Jun 17, 2011

In case you missed this: Microsoft Releases Kinect SDK Beta for PC

Kinect for Windows SDK Beta!   IT IS TRUE!!!!!

My Kinect and PC are waiting for my summer project.    What a great opportunity to "practice" programming over my 5 week summer break..... I already know C#, and I've done a little game programming (ie. AI for Game Development - using XNA Game Studio Express- it has been a while).  
Skeleton tracking image
-Photo credit: Microsoft Research

I have some cool ideas for basic games that might be good for the students I work with who have autism spectrum disorders... and some ideas that might be fun for my grand-baby.  I can't wait to have time to code again!   

Here's some info from the Microsoft Kinect for Windows SDK Beta website:

"The Kinect for Windows SDK beta is a programming toolkit for application developers. It enables the academic and enthusiast communities easy access to the capabilities offered by the Microsoft Kinect device connected to computers running the Windows 7 operating system."

"The Kinect for Windows SDK beta includes drivers, rich APIs for raw sensor streams and human motion tracking, installation documents, and resource materials. It provides Kinect capabilities to developers who build applications with C++, C#, or Visual Basic by using Microsoft Visual Studio 2010."

This SDK includes the following features:

Raw sensor streams
Access to raw data streams from the depth sensor, color camera sensor, and four-element microphone array enables developers to build upon the low-level streams that are generated by the Kinect sensor.
Skeletal tracking
The capability to track the skeleton image of one or two people moving within the Kinect field of view make it easy to create gesture-driven applications.
Advanced audio capabilities
Audio processing capabilities include sophisticated acoustic noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.
Sample code and documentation
The SDK includes more than 100 pages of technical documentation. In addition to built-in help files, the documentation includes detailed walkthroughs for most samples provided with the SDK.
Easy installation
The SDK installs quickly, requires no complex configuration, and the complete installer size is less than 100 MB. Developers can get up and running in just a few minutes with a standard standalone Kinect sensor unit (widely available at retail outlets)."

Nicholas Kolakowski, Application Development News, 6/16/11

Post a Comment