Via Wired Gadget Lab Priya Ganapati 8/14/09
What is CRISTAL ? Control of Remotely Interfaced Systems using Touch-based Actions in Living Spaces and acronym for a project at the Media Interaction Lab at the Upper Austria University of Applied Sciences, Digital Media.
Watch the videos:
"CRISTAL simplifies the control of our digital devices in and around the living room. The system provides a novel experience for controlling devices in a home environment by enabling users to directly interact with those devices on a live video image of their living room using multi-touch gestures on a digital tabletop." -mediainteractionlab, YouTube
The CRISTAL project is a collaboration between several people, spanning across a few universities, according to the Media Interaction Lab website:
Christian Rendl
Media Interaction Lab
Florian Perteneder
Media Interaction Lab
Thomas Seifried
Media Interaction Lab
Michael Haller
Media Interaction Lab
Daisuke Sakamoto
University of Tokyo
Jun Kato
University of Tokyo
Masahiko Inami
Keio University
Stacey D. Scott
University of Waterloo
CRISTAL received the Best Emerging Technology Award at the 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques (SIGGRAPH 2009)Media Interaction Lab
Florian Perteneder
Media Interaction Lab
Thomas Seifried
Media Interaction Lab
Michael Haller
Media Interaction Lab
Daisuke Sakamoto
University of Tokyo
Jun Kato
University of Tokyo
Masahiko Inami
Keio University
Stacey D. Scott
University of Waterloo
Below is a sample of the Interactive Media Lab's publications:
M. Haller, P. Brandl, C. Richter, T. Seifried, J. Leitner, and A. Gokcezade, 2009.
"Interactive Displays and Next-Generation Interfaces." Springer, 2009. [bibtex]
"Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games." Springer, 2009. [in press] [bibtex]
M. Haller, C. Forlines, C. Koeffel, J. Leitner, and C. Shen, 2009.
"Tabletop Games: Platforms, Experimental Games and Design Recommendations." Springer, 2009. in press [bibtex]
J. Leitner, C. Köffel, and M. Haller, 2009.
"Physical Interfaces For Tabletop Games," Computer Entertainment, vol. XX, p. XX, 2009. [bibtex]
M. Haller and M. Billinghurst, 2008.
"Interactive Tables: Requirements, Design Recommendations, and Implementation."
D. Leithinger and M. Haller, 2007.
"Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus," Horizontal Interactive Human-Computer Systems, 2007. TABLETOP 07. Second Annual IEEE International Workshop on, pp. 121-128, 2007. [bibtex]
"Carpeno: interfacing remote collaborative virtual environments with table-top interaction," Virtual Reality, vol. 10, iss. 2, pp. 95-107, 2006. [bibtex]
One of the people involved in the CRISTAL project is Stacey D. Scott, Ph.D., is an assistant professor of systems design engineering at the University of Waterloo. She is also the director of the Collaborative Systems Laboratory. The Collaborative Systems Laboratory focuses on fundamental interfaces and interaction techniques for shared large-screen displays, such as multi-display environments and social-supporting digital tabletop interfaces, and also collaborative and decision support interfaces for complex, time-critical team environments.
Dr. Scott is also one of the program co-chairs of the upcoming ACM Interactive Tabletops and Surfaces 2009 Conference will be held November 23-25 in Banff, Canada.
Mark your calendars!
The following topics, as they relate to interactive tabletops and surfaces, will be presented:
- Applications
- Gesture-based interfaces
- Multi-modal interfaces
- Tangible interfaces
- Novel interaction techniques
- Data handling/exchange on large interactive surfaces
- Data presentation on large interactive surfaces
- User-interface technology
- Computer supported collaborative systems
- Middleware and network support
- Augmented reality
- Social protocols
- Information visualizations
- Sensing and input technologies
- Human-centered design & methodologies
Patrick Baudisch | Hasso Plattner Institute Potsdam, Germany |
Francois Berard | University of Grenoble, France |
Peter Brandl | Media Interaction Lab, Upper Austria University of Applied Sciences, Austria |
Andreas Butz | University of Munich, Germany |
Francois Coldefy | Orange Labs, France |
Morten Fjeld Chalmers | University of Technology, Sweden |
Kentaro Fukuchi | University of Electro-Communications, Japan |
Tovi Grossman | Autodesk Research, Canada |
Mark Hancock | University of Calgary, Canada |
Petra Isenberg | University of Calgary, Canada |
Yuichi Itoh | Osaka University, Japan |
Karrie Karahalios | University of Illinois, USA |
Hiro Kato | Osaka University, Japan |
Hideki Koike | University of Electro-Communications, Japan |
Frank Maurer | University of Calgary, Canada |
Max Mühlhäuser | TU Darmstadt, Germany |
Christian Muller-Tomfelde | CSIRO-ICT Centre, Australia |
Miguel Nacenta | University of Saskatchewan, Canada |
Patrick Olivier | Newcastle University, UK |
Jun Rekimoto | Sony / University of Tokyo, Japan |
Meredith Ringel Morris | Microsoft Research, USA |
Daisuke Sakamoto | Tokyo University, Japan |
Yoichi Sato | University of Tokyo, Japan |
Chia Shen | Harvard University, USA |
Masahiro Takatsuka | University of Sydney, Australia |
Lucia Terrenghi | Vodafone Group R&D, Germany |
Bruce Thomas | University of Southern Australia, Australia |
Melanie Tory | University of Victoria, Canada |
Edward Tse | SMART Technologies, Canada |
Fred Vernier | South-Paris University, France |
Andy Wilson | Microsoft Research, USA |
Massimo Zancanaro | Bruno Kessler Foundation (formerly ITC), Italy |
If you are a university student researching interactive tabletops, multi-touch surfaces, and/or gesture interaction, I hope this post helps!
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