CHILD COMPUTER INTERACTION: 2ND WORKSHOP ON UI TECHNOLOGIES AND THEIR IMPACT ON EDUCATIONAL PEDAGOGY
May 7, 2011
In conjunction with CHI 2011, Vancouver, Canada
PROGRAM (Draft)
9:00am – 09:05am Introduction
9:05am - 10:05am Paper Session I (8min presentation, 4min Discussion)
Evaluating Pervasive Classrooms
• Son Do-Lenh et al.: Classroom-experience evaluation: An ecological approach to evaluating pervasive technologies in classroom
• Kathryn Rounding et al.: Evaluating Interfaces with Children
• Dan Morris et al.: Using Machine Learning to Scaffold Artistic Creativity in Education
• Tamara Polajnar et al.: Enabling Picture-based Querying and Learning with the JuSe Interface
• Hamed Alavi et al.: Lantern 2.0: A Pervasive Scripting Tool
10:05am - 11:00am Coffee Break and Preparation time for short talks
11:00am - 12:10pmPaper Session II (8min presentation, 4min Discussion)
Collaboration in Math: Fears, Myths, and Insights
• Nicola Yull et al.: Pass the iPad: Comparing collaboration on paper and screen
• Veronika Irvine et al.: Math Education: A Creative Approach
• Group talk: Math and Embodied Agents
a. Kristina Richter et al.: Bridging Diagnosis and Learning for Mathematics Education in Classroom Setting
b. Lisa Anthony et al.: Handwriting Interaction for Math Tutors: Lessons for HCI in Education
c. Andrew Jensen et al.: Using Embodied Pedagogical Agents and Direct Instruction to Augment Learning for Young Children with Special Needs
• Group talk: Dispelling Myths About the Next Generation Classroom
a. Alex Thayer et al.: The Myth of the Paperless School: Replacing Printed Texts with E-readers
b. Sharon Oviatt: Designing Digital Tools for Thinking, Adaptive Learning and Cognitive Evolution
c. Alexandra Dunn et al.: Designing Classroom Technology to Meet the Needs of All
• Group talk: Games, Wearables and Fun Learning.
a. Christiane Moser et al.: Child-Centered Game Development
b. Lizbeth Escobedo et al.: Blue’s Clues: An Augmented Reality Positioning System
c. Si Jung Kim et al.: Wearable Story: A Story Telling Jacket for Young Children to Improve Their Independent Physical and Learning Activities
12:10pm - 1:30pm Lunch
1:30pm - 2:30pm Paper Session (10 min presentation, 5min Discussion)
Tangibles and Tabletops
• Izdihar Jamil et al.: Communication Patterns in Collaborative Peer Learning around Interactive Table
• Aura Pon et al.: Graspable Music and Vuzik: Music Learning and Creativity using an Interactive Surface
• Ahmed Kharrufa et al.: Learning at interactive surfaces and designing for reflection
• Cristina Sylla et al.: TOK – a Tangible Interface for Storytelling
• Group talk: Tables and Tangibles
• a.Robert Sheehan: Constructionism, Programming and Touch Interfaces
• b. Orit Shaer et al.: Making the Invisible Tangible: Learning Biological Engineering in Kindergarten
• c. Sebastien Kubicki: Evaluation of an interactive table with tangible objects: Application with children in a classroom
• d. Cristina Emilia Costa et al.: I-Theatre: developing narratives skills in kindergarten children
• e. Wooi Boon Goh et al.: Potential Challenges in Collaborative Game Design for Inclusive Settings
2:30pm - 3:00pm Coffee Break
3:00pm - 4:00pm Breakout Discussion (What are future challenges? Next years workshop?)
4:00pm - 4:45pm Closing Keynote TBA
4:45pm - 5:00pm Closing Remarks
7:00pm Optional Workshop Dinner
RELATED
Workshop Website
ACM-CHI 2011 Conference Website
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