Showing posts with label bad design. Show all posts
Showing posts with label bad design. Show all posts

Feb 25, 2010

Cyan Design's Multi-touch Experiments, Tutorials, and More (Collider Exhibition Series- Interactivity and New Media)

Chris Yanc, of Cyan Design, has been creating multi-touch applications for a while. His work, "Multi-touch Experiments" was included in the Collider Exhibition Series in Akron, Ohio. Below is a video of his experiments, a video of a demo app for an interactive touch conference map,  info about his work with the 36 Views of a Bridge project, and links to his tutorials and code.


Collider Series - Multitouch Table Experiments from Chris Yanc on Vimeo.


About the Collider Exhibition Series (info taken from the website):
"The Collider Exhibition Series examines the impact, implications and inspi- ration of the phenomenon generally categorized under the umbrella term New Media within the design practice and fine arts.Collider: Interactivity and New Media is an initial exploration into this realm. The exhibition seeks to provoke an awareness of the pervasive nature of New Media as it is applied in every function of our society and immerges as a forum for the highest expressions of our contemporary culture. It explores the results of collisions between humans and machines, biology and com- putations, art and technology, thought and process. What is New Media? And what are the implications to artists and designers when worlds, cul- tures and even identities collapse, build and collide."


Chris Yanc's Multi-Touch Demo App:  Tokyo Game Show 09 Conference Map

multitouch demo app - tokyo game show 09 conference map from Chris Yanc on Vimeo.

Chris was involved with the 36 Views of a Bridge at the Bridge Project in Cleveland, Ohio.  His post, 36 Views of a Bridge, explains in detail how his work was created, and also observations of groups of people interacting with the multi-touch table that was part of this project.


The sliding list widget demonstrated in the above video was created using Flash and can be downloaded from Chris's website: Sliding Lists ~ TUIO Flas App Widget.  The link will take you to "how-to" information, a code example,  and also to a link to download the widget.


Chris was kind enough to share his repository of tutorials and code:
http://www.cyancdesign.com/tutorials/   His tutorial page has lots of good links!

I'll be highlighting more work by innovative individuals, groups, and companies from time-to-time in future posts.

Dec 31, 2008

Visual Culture

What is Visual Culture? It is a fairly new discipline of study that supports the point of view that understanding our world goes beyond words and text.

I'll be posting a bit on this topic, since I'm interested in figuring out how the concept of visual culture fits into my own theories about multimedia literacy and technology.


As I dig deeper into this field of study, I hope to gather and share what I find. One of my tasks will be to find a "short list" of visual culture scholars and see if there are is any cross-pollination between this group and people in the field of information/data visualization
.

In searching for definitions of Visual Culture, I came across this description from the Visual Culture website from the University of Wisconsin-Madison.

What is Visual Culture?

"(It) is concerned with everything we see, have seen, or may visualize-paintings, sculptures, movies, television, photographs, furniture, utensils, gardens, dance, buildings, artifacts, landscape, toys, advertising, jewelry, apparel, light, graphs, maps, websites, dreams-in short, all aspects of culture that communicate through visual means.
..."

Visuality and Textuality

"Visual Culture Studies presents a challenge to the textual model of the world that dominates so much thinking about culture. While analyzing cultural experiences, artistic practices, and even social interactions and history itself as so many texts to be read is an undeniably powerful approach, this textual bias ignores a vast realm of perception, experience and meaning in reducing culture to "reading." Visual Cultural Studies counters this bias by emphasizing the importance of the visual-even in textual objects, as when scholars consider the impact of design on the meaning of literature. In countering this earlier thinking, Visual Culture Studies does not set aside textuality, but draws it into dialogue with visuality, performativity, aurality, tactility, and so on. At the same time, Visual Culture scholars are beginning to question the broader dominance of visuality itself (what some have termed "ocularcentrism") and to look for ways to consider vision in the broadest cultural context without introducing new hierarchies of social practice."

What is Visual Culture? (University of Aberdeen)

"
Visual culture has emerged as a constellation of various interests and numerous critical intersections in the visual and performing arts here at the University of Aberdeen. Because of its dynamic nature it constitutes less of discipline than a platform for exploring theoretical and creative collaborations between Film, Art History, Modern Thought, Museum Studies, Visual Anthropology, Scientific Imaging practices, new media, and computer engineering. The taught M.Litt reflects the diverse interests of faculty and students participating in visual studies. The M.Litt in Visual Culture is divided into two tracks: one designed to engage with critical thinking (the history of art and film criticism, theories of the visual, philosophies of perception and new media); and the other concentrating on creativity and media production (the internationally acclaimed filmmaker Raul Ruiz advises on avant-garde filmmaking, and courses are taught in film production)."

RELATED
(This list is not inclusive and will be updated.)

Visual Culture Website
(University of Wisconsin, Madison)

Visual Culture Website (University of Aberdeen)

Georgtown University's Visual Culture Page (Martin Irvine)
Warning- it is ALL TEXT!


Aesthetics and Visual Culture (Bruce B. Janz, Director, Center for Humanities and Digital Research, University of Central Florida)
This site has an extensive number of links that cross numerous disciplines, last updated in 2006.

Journal of Visual Culture

Visual Culture at Middlesex University People Page

Visual Culture Blog (Oberholtzer-Creative)

The Visual Culture Awards - Info about awarded individuals

Infosthetics

Capella Web Capella Garcia Arquitectura- see picture below:




Via Visual Culture:

Pathway to a Sustainable Environment
"Heaven by Capella Garcia Arquitectura is an ephemeral space whose purpose is to show off the virtues of a constructional system using a plastic material, developed by the Resyrok Company, at the latest Casa Decor Fair in Barcelona, Spain, whose theme was “Pathway to a sustainable environment"

I came across the following video, created by Eirik Solheim, on the Visual Culture blog:

2008 in 40 Seconds

One year in 40 seconds from Eirik Solheim on Vimeo.

Sep 8, 2007

How NOT to create an interactive touch-screen map!

I came across this interactive map that was situated in a kiosk along a skyway at a large, highly respected hospital.

If you are interested in designing usable and useful interactive wayfinding applications, avoid much of what you see in this videoclip!



This isn't an example of good user-centered design.