Showing posts with label HDTV. Show all posts
Showing posts with label HDTV. Show all posts

Feb 6, 2011

Another close encounter with in-store digital display marketing at Best Buy, bad internet TV controllers, bowling with the Kinect, and more...

Not long ago I visited a Best Buy. While I was there, I wanted to play around with the Kinect, but the demo system hadn't arrived.  As I wandered around the store, I encountered quite a few digital displays, part of  Best Buy's recent in-store digital media marketing effort.  I later shared my experience in a blog post,  Close Encounter with "Best Buy On": Example of a multi-channel marketing approach using in-store digital media that includes an on-line magazine.  


During today's visit to Best Buy,  I noticed that there were more display centers in various departments in the store, and many of the displays had useful and informative content. The Kinect demo was up and running, too.


Within the store,  I noticed a strong emphasis on HDTVs with internet capabilities. I  was hoping that the new Internet HDTVs would come with user-friendly touch-screen controllers, or at least an app for use on touch-screen smartphones, iPads, or other touch-screen tablets. 

What I found was disappointing.  On display were traditional-looking multi-button remote controllers, controllers that looked like PC keyboards,  and of course, Sony's confusing multi-featured contribution to the Internet TV scene.


None of the controllers seemed to be easy-to-use, or capable of supporting web-navigation and other web interactions on HDTVs from a distance, especially when the goal is to watch movies and video from a recliner in a darkened family room.  


What sort of user-centered design or usability studies were in place during the hatching of Sony's Internet TV controller?!  (For more about bad remote controls, one of my pet peeves,  see  "Oh! No! Sony's "Mother of Remote Controls" for Google TV, 74 Buttons and Counting")


Below is a partially annotated slideshow of pictures I took of some of the displays and other things I encountered at Best Buy.  Enjoy!



Close Encounter with Kinect Bowling
It wasn't easy trying to bowl and take video with a phone at the same time! 
(Please excuse the shaky video effects and the view of my fingers.)

Dec 27, 2010

ūmi from Cisco - Forget about the video phone, why not try home teleconferencing on your huge HDTV?

You've probably seen the series of commercial for ūmi telepresence featuring Ellen Page. In one, she's trying to learn how to play the spoons.  In another, she's engaging in a tea party.  The one I like the best is when she tries to "telepresentlyconverse with her friend, Steve.   From what I can tell from the commercials and the Cisco website, I think that the ūmi is a much better option than the video phones that have been brought to market over the past two years!

If you want to be telepresent, and if you have $599.00, you can add a ūmi to your cart while visiting the CISCO ūmi telepresence website. With free shipping and a 30-day return policy, why not try it? If your friends and relatives have a laptop and Google Chat, you can still use your ūmi  with them.  (My hunch is that the experience is much better if both parties have a ūmi.)

It might cost a bit more than $599.00 to get your ūmi up and running. First of all, you'll need to have an HDTV with an HDMI input port, with a resolution of 1080p, or 720p. You also need to have a top-tier broadband connection to the Internet if you have a 1080p HDTV, which requires a minimum of 3.5 Mbps upload/download speed. If you have a 720p HDTV, you'll need a minimum of 1.5 Mbps upload and download speed.

FYI: I connect to the Internet from my computer on the second floor of my home via a wireless router, located on the first floor. My upload speed is just 0.965 Mbps, which is not fast enough for the ūmi. My download speed is 8.991 Mbps, which is more than I need. I checked Time Warner Cable and found out that they now offer Wideband, with download speeds up to 50 Mbps, with upload speed up to 5 Mbps.  If I really, really want a ūmi, I'll have to solve this problem with Time Warner/Roadrunner.

The following video has a short discussion of TV UI and usability testing- they tossed a bag of rice at the TV to simulate a cat jumping at the screen....

In the Lab: The Innovators Behind Cisco ūmi


Below are a couple of videos about the ūmi from Cisco's YouTube site:





RELATED
Wikipedia's definition of telepresence:
"Telepresence refers to a set of technologies which allow a person to feel as if they were present, to give the appearance that they were present, or to have an effect, via telerobotics, at a place other than their true location."
Cisco Broadband Speed Test
Cisco Blog
How is your network running?
Brenna Karr, Cisco Blog 12/17/10
Previous post:  Like Neil Steinberg once said, "Dude, Where's My Video Phone?"
Dude, Where's My Video Phone?
Neil Steinberg, Forbes, 10/15/07

Dec 17, 2009

WebTaps HDTV and Touch-Screen Web Browser: Share a view of the web on your HDTV from your family couch!

