Showing posts with label San Jose. Show all posts
Showing posts with label San Jose. Show all posts

Nov 5, 2011

Building Interfaces for the New Decade: Conference at the Tech Museum, San Jose, California

Here is information about a day-long conference that I'm sure will be well worth attending:


November 15, 2011 (Tuesday)
San Jose, California


If you can't make it to San Jose, the conference can be attended "virtually".  You can register for the conference via the EventBright website.


Here is the list of speakers and presentations for the conference:


Tamara Schwarz, Senior Manager of Experience Design, Chabot Space & Science Center
"RFID-enabled Interactive Exhibits, or... What's a warehouse inventory management technology doing in an interactive science center?"
Christopher Stapleton, Creative Venture Catalyst, Simiosys
"The Phydgital InterSpace -The Next Generation of Museum User Experience and Workshop: Experiential Makeover for Learning"
Jim Spadaccini, Director, Ideum; Principal Investigator, Open Exhibits
"Open Exhibits - Community Software for Multi-touch and Motion Recognition"
Rick Ernst, Lead Designer, Ogmento
"How to get People off the Couch and Interact with the World with Augmented Reality Games"
Bob Ketner, Curator, The Tech Test Zone
"The Tech Virtual and The Tech Test Zone Open Platforms"
John MacDuffie Woodburn, Co-Developer, Pixel, and Graduate Student, University of the Arts, PA, & Matt Miller, Co-Developer, Pixel
"Pixel - Using Eye Tracking to Engage and Educate Your Audience"
Ross Smith, Ph.D, Deputy Director, Wearable Computer Laboratory, University of South Australia
"Bringing Fingertip Sculpting Techniques to the Digital Artist"

Below is an excerpt from the conference website:
"Join us on Tuesday, November 15, 2011 for a gathering of the most innovative developers of new interactive technologies at The Tech Museum's Test Zone 2011...Connect with entrepreneurs, developers, and researchers working on cutting-edge interfaces such as:
Augmented Reality
Context Aware 
Deformable Surfaces
Eye Tracking
Feedback
Gestural Interfaces
Gigapixel Images
Motion Sensing
Multi-touch
Natural User Interfaces
RFID
Smart Museum Systems
Tablet Computers
Ubiquitous Media 


Find out how museums and other public-space designers can use these technologies to enhance visitor learning and experience. Experience the interactives firsthand at the opening of The Tech Test Zone Gallery, a new gallery dedicated to temporary exhibitions of prototypes from corporate, academic, and nonprofit partners."

RELATED

About the Tech Museum:
"The Tech Museum is a hands-on technology and science museum for people of all ages and backgrounds. The museum-located in the Capital of Silicon Valley -is a non-profit learning resource established to engage people in exploring and experiencing technologies affecting their lives. Through programs such as The Tech Challenge presented by Cisco, our annual team design competition for youth, and internationally renowned programs such as The Tech Awards presented by Applied Materials, Inc., The Tech Museum celebrates the present and encourages the development of innovative ideas for a more promising future." -Tech Museum YouTube Channel

Hack the Future Day at the Tech Museum






Feb 15, 2009

Interactive Displays 2009 Conference: Tuesday, April 21 -Thursday April 23, Hilton San Jose, California

The Interactive Displays Conference, sponsored by Intertech Pira, will highlight an interesting mix of existing and emerging interactive display technologies and applications. The conference will be held at the Hilton in San Jose, California, from Tuesday, April 21st through Thursday, April 23rd.

The pre-conference seminar will feature Sakuya Morimoto, of CANESTA, who will present his company's innovative single-chip 3D image sensor technology that supports gesture interaction.
Keynote speakers will be
Jeff Han, of Perceptive Pixel, and Steven Bathiche, of Microsoft US.

Some Highlights:

Pre-conference Seminar: Gesture Navigation in the World of Digital Contents, Enabled by a Single-Chip 3D Image Sensor Presenter: Sakuya Morimoto, Senior Director, Business Development in Asia, CANESTA, Japan

Related:
Hitachi at CES 2009: Use of Canesta's 3D sensor to control television and home systems using hand gestures.



