For the tech-curious, make sure you take the time to view the second video! Links to info & code are below.
GT2 High speed remote eye tracking "Pushing the limits"
Technical Demonstration
Info about the ITU Gaze Tracker 2.0 Beta from the NUI Group Forum, posted by Martin Tall:
Introducing the ITU Gaze Tracker 2.0 Beta
"We’ve made great progress since the initial release, today we open the doors for version 2.0. Internally we’ve rewritten major parts of the platform to gain flexibility and higher performance. First version was DIY playtime, this version is nothing short of a screamer. High performance, very accuracy tracking. People are telling us we are crazy giving it away but we’re dedicated to the mission: Accessible eye tracking for all, regardless of nationality and means. We’re making it happen."
Important highlights for GT2.0b:
- Supports three modes of operation, head-mounted, remote mono/binocular
- Vastly improved performance, +500fps head mounted, +170fps remote binocular (both eyes)
- Awesome accuracy, avg. 0.3 - 0.7 degrees of visual angle (remote binocular)
- New U.I, looks so.. 2010
- Automatic tuning (optimization of algorithms parameters)
- Relatively low CPU-utilization and memory footprint (12%, 170Mb, core i7 860 win7-64)
- Many enhancements, bug-fixes etc.
- Supports three modes of operation, head-mounted, remote mono/binocular
- Vastly improved performance, +500fps head mounted, +170fps remote binocular (both eyes)
- Awesome accuracy, avg. 0.3 - 0.7 degrees of visual angle (remote binocular)
- New U.I, looks so.. 2010
- Automatic tuning (optimization of algorithms parameters)
- Relatively low CPU-utilization and memory footprint (12%, 170Mb, core i7 860 win7-64)
- Many enhancements, bug-fixes etc.
1 comment:
Does it work on Linux ?
Post a Comment