Focused on interactive multimedia and emerging technologies to enhance the lives of people as they collaborate, create, learn, work, and play.
Showing posts with label wisdom. Show all posts
Showing posts with label wisdom. Show all posts
Dec 1, 2011
Jan 15, 2011
Video Interview of 114 Year-Old Walter Bruening: Words of wisdom from the timeline of his life.
"Everyday is a good day...and make it that way!" - Walter Bruening
Some quotes from the video:
If you could give one piece of advice to today's youth, what would it be?
"I'd tell them to stay in school, get educated, as much as you can, because if you're not educated today, fully, all about computers and everything like that, you are not going to get a job, because you got to be fully qualified to go to work on any kind of job right now."
Walter Bruening's words to live by:
"Be good to everybody, be kind to them."
"People should be helping other people."
"The more you do for other people, the better your going to help your self."
Interview of Walter Breuning at age 11, includes a multimedia timeline:
(Video starts at the end of the CSI ad)
Idea:
Although younger generations will leave the world digital legacies in some form or another, the ideas, and views of our elders are not often found online. Wouldn't it be great if we could capture the wisdom of our elders in a broad way and get it on the web?
It would be great if students in schools around the world could work on a shared on-line multimedia timeline project like this, highlighting their elderly relatives and friends of the family!
If something like this exists, please let me know.
RELATED
Centuries of Wisdom From the World's Oldest Man
Aaron Saenz, Singularity Hub, 1/8/11
Cross-posted on the TechPsych blog.
Some quotes from the video:
If you could give one piece of advice to today's youth, what would it be?
"I'd tell them to stay in school, get educated, as much as you can, because if you're not educated today, fully, all about computers and everything like that, you are not going to get a job, because you got to be fully qualified to go to work on any kind of job right now."
Walter Bruening's words to live by:
"Be good to everybody, be kind to them."
"People should be helping other people."
"The more you do for other people, the better your going to help your self."
Interview of Walter Breuning at age 11, includes a multimedia timeline:
(Video starts at the end of the CSI ad)
Idea:
Although younger generations will leave the world digital legacies in some form or another, the ideas, and views of our elders are not often found online. Wouldn't it be great if we could capture the wisdom of our elders in a broad way and get it on the web?
It would be great if students in schools around the world could work on a shared on-line multimedia timeline project like this, highlighting their elderly relatives and friends of the family!
If something like this exists, please let me know.
RELATED
Centuries of Wisdom From the World's Oldest Man
Aaron Saenz, Singularity Hub, 1/8/11
Cross-posted on the TechPsych blog.
Posted by
Lynn Marentette
Labels:
computers,
elder,
interview,
multimedia,
singularity hub,
timeline,
video,
walter bruening,
wisdom
No comments:
Aug 13, 2010
Bill Buxton's Presentation Video: "A Little Tale about Touch" (Microsoft Worldwide Partner Conference 2010)
I am always inspired by Bill Buxton's words of wisdom. If you haven't heard of him, know that he's been around for a very long time, coming to the world of computer science and IT through his passion for music. According to his on-line biography, "Bill Buxton is a relentless advocate for innovation, design, and - especially - the appropriate consideration of human values, capacity, and culture in the conception, implementation, and use of new products and technologies. This is reflected in his research, teaching, talks, and writing - including his column on design and innovation for BusinessWeek.com, and his 2007 book, Sketching User Experiences."
A Little Tale about Touch "It's about the physical and the social context where it is happening" (Bill Buxton)
RELATED
“The only true voyage of discovery is not to go to new places, but to see the world through different eyes”. - Bill Buxton, quoting Proust (1913, Remembrance of Things Past)
Bill Buxton: After the Show (Interviewed by Caroline Goles, Worldwide Partner Group Business Manager)
Bill Buxton's Website
Buxton, William. (1994) The three mirrors of interaction: a holistic approach to user interfaces. In L.W. MacDonald & J. Vince (Eds.) Interacting with virtual environments. New York: Wiley.
Here is a quote from the above reference:
"The thesis of this chapter is that we should consider technology in terms of the fidelity with which it reflects human capabilities on three levels:
* physical: how we are built and what motor/sensory skills we possess;
* cognitive: how we think, learn, solve problems and what cognitive skills we possess;
* social: how we relate to our social milieu, including group structure and dynamics, power, politics, and what social skills we possess.
Our metaphor is one of three separate mirrors, each reflecting one of these levels. In order to be judged acceptable, designs must provide an acceptable degree of fidelity in how they reflect each of these three aspects of human makeup and activity. The benefit is in how the model can provide a simple but valuable test that can be used during the design process. We now look at each of these mirrors in turn."
A Little Tale about Touch "It's about the physical and the social context where it is happening" (Bill Buxton)
RELATED
“The only true voyage of discovery is not to go to new places, but to see the world through different eyes”. - Bill Buxton, quoting Proust (1913, Remembrance of Things Past)
Bill Buxton: After the Show (Interviewed by Caroline Goles, Worldwide Partner Group Business Manager)
Bill Buxton's Website
Buxton, William. (1994) The three mirrors of interaction: a holistic approach to user interfaces. In L.W. MacDonald & J. Vince (Eds.) Interacting with virtual environments. New York: Wiley.
Here is a quote from the above reference:
"The thesis of this chapter is that we should consider technology in terms of the fidelity with which it reflects human capabilities on three levels:
* physical: how we are built and what motor/sensory skills we possess;
* cognitive: how we think, learn, solve problems and what cognitive skills we possess;
* social: how we relate to our social milieu, including group structure and dynamics, power, politics, and what social skills we possess.
Our metaphor is one of three separate mirrors, each reflecting one of these levels. In order to be judged acceptable, designs must provide an acceptable degree of fidelity in how they reflect each of these three aspects of human makeup and activity. The benefit is in how the model can provide a simple but valuable test that can be used during the design process. We now look at each of these mirrors in turn."
Posted by
Lynn Marentette
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