I'll admit it. I've been a SciFi fan and Trekkie since childhood.
When I discovered that Nathan Shedroff and Cris Noessel were writing Make It So: Interaction Design Lessons from Science Fiction, I just had to take a break from writing reports to share the news.
The video below is from the author's MacWorld presentation that covers some of the content of the book's first chapter:
Below is information about the book, from the publisher's website:
When I discovered that Nathan Shedroff and Cris Noessel were writing Make It So: Interaction Design Lessons from Science Fiction, I just had to take a break from writing reports to share the news.
The video below is from the author's MacWorld presentation that covers some of the content of the book's first chapter:
Below is information about the book, from the publisher's website:
"Interaction and interface designers can learn practical lessons from the interfaces in Science Fiction films and television. Though lacking rigorous engagement with users, production designers are nonetheless allowed to develop influential "blue-sky" examples that are inspiring, humorous, prophetic, useful, and can be incorporated into "real" work to make online, mobile, and ubiquitous interfaces more interesting and more successful. This book will share lessons and examples culled from imaginative interfaces free from traditional constraints. In addition, the authors will outline their process of investigation and describe a toolkit for others to make similar explorations into other domains."
A book in progress by Nathan Shedroff & Chris Noessel. Publisher: Rosenfeld Media. Anticipated publication date: 2012
Nathan Shedroff is the chair of the new MBA in Design Strategy program at California College of the Arts. Chris Noessel is an interaction design director at Cooper.
via Putting People First
via Putting People First
No comments:
Post a Comment