Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Mar 14, 2012
Future of Gaming Report SlideShare, from PSFK
Posted by
Lynn Marentette
Labels:
2012,
education,
fitness,
future of gaming,
future trends,
game,
game mechanics,
games,
gamification,
gaming,
marketing,
non-profit,
psfk,
report,
Serious Games,
social good,
tecnology,
trends
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Mar 13, 2012
IXDA Interaction Awards Winners, 2012: LoopLoop, an interactive music toy app by Stimulant/Sifteo, was best in show!
The Best in Show winner of IXDA's 2012 Interaction Awards was LoopLoop, an interactive music sequencer application for children, created by designers at Stimulant in collaboration with Sifteo.
Stimulant LoopLoop for Sifteo from Stimulant on Vimeo.
RELATED
What are the best examples of interaction design? - Sam McNerney, PSFK, 3/9/12The videos featured in Sam McNerney's post were created by Christian Svanes Kolding for the Interaction Design Association (IXDA) as part of the first annual Interaction Awards in Dublin, Ireland.
IXDA: Interaction Design Asociation
IXDA Interaction Awards
Stimulant Website
LoopLoop For Sifteo Cubes
LoopLoop, an upcoming application produced by Stimulant with the Sifteo SDK
Sifteo Creativity Kit
Stimulant LoopLoop for Sifteo from Stimulant on Vimeo.
RELATED
What are the best examples of interaction design? - Sam McNerney, PSFK, 3/9/12The videos featured in Sam McNerney's post were created by Christian Svanes Kolding for the Interaction Design Association (IXDA) as part of the first annual Interaction Awards in Dublin, Ireland.
IXDA: Interaction Design Asociation
IXDA Interaction Awards
Stimulant Website
LoopLoop For Sifteo Cubes
LoopLoop, an upcoming application produced by Stimulant with the Sifteo SDK
Sifteo Creativity Kit
Posted by
Lynn Marentette
Mar 11, 2012
Workshop on Digital Ecosystems for Collaborative Learning: Embedding Personal and Collaborative Devices to Support Classrooms of the Future
Workshop on Digital Ecosystems for Collaborative Learning: Embedding Personal and
Collaborative Devices to Support Classrooms of the Future
This workshop will be held in conjunction with ICLS 2012 (International Conference of the Learning Sciences) on July 2, 2012, in Sydney, Australia. The guest speaker in the introductory panel is Chia Shen, the SEAS Senior Research Fellow and Director for the SDR (Scientists' Discovery Room) Lab at Harvard University.
Call For Papers
Applications for the workshop must be submitted by May 1, 2012, and must include a paper of up to 4 pages, along with an optional video.
Topics of Interest (from the workshop website)
Connection between technologies and co-located collaborative learning
Usage of technology in the classroom
Ubiquitous and mobile learning environments
Multi-touch tables and surfaces, interactive whiteboards
Motion sensitive interfaces, physical and tangible computing
Multi-display, single-display groupware
Educational uses of smart phones and tablets
Classroom orchestration and monitoring
Improving teacher support Integrating technology and pedagogical theory
Best practices for adaptation of technology to educational context
Thanks to Steven M. Monson for sharing this info!
Collaborative Devices to Support Classrooms of the Future
This workshop will be held in conjunction with ICLS 2012 (International Conference of the Learning Sciences) on July 2, 2012, in Sydney, Australia. The guest speaker in the introductory panel is Chia Shen, the SEAS Senior Research Fellow and Director for the SDR (Scientists' Discovery Room) Lab at Harvard University.
Call For Papers
Applications for the workshop must be submitted by May 1, 2012, and must include a paper of up to 4 pages, along with an optional video.
Topics of Interest (from the workshop website)
Connection between technologies and co-located collaborative learning
Usage of technology in the classroom
Ubiquitous and mobile learning environments
Multi-touch tables and surfaces, interactive whiteboards
Motion sensitive interfaces, physical and tangible computing
Multi-display, single-display groupware
Educational uses of smart phones and tablets
Classroom orchestration and monitoring
Improving teacher support Integrating technology and pedagogical theory
Best practices for adaptation of technology to educational context
Thanks to Steven M. Monson for sharing this info!
Posted by
Lynn Marentette
Sonic Wire Sculptor and Rhonda, a 3D drawing tool
Amit Pitaru and James Paterson, creators of Numby, an app for kids to teach counting skills, have been involved in a number of interesting projects. Here are two of them:
Sonic Wire Sculpture
The app creates music in 3D, so it is best to use headphones.
Sonic Wire Sculpture is available as an iPhone app. More information can be found on the Sonic Wire Sculptor website.
Rhonda Forever is a 3D drawing tool that was born around 2003 and has a team of developers who are working to create stable releases of the application so it can be accessed through different platforms. There is a newer beta version of Rhonda for PC and Mac that can be downloaded from the Rhonda website. The team is working on releases that will support 2-hand interaction.
I'm hoping that Rhonda Forever will be available for the iPad.
RELATED
Everybody Loves Sketch (an user-friendly 3D drawing application that is designed for non-artists, tested with high school students.)
ILoveSketch website
Sonic Wire Sculpture
The app creates music in 3D, so it is best to use headphones.
