Aug 13, 2011

Interactive Digital Media on a Tablet: 1994 video from the Information Design Lab (lots of related "tablet" links)

Since I'm a fairly new owner of an iPad2, my first tablet, I've been having a blast using it with students at work as well as watching my nearly 9 month old grandson play around with it.  Although I am happy that I have this "innovative" technology at my fingertips,  I know that the concept of tablet computing has been a round for a very long time.


If you are curious to learn more about the history of ideas behind the tablet/iPad/eReader concept, take a look at the video below.  It features the work of Roger Fidler and his team at the Information Design Lab, reviewing their work between 1992-94.   Also explore the links in the "Related" section - I've included links to articles, a dissertation, and a book that mightof interest to those who are researching this topic.   (A must-read is Alan C. Kay's "A Personal Computer for Children of All Ages", written in 1972.)


The Tablet Newspaper: A Vision for the Future
Information Design Lab, 1994,  Knight-Ridder, Inc.




RELATED
History of the Tablet
Chandra Steele, PC Magazine, 8/7/11
A Short History of the Tablet Computer
Thom Holwerda, OS News, 1/15/10
A Personal Computer for Children of All Ages (pdf)
Alan C. Kay, Xerox Palo Alto Research Center, August, 1972
(Alan C. Kay came up with the concept of the DynaBook, basically an early version of the tablet PC/ iPad/eReader. I especially like the picture of students using Kay's version of tablets, located on page 2.  Be sure to take a look at the reference section.)
Tracing the Dynabook: A Study of Technocultural Transformation (pdf)
John W. Maxwell, PhD. Dissertation, Centre for Cross-Faculty Inquiry, University of British Columbia, November, 2006
Roger Fidler and his Early Vision of the Newspaper Tablet
Juan Antonio Giner, What's Next: Innovations in Newspapers, 1/4/10
The Man Who Imagined Tablets and E-Readers
Curtis Brainard, Columbia Journalism Review, 6/17/10
Roger Fidler, Journalism Futures Lab
Roger Fidler
The Tablet Newspaper: A Vision For the Future
Teresa Martin, Knight-Ridder Information Design Lab, CHI '95 Proceedings
Abstract: "The Table Newspaper: A Vision for the Future overviews tomorrow's portable information appliances and the ways in which we may interact with information. It explores the role a newspaper may have in the digital era and the form a newspaper may take as an electronic product."
The Media Business;  Knight-Ridder Shuts Down Research Lab
New York Times, 8/3/95
Below is a quote from the NYT article, written in 1995:

"Knight-Ridder Inc. has closed a research lab it established to explore electronic publishing alternatives like the flat-panel newspaper.
The Information Design Laboratory, which opened here three years ago, was developing a notebook-sized computer for receiving and displaying electronic newspapers. The electronic tablet weighed less than two pounds and displayed a screen image that looked like the front page of a newspaper. The lab never designed a product that was marketed by Knight-Ridder.
"I.D.L. made a valuable contribution to the company's long-range vision of electronic publishing and helped to further the flat-panel newspaper concept," P. Anthony Ridder, Knight-Ridder's chairman and chief executive, said Monday. Knight-Ridder plans to concentrate its electronic publishing efforts on existing technologies like the Internet and on-line services, Polk Laffoon, vice president of corporate relations, said."

Aug 7, 2011

Usability of Touchable-Moveable Multimedia Content. Part I (carousels and more)

I've been revisiting the topic of interaction design/usability for "touchable/moveable" multimedia content for the past couple of weeks.    I recently got an iPad2, so I'm in the "app" exploration phase -  a new world, since I never had an iPhone, iPod touch, or iPad "1".  


I plan to share  experiences, thoughts, opinions, and suggestions related to this topic during the upcoming months.   I welcome input from IMT readers!


Getting back to my iPad2....In addition to using the device to run apps, like most people, I also use it to visit websites.  Many sites now appear to be optimized for mobile devices, which is great for my Android-based smartphone, but for my iPad, not so much.   I thought by now we'd have more touchy-feely content to play with.