"With the wave of a hand, with the shake of a hand, you can control volume, you can actually change the channels, watch your favorite program...the most exciting thing, I think, is that you can actually control your temperature and the lighting in the room, the environmental lighting. So..it is very unique technology that is out there.."

Another demonstration of Hitachi's gesture interaction using the Canesta's 3=D Depth camera:



When a TV Remote is Just Too Much Effort, Wave -
Jennifer Bergen, PC Magazine
CANESTA Corporate Fact Sheet (pdf)

How does Canesta's Electronic Perception Technology Work?
"Canesta’s electronic perception technology forms 3-D, real time moving images in a single chip through patented methods which use light photons to “range” the image, similar to radar. The silicon sensor chip develops 3-D depth maps at a rate in excess of 30 frames per second, and then performs additional processing on these depth maps to resolve the images into application specific information that can easily be processed by embedded processor(s) in the end-use device or machine. Since Canesta’s software starts with a three-dimensional view of the world, provided immediately by the hardware, it has a substantial advantage over classical image processing software that struggles to construct three-dimensional representations using complex mathematics, and images from multiple cameras or points of view. This dramatic reduction in complexity makes it possible to embed the processing software directly into the chips themselves so they may be used in the most cost-conscious applications."



I will highlight some of the featured presentations in future blog posts:

Steven Bathiche, Director of Research, Applied Sciences Group, Entertainment and Devices Division MICROSOFT, US
Guillaume Largillier, Chief Strategy Officer and Co-Founder, STANTUM, France
Jeff Han, PERCEPTIVE PIXEL, US
Mark Fihn, Publisher, VERITAS ET VISUS, US
Derek Mitchell, Conference Producer, INTERTECHPIRA, US
Vinita Jakhanwal, Principal Analyst, Small/Medium Displays, ISUPPLI CORPORATION, US
Joseph Carsanaro, President and CEO F-ORIGIN, US
Tommi Ilmonen, CEO MULTITOUCH OY, Finland
Stephen Sedaker, Director of Component Sales WACOM TECHNOLOGY CORPORATION, US
Brad Gleeson, Managing Director, Business Development TARGETPATH GLOBAL LLC., US
Henry Kaufman, President and Founder, TACTABLE, US
Christophe Ramstein, Chief Technology Officer, IMMERSION CORPORATION, US
Mary Lou Jepsen, CEO, PIXEL QI, US
John Newton, Chief Technology Officer, NEXTWINDOW, New Zealand
Herve Martin, CEO, SENSITIVE OBJECT, France
Scott Hagermoser, Gaming Business Unit Manager 3M TOUCH SYSTEMS, US
Bob Cooney, Vice President, Business Development, ECAST, US
Brent Bushnell, Chief Technology Officer UWINK, US
Stephan Durach, Head, Technology Office, BMW GROUP, US
Jeff Doerr, Senior Manager, Business Development Self Service Solutions Group, FLEXTRONICS, US
Andy Wilson, Senior Researcher, Adaptive Systems and Interaction Group, MICROSOFT, US
Mats W. Johansson, Chief Executive Officer, EON REALITY, US
Lenny Engelhardt, Vice President for Business Development, N-TRIG, Israel
Dr Paul Diefenbach, Director, RePlay Lab, DREXEL UNIVERSITY, US
Andrew Hsu, Technical Marketing and Strategic Partnerships Manager, SYNAPTICS, US
Dean LaCoe, Business Development Manager, GESTURETEK, Canada
Keith Pradhan, Global Director of Product Management, TYCO ELECTRONICS, ELO TOUCHSYSTEMS, US
Jerry Bertrand, Managing Member/Acting CEO, MICROSCENT, LLC, US
Frederic Kaplan, CEO and Co-Founder, OZWE, Switzerland


Related

Visionary Jeff Han and Microsoft's Steven Bathiche to Keynote at Interactive Displays 2009