Sonic Wire Sculpture is available as an iPhone app. More information can be found on the Sonic Wire Sculptor website.
Rhonda Forever is a 3D drawing tool that was born around 2003 and has a team of developers who are working to create stable releases of the application so it can be accessed through different platforms. There is a newer beta version of Rhonda for PC and Mac that can be downloaded from the Rhonda website. The team is working on releases that will support 2-hand interaction.
I'm hoping that Rhonda Forever will be available for the iPad.
RELATED
Everybody Loves Sketch (an user-friendly 3D drawing application that is designed for non-artists, tested with high school students.)
ILoveSketch website
Posted by
Lynn Marentette
Numby: an app for learning how to count, via Creative Applications Network
Watch the video!
I've been meaning to post reviews about my favorite apps for kids, but there are so many that I love and use at work and when I'm with my little grandson, I haven't figured out where to begin!
I came across information about the Numby app on the Creative Application Network website, one of my favorite places to learn about creative, innovative applications and technologies. The app was created by Amit Pitaru and James Paterson.
RELATED
Creative Applications Network
Numby Review: Numby by Pitaru and Paterson, Learning counting in weird and wonky ways.
Filip, CAN, 7/3/12
SOMEWHAT RELATED
Rhonda, the 3D Drawing Tool, created by Pitaru and Paterson (set to an old Neil Young song)
Sonic Wire Sculptor: 3D musical sequencer (Zach Gage, Amit Pitaru, and team)
"Sonic Wire Sculptor was reworked for the iPhone with ofxIphone and openframeworks open source libraries. See more at http://openframeworks.cc"
I've been meaning to post reviews about my favorite apps for kids, but there are so many that I love and use at work and when I'm with my little grandson, I haven't figured out where to begin!
I came across information about the Numby app on the Creative Application Network website, one of my favorite places to learn about creative, innovative applications and technologies. The app was created by Amit Pitaru and James Paterson.
RELATED
Creative Applications Network
Numby Review: Numby by Pitaru and Paterson, Learning counting in weird and wonky ways.
Filip, CAN, 7/3/12
SOMEWHAT RELATED
Rhonda, the 3D Drawing Tool, created by Pitaru and Paterson (set to an old Neil Young song)
Sonic Wire Sculptor: 3D musical sequencer (Zach Gage, Amit Pitaru, and team)
"Sonic Wire Sculptor was reworked for the iPhone with ofxIphone and openframeworks open source libraries. See more at http://openframeworks.cc"
Posted by
Lynn Marentette
Labels:
amit pitaru,
App,
counting,
creative applications network,
ipad,
james paterson,
learning,
math,
Numby
No comments:
Jennifer Pahlka's TED talk: "Coding a Better Government" - how Code for America fellows and others are harnessing social media, mobile apps, and the web.
FYI: Jennifer Pahlka will be a keynote speaker on Tuesday, March 13 at the SXSW (South by Southwest) conference in Austin, Texas. SXSW events and interactive keynotes will be streaming live at http://sxsw.com/interactive/live
In the above video, Jennifer Pahlka, the founder of Code for America, discusses how "coding" citizens- app developers, web developers, designers, and others are helping government work more efficiently and effectively, drawing on the strength of the internet, mobile web, and social media. http://www.ted.com/talks/view/lang///id/1381
Participatory citizenship through coding!
RELATED
Code for America Fellowship Program
The Code for America Fellows work in teams for 11 months, during which they receive mentoring, education about municipal government, and the opportunity to develop a web application to help cities - and citizens- solve problems. The 2012 Fellows are based in San Francisco, and are provided a $35,000 stipend, travel expenses, and healthcare. Although based in San Francisco, the Fellows are assigned to a host city (Boston, Washington D.C., Philadelphia, or Seatle), and spend some of their time on-site.
Code for America Blog
South by Southwest - SXSW -Austin, Texas
"The South by Southwest Conference & Festivals offer the unique convergence of original music, independent films, and emerging technologies. Fostering creative and professional growth alike, SXSW is the premier destination for discovery" -SXSW
SXSW YouTube Channel
In the above video, Jennifer Pahlka, the founder of Code for America, discusses how "coding" citizens- app developers, web developers, designers, and others are helping government work more efficiently and effectively, drawing on the strength of the internet, mobile web, and social media. http://www.ted.com/talks/view/lang///id/1381
Participatory citizenship through coding!
RELATED
Code for America Fellowship Program
The Code for America Fellows work in teams for 11 months, during which they receive mentoring, education about municipal government, and the opportunity to develop a web application to help cities - and citizens- solve problems. The 2012 Fellows are based in San Francisco, and are provided a $35,000 stipend, travel expenses, and healthcare. Although based in San Francisco, the Fellows are assigned to a host city (Boston, Washington D.C., Philadelphia, or Seatle), and spend some of their time on-site.
Code for America Blog
South by Southwest - SXSW -Austin, Texas
"The South by Southwest Conference & Festivals offer the unique convergence of original music, independent films, and emerging technologies. Fostering creative and professional growth alike, SXSW is the premier destination for discovery" -SXSW
SXSW YouTube Channel
Posted by
Lynn Marentette
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