are the issues?  (Usability, utility, user-centered design, data security, interoperability, Section 508 accessibility....)


In the post, I've included direct links to in-depth resources that apply to health and education information systems, including information from the U.S. government regarding information systems and data ethics.

Nov 6, 2010

Interactive iPad Apps for Kids with Autism: Could some of these be transformed for multi-touch tabletop activities?

I came across a great post about interactive iPad apps for special needs:

Ten Apple iPad Apps to Help Children with Autism
Joanne Carter, MacCreate 11/5/10


In this article,  Joanne Carter shares screen shots and detailed descriptions of a variety of iPad apps that support learning and communication skills of young people with autism.  You can find additional information about the apps discussed in the article by visiting the following links: 

Proloquo2go, Story_Builder, "Off we go" book series, Soundtastic, Visual Impact, Living Safely,  Tapspeak Sequence for iPad, iCommunicate for iPad, Autoverbal Talking Soundboard Pro, Is that Gluten Free?, and I Dress for Weather


I think that some of these apps have the potential to be transformed and tweaked for use on multi-touch, multi-user  tables such as the SMARTTable or Microsoft's Surface.  The aim would be to encourage paired and group communication and social skills among children with special needs.  I'll share my thoughts on this topic in a future post.



Nov 4, 2010

USB Midi on the iPad: Video demonstration of iOS 4.2, supports wireless MIDI


Video from the MooCowMusic YouTube Channel

RELATED
On iPad, iPod touch and iPhone, New MIDI Support, Via Wires, Wireless
Pete Kirn, Create Digital Music, 11/3/10
MIDI on the iPAD
Display Blog, 11/4/10

Thanks to Johannes Schöning for the link!
(FYI: Johannes will be at the Interactive Tabletops and Surfaces conference, held in Saarbrucken, Germany, from November 8-10.)

Nov 3, 2010

Oracle's Cloud Interoperability API, Intel's Cloud 2015 vision, Open Data Alliance, "Cloud Builders" (videos and links, just in case you wanted to know)


Oracle submits cloud interoperability API Larry Dignan, ZDNet, 11/3/10
Oracle Announces Oracle Cloud Resource Model Application Programming Interface
Oracle Press Release 11/3/10
Oracle Cloud Computing Strategy (Oracle Site)
Oracle Cloud Computing FAQ's


An IT Cloud Computing Roadmap from Intel IT

Intel, Other Top Companies Unveil New Cloud Mission:  Open Data Centers (Intel Newsroom)
Intel plays ringleader as Open Data Center Alliance launches ZDNet, 10/27/10
Intel's Cloud Computing Solutions

Open Data Center Alliance Members
Open Data Center Usage Roadmap

Lots of things have changed since I took a database class!


RELATED
Microsoft Research: CloudFaster 

The User Experience (UX) of the 21st Century Classroom - Adaptive Path

Adaptive Path, a User Experience company,  submitted two concepts to Slate's recent Classroom Redesign challenge.  As part of this project, Slate asked students and teachers to take pictures pictures about their schools.  The pictures were part of the "Through Your Lens" exhibit. The project highlights the fact that many of our schools simply aren't geared for what is required of learning and teaching in the 21st century, as many were built to meet the demands of a society from a long-ago era. 


I think that Adaptive Path's "User Experience of Education" spin might generate some innovative thinking about what we need to do differently in our nation's classrooms, including the process of teaching and learning.   I especially liked Adaptive Path's Touch Screen Desks of the Future. Here is the concept overview, taken from Kim Cullen's Adaptive Path blog post, "The 21st Century Classroom, from a UX Perspective":


"Our futuristic concept focuses on the students’ desks, and emphasizes the importance of being able to quickly reconfigure the classroom for different activities. Each student has his or her own square desk, the entire surface of which is an edge-to-edge touch screen. Each desk connects to the wireless network, allowing the teacher to distribute digital lesson materials from a handheld device.
The desks operate independently to support individual student work, or can be combined in groups of two or four. In a group setting, the combined desks form one large screen to support collaborative work. To support certain activities, the desks can also interact with physical objects when placed and moved around their surface.
The surface of the desk is hinged, so that a student can store his or her personal items inside of it. Additionally, when a desk is opened to a fully vertical position, it functions as a stand-up workspace for delivering presentations. If multiple desks are opened to this position, they form a large contiguous touch screen wall."

In schools, flexibility is key, and I think that Adaptive Path's concept for connected is right on target!  


Here is a challenge for Adaptive Path and other folks involved in UX:   Design a system  to support teachers and learners as education "information architects".  I am sure the cross-pollination between UX, IA, and Ed Tech would be fruitful.


RELATED
Descriptions of Adaptive Path's submissions to the Slate competition:
Touch Screen Desks of the Future
Concept 2 The Modern Trophy Case
All entries to the 21st Century Classroom challenge
About Adaptive Path

Thanks to Jonathan Brill for the link!