Showing posts with label trailer. Show all posts
Showing posts with label trailer. Show all posts

Feb 5, 2012

Jason Silva's multimedia review of ABUNDANCE. Exponential Technological Progress. Less than two minutes.


ABUNDANCE from jason silva on Vimeo.

RELATED
ABUNDANCE book website
Authors:  Peter H. Diamandis and Steven Kotler



Here is a quote from Jason Silva's website:
"The adjacent possible is a kind of shadow future, hovering on the edges of the present state of things, a map of all the ways in which the present can reinvent itself" - Steven Johnson


Jason Silva is a Fellow at the Hybrid Reality Institute:
"A Research and Advisory Group Focused on Human-Technology Co-Evolution and Its Implications for Global Business, Society, and Politics".



SOMEWHAT RELATED 
My husband DVR'd the pilot of "Touch", a new offering from Fox that appears to incorporate some of the concepts in the above review. We watched it last night, before I came across Jason Silva's review of ABUNDANCE.  Coincidence?  Maybe not : )


(I'm an armchair futurist. I work with kids with autism spectrum disorders. This stuff probably interests me more than it should!)


Here is the trailer:























Dec 11, 2010

Quick Post: Journey, the next game from thatgamecompany (developers of Flower, flOw, and Cloud).

I've been following the work of some of the people behind thatgamecompany since they were graduate students at USC, working on Cloud, an enchanting and relaxing game. They went on to develop Flower and flOw, and are now working on Journey, the next game planned for release:





To view video trailers of other games by thatgamecompany, see the following post:


Games to Lift Stress Away: Flower, flOw (and Cloud), from thatgamecompany

Also visit thatgamecompany's website!

Jun 6, 2009

Interactive Touch Tables are Multiplying! Ideum's new 100" multi-touch museum display; Ubisoft's Ruse on a Surface....

http://www.ideum.com/blog/wp-content/uploads/100-multitouch-table-cropped-1024x724.jpg
Photo from the Museum Exhibit and Design News/Ideum Blog

The above table is 100", created for Nashville's Adventure Science Center's Sudekum Planetarium, is based on Ideum's mt2 table: "Built for museum environments, the high-resolution mt2 Table supports intuitive gestures, allowing visitors to interact and explore custom exhibits. With multiuser support, mt2 Table serves as digital gathering place, allowing visitors to interact with museum content and each other."

Two computers power this table. Natural User Interface's Snowflake handles the optical support and tracking, and the second computer will be running the EM spectrum application, which is developed in Adobe Flash. It is a work in progress. For more information, visit the Ideum blog.

Here is a video trailer of Ubisoft's R.U.S.E. played on a multi-touch table. Much of the trailer appears to be a simulation. I liked the part where the battleships are traveling over the water. According to a blog post, the table depicted in the trailer is the Intuiface, by Intuilab.

Photos of Ubisoft's R.U.S.E. game, running on a multi-touch table:

http://www.blogcdn.com/www.joystiq.com/media/2009/06/rusesurfacea.jpg

http://static2.cdn.ubi.com/emea/gamesites/ruse/community/uk/RUSEBLOG.005.jpg
Photo from the Ubisoft Blog

Intuiface Information PDF
Intuilabs Website

If you visit the Intuilabs website, be sure you interact with the photos of the team! I couldn't get the pictures to change when I touched the screen of my HP TouchSmart PC, so I think they are activated by a mouse-over. It would be nice if they could touch-enable their website.)