Showing posts with label open exhibits. Show all posts
Showing posts with label open exhibits. Show all posts

Nov 17, 2012

Human Computer Interaction + Informal Science Education Conference (NUI News)

I recently learned of the HCI + ISE conference, funded by the National Science Foundation and organized by Ideum and Independent Exhibitions that will provide the groundwork for the future of the development and design of interactive computer-based science exhibits.
Science museums have a long history of interactivity, well suited to groups of "explorers", such as families or students visiting on a field trip.  

What is really exciting is that new interactive applications and technologies have the power to transform the way people learn and understand science in a collaborative and social way.  Innovations in the field of HCI - Human-Computer Interaction- such as multi-touch and gesture interaction, are  well-suited to meet the goals of science education for all, beyond the school doors and wordy textbooks. 

Below is a screen-shot of the conference website, a description about the conference, quoted from the site, and some related resources.



About the HCI+ISE Conference
"HCI technologies, such as motion capture, multitouch, augmented reality, RFID, and voice recognition are beginning to change the way computer-based science exhibits are designed and developed. Human Computer Interaction in Informal Science Education (HCI+ISE) is a first-of-its-kind gathering to explore and disseminate effective practices in developing a new generation of digital exhibits that are more intuitive, interactive, and social than their predecessors."
"The HCI+ISE Conference, to be held in Albuquerque, New Mexico June 11-14 2013, will bring together 60 museum exhibit designers and developers, learning researchers, and technology industry professionals to share effective practices, and to explore both the enormous potential and possible pitfalls that these new technologies present for exhibit development in informal science education settings."
"HCI+ISE will focus on the practical considerations of implementing new HCI technologies in educational settings with an eye on the future. Along with a survey of how HCI is shaping the museum world, participants will be challenged to envision the museum experience a decade into future. The conference results will provide a concrete starting point for exhibit developers and informal science educators who are just beginning to investigate these emerging technologies and design challenges in creating these new types of exhibits."
Why HCI+ISE?
"Since the mid-1980s informal educational venues have increasingly incorporated computer-based exhibits into their science communication offerings in an effort to keep pace with public expectations and make use of the expanding opportunities these technologies provide. The advent and popularity of once novel HCI technologies are becoming commonplace: the Wii and Microsoft Kinect now allow for motion capture video games, tablet PCs have multitouch interaction, and smart phones and other devices come standard with voice recognition. Yet many museums are still developing single-touch and trackball-driven, single-user computer kiosks."
"Science museums have a long history of championing hands-on, physical, and inquiry-based activities and exhibits. This vast experience has only just begun to be applied to interactive computer interfaces. Along with seasoned science exhibit developers, the Conference will draw upon individuals outside of ISE who will provide fresh insight into the technologies, design issues, and audience expectations that these visitor experiences present."
Involvement and Findings
"HCI+ISE will bring together a diverse group of practitioners and other professionals to discuss (and in some cases share and prototype) new design approaches utilizing emerging HCI technology. Please see our Apply page to learn how you can participate. Conference news and findings will be distributed through a variety of ISE and museum websites, including this one."
"We welcome your questions and comments about the HCI+ISE Conference."
CONTACTS
Kathleen McLean of Independent Exhibitions
& Jim Spadaccini of Ideum
HCI+ISE Co-chairs
"Open Exhibits is a multitouch, multi-user tool kit that allows you to create custom interactive exhibits."
CML:  Creative Mark-up Language
GML: Gesture Mark-up Language
GestureWorks
Ideum

Nov 11, 2011

Revisiting Good Blogs: IDEUM update

Jim Spadaccini is the director of Ideum and is responsible for the Ideum blog, which is well worth reading if you are interested in creative use of multi-touch, gesture, and interactive multimedia applications.  Jim also serves as the principal investigator of the Open Exhibits project, a non-profit open source, multi-touch, multiuser software initiative, which includes a free software development kit (SDK) for museums, students, nonprofits, and educational use.


Here are a few links to posts from the Ideum blog:
Building a High-Resolution Multi-touch Wall: Part 1, Part 2, Part 3,  Part 4 and Part 5.
Ideum Blog
Events at the The Tech and the Maxwell Museum
Open Exhibits, Year Two

The Open Exhibits Research and Design blog is worth reading, as it often includes Jim Spadaccini's words of wisdom and some interesting video clips.


More about IDEUM
Ideum will be involved in an upcoming day-long conference at the Tech Museum on Tuesday, November 15th (2011), Building Interfaces for the New Decade  Conference San Jose, California, 11/15/11

Ideum is working on interconnectivity between devices, as shown below, where people are connecting their iPhones to a multi-touch table:
Heist at the British Museum

Here is a video about Ideum's Tiny Drifters exhibit,  7 foot multi-touch wall at the Monterey Bay Aquarium:




Here is a promotional video about Ideum's rugged MT-55 multi-touch table. It holds up to the interaction of thousands of museum visitors.  






























Oct 11, 2010

Designing for Multitouch Tables and Surfaces, by Erin Rose, Open Exhibits Blog

If you are interested in exploring collaborative tabletop applications, take a look at the Open Exhibits blog. Erin Rose's recent post, "Designing for Multi-touch Tables and Surfaces", is a good overview of lessons learned over the past couple of years in design, development, and implementation of multi-user interactive tabletop applications.

Although the focus of Open Exhibits is on applications and systems designed for museum exhibits, many of the design challenges hold true for similar applications in other settings, such as classrooms, libraries, and other public spaces.

Erin's post explores each of the following topics in more detail:

  • Don't forget that the table is omni-directional.
  • Individual control of objects encourages multi-user interaction.
  • Promote collaboration, founded in healthy competition.


(Erin Rose is a developer and community liaison for Open Exhibits.)

RELATED
Exhibit Files
Jim Spadaccini
Visitors Explore L.A. in Google Maps and Flickr Mashup.

Sep 21, 2010

Grant from the National Science Foundation for Multi-touch Interactive Museum Exhibits!

This is interesting!

"Open Exhibits is a National Science Foundation-funded initiative to develop a library of free and open multitouch-enabled software modules for exhibit development. Build using the popular Adobe Flash and Flex authoring tools, museum professionals will be able to create innovative floor and web-based exhibits easily and inexpensively" -- Open Exhibits

VIDEO: Introducing Open Exhibits: Open Source Exhibit Software


Open Exhibits Core is based on the commercial GestureWorks software package.


RELATED
Open Exhibits Funded by the National Science Foundation
Jim Spadaccini, Open Exhibits Blog 9/21/10

About Open Exhibits
Jim Spadaccini, of Ideum, is the Principal Investigator of the Open Exhibits project.  Kate Haley Goldman is the co-PI and main researcher.  The three museum partners are the Don Harrington Discovery Center, the Maxwell Museum of Anthropology, and the New Mexico Museum of Natural History and Science


Ideum website