Showing posts with label accelerated educational software. Show all posts
Showing posts with label accelerated educational software. Show all posts

Sep 27, 2009

SpaceClaim's Multi-touch 3-D Modeling Software Video Teaser (with music by Kevin MacLeod)



YouTube Description:
"A preview demonstration of modeling in 3D using a SpaceClaim's prototype multi-touch user interface that will be added to SpaceClaim this fall. Also includes clips of ANSYS Workbench, Blue Ridge Numerics CFdesign, and Bunkspeed Hypershot, showing some finger dancing that you can do without multi-touch."


At the end of the video:

Special Thanks
3M Corporation
ANSYS, Inc.
Blue Ridge Numerics, Inc.
Bunkspeed, Inc.
Microsoft Corporation
N-trig Ltd.
Music: Kevin MacLeod

(I always like product demo video clips that have danceable music with a great beat!)

Much more to come related to this topic!

Apr 22, 2009

From the NUITEQ (Natural User Interface) Gallery, via Harry van der Veen

Kids take to multi-touch interaction naturally!

The following photos are from Harry van der Veen's Multi-touch blog. (Harry was one of the founding members of the NUI-Group, and also is the CEO of NUITEQ-Natural User Interface)

The last two pictures are of the HP TouchSmart running NUI Suite Snowflake software, developed by the Natural User Interface Europe AB (NUITEQ) for think LCD, Plasma, and FT displays.






Dec 31, 2008

Mixing Games and Applications - Slides from Danc, of Lostgarden.com; links to related resources

Spencer Riley, of TeacherLED, sent me a link to a presentation by Danc, of Lostgarden.com that I thought I'd share. The target audience for this presentation is interaction designers and beginning game designers. It is worth looking at if you are interested in developing/purchasing/using interactive applications, engaging educational software, edutainment, or even web-based business apps.
Mixing Games and Applications: Building a Princess Saving App (pdf)
"This talk is about building learning and fun into your applications. If you've ever wondered how games work and how they can help you build better apps, this is the talk for you. Along the way, we'll discuss a new philosophy of interaction design that is already creating a major competitive advantage for innovative application developers"


RELATED

LostGarden's Resources/Links
Blog: http://www.lostgarden.com
Chemistry of Game Design:
http://www.gamasutra.com/view/feature/1524/the_chemistry_of_game_design.php
What activities can be turned into a game?
"Techniques for designing consumer scales"


ShuffleBrain: Putting the Fun in Functional: Applying Game Mechanics to Functional Software (originally from eTech 06, Amy Jo Kim, ShuffleBrain)

The picture below links to the book, which can be purchased at Amazon.com:


http://ecx.images-amazon.com/images/I/61aYynUDoiL._SS500_.jpg

Thanks, Spencer, for the link and great resources!

Spencer Riley's Interactive Whiteboard Resources Overview (October 2008)

TeacherLed Website


Aug 6, 2008

Video modeling software for visual learners and those who have autism spectrum disorders

Activity Trainer, video modeling software from Accelerated Educational Software, supports the following activities:
  • Academic
  • Communication
  • Daily Living
  • Non-Verbal Imitation
  • Recreation
  • Social
  • Vocational




A free 30-day trial of the software can be downloaded from the Accelerations Educational Software website.

On the Accelerations Educational Software website, you can find other products, such as Storymovies, which is the product of a collaboration between Carol Gray (social stories), Mark Shelley, and the Special Minds Foundation.