Mixing Games and Applications: Building a Princess Saving App (pdf)
"This talk is about building learning and fun into your applications. If you've ever wondered how games work and how they can help you build better apps, this is the talk for you. Along the way, we'll discuss a new philosophy of interaction design that is already creating a major competitive advantage for innovative application developers"
RELATED
LostGarden's Resources/Links
Blog: http://www.lostgarden.com
Chemistry of Game Design:
http://www.gamasutra.com/view/feature/1524/the_chemistry_of_game_design.php
What activities can be turned into a game?
"Techniques for designing consumer scales"
ShuffleBrain: Putting the Fun in Functional: Applying Game Mechanics to Functional Software (originally from eTech 06, Amy Jo Kim, ShuffleBrain)
Putting the Fun in Functional
View SlideShare presentation or Upload your own. (tags: gaming game)
Raph Koster's Theory of Fun (pdf)
Raph Koster's Theory of Fun (pdf)
The picture below links to the book, which can be purchased at Amazon.com:
Thanks, Spencer, for the link and great resources!
Spencer Riley's Interactive Whiteboard Resources Overview (October 2008)
TeacherLed Website
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