Showing posts with label openFrameworks. Show all posts
Showing posts with label openFrameworks. Show all posts

Apr 11, 2013

Interesting Videos I Almost Missed (Future/Emerging/Creative Tech)

Creative Tech Videos I Almost Missed


I admit that sometimes I just don't have the time to hang out and watch interesting or quirky tech/future tech videos on the web.  Here are a few that passed me by the first time around.  

Enjoy!


The first video for this post is of an interactive game installed permanently for children at the Royal London Hospital.  Woodland Wiggle is a work commissioned by Vital Arts, in collaboration with Nexus Interactive Arts, Chris O'Shea, Felix Massie, and Brains & Hunch.  The game was created in C++ using openFrameworks, and relies on an Xbox Kinect camera.   The installation is part of play and garden spaces designed as healing environments for young patients.  (See links in the "Related" section for more information.)




The next video is the creation of Igor Labutov, Jason Yosinski, and Hod Lipson, of the Cornell Creative Machines Lab.

AI vs. AI:  Two chatbots talking to each other


I liked this video because I once created a chatbox video game for an AI for Games class I took several years ago, and have fond memories of the hours I spent reading the textbook supporting the display on the right- Artificial Intelligence: A Modern Approach)

Tom Jenkins and Simon Sharp, of thetheory, created the following two video shorts. Address Is Approximate is a stop-motion video about a lonely desk toy who makes a journey across the US via Google Maps Street View.   Speed of Light uses a pocket projector, a video feed, and creativity to create an augmented reality-like police-chase short.  According to information from the Vimeo website, Speed of Light was filmed using a Cannon 5d Mkll + HD MiniCam, with MicroVision projectors.

Address Is Approximate, from The Theory

Address Is Approximate from The Theory on Vimeo.


Speed of Light / aka / The World's Tiniest Police Chase from The Theory on Vimeo.

RELATED
Woodland Wiggle:  Interactive games on a giant television at the Royal London Hospital
Interactive Woodland at Royal London Hospital (Nexus Productions Website)
Giant tigers and rooftop teepees: the Royal London Hospital play space
Oliver Wainwright, The Guardian, 2/21/13
Note: I especially liked that in his article about the Royal London Hospital's play space, Oliver Wainwright shared this quote from Florence Nightingale's 1859 Notes on Nursing: "variety of form and brilliancy of colour in objects presented to patients are an actual means of recovery".
Cornell Creative Machines Lab
Robot-To-Robot Chat Yields Curious Conversation
Robert Siegel, Host, All Things Considered, 9/1/11
Introduction to Artificial Intelligence (Udacity Course)
Meet the Creators: Tom Jenkins and Simon Sharp Trade Viral Shorts for A Studio Film
Joe Berkowitz, Co.Create

Listen

Nov 30, 2010

Therenect: Theremin for the Kinect! (via Martin Kaltenbrenner)

Yet another reason why I need to get a Kinect!

Martin Kaltenbrenner's video demonstrates how the Kinect can be transformed into a virtual Theremin.


Therenect - Kinect Theremin from Martin Kaltenbrunner on Vimeo.

Here's Martin's description of the Therenect:

"The Therenect is a virtual Theremin for the Kinect controller. It defines two virtual antenna points, which allow controlling the pitch and volume of a simple oscillator. The distance to these points can be controlled by freely moving the hand in three dimensions or by reshaping the hand, which allows gestures that are quite similar to playing an actual Theremin."

"This musical instrument has been developed by Martin Kaltenbrunner at the Interface Culture Lab at the University of Art and Industrial Design in Linz, Austria. The software has been developed using the Open Frameworks and OpenKinect libraries.
"

Nov 20, 2010

Xbox Kinect Interactive Puppet Prototype, from Theo Watson and Emily Gobeille (design.io) & Update on Funky Forest

I came across the following video on a post on the  Creative Applications blog about the Theo Watson and Emily Gobeille's  recent work with OpenFrameworks, Kinect, and an interactive puppet prototoype:

Interactive Puppet Prototype with Xbox Kinect from Theo Watson on Vimeo.

I'm not surprised that Theo Watson and Emily (design.io) decided to experiment with the XBox Kinect. I can't wait to see what they will create for Kinect in the future, based on their previous work --   A couple of years ago I wrote a post about their enchanting interactive installation, "Funky Forest":  OpenFrameworks & Interactive Multimedia:  Funky Forest Installation for CinKid


You can see from the video of their Funky Forest installation (2007 CinKid) that they create engaging interactive applications:

Funky Forest - Interactive Ecosystem from Theo Watson on Vimeo.
(Information from Theo Watson's Vimeo site)
"Funky Forest is a wild and crazy ecosystem where children manage the resources to influence the environment around them. By using their bodies or pillow "rocks" and "logs", water flowing from the digital stream on the floor can be dammed and diverted to the forest to make different parts grow. If a tree does not receive enough water it withers away but by pressing their bodies into the forest children create new trees based on their shape and character. As children explore and play they discover that the environment is inhabited by a variety of sonic life forms and creatures who appear and disappear depending on the health of the forest. As the seasons change the creatures also go through a metamorphosis."
Credits:
Theodore Watson
Emily Gobeille
Project Page:
muonics.net/​site_docs/​work.php?id=41
zanyparade.com/​v8/​projects.php?id=12


Note:  A version of Funky Forest, Moomah Edition, is permanently installed in New York City at the Moomah Children's Cafe. This version includes interactive environments related to the four seasons of the year, including an interactive particle system with falling leaves and snow.


FOR THE TECH-CURIOUS
Libfreenect for OX, by Theodore Watson

XBox Kinect running on OS X ( with source code ) from Theo Watson on Vimeo.
The following information and links were taken from the Vimeo description of the above video:  
"This is a port/adaptation of Hector Martin's libfreenect for OS X made by Theodore Watson.
Hector Martin's Libfreenect project page is here:  git.marcansoft.com/​?p=libfreenect.git
Most of the code is unchanged but there are some changes to libusb which was needed to get it running (and a few extra libusb commands) as well as some tweaking of the transfer sizes.
It should be self contained and you shouldn't need to install libusb (the app links it directly ).
Grab the Source Code:
UPDATE:
(Tested on OS X 10.6.3 - 32bit now and with fixes)
theo.tw/​deliver/​kinect/​001-libfreenect-modded-osx-updated.zip
ofxKinect for OF users - thanks Dan!
openframeworks.cc/​forum/​viewtopic.php?p=24948#p24948
Tips:
- Try both usb ports.
- Try not to have too many other devices plugged in (or any)."


(Check the Vimeo website to see if there are updates)


OpenFrameworks Forum
http://www.openframeworks.cc/forum/


RELATED
Presentation about Funky Forest  (ThisHappened)

Emily Gobeille & Theo Watson talk about Funky Forest from This happened – Utrecht on Vimeo.


Cross-posted on the TechPsych blog.

Sep 7, 2009

Interactive Light and Dance Installations using Flexible OLED's: You Fade to Light

http://www.random-international.com/storage/IMG_2700.jpg?__SQUARESPACE_CACHEVERSION=1252332787714

Dance and Interactive Light Installation: You Fade to Light/ edit 1 (rAndom International, Kristin Knappstein, Royal Philips Electronic' Luminblade team)

You Fade To Light / edit 1 from rAndom International on Vimeo.

"Lumiblade OLED's are large area diffuse light sources made from extremely thin glass and feature a perfect mirror finish. OLED's are very close to the quality of natural light."

Installation and Art Direction by rAndom International
Choreography: Laïla Diallo in collaboration with Khamlane Halsackda
Performance: Laïla Diallo and Khamlane Halsackda
Film Production and Director of Photography: Mark Purnell at Hogarth Worldwide
Related versions can be found on the rAndom International Vimeo site.
Photos of the making of You Fade to Light


Chris O'Shea created the software for You Fade to Light using C++, openFrameworks, and openCV.  There was a hidden camera embedded in the installation that generated video for the software to process and also generate video files as output. The hardware drivers were created by rAndom International and through the software, controlled the brightness of each OLED.

Chris is the author of the Pixelsumo blog, and also is behind This Happened, a "series of events focusing on the stories behind interaction design",  with the purpose of encouraging interaction designers to become more open in their methods and ideas. 

For more information about interactive OLED, read the NY Time's article:

Panels of Light Fascinate Designers

Eric A. Taub, New York Times, 9/6/09
http://graphics8.nytimes.com/images/2009/09/07/business/bulb_600.jpg

Thanks to Celine Latulipe for the link to the NY Times article!

Nov 16, 2008

OpenFrameworks & Interactive Multimedia: Funky Forest Installation for CineKid

The Funky Forest was created by Emily Gobeille and Theodore Watson for the 2007 CineKid festival in the Netherlands, using OpenFrameworks, an open-source application used for multimedia and multi-touch applications. Take a look at the video and pictures of the children interacting with this technology!

"It “is a wild and crazy ecosystem where you manage the resources to influence the environment around you. Streams of water flowing on the floor can be diverted to make the different parts of the forest grow. If a tree does not receive enough water it withers away but by pressing your body into the forest you create new trees based on your shape and character. As you explore and play you discover that your environment is inhabited by sonic life forms who depend on a thriving ecosystem to survive.”

The trees and creatures in the installation look really beautiful; just abstract enough to make it look like a strange magical forest, but the processes of our real ecosystems are still recognisable. A really wonderful project. And it sure looks like a lot of fun!" -Tanja, from the TakeBigBites blog









Sep 30, 2008

Ignite08: A festival of interaction, technology, dance, the arts, and science...

I came across this interesting video clip of Audience, a "performance" of 64 mirrors programmed to move together when someone walks by, in attention. The installation was created by Chris O'Shea, author of the Pixelsumo blog, and rAndom international as part of an exhibit at Deloitte Ignite08, a three-day festival of performances and experiences created by artists and scientists at the Royal Opera in London.


Audience from Chris O'Shea on Vimeo.

Wayne McGregor, the choreographer for the Royal Ballet, was the director of Ignite08. The following is McGregor's vision behind the festival.

"Explaining the ethos behind such a diverse festival programme, McGregor reveals he was influenced by Greek philosopher Aristotle’s definition of the five senses. ‘We experience everything through our senses and, although we are by nature sight-dominated, it is through a complex network and inter-relatedness of these multiple senses that we can perceive events, artistic endeavour included,’ he says."

The "What's On" section of the Ignite08 website includes links short interviews and written profiles of the various Ignite08 participants.

For more information about Wayne McGregor, see Mind in Motion. (Times)

Related

I found the video clip on the Create Digital Motion blog, posted by Peter Kirn:
An Attentive Flock of Mirrors, Built in OpenFrameworks If you like visualization, you'll also like Kirn's post: Code as Art: Generative Visual Inspiration and Sharing.

OpenFrameworks

Aug 9, 2008

Creative Programming: openFrameworks - AWESOME for interactive multimedia applications!

openFrameworks: Better Tools, Enhanced Creativity, Better Projects: YES. Artists can make tools at the same time they make artwork.

To learn all about this, delve into the video. It highlights interviews with creative people who are using openFrameworks, including their innovative work.


made with openFrameworks from openFrameworks on Vimeo.

If you are working with openFrameworks, or thinking about it, let me know.


This looks like a great tool to use for projects I'm creating for my new HP TouchSmart....

.....and my multi-touch thought experiments ; }














I learned about openFrameworks from Seth Sandler, aka "cerupcat", a member of NUI-group who was chosen to participate in Google's Summer of Code. He's posted about his progress on his
AudioTouch blog.

Here is a screenshot of Seth's tracking application, still under development, is the result of porting touchlib, the main tracker used by NUI-Group members, to openFrameworks:
http://www.nuicat.com/tracker.jpg