Showing posts with label Rich White. Show all posts
Showing posts with label Rich White. Show all posts

Nov 11, 2011

Visiting New (to me) Blogs: Learning WebGL

I'm interested in learning more about WebGL, and thought I'd share a link recommended by Rich White (of Edusim fame).


LEARNING WEBGL
Gile Thomas

Gile Thomas is co-creating a browser-based Python environment, PythonAnywhere, which might support WebGL in the (near?) future.










SOMEWHAT RELATED
I'd also like to share some exciting news. A group of Stevens Institute of Technology students are working on a year-long Senior Capstone project, a web-based conversation wheel/social skills game application.  The application will be accessed via interactive whiteboards (and other interfaces) for use with students at Wolfe School.  They will be using WebGL.


The application targets students with more significant disabilities, including those who have moderate to severe autism, and will help the students learn skills that will be useful on-the-job as they transition to adulthood.


Keep posted for updates about this project!  

Dec 7, 2008

Demo of Duke University's multi-touch wall at RENCI, running the Cobalt Metaverse Browser

The video below shows the "pre-alpha" version of the Cobalt Metaverse Browser:



"This video shows the Cobalt metaverse browser being tested on a 13-foot by 5-foot multi-touch visualization wall equipped with six high-definition projectors located at the Renaissance Computing Institute engagement center at Duke University. The input drivers are being developed by Dr. Xunlei Wu so that users can directly manipulate high-resolution data using both hands and multiple fingers for a more natural and intuitive data exploration experience. In the video, Dr. Wu is using both gesture and touch to navigate through, and rearrange content between, two Cobalt virtual worlds."

Related:
The Open Cobalt Project (on ning)
Cobalt Website & link to download to the latest pre-alpha build
Cobalt Community,
Cobalt Google Group
EduSim (A 3D multi-user virtual world platform and authoring toolkit for K-12 interactive whiteboards. The latest version is powered by Cobalt)

Cobalt can import objects from the Google 3D warehouse as well as Google Sketch-up:
Video Tutorial: Using Google 3D Warehouse to build Cobalt & Edusim Virtual Worlds

People:
Julian Lombardi, Duke University
Xunlei Wu, Senior Visualization Researcher, RENCI, Duke University
Rich White, EduSim; Greenbush Education Service Center, Girard, KS

Kids using Cobalt-based EduSim on desktop computers, via Rich White: