Showing posts with label embedded interaction. Show all posts
Showing posts with label embedded interaction. Show all posts

Oct 19, 2009

Chris O'Shea's Hand from Above Interactive Screen; Info about Interactive Architecture

A recent post on the Interactive Architecture blog was of artist Chris O'Shea's "Hand from Above" project, a joint co-commission between FACT (Foundation for Art & Creative Technology), Liverpool City Council for BBC Big Screen Liverpool, and the Live Sites Network.  The installation premiered during the Abandon Normal Devices Festival.


Hand from Above from Chris O'Shea on Vimeo. (Written using openFrameworks & openCV. Sounds by Owen Lloyd.)

"Just imagine walking through your town or city centre, watching yourself on the Big Screen, when all of a sudden a giant finger appears and starts to play with you!...Hand From Above encourages us to question our normal routine when we often find ourselves rushing from one destination to another. Inspired by Land of the Giants and Goliath, we are reminded of mythical stories by mischievously unleashing a giant hand from the BBC Big Screen. Passers by will be playfully transformed. What if humans weren’t on top of the food chain? Unsuspecting pedestrians will be tickled, stretched, flicked or removed entirely in real-time by a giant deity"

For more information about Interactive Architecture and related topics read the following post:


Interactive Architecture and Transdisciplinary Convergence...
(The World Is My Interface blog)

Jul 4, 2009

TEI '10: Fourth International Conference on Tangible, Embedded and Embodied Interaction

I am really excited about TEI '10, which will be held in Cambridge, MA on January 25-27, 2010. If you are not familiar with tangible and embedded computing/interaction/interfaces, it is worth taking some time exploring this field.

Hiroshi Ishii, of the MIT Media Lab, is one of the TEI '10 conference chairs, and is known as the father of tangible computing. His scholarly publications have influenced the direction of human-computer interaction research, and as a consequence, the direction of emerging technologies.

Two of Ishii's articles, in my opinion, are "must-reads":

Tangible Bits: Towards Seamless Interfaces between People, Bits, and Atoms
pdf (CHI 1997)

Tangible Bits: Beyond Pixels
pdf (TEI 2008)

Additional Information:
"TEI, the conference on tangible, embedded, and embodied interaction, is about HCI, design, interactive art, user experience, tools and technologies, with a strong focus on how computing can bridge atoms and bits into cohesive interactive systems."

You can follow TEI '10 on Twitter.

Here is more from the TEI '10 website:

About TEI

"TEI'10 is the fourth international conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction."

"The work presented at TEI addresses HCI issues, design, interactive art, user experience, tools and technologies, with a strong focus on how computing can finally bridge atoms and bits into cohesive interactive systems. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances"