The 2013 International Symposium on Pervasive Displays (PerDis 2013), recently convened in Mountain View, California. Since I couldn't attend this conference, I was happy to learn from Albrecht Schmidt that the conference proceedings were recently uploaded to the ACM Digital library. There are many exciting things going on in this interdisciplinary field!
Researchers involved with the Instant Places project, described in the video below, presented their work at PerDis 2013. The Instant Places project was part of PD-Net, a series of research efforts exploring the future of pervasive display networks in Europe. (See the "Related" section for additional references and links.)
Instant Places: Tools and Practices for Situated Publication in Display Networks
Below is information from the Instant Places video and website:
"The video describes a novel screen media system that explores new practices for individual publication and identity projection in public digital displays."
"Instant Places has been developed by the Ubicomp group of the Information Systems Department, at the University of Minho, and has been funded within the scope of pd-net: Towards Future Pervasive Display Networks, by the European Union Seventh Framework Programme (FP7/2007-2013) under grant agreement no. 244011."
Saul Greenberg was the keynote speaker at PerDis 2013. His keynote, "Proxemic Interactions: Displays and Devices that Respond to Social Distance", highlights how far off-the-desktop our digital/physical lives have become, and how this has influenced recent research in human-computer interaction. Saul is a professor at the University of Calgary and leads research in Human Computer Interaction, Computer Supported Cooperative Work, and Ubiquitous Computing.
Although the video of Saul Greenberg's presentation below is not from PerDis 2013, it touches on the same topics and is worth taking an hour to watch. In this video, Greenberg presents an overview of the history of human-computer interaction. He also offers up a discussion how an understanding social theory, perception of spatial relationships, and embodied interaction can be applied to the design of natural user interfaces and interactive systems. Useful examples of interaction design explorations, within an ecological context, are provided later in the video.
Proxemic Interactions: the New Ubicomp?
Sample Papers:
Otero, N., Muller, M., Alissandrakis, A., and Milrad, M. Exploring video-based interactions around digital public displays to foster curiosity about science in the schools. PerDis 2013 (pdf)
Alt, F., Schneegass, S., Girgis, M., Schmidt, A. Cognitive Effects of Interactive Public Display Applications. Proceedings of the 2nd ACM International Symposium on Pervasive Displays. 2013
Langeinrich, M., Schmidt, A., Davies, N., and Jose, R. A practical framework for ethics: the
Note: Members of ACM have access to all of the proceedings of PerDis2013 in the ACM Digital Library. Non-members have access to the abstracts.
PD-Net
PD-NET Publications - a great reference list, with links to many papers
Reading List on Pervasive Public Displays
About Instant Places
About the Living Lab for Screens Set
J. Müller et al., "Looking Glass: A Field Study on Noticing Interactivity on a Shop Window," Proc. 2012 SIGCHI Conf. Human Factors in Computing Systems (CHI 12), ACM, 2012, pp. 297–306
Michelis, D., Meckel, M. Why Do We Want to Interact With Electronic Billboards in Public Space? First Workshop on Pervasive Advertising, Pervasive 2009, 5/11/09
The Rage of Interactive Billboards
The Print Innovator, 11/28/12
10 Brilliant Interactive Billboards (Videos)
Amy-Mae Elliot, Mashable, 8/21/11
Tan, D.S., Gergle, D, Scupelli, P., Pauch, R. Physically large displays improve performance on spatial tasks. ACM Transactions on Computer-Human Interaction, V13(1) 2006 (71-99)
Revisiting promising projects: Dynamo an application for sharing information on large interactive displays in public spaces (blog post)
Lynn Marentette, Interactive Multimedia Technology, 09/16/07
Brignull, H., Izadi, S., Fitzpatrick, G., Rogers, Y., Rodden, T. The introduction of a shared interactive surface into a communal space. Proceedings of the 2004 ACM conference on Computer supported cooperative work (CSCW'04), Chicago, ACM Press, 2004 (pdf)
Researchers involved with the Instant Places project, described in the video below, presented their work at PerDis 2013. The Instant Places project was part of PD-Net, a series of research efforts exploring the future of pervasive display networks in Europe. (See the "Related" section for additional references and links.)
Instant Places: Tools and Practices for Situated Publication in Display Networks
Below is information from the Instant Places video and website:
"The video describes a novel screen media system that explores new practices for individual publication and identity projection in public digital displays."
"Instant Places has been developed by the Ubicomp group of the Information Systems Department, at the University of Minho, and has been funded within the scope of pd-net: Towards Future Pervasive Display Networks, by the European Union Seventh Framework Programme (FP7/2007-2013) under grant agreement no. 244011."
Saul Greenberg was the keynote speaker at PerDis 2013. His keynote, "Proxemic Interactions: Displays and Devices that Respond to Social Distance", highlights how far off-the-desktop our digital/physical lives have become, and how this has influenced recent research in human-computer interaction. Saul is a professor at the University of Calgary and leads research in Human Computer Interaction, Computer Supported Cooperative Work, and Ubiquitous Computing.
Although the video of Saul Greenberg's presentation below is not from PerDis 2013, it touches on the same topics and is worth taking an hour to watch. In this video, Greenberg presents an overview of the history of human-computer interaction. He also offers up a discussion how an understanding social theory, perception of spatial relationships, and embodied interaction can be applied to the design of natural user interfaces and interactive systems. Useful examples of interaction design explorations, within an ecological context, are provided later in the video.
Proxemic Interactions: the New Ubicomp?