Wasn't there a moment about ten years ago when we thought the next wave of the Internet would arrive on our televisions?  


A new wave is on the horizon, now that more homes have large flat-panel HDTVs!


With interactive TV programming and the buzz about anywhere, anytime TV on our mobile devices, it just seems right to have a chance to snuggle up with loved ones around the family room HDTV and experience some happy web-sharing moments, as depicted in the cozy picture below from the WebTaps website:






WebTaps HDTV PreviewWebTaps Touch PC Screen Preview

So how do you interact with the giant web?  According to information on the website, you can use your wireless mouse, your TV remote control, or choose from one of the following devices, available for purchase from the WebTaps Accessories Store:
Loop Pointer In-Air Mouse for PCs & Macs connected to TVs & ProjectorsLogitech MX Air Rechargeable Cordless Air MouseKensington SlimBlade Trackball Mouse with Bluetooth Wireless (Graphite) K72281USWavit 3D PC remote for the InternetGyration GYM1100NA Air Mouse GO Plus

There is too much to summarize, so here is a copy of the press release, from Steaming Media:

WebTaps Releases HDTV Web Browser

WebTaps announces the availability of the first HDTV web browser with integrated intelligent virtual keyboard and screen scaling technology


Rockville, Maryland (December 17, 2009) -

WebTaps, a developer of web browsing software for HDTVs and touch screen PCs, today announced the availability of the WebTaps HDTV Web Browser. The browser is designed to be used from across the room in a TV viewing environment to augment or replace the content otherwise available on the HDTV. WebTaps offers the only HDTV web browser that automatically scales web content to the full size of the HDTV screen and includes a truly intelligent virtual keyboard. The patent-pending intelligent virtual keyboard knows when and where to appear on-screen so that text can be easily entered while watching from across the room.

"WebTaps has finally brought the full internet, including access to every website, to the biggest and best screen in the home - the HDTV," said Scott Lincke, CEO of WebTaps. "WebTaps enables people to sit back and comfortably access great sites like Hulu.com, Facebook, YouTube, and Google. They can easily find content and sit back to watch together with their friends and family instead of staring at a laptop screen. WebTaps really transforms how people can use their HDTV by bringing an infinite supply of content, unlimited by their cable company or over-the-air TV signal."


To get started, users of PC-connected HDTVs download the free software installer from www.WebTaps.com. No user signup is required. The user simply selects their country and language and the software is ready to use. A localized content guide is presented, showing great content sites. Alternately, users can enter any web address or search any of the leading search engines.

WebTaps plans to distribute its products through retailers and PC OEMs in 2010. "We are pleased by the reaction to our products," said Scott Lincke. "Web browsing on HDTVs saves people money spent on premium services and they tell us that it gives them even more functionality than their DVR since they don't have to think ahead about what they want to record. Suddenly anything available on the web can be watched on their big screen TV."


WebTaps HDTV Web Browser product evaluation kits are available for qualified press personnel. In addition, WebTaps will have representatives available to answer further questions at the Consumer Electronics Show in January, 2010. Please contact WebTaps at pr@WebTaps.com for more information.

###

About WebTaps Inc.


WebTaps Inc. develops technology and products that enable web browsing on HDTVs and touch-screen PCs. The company offers its solutions for sale directly to consumers and for licensing to PC OEMs and service providers. WebTaps standard version is available as a free download. Additionally a premium version is available with or without a WebTaps wireless remote control. Further information about WebTaps and the WebTaps HDTV Web Browser can be found at www.WebTaps.com.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.




WEBTAPS INC.
Editorial Contact:
Scott Lincke
(202) 713-5620
pr@WebTaps.com

Aug 15, 2009

Games to lift stress away: Flower, flOw, (and Cloud), from thatgamecompany

As I set out to revisit some of my early posts on this blog, I came across a link to a review the Flower game, created for the Playstation 3 by Jenova Chen, Kellee Santiago, and other members of thatgamecompany. It is good to know that this group continues to work towards the goal of creating innovative games that provide gaming experiences that are calming, pleasant to use, and are unlike most game genres.


http://iamshallow.files.wordpress.com/2009/05/flower-20070920032053752.jpg
Flower 
(Credit: IGN)

"Supported HD Output: 720p, 1080i, 1080p- From the same developers that brought you the serene flOw comes Flower, whose gameplay has players guiding a flower petal across gorgeously rendered fields and plains, replete with individually modeled leaves of grass that blow and sway in the wind. Colorful, peaceful, and exhillerating, Flower is a difficult game to describe, and simply must be experienced in all it’s HD beauty to truly be appreciated. A real gem."