I've noticed that  basic features that work OK with touch interaction, such as the carousel, 
seem to miss the target, as discussed in the following article:



5 Big Usability Designers Make on Carousels
Anthony, UX Movement, 8/2/11


Although the above article was written from a "click" rather than "touch" perspective, many of the comments Anthony brings up ring true for websites and apps that are accessed through tablets and other touch enable screens.



I'm disappointed.  Here are a few of my grumbles:

  • Many designers/developers have been slow to look at the increasing number of people who are accessing websites and applications via touch-enabled screens - of any size.   
  • Many designers/developers have been slow to catch on that a website or app might be viewed/used by more than one person at a time.  Websites for house-hunting, home furnishings, vacation/travel, and education are a few examples that come to mind.
  • Too many "multimedia" apps/websites are flat. Many still have a power-pointy feel.
  • Websites optimized for mobile devices often leave important features out.
  • Designers/developers sometimes don't seem to think about the various scenarios in which their applications/websites might be used - while balancing a baby on one hip, preparing a meal,  working out,  walking the dog, trotting around the mall with a friends/kids/spouse,  eating, waiting at a stop light, etc.

Too many iPad apps are flat and power-pointy. Too many apps don't take full advantage multi-touch features.  Very few apps allow for efficient interaction between two people on the screen.  




SOMEWHAT RELATED
Carousel Design Patterns   I will add more related links in the future - not limited to carousels : )
Carousel Interaction #21 (Mike Highfield's Rapid eLearning Blog
Carousel (Interaction Patterns Wiki)
Carousel (Welie)
Mobile Implementation of a Web 3D Carousel with Touch Input
Bjorkskog, C., Jacucci, G., Lorentin, B., Gamberinit, L.



Photo Credit:  Ohad





Aug 5, 2011

Link: BlogHer '11 Conference - Technology & Parenting, Moms as Family CTOs, Social Networking for Good, and More

GoPro Wearable (extreme) Sports Camera: I Want One! (video)

I'd love to have a GoPro wearable HD camera for creating immersive multimedia content. The only problem is that I'd have to take up extreme sports as a hobby if I wanted to do my own videography. 


Take a look at the promo video from the GoPro website - best viewed in full-screen:


I see great possibilities for interactive, "touchable" multimedia content using video captured in this manner!


If you ever wondered what NYC looks like from the POV of a fast and furious skateboard, take a look at this video, "Skate Through NYC With A GoPro":


Thanks to Nat Torkington for sharing the video and link in Google+!


RELATED
Blog Post: Skate Through NYC with a GoPro
Mareadyphotography Blog

NodeBeat HD 1.5 Upgrade, an iOS Music Sequencer: Fun to Play on my iPad!


NodeBeat HD 1.5 - iOS Music Sequencer from AffinityBlue on Vimeo.

Below is information about NodeBeat 1.5 from the Vimeo website:


"This is a brief video showcasing some of the new features in NodeBeat HD 1.5. The same features will be coming to the iPhone/iPod Touch version of NodeBeat in the coming weeks."


"New Features Include:


- Entirely new user interface design
- Drag and drop new nodes
- Drum Generator Node
- Sine, Triangle, Sawtooth, and Square waveform selection
- Tempo and BPM controls
- Compress recording for faster e-mailing of recordings
- Create ringtones from recordings
- Sleep Timer. Now you can fall asleep to NodeBeat
- Shake to Clear Screen
- 5 Finger multitouch reset all"
----------------------------------------------
"NodeBeat is an experimental node-based audio sequencer and generative music application for the iPhone, iPod Touch and iPad."


(Just 99 cents!)


RELATED
NodeBeat website


NodeBeat iTunes Preview

Play and Experiment with Music on your iPad/Pod/Phone with NodeBeat iOS Music Sequencer by Affinity Blue by Seth Sandler and Justin Windle  (previous post)

NodeBeat: Create and View Musical Soundscapes
iPad Creative, 5/31/11

Seth Sandler     Justin Windle

Baby playing NodeBeat 1.0 -using fingers and toes: