Mar 16, 2013

UPDATE: What's New for Kinect? Fusion, real-time 3D digitizing, design considerations, and more.

The Evolution of Microsoft Kinect

I've been following the evolution of Microsoft's Kinect, and recently discovered a few interesting videos that show how far the system has come. According to Josh Blake, the founder of the OpenKinect community and author of the Deconstructing the NUI blog,  the Kinect for Windows SDK v1.7 will be released on Monday, March 18th, from  More details about this version can be found on Josh's blog as well as the official Kinect for Windows blog.

It is possible to create applications for desktop systems that work with the Kinect in interesting ways, as you'll see in the following videos. I think there is potential here for use in education/edutainment!

Below is a video of Toby Sharp, of Microsoft Research, Cambridge, demonstrating Kinect Fusion.  The software allows you to use a regular Kinect camera to reconstruct the world in 3D.

KinEtre: A Novel Way to Bring Computer Animation to Life
According to information from the YouTube description, "KinÊtre is a research project from Microsoft Research Cambridge that allows novice users to scan physical objects and bring them to life in seconds by using their own bodies to animate them. This system has a multitude of potential uses for interactive storytelling, physical gaming, or more immersive communications."

The following videos are quite long, so feel free to re-visit this post when you have time to relax and take it all in!

Kinect Design Considerations
This video covers Microsoft's Human Interface Guidelines, scenarios for interaction and use, and best practices for user interactions.  It also includes a preview of the next major version of the Kinect SDK. 

Kinect for Windows Programming Deep Dive
This video discusses how to build Windows Desktop apps and experiences with the Kinect, and also previews some future work.

Kinect for Windows Developer Downloads
Kinect for Windows Blog
Deconstructing the NUI Blog (Josh Blake)
Microsoft Kinect Learns to Read Hand Gestures, Minority Report-Style Interface Now Possible
Celia Gorman, IEEE Spectrum, 3/13/13
Kinect hand recognition due soon, supports pinch-to-zoom and mouse click gestures.
Tom Warren, The Verge, 3/6/13
Microsoft's KinEtre Animates Household Objects
Samuel K. Moore, IEEE Spectrum, 8/8/12
Kinect Fusion Lets You Build 3-D Models of Anything Celia Gorman, IEEE Spectrum, 3/6/13
Description of Kinect sessions at Build 2012
Kinect for every developer!
Tom Kerhove, Kinecting for Windows, 2/15/13
Kinect in the Classroom
Kinect Education

Note: Although I recently received my developer kit for Leap Motion, another gesture-based interface, I haven't lost interest in following news for Kinect.

No comments: