Every so often I come across a blog that has been around for a while, but is a new discovery to me. If you are interested in interactive multimedia and emerging technology, and you haven't heard of Richard Banks, you will probably be pleased with his vast array of interesting posts!
After browsing around Richard Bank's blogs, I found that he works for Microsoft Research. Like me, he maintains more than one blog, and he blogs about similar topics.
Here is a view into his world:
rb.trends: tracking future technology experience
rb.work: technology, design and research
rb.log: family, photography, architecture etc.
One of Richard's recent posts brought me back to my musings about interactive surfaces:
Via Richard Banks and Gizmodo: A Touch Screen Poker Table from Hard Gaming
If it is possible to program an application to handle the metrics that support poker, then it is possible to program a multi-user application for work or education, and have this application integrated into any type display, according to need.
The form factor above would be useful for team meetings or collaborative project planning, especially during group decision-making or policy planning activities that involve data analysis or information visualization.
Could this concept be modified to fit the form of a kidney table for use in education? Think about it. We could combine the best features of surface computing with the best features of multi-user video games.
Rationale? Video-game applications can handle the metrics of multi-user interaction, which would be ideal for tracking student progress and interaction. Touch interaction would enable young children with an easy way to access the application- or all of the information that will be available on the multi-touch web of the future, without learning first to type.
(Touch and gesture interaction could help us move towards the implementation of the Internet of Things)
Could this concept be transformed for use by two people collaborating on an electronic drafting table?
If you are a NUI Group member, think about this!
Note: I came up with the phrase, "multi-touch web of the future" as I was typing this post. I guess I didn't invent it - I looked it up and found Andrew Foote's post, "The Multi-Touch Web"
More for the tech-curious:
Interactive data visualization in Second Life
Idle together "Technology blog oriented towards good design and impressive web applications"
Apple Developing Full Multi-Touch Macs - Apple Insider
More for the tech-savvy:
Multi-touch gestures in the Factor UI (Apple)- by Pestov. Includes code.
NSResponder Modifications: Swipe, Rotate, and Magnify, by Elliott Harris, a member of the NUI Group, I think.
Web Development Guidelines for iPhone (lots of good info, with video clips and code)
Web 3D Consortium
Unity 3D kit for the
Multi-touch Web Consortium (in my dreams)
Gesture Web Consortium (in my dreams)