(Flower is played with the Sixaxis wireless game controller that can sense motions and provide precision in interactive game play. The Sixaxis was recently replaced by Duoalshock 3, which provides motion sensing and rumble. I'm not sure if the new controller works with Flower.)


The following video review by Pete Dorr won't give enough details about the game to spoil it for you. Go ahead and watch the review!


Since I don't have a PS3 (yet), I'm sharing a couple of reviews of Flower that I found on the IGN website:

"thatgamecompany's mellow, beautiful adventure through the dreams of plants starts out so disarmingly pleasant that one would be forgiven for assuming it's just a game about flying around and picking up flower petals. It's not until one experiences the couple-hour experience from beginning to end (preferably with 5.1 audio, the lights off and no human distractions) that the game really gets its emotional hooks into you. Without ever introducing a single line of dialogue, any characters (at least in the traditional sense) or clear goals, Flower takes you on a ride that's over far too soon, yet somehow seems just right for what it's trying to do: suck you into a world without the usual video game trappings while playing with your emotions in a way no amount of manufactured tear-jerk dialogue or surprise deaths ever could. It really is unlike anything else you'll ever play and stands as one of the best (if not the best) examples of SixAxis motion controls on the PS3."


"thatgamecompany has depicted something that I never once imagined: what would a flower's dream look like if we could see it? Flower, a PS3 downloadable that comes as a spiritual successor to flOw, is one of the most beautiful games that I've ever played. Not just because the visuals are entirely breathtaking, but also because the experience of playing it offers more enjoyment, emotion and enlightenment than any game I've tried in years."

"Before you read on, keep in mind that Flower isn't quite for everyone. There will be those that experiment with it but won't see the point, as it strays so far from the traditional spectrum of gameplay systems, but it's truly worth playing...Flower is a poem, where you as the player participate in the dreams of flowers confined to the ever-changing landscape of a colorless city. Each dream, or stage, revolves around a different theme and gameplay objective, but your method of control remains the same: tilt the controller to direct a series of flower petals through beautiful environments. Press any button to stir up a wind that will coax them along. As you begin with one flower petal, you'll soon touch other flowers and gather more petals, generally influencing the environment in a way that pleases the dreamer. This setup works amazingly well to create varying tasks for you to enjoy..."

Flower was listed as one one of the best games for the Playstation 3 for HDTV, along with a flOw, a 2006 game from the same company:

Best Playstation 3 Games For Showing Off Your New HDTV


http://selectstartgames.files.wordpress.com/2009/05/flow_ps3_hero.jpg

flOw
"Supported HD Output: 720p, 1080i, 1080p- Calm, serene, and beautiful in it’s simplicity, flOw was one of the first PSN titles released when the Playstation 3 launched in November 2006, and it’s still a gorgeous work of art. From the calming music, to the simple gameplay, flOw proves that you don’t need high resolution textures and thousands of animations to produce a beautiful image."

"FlOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and advance their organisms to the abyss."


I came across Cloud about four years ago, when I was looking for non-violent games that could support relaxation and stress-reduction. Cloud was created by some of the members of thatgamecompany when they were students at UCS.

I later posted about how I used the game in in my work as a school psychologist:

Cloud is a relaxing, nonviolent game, created by graduate students at USC. The character, a child, flies around, collecting clouds and putting them into puzzles in the sky. The music is very soothing. The game is free and can be downloaded through the website. This game could be used to help relax students with anxiety disorders, Asperger syndrome, etc., develop coping strategies. Here is the link to the Cloud video trailer.
(I use the Cloud Game as a form of crisis intervention with students undergoing high level of agitation and stress at the middle and high school level.)

Below is a video of the Cloud game, which was designed for use on a computer. It still appears to be available for free from the USC website.


FlOw was Jenova Chen's MFA Thesis, built upon Mihaly Csikszenmihalyi's Flow Theory:

"being completely involved in an activity for its own sake. The ego falls away. Time flies. Every action, movement, and thought follows inevitably from the previous one, like playing jazz. Your whole being is involved, and you're using your skills to the utmost."

The game went on to become an award-winning PS3 game.
The early web-based version of flOw is free, and some of the gameplay can be done using your finger on a touch screen. The music is relaxing, almost hypnotic.




Why this is important:

There is a need for games that can be used for relaxation, as most commercial games focus on action and thrills, often delivered through violence.

(Pictures and videos are from the IGN website, YouTube, and related websites.)