"The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field, focused on fostering interdisciplinary and participatory dialog and linking theory, empirical study, policy, and practice. The third annual conference – DML2012 – is organized around the theme “Beyond Educational Technology: Learning Innovations in a Connected World” and will be held between March 1-3, 2012 in San Francisco, California." -DML2012
Digital Media and Learning Conference Website
Keynote and Plenary Panalists
John Seely Brown will be the opening keynote for the conference.
Chris O'Shea is an artist and designer who uses technology in creative and innovative ways. He's known for his "Hand from Above" outdoor installations. His latest creation is Makego, is an app for the iPhone that bridges the digital with the real world. Children can create a small vehicle out of Legos that can serve as a place to set an iPhone, running the app, and move the vehicle about a larger space. In the examples below, the children have created scenes using crayons, paper, and colored art foam.
"Makego turns your iPhone / iPod Touch into a toy vehicle. It encourages fun, open ended collaborative play between parent and child. Combining creativity and imagination with the virtual world on screen. Select your vehicle within Makego, then interact with the drivers and their world through animations and sound. This release has 3 vehicles to play with: a race car, ice-cream truck, and river boat. More vehicle are coming later". -Chris O'Shea
The application is now available for $1.99 on the App Store.
Makego from Chris O'Shea on Vimeo.

RELATED
Chris O'Shea's Website
ABUNDANCE book website
Authors: Peter H. Diamandis and Steven Kotler
Here is a quote from Jason Silva's website:
"The adjacent possible is a kind of shadow future, hovering on the edges of the present state of things, a map of all the ways in which the present can reinvent itself" - Steven Johnson
Jason Silva is a Fellow at the Hybrid Reality Institute:
"A Research and Advisory Group Focused on Human-Technology Co-Evolution and Its Implications for Global Business, Society, and Politics".
SOMEWHAT RELATED
My husband DVR'd the pilot of "Touch", a new offering from Fox that appears to incorporate some of the concepts in the above review. We watched it last night, before I came across Jason Silva's review of ABUNDANCE. Coincidence? Maybe not : )
(I'm an armchair futurist. I work with kids with autism spectrum disorders. This stuff probably interests me more than it should!)
Here is the trailer:
The videos below tell it all:
"Watch and share "A Day Made of Glass 2: Unpacked," to see how Corning's highly engineered glass, with companion technologies, will help shape our world. Take a journey with our narrator for details on these technologies, answers to your questions, and to learn about what's possible -- and what's not -- in the near future." -Corning Incorporated
Here is the first "Day Made of Glass":
RELATED
A Day Made of Glass 2: Same Day. Expanding Corning Vision
Flight of the Fireflies An interactive musical poem/game for the iPad:
Flight of the Fireflies – Trailer from Woolly Robot on Vimeo.
"The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies. Find more fireflies to keep them company. Alone each firefly is just a note; together they're a symphony...Flight of the Fireflies is an interactive musical poem that takes you on a journey through places and emotions. Whether you see it as an experimental game or as an interactive artwork, you will not be left untouched." -Jonathan Hise Kaldma/Woolly Robot
Flight of the Fireflies App (iTunes Store Link)
Flight of the Fireflies Website
Where I found this:
Creative Applications Network
"CreativeApplications.Net [CAN] was launched in October 2008 by architect, lecturer and new media technologist Filip Visnjic and is one of today’s most authoritative digital art blogs. The site tirelessly beat reports innovation across the field and catalogues projects, tools and platforms relevant to the intersection of art, media and technology. CAN is also known for uncovering and contextualising noteworthy work featured on the festival and gallery circuit, executed within the commercial realm or developed as academic research. Contributions from key artists and theorists such as Casey Reas, Joshua Noble, Jer Thorp, Paul Prudence, Greg J. Smith, Marius Watz, Matt Pearson as well as Filip’s numerous festival involvements and curation engagements are a testament to CAN’s vital role within the digital arts world today." -CAN
Other guest writers for Creative Applications Network are Mike Tucker, David Wallin, Emilio Gomariz, Andreas Zecher, Jason Franzen, and Richard Almond. Alexander Scholz is a contributing editor.