RELATED
My Backstory
Regular readers of this blog know that to subject interactive displays in public spaces holds my interest. When I was taking computer courses during the mid 2000s, I focused some of my energy on projects designed for large interactive displays, inspired by reading articles like "Physically Large Displays Improve Performance on Spatial Tasks" (Desney S. Tan, Darren Gergle, Peter Scupelli, and Randy Pausch) and "Dynamo: public interactive surface supporting the cooperative sharing and exchange of media" (Shahram Izadi, Harry Brignull, Tom Rodden, Yvonne Rogers, Mia Underwood).
Jeff Han's 2006 TED talk was another inspiration. I remember my excitement as watched his demonstration of an interactive multi-touch touch screen the size of a drafting board, before the iPhone/iPad was born. Another inspiration was Hans Rosling's TED Talk about health statistics, with his animated interactive data visualizations presented on a huge screen.
The following year, I stumbled upon the NUI-Group while searching for information about multi-touch displays, and was inspired by many of the early members of the group. I also became acquainted with a world-wide network of people who share similar interests, such as Albrecht Schmidt and his team of researchers at the Unversity of Stuttgart. This busy group recently presented at PerDis 2013 and at CHI 2013 and are involved in a wider range of ongoing projects.
Jeff Han's 2006 TED talk was another inspiration. I remember my excitement as watched his demonstration of an interactive multi-touch touch screen the size of a drafting board, before the iPhone/iPad was born. Another inspiration was Hans Rosling's TED Talk about health statistics, with his animated interactive data visualizations presented on a huge screen.
The following year, I stumbled upon the NUI-Group while searching for information about multi-touch displays, and was inspired by many of the early members of the group. I also became acquainted with a world-wide network of people who share similar interests, such as Albrecht Schmidt and his team of researchers at the Unversity of Stuttgart. This busy group recently presented at PerDis 2013 and at CHI 2013 and are involved in a wider range of ongoing projects.
INTERACTIVE DISPLAYS
Alt, F. Sahami, A., Kubitza, T., Schmidt, A. Interaction Techniques for Creating and Exchanging Content with Public Displays. In: Proceedings of the 2013 ACM Annual Conference on Human Factors in Computing Systems
Hinrichs, U., Carependale, S., Valkanova, N., Kulkkaniemi, K., Jacucci, G., Moer, A.V., Interactive Public Displays Computer Graphics, Vol. 33(2) IEEE Computer Society (25-27)
PerDis 2013 ProgramSample Papers:
Otero, N., Muller, M., Alissandrakis, A., and Milrad, M. Exploring video-based interactions around digital public displays to foster curiosity about science in the schools. PerDis 2013 (pdf)
Alt, F., Schneegass, S., Girgis, M., Schmidt, A. Cognitive Effects of Interactive Public Display Applications. Proceedings of the 2nd ACM International Symposium on Pervasive Displays. 2013
Langeinrich, M., Schmidt, A., Davies, N., and Jose, R. A practical framework for ethics: the
Note: Members of ACM have access to all of the proceedings of PerDis2013 in the ACM Digital Library. Non-members have access to the abstracts.
PD-NET
PD-net approach to supporting ethics compliance in public display studies. Proceedings of the 2nd ACM International Symposium on Pervasive Displays. 139-143PD-Net
PD-NET Publications - a great reference list, with links to many papers
Reading List on Pervasive Public Displays
About Instant Places
About the Living Lab for Screens Set
DOOH-DIGITAL OUT-OF-HOME
Digital Out of Home (DOOH): Screens Large and Small at the Mall (and some touch-screen Coke machines!) Interactive Multimedia Technology, 1/1/10
Daily Digital Out of Home post "Billboards That Look Back" : Could miniature cameras embedded in ads lead to Big Brother at the mall? The World Is My Interactive Interface, 5/28/08J. Müller et al., "Looking Glass: A Field Study on Noticing Interactivity on a Shop Window," Proc. 2012 SIGCHI Conf. Human Factors in Computing Systems (CHI 12), ACM, 2012, pp. 297–306
Michelis, D., Meckel, M. Why Do We Want to Interact With Electronic Billboards in Public Space? First Workshop on Pervasive Advertising, Pervasive 2009, 5/11/09
The Rage of Interactive Billboards
The Print Innovator, 11/28/12
10 Brilliant Interactive Billboards (Videos)
Amy-Mae Elliot, Mashable, 8/21/11
SOME INTERESTING EARLIER WORK
Jeff Han's 2006 TED Talk (This is worth revisiting, as it came out before the iPhone, iPad, etc.)
Tan, D.S., Gergle, D, Scupelli, P., Pauch, R. Physically large displays improve performance on spatial tasks. ACM Transactions on Computer-Human Interaction, V13(1) 2006 (71-99)
Revisiting promising projects: Dynamo an application for sharing information on large interactive displays in public spaces (blog post)
Lynn Marentette, Interactive Multimedia Technology, 09/16/07
Brignull, H., Izadi, S., Fitzpatrick, G., Rogers, Y., Rodden, T. The introduction of a shared interactive surface into a communal space. Proceedings of the 2004 ACM conference on Computer supported cooperative work (CSCW'04), Chicago, ACM Press, 2004 (pdf)
Izadi, S., Brignull, H., Rodden, T., Rogers, Y. and Underwood,M. Dynamo: public interactive surface supporting the cooperative sharing and exchange of media. In Proc. User
Interfaces and Software Technologies (UIST’03), Vancouver, ACM Press, 2003, 159-168. (pdf)
Proxemics (Wikipedia)
Proxemics (Wikipedia)
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